diff --git a/Modifications/ProjectZero_NoFilmGrain/5e20002e68736ff6_0000000001e49249_ps.txt b/Modifications/ProjectZero_NoFilmGrain/5e20002e68736ff6_0000000001e49249_ps.txt new file mode 100644 index 00000000..ee84d787 --- /dev/null +++ b/Modifications/ProjectZero_NoFilmGrain/5e20002e68736ff6_0000000001e49249_ps.txt @@ -0,0 +1,296 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +// shader 5e20002e68736ff6 +// disable film grain effect +uniform ivec4 uf_remappedPS[10]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0x31705000 res 1x1x1 dim 1 tm: 2 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf47be800 res 160x90x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0xf5798800 res 1280x720x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4000800 res 1280x720x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5b1c800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf4e13000 res 640x360x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5196800 res 320x180x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem128; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem128); +R3i.zw = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R0i.xy)).zw); +R2i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R0i.xy)).xyz); +R1i.xyz = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).xyz); +R5i.xyzw = floatBitsToInt(texture(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +R6i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R0i.xy)).xyz); +// 0 +R3i.x = 0x3f000000; +PV0i.y = uf_remappedPS[0].y; +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); +PV0i.z = uf_remappedPS[0].x; +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); +PV0i.w = ((intBitsToFloat(R3i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R0i.z = 0; +PS0i = R0i.z; +// 1 +R127i.x = ((PV0i.w == 0)?(R2i.x):(R1i.x)); +PV1i.x = R127i.x; +R3i.y = ((PV0i.w == 0)?(R2i.y):(R1i.y)); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[0].y)))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.z)) + -(intBitsToFloat(uf_remappedPS[0].x)))); +PV1i.w = R123i.w; +R4i.y = ((PV0i.w == 0)?(R2i.z):(R1i.z)); +PS1i = R4i.y; +// 2 +R1i.xyz = floatBitsToInt(vec3(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)) + vec3(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(uf_remappedPS[1].y),0.5)); +R1i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + 0.5); +PS0i = floatBitsToInt(intBitsToFloat(R2i.x) + -(intBitsToFloat(PV1i.x))); +// 3 +backupReg0i = R2i.z; +backupReg1i = R2i.y; +R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) + -(0.5)); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R3i.w)) + intBitsToFloat(R127i.x))); +R2i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(R4i.y))); +R0i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); +R4i.w = 0x3f800000; +PS1i = R4i.w; +R7i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R3i.xx)).xxx); +//R2i.w = floatBitsToInt(textureLod(textureUnitPS7, intBitsToFloat(R1i.xy),0.0).x); +//R1i.x = floatBitsToInt(textureLod(textureUnitPS7, intBitsToFloat(R1i.zw),0.0).x); +// 0 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.y))); +PV0i.x = R127i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R1i.x)); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) / 2.0); +PV0i.z = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(R2i.y))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y))); +PV0i.w = R127i.w; +R124i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[2].x)) + 1.0); +R124i.y = floatBitsToInt(intBitsToFloat(R124i.y) * 2.0); +PS0i = R124i.y; +// 1 +backupReg0i = R0i.y; +PV1i.x = floatBitsToInt(intBitsToFloat(R5i.z) + -(intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(intBitsToFloat(R5i.y) + -(intBitsToFloat(PV0i.x))); +R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(0.5)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R5i.w)) + intBitsToFloat(R2i.y))); +PV1i.w = R123i.w; +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedPS[0].w)) + intBitsToFloat(uf_remappedPS[0].z))); +PS1i = R125i.y; +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(uf_remappedPS[3].x)) + intBitsToFloat(PV1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(R127i.w))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(R127i.x))); +PV0i.z = R123i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].z))); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.z))); +// 3 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(0xbb83126f))); +PV1i.y = R127i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(uf_remappedPS[3].x)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(uf_remappedPS[3].x)) + intBitsToFloat(PV0i.z))); +PV1i.w = R123i.w; +R124i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[2].y)) + 1.0); +R124i.x = floatBitsToInt(intBitsToFloat(R124i.x) * 2.0); +PS1i = R124i.x; +// 4 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R7i.z)) + intBitsToFloat(0xbb83126f))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(PV1i.x))); +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x40c66666) + intBitsToFloat(0x3fd9999a))); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R7i.y)) + intBitsToFloat(0xbb83126f))); +PV0i.w = R126i.w; +R127i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x40c66666) + 0.5)); +PS0i = R127i.w; +// 5 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(0x3d75c28f))); +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x40c66666) + intBitsToFloat(0x3fd9999a))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x40c66666) + 0.5)); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c66666) + intBitsToFloat(0x3fd9999a))); +PV1i.w = R123i.w; +R122i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c66666) + 0.5)); +PS1i = R122i.x; +// 6 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.w)) + intBitsToFloat(0x3d75c28f))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3d75c28f))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PS0i = R125i.x; +// 7 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].x)) * 2.0 + 1.0)); +R7i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * 2.0 + 1.0)); +R126i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].y)) * 2.0 + 1.0)); +R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[2].z)) + 1.0); +R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 8 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +R127i.x = clampFI32(R127i.x); +R6i.y = uf_remappedPS[2].y; +R6i.y = floatBitsToInt(intBitsToFloat(R6i.y) * 2.0); +R125i.z = uf_remappedPS[2].x; +R125i.z = floatBitsToInt(intBitsToFloat(R125i.z) * 2.0); +R5i.w = uf_remappedPS[2].z; +R5i.w = floatBitsToInt(intBitsToFloat(R5i.w) * 2.0); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); +// 9 +backupReg0i = R127i.y; +R2i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * 2.0 + -(1.0))); +R127i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * 2.0 + -(1.0))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); +R127i.z = clampFI32(R127i.z); +R124i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * 2.0 + -(1.0))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 10 +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS1i))); +R127i.w = clampFI32(R127i.w); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(R126i.y))); +// 11 +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(uf_remappedPS[5].w)) + intBitsToFloat(uf_remappedPS[5].z))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +// 12 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); +PV0i.x = R7i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.w))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); +// 13 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV0i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.x))); +PV1i.w = R123i.w; +// 14 +backupReg0i = R126i.y; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedPS[4].w)) + intBitsToFloat(PV1i.w))); +R127i.x = clampFI32(R127i.x); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedPS[4].w)) + intBitsToFloat(PV1i.z))); +R126i.y = clampFI32(R126i.y); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedPS[4].w)) + intBitsToFloat(PV1i.y))); +R127i.z = clampFI32(R127i.z); +PV0i.z = R127i.z; +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.x))); +PS0i = R6i.x; +// 15 +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),intBitsToFloat(uf_remappedPS[7].w)))); +PV1i.x = R5i.x; +PV1i.y = R5i.x; +PV1i.z = R5i.x; +PV1i.w = R5i.x; +// 16 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),intBitsToFloat(uf_remappedPS[8].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = tempi.x; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +PS0i = R125i.x; +// 17 +backupReg0i = R127i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(uf_remappedPS[9].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +// 18 +backupReg0i = R126i.x; +backupReg1i = R124i.y; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R125i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(backupReg1i))); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(R5i.x))); +// 19 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R124i.x))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R2i.x)) + intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV0i.z))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(R125i.w))); +// 20 +backupReg0i = R126i.x; +backupReg1i = R125i.z; +backupReg2i = R124i.y; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R6i.y)) + intBitsToFloat(backupReg0i))); +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.x))); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(backupReg1i)) + intBitsToFloat(backupReg2i))); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R5i.w)) + intBitsToFloat(PV1i.w))); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(R127i.z))); +// 21 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R127i.y)) + intBitsToFloat(R126i.y))); +PV1i.x = R123i.x; +PV1i.y = ((intBitsToFloat(R127i.z) >= 0.5)?int(0xFFFFFFFF):int(0x0)); +PV1i.z = ((intBitsToFloat(R125i.w) >= 0.5)?int(0xFFFFFFFF):int(0x0)); +PV1i.w = ((intBitsToFloat(R5i.x) >= 0.5)?int(0xFFFFFFFF):int(0x0)); +R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(R7i.x)) + intBitsToFloat(R6i.x))); +PS1i = R6i.w; +// 22 +R123i.x = ((PV1i.w == 0)?(R125i.z):(R126i.z)); +PV0i.x = R123i.x; +R123i.z = ((PV1i.y == 0)?(R124i.w):(PV1i.x)); +PV0i.z = R123i.z; +R123i.w = ((PV1i.z == 0)?(R126i.x):(R124i.y)); +PV0i.w = R123i.w; +// 23 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(PV0i.x)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z)); +// 24 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(uf_remappedPS[2].w)) + intBitsToFloat(R5i.x))); +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedPS[2].w)) + intBitsToFloat(R125i.w))); +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].w)) + intBitsToFloat(R127i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); +} diff --git a/Modifications/ProjectZero_NoFilmGrain/rules.txt b/Modifications/ProjectZero_NoFilmGrain/rules.txt new file mode 100644 index 00000000..7498898c --- /dev/null +++ b/Modifications/ProjectZero_NoFilmGrain/rules.txt @@ -0,0 +1,4 @@ +[Definition] +titleIds = 00050000101D0300,00050000101D0600,000500001014D200,00050000101D3F00 +name = "Project Zero Maiden of Black Water - No film grain" +version = 2 \ No newline at end of file