Add 4K MK8 UW Pack

This commit is contained in:
Michael 2017-07-25 20:48:37 -07:00
parent 33ea51a854
commit a86326efe3
2 changed files with 119 additions and 0 deletions

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[MK8AspectVer1]
moduleMatches = 0x2A2DC82C
0x10097D94 = .float 2.370
0x100F3430 = .float 2.370
_aspectAddr = 0x10097D94
0x02416758 = lis r7, _aspectAddr@ha
0x02416760 = lfs f7, _aspectAddr@l(r7)
[MK8AspectVer2]
moduleMatches = 0x62A5F023
0x1009E9DC = .float 2.370
0x100FC030 = .float 2.370
_aspectAddr = 0x1009E9DC
0x024376CC = lis r7, _aspectAddr@ha
0x024376D4 = lfs f7, _aspectAddr@l(r7)
[MK8AspectVer3]
moduleMatches = 0xBA6B1E20
0x100AC25C = .float 2.370
0x1010A730 = .float 2.370
_aspectAddr = 0x100AC25C
0x024642E0 = lis r7, _aspectAddr@ha
0x024642E8 = lfs f7, _aspectAddr@l(r7)
[MK8AspectVer4]
moduleMatches = 0x1D398493, 0xD09700CE
0x100C359C = .float 2.370
0x10121D30 = .float 2.370
_aspectAddr = 0x100C359C
0x024AEBE4 = lis r7, _aspectAddr@ha
0x024AEBEC = lfs f7, _aspectAddr@l(r7)

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[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
name = "Mario Kart 8 - 2160p (4K) (21:9)"
version = 2
# Main Screen Resolution
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
overwriteWidth = 5120
overwriteHeight = 2160
# Half Res Alpha (and DOF)
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 2560
overwriteHeight = 1080
# Quarter Res Alpha (motion blur effect around edges of screen)
[TextureRedefine]
width = 320
height = 180
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 540
# Multiplayer-Mode Resolution (2p)
[TextureRedefine]
width = 640
height = 720
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 2560
overwriteHeight = 2160
# Multiplayer-Mode Half Res Alpha (2p)
[TextureRedefine]
width = 320
height = 360
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 1080
# Multiplayer-Mode Quarter Res Alpha (2p)
[TextureRedefine]
width = 160
height = 180
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 640
overwriteHeight = 540
# MKTV screen
[TextureRedefine]
width = 960
height = 540
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 3840
overwriteHeight = 1620
# MKTV internal render targets
[TextureRedefine]
width = 960
height = 536
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 3840
overwriteHeight = 1608
# MKTV half res alpha
[TextureRedefine]
width = 480
height = 268
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 1920
overwriteHeight = 804
# MKTV quarter res alpha
[TextureRedefine]
width = 240
height = 134
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 960
overwriteHeight = 402