[XCX] Name changes and fixes in mod packs

This commit is contained in:
lasyan3 2018-10-12 23:30:02 +02:00 committed by Crementif
parent e68bb61f5a
commit a99cac9252
78 changed files with 354 additions and 142 deletions

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Button Challenges disabled"
version=2

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Collectibles: increase range"
version=2

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Materials Drop Ratio"
version=2

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - DLC Quests unlocked"
version=2

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Damage multiplicator (ground)"
version=2

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Drop only Equipment"
version=2

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@ -1,5 +0,0 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Drop only Materials"
version=2

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@ -1,4 +0,0 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Augments Upgrade unlimited"
version=2

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Equipments have 3 Slots"
version=2

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Probe Income Frequency"
version=2

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@ -1,5 +0,0 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Collectibles: ignore 100th"
version=2

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Offline Squad Quests"
version=2

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Overdrive unlocked"
version=2

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@ -1,4 +0,0 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Post-game skells unlocked"
version=2

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@ -1,4 +0,0 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - HUD - eManual menu changes time"
version=2

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@ -1,4 +0,0 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - PHY - Run Forrest, run!"
version=2

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@ -3,6 +3,6 @@ moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
; ---------------------------------------------------------------------------- ; ----------------------------------------------------------------------------
; WHO : cfs::CfCompoPropertyEnemy::addDamage((int)) ; WHO : cfs::CfCompoPropertyEnemy::addDamage((int))
; WHAT : Multiply the ground damage (skells not included) given to enemy (default by 100) ; WHAT : Multiply the ground damage (skells not included) given to enemy
0x025D896C = mulli r4, r31, 10 0x025D896C = mulli r4, r31, 10

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Battle - Damage mod (ground)"
version=2

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@ -10,4 +10,4 @@ moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
; 50% = 0.0005 ; 50% = 0.0005
; 1% = 0.00001 ; GAME CRASH (enemis are too weak) ; 1% = 0.00001 ; GAME CRASH (enemis are too weak)
0x1003206C = .float 0.0070 0x1003206C = .float 0.00075

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@ -0,0 +1,4 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Battle - Enemy stats mod"
version=2

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@ -5,7 +5,7 @@ codeCaveSize = 0x20
; ---------------------------------------------------------------------------- ; ----------------------------------------------------------------------------
; WHO : cfs::CfCompoPropertyEnemy::getReleasePcDistanceXZ ; WHO : cfs::CfCompoPropertyEnemy::getReleasePcDistanceXZ
; WHAT : Reduce release distance ; WHAT : Reduce (by default /2) escape distance from enemies (to lose aggro)
0x00000000 = .float 2.0 ; default is 1.0 0x00000000 = .float 2.0 ; default is 1.0
_distanceConst = 0x00000000 _distanceConst = 0x00000000
@ -18,6 +18,3 @@ _getRelease = 0x00000004
0x00000014 = blr 0x00000014 = blr
0x025D8B2C = b _getRelease ; cfs::CfCompoPropertyEnemy::getReleasePcDistanceXZ 0x025D8B2C = b _getRelease ; cfs::CfCompoPropertyEnemy::getReleasePcDistanceXZ
;0x025D8B34 = b _getRelease ; cfs::CfCompoPropertyEnemy::getReleasePcDistanceY
;0x025D8B08 = b _getRelease ; cfs::CfCompoPropertyEnemy::getReleaseDistanceXZ
;0x025D8B14 = b _getRelease ; cfs::CfCompoPropertyEnemy::getReleaseDistanceY

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Battle - Escape distance mod"
version=2

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@ -1,4 +1,4 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Enemy Stats" name = "Xenoblade Chronicles X - Battle - No QTE"
version=2 version=2

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@ -0,0 +1,4 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Battle - Overdrive unlocked"
version=2

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@ -63,4 +63,3 @@ _itemHeightFlight = 0x00000050
0x02389C74 = bla _itemHeightDoll 0x02389C74 = bla _itemHeightDoll
0x02389CEC = bla _itemRangeFlight 0x02389CEC = bla _itemRangeFlight
0x02389D30 = bla _itemHeightFlight 0x02389D30 = bla _itemHeightFlight

