From b3569ce5a220f6ecd29b8eaf5b55446f7ee03084 Mon Sep 17 00:00:00 2001 From: Michael Date: Tue, 1 Jan 2019 18:21:28 -0800 Subject: [PATCH] remove splatoon ultrawide fixes and slw no time limit splatoon pack only causes distorted UI and i don't even think the time limit remover even worked --- Mods/SonicLostWorld_NoTimeLimit/patches.txt | 3 - Mods/SonicLostWorld_NoTimeLimit/rules.txt | 6 - .../0b2ca00a882b9629_0000000000000000_vs.txt | 1424 ----------------- .../1e015f95e9b3e57f_0000000000000000_vs.txt | 1424 ----------------- .../4754883f71f69101_0000000000000000_vs.txt | 979 ------------ .../5bf3a3153a7cab75_0000000000000000_vs.txt | 268 ---- .../6724aef6f3f59403_0000000000000000_vs.txt | 1424 ----------------- .../6a5cfcb2e29672eb_0000000000000000_vs.txt | 1212 -------------- .../771cf3a9a165ebf7_0000000000000000_vs.txt | 703 -------- .../c6628888b292c921_0000000000000000_vs.txt | 823 ---------- .../c73bf8204f4ddceb_0000000000000000_vs.txt | 1424 ----------------- .../f6fc641eb23547cf_0000000000000000_vs.txt | 703 -------- .../Splatoon_UltrawideFixes219/rules.txt | 48 - 13 files changed, 10441 deletions(-) delete mode 100644 Mods/SonicLostWorld_NoTimeLimit/patches.txt delete mode 100644 Mods/SonicLostWorld_NoTimeLimit/rules.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/0b2ca00a882b9629_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/1e015f95e9b3e57f_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/4754883f71f69101_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/5bf3a3153a7cab75_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/6724aef6f3f59403_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/6a5cfcb2e29672eb_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/771cf3a9a165ebf7_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/c6628888b292c921_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/c73bf8204f4ddceb_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/f6fc641eb23547cf_0000000000000000_vs.txt delete mode 100644 Workarounds/Splatoon_UltrawideFixes219/rules.txt diff --git a/Mods/SonicLostWorld_NoTimeLimit/patches.txt b/Mods/SonicLostWorld_NoTimeLimit/patches.txt deleted file mode 100644 index cac01e74..00000000 --- a/Mods/SonicLostWorld_NoTimeLimit/patches.txt +++ /dev/null @@ -1,3 +0,0 @@ -[sonic2013] -moduleMatches = 0x7FE07429, 0xC5691A40 -0x022927E0 = nop diff --git a/Mods/SonicLostWorld_NoTimeLimit/rules.txt b/Mods/SonicLostWorld_NoTimeLimit/rules.txt deleted file mode 100644 index 393cfdd6..00000000 --- a/Mods/SonicLostWorld_NoTimeLimit/rules.txt +++ /dev/null @@ -1,6 +0,0 @@ -[Definition] -titleIds = 0005000010135700,000500001012B100,0005000010128F00 -name = No Time Limit -path = "Sonic Lost World/Mods/No Time Limit" -description = Removes the time limit. -version = 3 diff --git a/Workarounds/Splatoon_UltrawideFixes219/0b2ca00a882b9629_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/0b2ca00a882b9629_0000000000000000_vs.txt deleted file mode 100644 index b522c669..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/0b2ca00a882b9629_0000000000000000_vs.txt +++ /dev/null @@ -1,1424 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 0b2ca00a882b9629 -// backgrounds UW scaling shader -float scaleAspect = $width/$height; - -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem1; -layout(location = 1) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[14]; -bool activeMaskStackC[15]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStack[4] = false; -activeMaskStack[5] = false; -activeMaskStack[6] = false; -activeMaskStack[7] = false; -activeMaskStack[8] = false; -activeMaskStack[9] = false; -activeMaskStack[10] = false; -activeMaskStack[11] = false; -activeMaskStack[12] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStackC[5] = false; -activeMaskStackC[6] = false; -activeMaskStackC[7] = false; -activeMaskStackC[8] = false; -activeMaskStackC[9] = false; -activeMaskStackC[10] = false; -activeMaskStackC[11] = false; -activeMaskStackC[12] = false; -activeMaskStackC[13] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); -R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); -PV0i.y = R0i.y; -R1i.z = 0; -R1i.w = 0x3f800000; -R127i.w = floatBitsToInt(1.0); -PS0i = R127i.w; -// 1 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[19].z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[19].y))); -// 2 -R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[19].w)); -PV0i.y = R0i.y; -R0i.w = uf_uniformRegisterVS[2].x & 0x40000000; -// 3 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -// 6 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = tempi.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -// 10 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); -PS0i = R3i.x; -// 11 -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); -// 12 -predResult = (0 != R0i.w); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.y = backupReg0i; -PV0i.y = R1i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -// 1 -R6i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -PV1i.x = R6i.x; -PV1i.y = R6i.y; -PV1i.z = R6i.z; -R6i.w = PV0i.w; -PV1i.w = R6i.w; -// 2 -R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -PV0i.x = R7i.x; -PV0i.y = R7i.y; -PV0i.z = R7i.z; -R7i.w = PV1i.w; -PV0i.w = R7i.w; -// 3 -R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); -R5i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.x = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R124i.z = PV1i.x + PS1i; -PV0i.z = R124i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -PS1i = R124i.w; -// 4 -R124i.y = (R124i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); -// 6 -R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); -R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); -// 7 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); -R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); -// 8 -R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); -R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); -// 9 -backupReg0i = R127i.y; -R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); -R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); -// 10 