diff --git a/Enhancement/BreathOfTheWild_ClarityGFXv133/37040a485a29d54e_00000000000003c9_ps.txt b/Enhancement/BreathOfTheWild_ClarityGFXv133/37040a485a29d54e_00000000000003c9_ps.txt index 215e76d8..3a131733 100644 --- a/Enhancement/BreathOfTheWild_ClarityGFXv133/37040a485a29d54e_00000000000003c9_ps.txt +++ b/Enhancement/BreathOfTheWild_ClarityGFXv133/37040a485a29d54e_00000000000003c9_ps.txt @@ -32,7 +32,7 @@ float defog = 0.004; //Default is 0.0 //Lift Gamma Gain #define RGB_Lift vec3(1.05, 1.05, 1.05) //[0.000 to 2.000] Adjust shadows for Red, Green and Blue. #define RGB_Gamma vec3(0.70, 0.70, 0.70) //[0.000 to 2.000] Adjust midtones for Red, Green and Blue -#define RGB_Gain vec3(1.05, 1.00, 1.05) //[0.000 to 2.000] Adjust highlights for Red, Green and Blue +#define RGB_Gain vec3(1.05, 1.05, 1.05) //[0.000 to 2.000] Adjust highlights for Red, Green and Blue //Note that a value of 1.0 is a neutral setting that leave the color unchanged. //Curves