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Collectibles - Catch range mod"
version=2

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@ -1,5 +1,5 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - BGM - No Skell Flight Music" name = "Xenoblade Chronicles X - Collectibles - Ignore 100th"
version=2 version=2

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@ -0,0 +1,4 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - End Game Content - DLC Quests unlocked"
version=2

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@ -0,0 +1,4 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - End Game Content - Lv60 Skells unlocked"
version=2

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@ -0,0 +1,4 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Equipment - Armors can have 3 augment slots"
version=2

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@ -5,18 +5,19 @@ moduleMatches = 0xF882D5CF ; 1.0.1E
; WHO : menu::MenuArmsCompanyAffixStrengthen::CheckAffixStrengthen ; WHO : menu::MenuArmsCompanyAffixStrengthen::CheckAffixStrengthen
; WHAT : Unlimited upgrades (affix selection menu) ; WHAT : Unlimited upgrades (affix selection menu)
0x02A72134 = li r10, 99 ; No upgrades remaining (getAffixTotalReinforced) (4) 0x02A72134 = li r10, 99 ; Ignore upgrades counter
;0x02A723B4 = li r3, 0 ; [CHEAT] Ignore materials requirements
; ---------------------------------------------------------------------------- ; ----------------------------------------------------------------------------
; WHO : menu::MenuArmsCompanyAffixSelectItem::CheckAffixStrengthen ; WHO : menu::MenuArmsCompanyAffixSelectItem::CheckAffixStrengthen
; WHAT : Unlimited upgrades (equipment selection menu) ; WHAT : Unlimited upgrades (equipment selection menu)
0x02A6DCA8 = li r3, 0 ; No upgrades remaining (3) 0x02A6DCA8 = li r3, 0 ; Ignore upgrades counter
;0x02A6DFFC = li r3, 0 ; [CHEAT] Ignore materials requirements
;##################################################################################### ;#####################################################################################
[XCX_UPGRADENOLIMIT_US] [XCX_UPGRADENOLIMIT_US]
moduleMatches = 0x30B6E091 ; 1.0.2U moduleMatches = 0x30B6E091 ; 1.0.2U
0x02A72124 = li r10, 99 ; No upgrades remaining (getAffixTotalReinforced) (4) 0x02A72124 = li r10, 99 ; Ignore upgrades counter
0x02A6DC98 = li r3, 0 ; Ignore upgrades counter
0x02A6DC98 = li r3, 0 ; No upgrades remaining (3)

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@ -0,0 +1,4 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Equipment - Unlimited augment upgrades"
version=2

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@ -1,5 +1,5 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Battle Points X" name = "Xenoblade Chronicles X - Exp - Battle Points X"
version=2 version=2

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@ -1,5 +1,5 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Blade Points X" name = "Xenoblade Chronicles X - Exp - Blade Points X"
version=2 version=2

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@ -3,7 +3,7 @@ moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
; ---------------------------------------------------------------------------- ; ----------------------------------------------------------------------------
; WHO : addClassExpChara__Q2_6Battle14CBattleManagerFUiT1 ; WHO : addClassExpChara__Q2_6Battle14CBattleManagerFUiT1
; WHAT : Multiply the class experience given during combat (default by 100) ; WHAT : Multiply the class experience given during combat
0x020C4A28 = mulli r31, r3, 2 0x020C4A28 = mulli r31, r3, 2

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@ -1,5 +1,5 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Class Exp Points X" name = "Xenoblade Chronicles X - Exp - Class Exp Points X"
version=2 version=2

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@ -1,5 +1,5 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Friend Points X" name = "Xenoblade Chronicles X - Exp - Friends Points X"
version=2 version=2

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@ -5,6 +5,6 @@ moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
; WHO : cfs::CfCompoCtrlEnemy::execRequestCommon ; WHO : cfs::CfCompoCtrlEnemy::execRequestCommon
; WHAT : Multiply the experience points given in battles ; WHAT : Multiply the experience points given in battles
0x025624E4 = divi r30, r3, 2 ; mulli or divi 0x025624E4 = mulli r30, r3, 2 ; mulli or divi
;0x020C1BC0 = nop; always +3000xp (+9999px) from battle (addInnerExpChara__Q2_6Battle14CBattleManagerFUiN21) ;0x020C1BC0 = nop; always +3000xp (+9999px) from battle (addInnerExpChara__Q2_6Battle14CBattleManagerFUiN21)
;0x022953A4 = li r4, 0x270F ; always +9999xp from exploration (addInnerExp__Q2_3cfs10CfTBoxUtilSFUi) ;0x022953A4 = li r4, 0x270F ; always +9999xp from exploration (addInnerExp__Q2_3cfs10CfTBoxUtilSFUi)