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R127i.w; -R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); -R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); -R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); -// 11 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -backupReg3i = R125i.w; -R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); -R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); -R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); -R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); -// 12 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg2i = R125i.z; -R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); -R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); -R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); -R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); -// 13 -R6i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); -R6i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); -R6i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); -R6i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); -// 14 -R7i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); -R7i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); -R7i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); -R7i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); -// 15 -R5i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); -R5i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); -R5i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); -R5i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R8i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); -R8i.w = 0x437f0000; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; -R5i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -R0i.z = PV0i.x & 0x0000000f; -// 2 -predResult = (0 != R5i.y); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R6i.y = R1i.y; -R3i.z = 0; -R0i.w = 0x3f800000; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 1 -R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV1i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 2 -R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); -PV0i.x = R6i.x; -R7i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); -R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R7i.x; -// 3 -R8i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i)); -R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R2i.z; -R9i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PS1i = R9i.x; -// 4 -R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -R2i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.z)); -// 5 -predResult = (R0i.z == 0); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R5i.y = R6i.x; -PV0i.y = R5i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (R0i.z == int(1)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = 0; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[4] = activeMaskStack[4] == false; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -if( activeMaskStackC[5] == true ) { -activeMaskStack[5] = activeMaskStack[4]; -activeMaskStackC[6] = activeMaskStackC[5]; -// 0 -predResult = (R0i.z == 0x00000002); -activeMaskStack[5] = predResult; -activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; -} -else { -activeMaskStack[5] = false; -activeMaskStackC[6] = false; -} -if( activeMaskStackC[6] == true ) { -// 0 -backupReg0i = R7i.y; -R7i.y = backupReg0i; -PV0i.y = R7i.y; -PV0i.z = R5i.z; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[5] = activeMaskStack[5] == false; -activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; -if( activeMaskStackC[6] == true ) { -activeMaskStack[6] = activeMaskStack[5]; -activeMaskStackC[7] = activeMaskStackC[6]; -// 0 -predResult = (R0i.z == 0x00000003); -activeMaskStack[6] = predResult; -activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; -} -else { -activeMaskStack[6] = false; -activeMaskStackC[7] = false; -} -if( activeMaskStackC[7] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = R5i.z; -PV0i.y = R5i.y; -PV0i.z = R7i.y; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[6] = activeMaskStack[6] == false; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -if( activeMaskStackC[7] == true ) { -activeMaskStack[7] = activeMaskStack[6]; -activeMaskStackC[8] = activeMaskStackC[7]; -// 0 -predResult = (R0i.z == 0x00000004); -activeMaskStack[7] = predResult; -activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; -} -else { -activeMaskStack[7] = false; -activeMaskStackC[8] = false; -} -if( activeMaskStackC[8] == true ) { -// 0 -R5i.y = R2i.w; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[7] = activeMaskStack[7] == false; -activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; -if( activeMaskStackC[8] == true ) { -activeMaskStack[8] = activeMaskStack[7]; -activeMaskStackC[9] = activeMaskStackC[8]; -// 0 -predResult = (R0i.z == 0x00000005); -activeMaskStack[8] = predResult; -activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; -} -else { -activeMaskStack[8] = false; -activeMaskStackC[9] = false; -} -if( activeMaskStackC[9] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = R6i.x; -PV0i.y = R5i.y; -PV0i.z = R2i.w; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[8] = activeMaskStack[8] == false; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -if( activeMaskStackC[9] == true ) { -activeMaskStack[9] = activeMaskStack[8]; -activeMaskStackC[10] = activeMaskStackC[9]; -// 0 -predResult = (R0i.z == 0x00000006); -activeMaskStack[9] = predResult; -activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; -} -else { -activeMaskStack[9] = false; -activeMaskStackC[10] = false; -} -if( activeMaskStackC[10] == true ) { -// 0 -R5i.y = R6i.x; -PV0i.y = R5i.y; -R7i.y = 0; -PS0i = R7i.y; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[9] = activeMaskStack[9] == false; -activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; -if( activeMaskStackC[10] == true ) { -activeMaskStack[10] = activeMaskStack[9]; -activeMaskStackC[11] = activeMaskStackC[10]; -// 0 -predResult = (R0i.z == 0x00000007); -activeMaskStack[10] = predResult; -activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; -} -else { -activeMaskStack[10] = false; -activeMaskStackC[11] = false; -} -if( activeMaskStackC[11] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R5i.y = R7i.y; -PV0i.y = R5i.y; -R7i.y = R5i.z; -PS0i = R7i.y; -// 1 -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[10] = activeMaskStack[10] == false; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -if( activeMaskStackC[11] == true ) { -activeMaskStack[11] = activeMaskStack[10]; -activeMaskStackC[12] = activeMaskStackC[11]; -// 0 -predResult = (R0i.z == 0x00000008); -activeMaskStack[11] = predResult; -activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; -} -else { -activeMaskStack[11] = false; -activeMaskStackC[12] = false; -} -if( activeMaskStackC[12] == true ) { -// 0 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); -R5i.y = R6i.x; -PV0i.y = R5i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[11] = activeMaskStack[11] == false; -activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; -if( activeMaskStackC[12] == true ) { -activeMaskStack[12] = activeMaskStack[11]; -activeMaskStackC[13] = activeMaskStackC[12]; -// 0 -predResult = (R0i.z == 0x00000009); -activeMaskStack[12] = predResult; -activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; -} -else { -activeMaskStack[12] = false; -activeMaskStackC[13] = false; -} -if( activeMaskStackC[13] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = 0; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[12] = activeMaskStack[12] == false; -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -if( activeMaskStackC[13] == true ) { -activeMaskStack[13] = activeMaskStack[12]; -activeMaskStackC[14] = activeMaskStackC[13]; -// 0 -predResult = (R0i.z == 0x0000000a); -activeMaskStack[13] = predResult; -activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; -} -else { -activeMaskStack[13] = false; -activeMaskStackC[14] = false; -} -if( activeMaskStackC[14] == true ) { -// 0 -R5i.y = R2i.z; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[13] = activeMaskStack[13] == false; -activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; -if( activeMaskStackC[14] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); -R5i.y = R2i.w; -PV0i.y = R5i.y; -R127i.z = (R0i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); -PV0i.z = R127i.z; -R127i.w = (R0i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -R5i.y = R5i.z; -PV1i.y = R5i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); -PV1i.z = R123i.z; -R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -// 2 -R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); -R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); -} -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); -// 2 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R8i.x; -// 6 -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R6i.y; -R6i.xyz = ivec3(R1i.x,backupReg0i,R3i.z); -PV1i.x = R6i.x; -PV1i.y = R6i.y; -PV1i.z = R6i.z; -R6i.w = R0i.w; -PV1i.w = R6i.w; -// 8 -R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -PV0i.x = R7i.x; -PV0i.y = R7i.y; -PV0i.z = R7i.z; -R7i.w = PV1i.w; -PV0i.w = R7i.w; -// 9 -R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); -R5i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R2i.z = PV1i.z + PS1i; -PV0i.z = R2i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -PS1i = R124i.w; -// 4 -R124i.y = (R2i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); -// 6 -R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); -R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); -// 7 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); -R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); -// 8 -R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); -R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); -// 9 -backupReg0i = R127i.y; -R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); -R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); -// 10 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R127i.w; -R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); -R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); -R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); -// 11 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -backupReg3i = R125i.w; -R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); -R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); -R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); -R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); -// 12 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg2i = R125i.z; -R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); -R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); -R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); -R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); -// 13 -R6i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); -R6i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); -R6i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); -R6i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); -// 14 -R7i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); -R7i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); -R7i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); -R7i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); -// 15 -R5i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); -R5i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); -R5i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); -R5i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); -// 16 -predResult = (R0i.z == 0x0000000d); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 2 -R127i.x = PV1i.z; -R127i.y = PV1i.w; -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -// 3 -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); -// 5 -backupReg0i = R127i.z; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); -PV1i.w = R126i.w; -// 6 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 10 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); -PS0i = R126i.z; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = floatBitsToInt(float(R2i.z)); -PS0i = R127i.x; -// 1 -tempResultf = intBitsToFloat(PS0i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV1i.x = floatBitsToInt(tempResultf); -// 2 -R8i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+20].x,uf_uniformRegisterVS[ARi.x+20].y,uf_uniformRegisterVS[ARi.x+20].z); -R8i.w = uf_uniformRegisterVS[ARi.x+20].w; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (0 != uf_uniformRegisterVS[3].x); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R1i.y); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; -// 1 -R123i.x = ((PV0i.y == 0)?