From ac457692ddfae2de3ec23d45b65c9e27d64068f2 Mon Sep 17 00:00:00 2001 From: Michael Date: Mon, 16 Jan 2017 21:54:38 -0800 Subject: [PATCH] Expand Quarter-Res Alpha: Everything else Other games MAY need this, but we're not too sure. --- .../SuperMario3DWorld_1080pGamepad/rules.txt | 39 +++++++++++++++---- .../SuperMario3DWorld_1440pGamepad/rules.txt | 39 +++++++++++++++---- .../SuperMario3DWorld_2160pGamepad/rules.txt | 39 +++++++++++++++---- Quality/SuperMario3DWorld_1080p/rules.txt | 32 +++++++++++---- Quality/SuperMario3DWorld_1440p/rules.txt | 32 +++++++++++---- Quality/SuperMario3DWorld_2160p/rules.txt | 32 +++++++++++---- 6 files changed, 171 insertions(+), 42 deletions(-) diff --git a/Quality - Gamepad/SuperMario3DWorld_1080pGamepad/rules.txt b/Quality - Gamepad/SuperMario3DWorld_1080pGamepad/rules.txt index 2898e5b2..ae85279d 100644 --- a/Quality - Gamepad/SuperMario3DWorld_1080pGamepad/rules.txt +++ b/Quality - Gamepad/SuperMario3DWorld_1080pGamepad/rules.txt @@ -40,13 +40,6 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 960 overwriteHeight = 540 -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 480 -overwriteHeight = 270 - [TextureRedefine] # half-res (gamepad) width = 427 height = 240 @@ -71,3 +64,35 @@ width = 500 height = 360 overwriteWidth = 750 overwriteHeight = 540 + +[TextureRedefine] # quarter-res alpha +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 480 +overwriteHeight = 270 + +[TextureRedefine] # q-res (gamepad) +width = 214 +height = 120 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 321 +overwriteHeight = 180 + +[TextureRedefine] # q-res (zoomed in) +width = 282 +height = 180 +overwriteWidth = 423 +overwriteHeight = 270 + +[TextureRedefine] # q-res (zoom transition) +width = 250 +height = 150 +overwriteWidth = 375 +overwriteHeight = 225 + +[TextureRedefine] # q-res (zoom transition 2) +width = 250 +height = 180 +overwriteWidth = 375 +overwriteHeight = 270 diff --git a/Quality - Gamepad/SuperMario3DWorld_1440pGamepad/rules.txt b/Quality - Gamepad/SuperMario3DWorld_1440pGamepad/rules.txt index 2fcbc6e1..8dd1eeac 100644 --- a/Quality - Gamepad/SuperMario3DWorld_1440pGamepad/rules.txt +++ b/Quality - Gamepad/SuperMario3DWorld_1440pGamepad/rules.txt @@ -40,13 +40,6 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1280 overwriteHeight = 720 -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 - [TextureRedefine] # half-res (gamepad) width = 427 height = 240 @@ -71,3 +64,35 @@ width = 500 height = 360 overwriteWidth = 1000 overwriteHeight = 720 + +[TextureRedefine] # quarter-res alpha +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 640 +overwriteHeight = 360 + +[TextureRedefine] # q-res (gamepad) +width = 214 +height = 120 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 428 +overwriteHeight = 240 + +[TextureRedefine] # q-res (zoomed in) +width = 282 +height = 180 +overwriteWidth = 564 +overwriteHeight = 360 + +[TextureRedefine] # q-res (zoom transition) +width = 250 +height = 150 +overwriteWidth = 500 +overwriteHeight = 300 + +[TextureRedefine] # q-res (zoom transition 2) +width = 250 +height = 180 +overwriteWidth = 500 +overwriteHeight = 360 diff --git a/Quality - Gamepad/SuperMario3DWorld_2160pGamepad/rules.txt b/Quality - Gamepad/SuperMario3DWorld_2160pGamepad/rules.txt index e39a03f9..a875c4aa 100644 --- a/Quality - Gamepad/SuperMario3DWorld_2160pGamepad/rules.txt +++ b/Quality - Gamepad/SuperMario3DWorld_2160pGamepad/rules.txt @@ -40,13 +40,6 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1920 overwriteHeight = 1080 -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 960 -overwriteHeight = 540 - [TextureRedefine] # half-res (gamepad) width = 427 height = 240 @@ -71,3 +64,35 @@ width = 500 height = 360 