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@ -1,5 +1,5 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - BGM - No Overdrive Music" name = "Xenoblade Chronicles X - Exp - Inner Exp Points X"
version=2 version=2

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@ -24,7 +24,6 @@ _miranium = 0x00000000
; WHY : Affect the quantity of the NavFrontier income for the Miranium ; WHY : Affect the quantity of the NavFrontier income for the Miranium
0x027D5278 = mulli r4, r31, 100 0x027D5278 = mulli r4, r31, 100
;0x027D1034 = mulli r3, r31, 100 ; ignore limit
; ---------------------------------------------------------------------------- ; ----------------------------------------------------------------------------
; WHAT : changeTime__Q2_4fnet9CFnetTaskFUiT1 ; WHAT : changeTime__Q2_4fnet9CFnetTaskFUiT1

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@ -1,5 +1,5 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - DSP - NPC bubbles distance increased" name = "Xenoblade Chronicles X - FrontierNav - Probe income frequency mod"
version=2 version=2

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@ -6,7 +6,7 @@ codeCaveSize = 0x8
0x00000000 = .float 5.0 ; zoom (default is 0.0) 0x00000000 = .float 5.0 ; zoom (default is 0.0)
_zoom = 0x00000000 _zoom = 0x00000000
0x00000004 = .float 60.0 ; fov (default is 40.0) 0x00000004 = .float 50.0 ; fov (default is 40.0)
_fov = 0x00000004 _fov = 0x00000004
# CamData::CCamDataManager::getParamsZoomDefault((CamData::eTargetTypes, unsigned char)) # CamData::CCamDataManager::getParamsZoomDefault((CamData::eTargetTypes, unsigned char))

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@ -1,4 +1,4 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - PHY - Jump to the Moon!" name = "Xenoblade Chronicles X - Graphics - Camera mod"
version=2 version=2

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@ -0,0 +1,5 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Graphics - NPC info bubbles distance mod"
version=2

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@ -1,4 +1,4 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Release Distance Reduced" name = "Xenoblade Chronicles X - HUD - Change time from eManual"
version=2 version=2

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@ -34,30 +34,3 @@ _minDropRate = 0x00000000
0x021AF5DC = bla _minDropRate ; modify drop ratio for gold chests 0x021AF5DC = bla _minDropRate ; modify drop ratio for gold chests
0x021AF5F8 = bla _minDropRate ; modify drop ratio for silver chests 0x021AF5F8 = bla _minDropRate ; modify drop ratio for silver chests
0x021AF614 = bla _minDropRate ; modify drop ratio for bronze chests 0x021AF614 = bla _minDropRate ; modify drop ratio for bronze chests
; ----------------------------------------------------------------------------
; WHO : ItemDrop::CItemDropManager::calcItemNum((uchar))
; WHAT : 100 % chances of looting 3 equipments
;0x021AB238 = li r11, 100 ; DRP_ItemNumTable - Lot_3
; ----------------------------------------------------------------------------
; WHO : ItemDrop::CItemDropManager::calcAfxSltNum((unsigned short))
; WHAT : Control of the loot quality
0x021AB380 = li r28, 100
0x021AB394 = li r29, 100
0x021AB3AC = li r30, 100
; ----------------------------------------------------------------------------
; WHO : __CPR129__calcItem__Q2_8ItemDrop16CItemDropManagerFRQ3_J13JJ22J9SDropInfoUcRCQ3_J13JJ22J11SCreateInfo
; WHAT : Remove broken equipment
;0x021AEBE0 = li r3, 0 ; Nothing is broken
; Always best equipment (xx60) ? TO BE CONFIRMED
0x021AD710 = nop ; ground weapons ?
0x021ADA6C = nop ; ground armors
0x021ADDE8 = nop ; skell weapons
0x021AE164 = nop ; skell armors

