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https://github.com/cemu-project/cemu_graphic_packs.git
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Add Ultrawide to RoL
giving shit games goodies they don't even deserve
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@ -131,4 +131,4 @@ moduleMatches = 0x113CC316
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#.text:02E472D8 # __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+28j ...
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#.text:02E472D8 addi r11, r1, 0x20+arg_0
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#.text:02E472DC b loc_416998C
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#.text:02E472DC # End of function __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))
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#.text:02E472DC # End of function __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))
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@ -10,4 +10,4 @@ version = 2
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#I can get to 60fps on my PC using:
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#Dual-core recompiler
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#GPU buffer cache accuracy at low/2
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#GPU buffer cache accuracy at low/2
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20
Source/RiseOfLyric/patches.txt
Normal file
20
Source/RiseOfLyric/patches.txt
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@ -0,0 +1,20 @@
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<?php
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$width = $argv[1];
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$height = $argv[2];
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$aspect = $width / (float)$height;
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if (round($aspect*100.0) == 178)
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exit(1);
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$aspect = number_format((float)$aspect, 3, '.', '');
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?>
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[WiiULauncher16]
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moduleMatches = 0x113CC316
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codeCaveSize = 0x04
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0x00000000 = .float <?=$aspect?>
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_aspectAddr = 0x00000000
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0x02C78358 = lis r23, _aspectAddr@ha
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0x02C78360 = lis f0, _aspectAddr@l(r23)
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2
build.sh
2
build.sh
@ -199,7 +199,7 @@ std_respack "Pikmin3" "${res16by9[@]/$just720p}"
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std_respack "PokkenTournament" "${res16by9[@]/$just720p}"
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std_respack "ProjectZero" "${res16by9[@]/$just720p}"
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std_respack "PuyoPuyoTetris" "${res16by9[@]/$just1080p}"
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std_respack "RiseOfLyric" "${res16by9[@]/$just720p}"
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std_respack "RiseOfLyric" "${res16by9[@]/$just720p}" "${res21by9[@]}" "${res48by9[@]}"
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std_respack "Runner2" "${res16by9[@]/$just720p}"
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std_respack "SanatoryHallways" "${res16by9[@]/$just720p}"
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std_respack "ScribblenautsUnlimited" "${res16by9[@]/$just720p}"
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