From b34c078e6041246dec6f16599b1e77280c0c4c80 Mon Sep 17 00:00:00 2001 From: Crementif <26669564+Crementif@users.noreply.github.com> Date: Mon, 27 May 2019 16:37:03 +0200 Subject: [PATCH] [WWHD] Add EU and JAP title id's to resolution pack Fixes https://github.com/slashiee/cemu_graphic_packs/issues/368 --- Enhancements/WindWakerHD_Resolution_Shadows/rules.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Enhancements/WindWakerHD_Resolution_Shadows/rules.txt b/Enhancements/WindWakerHD_Resolution_Shadows/rules.txt index 7736ee80..45adfcff 100644 --- a/Enhancements/WindWakerHD_Resolution_Shadows/rules.txt +++ b/Enhancements/WindWakerHD_Resolution_Shadows/rules.txt @@ -1,5 +1,5 @@ [Definition] -titleIds = 0005000010143500 # replace with fulltitleID +titleIds = 0005000010143400,0005000010143600,0005000010143500 name = Resolution path = "The Legend of Zelda: The Wind Waker HD/Graphics/Shadow resolution" description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.