From ae660c5a57fba1f86b2877163e400f3ae8f85602 Mon Sep 17 00:00:00 2001 From: Atemu Date: Mon, 5 Nov 2018 22:55:08 +0100 Subject: [PATCH] Add FPS cap presets to BOTW FPS++ (#254) --- Modifications/BreathOfTheWild_FPS++/rules.txt | 41 ++++++++++++++++++- 1 file changed, 40 insertions(+), 1 deletion(-) diff --git a/Modifications/BreathOfTheWild_FPS++/rules.txt b/Modifications/BreathOfTheWild_FPS++/rules.txt index 57866654..80d77036 100644 --- a/Modifications/BreathOfTheWild_FPS++/rules.txt +++ b/Modifications/BreathOfTheWild_FPS++/rules.txt @@ -3,4 +3,43 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = Dynamic (FPS++) path = "The Legend of Zelda: Breath of the Wild/Modifications/Dynamic (FPS++)" description = "Important: Don't enable Static FPS while having FPS++ also enabled! This pack won't work without Cemuhook, make sure to install that! This pack only works when you've properly updated your game (we always recommend the latest updates). Keep in mind that going above 30fps will bring game bugs. Use Static FPS if you've got a stable framerate and want to get rid of some FPS++ related bugs like arrow distance and some other animation issues." -version = 3 \ No newline at end of file +version = 3 + +[Preset] +name = 30FPS (most stable) +$targetFPS:int = 30 + +[Preset] +name = 60FPS (ideal for 60Hz displays) +$targetFPS:int = 60 + +[Preset] +name = 75FPS (ideal for 75Hz displays) +$targetFPS:int = 75 + +[Preset] +name = 100FPS (ideal for 100Hz displays) +$targetFPS:int = 100 + +[Preset] +name = 120FPS (ideal for 120Hz displays) +$targetFPS:int = 120 + +[Preset] +name = 144FPS (ideal for 144Hz displays) +$targetFPS:int = 144 + +[Preset] +name = 165FPS (ideal for 165Hz displays) +$targetFPS:int = 165 + +[Preset] +name = 180FPS (ideal for 180Hz displays) +$targetFPS:int = 180 + +[Preset] +name = 240FPS (ideal for 240Hz displays) +$targetFPS:int = 240 + +[Control] +vsyncFrequency = $targetFPS