diff --git a/Mods/M&SRio2016_ModLoader/patches.txt b/Mods/M&SRio2016_ModLoader/patches.txt new file mode 100644 index 00000000..da926f0b --- /dev/null +++ b/Mods/M&SRio2016_ModLoader/patches.txt @@ -0,0 +1,5 @@ +[unisonModLoader] +moduleMatches = 0xD44C22E3 + +0x02003110 = li r0, 0x10 #Lower priority of unison_0.cpk +0x0291B17C = li r12, 1 #Enable loading game files from raw directory diff --git a/Mods/M&SRio2016_ModLoader/rules.txt b/Mods/M&SRio2016_ModLoader/rules.txt new file mode 100644 index 00000000..f53cd045 --- /dev/null +++ b/Mods/M&SRio2016_ModLoader/rules.txt @@ -0,0 +1,6 @@ +[Definition] +titleIds = 0005000010190300,00050000101E5300,00050000101E5400 +name = Mod Loader +path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader" +description = Allows the game to load data from a directory before the cpk file. You will need to put the modified data into 'content/raw' in order for the mod to work. Made by Radfordhound and Slashiee. +version = 4