diff --git a/Mods/RacingTransformed_60FPS/patches.txt b/Mods/RacingTransformed_60FPS/patches.txt new file mode 100644 index 00000000..3cc9f844 --- /dev/null +++ b/Mods/RacingTransformed_60FPS/patches.txt @@ -0,0 +1,15 @@ +[ST60fpsVer0] +moduleMatches = 0x3D49646B +0x022021d8 = addi r12,r12,0 + +[ST60fpsVer16] +moduleMatches = 0x801728E4 +0x02244d8c = addi r12,r12,0 + +[ST60fpsVer32] +moduleMatches = 0x9D377EF2 +0x02203970 = addi r12,r12,0 + +[ST60fpsVer48] +moduleMatches = 0xA8AD92B4 +0x0209ced4 = addi r5,r5,0 diff --git a/Mods/RacingTransformed_60FPS/rules.txt b/Mods/RacingTransformed_60FPS/rules.txt new file mode 100644 index 00000000..7812065e --- /dev/null +++ b/Mods/RacingTransformed_60FPS/rules.txt @@ -0,0 +1,6 @@ +[Definition] +titleIds = 000500001010b300 +name = 60FPS +path = "Sonic & All-Stars Racing Transformed/Mods/60FPS" #by theboy181 +description = Makes the game run at a native 60fps instead +version = 3