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@ -0,0 +1,5 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Loot - Materials chance mod"
version=2

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@ -42,8 +42,9 @@ moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
0x021ADDE8 = nop ; skell weapons 0x021ADDE8 = nop ; skell weapons
0x021AE164 = nop ; skell armors 0x021AE164 = nop ; skell armors
; ----------------------------------------------------------------------------
; WHO : ItemDrop::CItemDropManager::calcAfxSltNum((unsigned short)) ; WHO : ItemDrop::CItemDropManager::calcAfxSltNum((unsigned short))
; WHAT : Control of the loot quality ; WHAT : Control of the loot quality (always orange/yellow)
0x021AB380 = li r28, 100 0x021AB380 = li r28, 100
0x021AB394 = li r29, 100 0x021AB394 = li r29, 100

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@ -1,5 +1,5 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - GPL - Exp Points X" name = "Xenoblade Chronicles X - Loot - Only equipment"
version=2 version=2

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@ -0,0 +1,5 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Loot - Only materials"
version=2

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@ -0,0 +1,5 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Music - Overdrive disabled"
version=2

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@ -0,0 +1,5 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Music - Skell Flight disabled"
version=2

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@ -3,8 +3,8 @@ moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
codeCaveSize = 0x28 codeCaveSize = 0x28
0x00000020 = .float 1.05 ; vertical velocity (default is 1.00) 0x00000020 = .float 1.05 ; vertical velocity (default is 1.00, speedrun is 1.05)
0x00000024 = .float 2.0 ; horizontal velocity (default is 1.00) 0x00000024 = .float 2.0 ; horizontal velocity (default is 1.00, speedrun is 2.0)
_velocity = 0x00000020 _velocity = 0x00000020
_hvelocity = 0x00000024 _hvelocity = 0x00000024

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@ -0,0 +1,4 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Physics - Jump to the Moon!"
version=2

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@ -3,7 +3,7 @@ moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
codeCaveSize = 0x18 codeCaveSize = 0x18
0x00000014 = .float 0.7 ; dash speed (smallest means fastest, default is ?) 0x00000014 = .float 0.7 ; dash speed (smallest means fastest, default is 1.0)
_speed = 0x00000014 _speed = 0x00000014
_setSpeed = 0x00000000 _setSpeed = 0x00000000
@ -12,6 +12,3 @@ _setSpeed = 0x00000000
0x00000008 = fdivs f1, f1, f13 0x00000008 = fdivs f1, f1, f13
0x0000000C = lwz r3, 0(r31) 0x0000000C = lwz r3, 0(r31)
0x00000010 = blr 0x00000010 = blr
# chr::CInnerLabelState::applyFieldMoveWeight((float))
0x02643330 = bla _setSpeed ; SetVariableFloat(0xBD,float)

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@ -1,4 +1,4 @@
[Definition] [Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - DSP - Camera customization" name = "Xenoblade Chronicles X - Physics - Run Forrest, run!
version=2 version=2

