From a9e44731f939d6042e864c2f72f1c0ec49746168 Mon Sep 17 00:00:00 2001 From: M&M Date: Sun, 22 Nov 2020 19:27:15 -0800 Subject: [PATCH] [Smash] Remove gamepad scaling --- src/SuperSmashBros/Graphics/rules.txt | 105 ++------------------------ 1 file changed, 8 insertions(+), 97 deletions(-) diff --git a/src/SuperSmashBros/Graphics/rules.txt b/src/SuperSmashBros/Graphics/rules.txt index ab068fb9..f5ec34bf 100644 --- a/src/SuperSmashBros/Graphics/rules.txt +++ b/src/SuperSmashBros/Graphics/rules.txt @@ -2,119 +2,42 @@ titleIds = 0005000010110E00,0005000010145000,0005000010144F00 name = Graphic Options path = "Super Smash Bros. for Wii U/Graphics" -description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, and anisotropic filtering quality.|Made by Slashiee. +description = Allows you to change the game's resolution, shadow quality, and anisotropic filtering quality.|Made by Slashiee. version = 6 [Default] $width = 1920 $height = 1080 -$padWidth = 854 -$padHeight = 480 $gameWidth = 1920 $gameHeight = 1080 -$gamePadWidth = 854 -$gamePadHeight = 480 $shadowQuality = 1 $anisotropy = 1 -# TV Resolution +# Resolution [Preset] name = 960x540 -category = TV Resolution +category = Resolution $width = 960 $height = 540 [Preset] name = 1920x1080 -category = TV Resolution +category = Resolution default = 1 [Preset] name = 3840x2160 -category = TV Resolution +category = Resolution $width = 3840 $height = 2160 [Preset] name = 7680x4320 -category = TV Resolution +category = Resolution $width = 7680 $height = 4320 -# Gamepad Resolution - -[Preset] -name = 320x180 -category = Gamepad Resolution -$padWidth = 320 -$padHeight = 180 - -[Preset] -name = 640x360 -category = Gamepad Resolution -$padWidth = 640 -$padHeight = 360 - -[Preset] -name = 854x480 -category = Gamepad Resolution -default = 1 - -[Preset] -name = 960x540 -category = Gamepad Resolution -$padWidth = 960 -$padHeight = 540 - -[Preset] -name = 1280x720 -category = Gamepad Resolution -$padWidth = 1280 -$padHeight = 720 - -[Preset] -name = 1600x900 -category = Gamepad Resolution -$padWidth = 1600 -$padHeight = 900 - -[Preset] -name = 1920x1080 -category = Gamepad Resolution -$padWidth = 1920 -$padHeight = 1080 - -[Preset] -name = 2560x1440 -category = Gamepad Resolution -$padWidth = 2560 -$padHeight = 1440 - -[Preset] -name = 3200x1800 -category = Gamepad Resolution -$padWidth = 3200 -$padHeight = 1800 - -[Preset] -name = 3840x2160 -category = Gamepad Resolution -$padWidth = 3840 -$padHeight = 2160 - -[Preset] -name = 5120x2880 -category = Gamepad Resolution -$padWidth = 5120 -$padHeight = 2880 - -[Preset] -name = 7680x4320 -category = Gamepad Resolution -$padWidth = 7680 -$padHeight = 4320 - # Shadow Quality [Preset] @@ -178,32 +101,20 @@ overwriteAnisotropy = $anisotropy # Texture Redefines -[TextureRedefine] # Game Resolution +[TextureRedefine] width = 1920 height = 1088 formatsExcluded = 0x219,0x1a overwriteWidth = ($width / $gameWidth) * 1920 overwriteHeight = ($height / $gameHeight) * 1088 -[TextureRedefine] # Game Resolution +[TextureRedefine] width = 1920 height = 1080 formatsExcluded = 0x219,0x1a overwriteWidth = ($width / $gameWidth) * 1920 overwriteHeight = ($height / $gameHeight) * 1080 -[TextureRedefine] # Gamepad Resolution -width = 864 -height = 480 -overwriteWidth = ($padWidth / $gamePadWidth) * 864 -overwriteHeight = ($padHeight / $gamePadHeight) * 480 - -[TextureRedefine] # Gamepad Resolution -width = 854 -height = 480 -overwriteWidth = ($padWidth / $gamePadWidth) * 854 -overwriteHeight = ($padHeight / $gamePadHeight) * 480 - [TextureRedefine] width = 960 height = 544