diff --git a/Mods/LEGODimensions_60FPS/patches.txt b/Mods/LEGODimensions_60FPS/patches.txt new file mode 100644 index 00000000..e66c4e3f --- /dev/null +++ b/Mods/LEGODimensions_60FPS/patches.txt @@ -0,0 +1,7 @@ +[LD60FPSV0] +moduleMatches = 0x5402BCFD +0x0271f454 = addi r11, r12, 1 + +[LD60FPSV320] +moduleMatches = 0x8A9D0373 +0x028ee098 = addi r11, r12, 1 \ No newline at end of file diff --git a/Mods/LEGODimensions_60FPS/rules.txt b/Mods/LEGODimensions_60FPS/rules.txt new file mode 100644 index 00000000..c4134c89 --- /dev/null +++ b/Mods/LEGODimensions_60FPS/rules.txt @@ -0,0 +1,6 @@ +[Definition] +titleIds = 5000010194200,5000E10195D00 +name = 60FPS +path = "Lego Dimensions/Mods/60FPS" +description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed. +version = 3 \ No newline at end of file