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@ -0,0 +1,72 @@
[XCX_TICKETS_DLC_EU]
moduleMatches = 0xF882D5CF ; 1.0.1E
codeCaveSize = 0x50
; ----------------------------------------------------------------------------
; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool))
; menu::MenuMultiQuestResult::setup((void))
; addReward__Q2_3cfs11CfSquadUtilSFUiT1
; WHAT : Override the Tickets rewarded for a DLC mission.
; By default, the number of tickets is the money divided by 100.
_shareAddr = 0x1039C180
_ticketsDispBefore = 0x00000000
0x00000000 = lhz r26, 0x8C(r1)
0x00000004 = lwz r7, 0x47C(r30)
0x00000008 = lwz r4, 8(r7)
0x0000000C = cmpwi r4, 5 ; QuestType == 2 (TA), QuestType == 5 (DLC)
0x00000010 = bne .+0xC
0x00000014 = li r4, 10
0x00000018 = divw r26, r22, r4 ; r23 = exp, r22 = money
0x0000001C = lis r24, _shareAddr@ha
0x00000020 = stw r26, _shareAddr@l(r24) ; lwz r26, _shareAddr@l(r24);
0x00000024 = blr
_ticketsDispAfter = 0x00000030
0x00000030 = lis r5, _shareAddr@ha
0x00000034 = lwz r5, _shareAddr@l(r5)
0x00000038 = blr
_ticketsValue = 0x00000040
0x00000040 = lis r27, _shareAddr@ha
0x00000044 = lwz r27, _shareAddr@l(r27)
0x00000048 = blr
0x02B94718 = bla _ticketsDispBefore
0x02B9FE2C = bla _ticketsDispAfter
0x023CC654 = bla _ticketsValue
[XCX_TICKETS_DLC_US] ############################################################################################
moduleMatches = 0x30B6E091 ; 1.0.2U
codeCaveSize = 0x50
_shareAddr = 0x1039C180
_ticketsDispBefore = 0x00000000
0x00000000 = lhz r26, 0x8C(r1)
0x00000004 = lwz r7, 0x47C(r30)
0x00000008 = lwz r4, 8(r7)
0x0000000C = cmpwi r4, 5
0x00000010 = bne .+0xC
0x00000014 = li r4, 100
0x00000018 = divw r26, r22, r4
0x0000001C = lis r24, _shareAddr@ha
0x00000020 = stw r26, _shareAddr@l(r24)
0x00000024 = blr
_ticketsDispAfter = 0x00000030
0x00000030 = lis r5, _shareAddr@ha
0x00000034 = lwz r5, _shareAddr@l(r5)
0x00000038 = blr
_ticketsValue = 0x00000040
0x00000040 = lis r27, _shareAddr@ha
0x00000044 = lwz r27, _shareAddr@l(r27)
0x00000048 = blr
0x02B94708 = bla _ticketsDispBefore
0x02B9FE1C = bla _ticketsDispAfter
0x023CC654 = bla _ticketsValue

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@ -0,0 +1,4 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Squad - Gain tickets from DLC missions"
version=2

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@ -0,0 +1,72 @@
[XCX_TICKETS_TA_EU]
moduleMatches = 0xF882D5CF ; 1.0.1E
codeCaveSize = 0x50
; ----------------------------------------------------------------------------
; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool))
; menu::MenuMultiQuestResult::setup((void))
; addReward__Q2_3cfs11CfSquadUtilSFUiT1
; WHAT : Override the Tickets rewarded for a Time Attack mission.
; By default, the number of tickets is the experience divided by 10.
_shareAddr = 0x1039C180
_ticketsDispBefore = 0x00000000
0x00000000 = lhz r26, 0x8C(r1)
0x00000004 = lwz r7, 0x47C(r30)
0x00000008 = lwz r4, 8(r7)
0x0000000C = cmpwi r4, 2 ; QuestType == 2 (TA), QuestType == 5 (DLC)
0x00000010 = bne .+0xC
0x00000014 = li r4, 2
0x00000018 = mullw r26, r23, r4 ; r23 = exp, r22 = money
0x0000001C = lis r24, _shareAddr@ha
0x00000020 = stw r26, _shareAddr@l(r24);stw r26, _shareAddr@l(r24) ; lwz r26, _shareAddr@l(r24);
0x00000024 = blr
_ticketsDispAfter = 0x00000030
0x00000030 = lis r5, _shareAddr@ha
0x00000034 = lwz r5, _shareAddr@l(r5)
0x00000038 = blr
_ticketsValue = 0x00000040
0x00000040 = lis r27, _shareAddr@ha
0x00000044 = lwz r27, _shareAddr@l(r27)
0x00000048 = blr
0x02B94718 = bla _ticketsDispBefore
0x02B9FE2C = bla _ticketsDispAfter
0x023CC654 = bla _ticketsValue
[XCX_TICKETS_TA_US] ############################################################################################
moduleMatches = 0x30B6E091 ; 1.0.2U
codeCaveSize = 0x50
_shareAddr = 0x1039C180
_ticketsDispBefore = 0x00000000
0x00000000 = lhz r26, 0x8C(r1)
0x00000004 = lwz r7, 0x47C(r30)
0x00000008 = lwz r4, 8(r7)
0x0000000C = cmpwi r4, 2
0x00000010 = bne .+0xC
0x00000014 = li r4, 10
0x00000018 = divw r26, r23, r4
0x0000001C = lis r24, _shareAddr@ha
0x00000020 = stw r26, _shareAddr@l(r24)
0x00000024 = blr
_ticketsDispAfter = 0x00000030
0x00000030 = lis r5, _shareAddr@ha
0x00000034 = lwz r5, _shareAddr@l(r5)
0x00000038 = blr
_ticketsValue = 0x00000040
0x00000040 = lis r27, _shareAddr@ha
0x00000044 = lwz r27, _shareAddr@l(r27)
0x00000048 = blr
0x02B94708 = bla _ticketsDispBefore
0x02B9FE1C = bla _ticketsDispAfter
0x023CC654 = bla _ticketsValue