overwriteWidth = 1500 overwriteHeight = 1080 + +[TextureRedefine] # quarter-res alpha +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 960 +overwriteHeight = 540 + +[TextureRedefine] # q-res (gamepad) +width = 214 +height = 120 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 642 +overwriteHeight = 360 + +[TextureRedefine] # q-res (zoomed in) +width = 282 +height = 180 +overwriteWidth = 846 +overwriteHeight = 540 + +[TextureRedefine] # q-res (zoom transition) +width = 250 +height = 150 +overwriteWidth = 750 +overwriteHeight = 450 + +[TextureRedefine] # q-res (zoom transition 2) +width = 250 +height = 180 +overwriteWidth = 750 +overwriteHeight = 540 diff --git a/Quality/SuperMario3DWorld_1080p/rules.txt b/Quality/SuperMario3DWorld_1080p/rules.txt index 6c15f930..8d8cff1f 100644 --- a/Quality/SuperMario3DWorld_1080p/rules.txt +++ b/Quality/SuperMario3DWorld_1080p/rules.txt @@ -34,13 +34,6 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 960 overwriteHeight = 540 -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 480 -overwriteHeight = 270 - [TextureRedefine] # half-res (zoomed in) width = 564 height = 360 @@ -58,3 +51,28 @@ width = 500 height = 360 overwriteWidth = 750 overwriteHeight = 540 + +[TextureRedefine] # quarter-res alpha +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 480 +overwriteHeight = 270 + +[TextureRedefine] # q-res (zoomed in) +width = 282 +height = 180 +overwriteWidth = 423 +overwriteHeight = 270 + +[TextureRedefine] # q-res (zoom transition) +width = 250 +height = 150 +overwriteWidth = 375 +overwriteHeight = 225 + +[TextureRedefine] # q-res (zoom transition 2) +width = 250 +height = 180 +overwriteWidth = 375 +overwriteHeight = 270 diff --git a/Quality/SuperMario3DWorld_1440p/rules.txt b/Quality/SuperMario3DWorld_1440p/rules.txt index af10007c..b57f3053 100644 --- a/Quality/SuperMario3DWorld_1440p/rules.txt +++ b/Quality/SuperMario3DWorld_1440p/rules.txt @@ -34,13 +34,6 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1280 overwriteHeight = 720 -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 - [TextureRedefine] # half-res (zoomed in) width = 564 height = 360 @@ -58,3 +51,28 @@ width = 500 height = 360 overwriteWidth = 1000 overwriteHeight = 720 + +[TextureRedefine] # quarter-res alpha +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 640 +overwriteHeight = 360 + +[TextureRedefine] # q-res (zoomed in) +width = 282 +height = 180 +overwriteWidth = 564 +overwriteHeight = 360 + +[TextureRedefine] # q-res (zoom transition) +width = 250 +height = 150 +overwriteWidth = 500 +overwriteHeight = 300 + +[TextureRedefine] # q-res (zoom transition 2) +width = 250 +height = 180 +overwriteWidth = 500 +overwriteHeight = 360 diff --git a/Quality/SuperMario3DWorld_2160p/rules.txt b/Quality/SuperMario3DWorld_2160p/rules.txt index c7139497..07a95ff7 100644 --- a/Quality/SuperMario3DWorld_2160p/rules.txt +++ b/Quality/SuperMario3DWorld_2160p/rules.txt @@ -34,13 +34,6 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1920 overwriteHeight = 1080 -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 960 -overwriteHeight = 540 - [TextureRedefine] # half-res (zoomed in) width = 564 height = 360 @@ -58,3 +51,28 @@ width = 500 height = 360 overwriteWidth = 1500 overwriteHeight = 1080 + +[TextureRedefine] # quarter-res alpha +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 960 +overwriteHeight = 540 + +[TextureRedefine] # q-res (zoomed in) +width = 282 +height = 180 +overwriteWidth = 846 +overwriteHeight = 540 + +[TextureRedefine] # q-res (zoom transition) +width = 250 +height = 150 +overwriteWidth = 750 +overwriteHeight = 450 + +[TextureRedefine] # q-res (zoom transition 2) +width = 250 +height = 180 +overwriteWidth = 750 +overwriteHeight = 540