ClarityGFX

Updated main one with SerFrost's Fixed Settings.
This commit is contained in:
Jamie 2017-11-10 12:08:50 -08:00
parent 4f96c9ab45
commit a8a64de1fe

View File

@ -24,15 +24,15 @@
//##########################################################
//ToneMapping
float bloomFactor = 0.25; //Default is 1.0
float bloomFactor = 0.2; //Default is 1.0
float Bleach = 0.3; //Default is 0.0
float exposure = 1.13; //Default is 1.0
float defog = 0.004; //Default is 0.0
//Lift Gamma Gain
#define RGB_Lift vec3(1.05, 1.10, 1.05) //[0.000 to 2.000] Adjust shadows for Red, Green and Blue.
#define RGB_Lift vec3(1.05, 1.05, 1.05) //[0.000 to 2.000] Adjust shadows for Red, Green and Blue.
#define RGB_Gamma vec3(0.70, 0.70, 0.70) //[0.000 to 2.000] Adjust midtones for Red, Green and Blue
#define RGB_Gain vec3(1.10, 0.95, 1.15) //[0.000 to 2.000] Adjust highlights for Red, Green and Blue
#define RGB_Gain vec3(1.05, 1.00, 1.05) //[0.000 to 2.000] Adjust highlights for Red, Green and Blue
//Note that a value of 1.0 is a neutral setting that leave the color unchanged.
//Curves
@ -40,7 +40,7 @@ float Contrast = 0.50; //[-1.0, 1.0] The amount of contrast you want
//Levels Control
const int BlackPoint = 0; //[0, 255] The black point is the new black - literally. Everything darker than this will become completely black
const int WhitePoint = 245; //[0, 255] The new white point. Everything brighter than this becomes completely white
const int WhitePoint = 255; //[0, 255] The new white point. Everything brighter than this becomes completely white
//LumaShapening
#define sharp_strength 0.65 //[0.10 to 3.00] Strength of the sharpening Default is 0.65
@ -55,7 +55,7 @@ const int WhitePoint = 245; //[0, 255] The new white point. Everything brighter
#define Technicolor2_Blue_Strength 0.0 //Default is 0.0
#define Technicolor2_Brightness 0.50 //Default is 1.0
#define Technicolor2_Strength 1.0 //Default is 1.0
#define Technicolor2_Saturation 0.67 //Default is 1.0
#define Technicolor2_Saturation 0.70 //Default is 1.0
//Fake High Dynamic Range.
#define HDRPower 1.15 // 0.0 to 8.0 "Raising this seems to make the effect stronger and also darker , Default 1.30."