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Squad - Gain tickets from TA missions"
version=2

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@ -0,0 +1,55 @@
[XCX_OFFLINEWE]
moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
codeCaveSize = 0x10
; ----------------------------------------------------------------------------
; WHAT : cfs::CfSocialManager::isNeedRefreshSquadQuest(const(void))
; WHY : Disable the online check
0x022C8CC8 = li r3, 0
; ----------------------------------------------------------------------------
; WHAT : collectQuestInfoTA__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo
; WHY : Override the requirements for displaying the Global Nemesis missions
_keepQuestType = 0x00000000
0x00000000 = mr r25, r31
0x00000004 = cmpwi r31, 4
0x00000008 = blr
# collectQuestInfoTA__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo - CONTRE LA MONTRE
0x022C5F5C = bla _keepQuestType
_22C6128 = 0x022C6128
0x022C5F60 = bgt _22C6128
0x023BF578 = li r3, 10 # cfs::CfSquadQuestObject::getWorldEnemyLP(const(void))
0x023B9630 = li r3, 10 # getEnemyLP__Q2_3cfs11CfSquadUtilSFUi
[XCX_OFFLINEWE_EU] ############################################################################################
moduleMatches = 0xF882D5CF ; 1.0.1E
codeCaveSize = 0x40
# menu::MenuMultiQuestOrder::move((void))
; skip BLADE medals requirement
0x02B9B0B0 = li r3, 1 ; Disable call to menu::MenuMultiQuestOrder::canOrderWorldEnemy
# menu::CTerminalMenu_PieceExchange::offline((void))
_single = 0x00000000
0x00000000 = li r3, 0
0x00000004 = blr
0x02AC613C = b _single ; menu::CBladeHomuMenu::single((void))
[XCX_OFFLINEWE_US] ############################################################################################
moduleMatches = 0x30B6E091 ; 1.0.2U
codeCaveSize = 0x10
0x02B9B0A0 = li r3, 1 # Disable call to menu::MenuMultiQuestOrder::canOrderWorldEnemy
_single = 0x00000000
0x00000000 = li r3, 0
0x00000004 = blr
0x02AC612C = b _single

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@ -0,0 +1,4 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Squad - Global Nemesis missions offline"
version=2

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@ -6,31 +6,39 @@ codeCaveSize = 0x20
_getLocalTimeSec = 0x02892000 _getLocalTimeSec = 0x02892000
# cfs::CfSocialManager::update((float)) # cfs::CfSocialManager::update((float))
0x022879D0 = nop 0x022879D0 = nop ; (network test?) allow call to cfs::CfSocialQuestManager::update((void))
# cfs::CfSocialQuestManager::update((void)) # cfs::CfSocialQuestManager::update((void))
_loopUpdate9 = 0x023AC194
_loopUpdate8 = 0x023AC060
_loopUpdate7 = 0x023ABFAC
_loopUpdate6 = 0x023ABF80
_loopUpdate5 = 0x023ABF28
_loopUpdate4 = 0x023ABF0C
_loopUpdate3 = 0x023ABD90
_loopUpdate2 = 0x023ABC88
_loopUpdate1 = 0x023ABBF4
_loopUpdate0 = 0x023AB86C
0x023AB884 = nop ; 0x6B8(r12) == 0 0x023AB884 = nop ; 0x6B8(r12) == 0
0x023AB8B4 = nop ; isHost 0x023AB8B4 = nop ; isHost
0x023ABA68 = li r5, 60 ; force 0x24 - UNLOCK 0x023ABA68 = li r5, 60 ; force 0x24 - UNLOCK
0x023ABC10 = nop ; isHost 0x023ABC10 = nop ; isHost
0x023A0484 = nop ; isHost
0x023ABC94 = nop ; getServerTimeSecRegion - UNLOCK 0x023ABC94 = nop ; getServerTimeSecRegion - UNLOCK
0x023ABCAC = nop ; compare with 0x28 - UNLOCK 0x023ABCAC = nop ; compare with 0x28 - UNLOCK
0x023ABCB8 = nop ; compare with 0x2C - UNLOCK 0x023ABCB8 = nop ; compare with 0x2C - UNLOCK
_gotoJoin = 0x023ABD00 - UNLOCK _gotoJoin = 0x023ABD00 - UNLOCK
0x023ABCBC = b _gotoJoin - UNLOCK 0x023ABCBC = b _gotoJoin - UNLOCK
# cfs::CfSocialQuestManager::setupQuest
0x023A0484 = nop ; isHost
##################### BLADE Home Terminal (for Squad Quest Selection) ##################### BLADE Home Terminal (for Squad Quest Selection)
# cfs::CfSocialManager::refreshOrderQuestInfo (called when select an entry in the BLADE menu) # cfs::CfSocialManager::refreshOrderQuestInfo (called when select an entry in the BLADE menu)
0x022C805C = nop 0x022C805C = nop ; test réseau : lwz r10, 0x1B0(r30) --> rlwinm. r9, r10, 0,30,30
0x022C8060 = nop 0x022C8060 = nop ; test réseau
# collectQuestInfoSQ__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo # collectQuestInfoSQ__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo
0x022C58BC = nop 0x022C58BC = nop ; rlwinm. r10, r11, 0,29,29
#################### Change Squad Mission using main menu #################### Change Squad Mission using main menu
@ -58,6 +66,34 @@ _gotoNext = 0x023ABE54
;0x022CAC5C = nop ; no limit ;0x022CAC5C = nop ; no limit
;0x022CA874 = mulli r28, r4, 10 ; tickets multiplier ;0x022CA874 = mulli r28, r4, 10 ; tickets multiplier
######################## Nemesis
# collectQuestInfoWE__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo
0x022C6284 = li r30, 2
_loopWE = 0x022C6348
0x022C634C = b _loopWE
0x022C62A4 = nop
0x022C62B0 = nop
0x022C62BC = nop
0x022C6304 = nop
0x022C6314 = nop
# cfs::CfSocialManager::getQuestDetailWE((cfs::CfSocialQuestInfoWE &))
_loopgetQuestDetailWE = 0x022895B4
0x022895B8 = beq _loopgetQuestDetailWE
# cfs::CfSocialManager::update((float))
0x02288014 = nop
# cfs::CfSocialManager::onUpdatedWorldEnemy((void))
_loopUpdateWE = 0x0228705C
0x02287060 = b _loopUpdateWE
# __CPR86__getWorldEnemyInfo__Q2_2fw15SocialDataStoreCFUiRQ3_2fwJ25J14WorldEnemyInfo
0x0282B0F0 = nop
0x0282B0FC = li r0, 1
##################################################################################################### #####################################################################################################
[XCX_SQUADMISSIONS_EU] [XCX_SQUADMISSIONS_EU]
moduleMatches = 0xF882D5CF ; 1.0.1E moduleMatches = 0xF882D5CF ; 1.0.1E
@ -104,8 +140,6 @@ moduleMatches = 0x30B6E091 ; 1.0.2U
##################### BLADE Home Terminal (for Squad Quest Selection) ##################### BLADE Home Terminal (for Squad Quest Selection)
;menu::CBladeHomuMenu
;menu:CTerminalMenu
0x02AC5C00 = li r3, 0 ; menu::CTerminalMenu_SquadQuest::offline 0x02AC5C00 = li r3, 0 ; menu::CTerminalMenu_SquadQuest::offline
#################### Change Squad Mission using main menu #################### Change Squad Mission using main menu

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - Squad - Tasks and missions offline"
version=2