(R6i.w):(R6i.w)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.y == 0)?(R6i.z):(R6i.z)); -PV1i.y = R123i.y; -R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); -PV1i.z = R126i.z; -R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); -PS1i = R127i.z; -// 2 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); -R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); -PV0i.w = R123i.w; -R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); -PS0i = R122i.x; -// 3 -backupReg0i = R127i.y; -R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); -R123i.w = ((backupReg0i == 0)?(R6i.x):(PV0i.x)); -PV1i.w = R123i.w; -R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); -PS1i = R124i.z; -// 4 -R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R127i.x; -R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); -PV0i.y = R125i.y; -R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); -// 6 -R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R6i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); -R6i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); -R6i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); -// 8 -R6i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); -PV0i.x = R1i.x; -R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; -// 1 -R123i.x = ((PV0i.w == 0)?(R6i.z):(R6i.z)); -PV1i.x = R123i.x; -R127i.y = ((PV0i.w == 0)?(R6i.y):(R6i.y)); -PV1i.y = R127i.y; -R123i.z = ((PV0i.w == 0)?(R6i.x):(PV0i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.w == 0)?(R6i.w):(R6i.w)); -PV1i.w = R123i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R6i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); -R6i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); -R6i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); -R6i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R6i.x; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R6i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R6i.w = R127i.x; -// 3 -predResult = (0 != uf_uniformRegisterVS[3].y); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[30].x),intBitsToFloat(uf_uniformRegisterVS[30].y),intBitsToFloat(uf_uniformRegisterVS[30].z),intBitsToFloat(uf_uniformRegisterVS[30].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[31].x),intBitsToFloat(uf_uniformRegisterVS[31].y),intBitsToFloat(uf_uniformRegisterVS[31].z),intBitsToFloat(uf_uniformRegisterVS[31].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.w = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.w); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R7i.y):(R7i.y)); -PS1i = R127i.z; -// 2 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R7i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R7i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R7i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); -PV0i.x = R1i.x; -PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R7i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R7i.y):(R7i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R7i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R7i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R7i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R7i.w = R127i.x; -// 3 -predResult = (0 != uf_uniformRegisterVS[3].z); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[32].x),intBitsToFloat(uf_uniformRegisterVS[32].y),intBitsToFloat(uf_uniformRegisterVS[32].z),intBitsToFloat(uf_uniformRegisterVS[32].w)))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[33].x),intBitsToFloat(uf_uniformRegisterVS[33].y),intBitsToFloat(uf_uniformRegisterVS[33].z),intBitsToFloat(uf_uniformRegisterVS[33].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[34].x),intBitsToFloat(uf_uniformRegisterVS[34].y),intBitsToFloat(uf_uniformRegisterVS[34].z),intBitsToFloat(uf_uniformRegisterVS[34].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[35].x),intBitsToFloat(uf_uniformRegisterVS[35].y),intBitsToFloat(uf_uniformRegisterVS[35].z),intBitsToFloat(uf_uniformRegisterVS[35].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.x = uf_uniformRegisterVS[2].x & int(1); -// 1 -backupReg0i = R0i.x; -predResult = (0 != backupReg0i); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.w = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.w); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); -PS1i = R127i.z; -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R5i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R5i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R5i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R0i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -PV0i.x = R0i.x; -PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R5i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R5i.y):(R5i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R5i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R5i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[18].x),intBitsToFloat(uf_uniformRegisterVS[18].y),intBitsToFloat(uf_uniformRegisterVS[18].z),intBitsToFloat(uf_uniformRegisterVS[18].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -PV1i.x = PV0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); -R1i.w = PV0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); -PS1i = R0i.x; -// 2 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[17].x),intBitsToFloat(uf_uniformRegisterVS[17].y),intBitsToFloat(uf_uniformRegisterVS[17].z),intBitsToFloat(uf_uniformRegisterVS[17].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R1i.y; -// 3 -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); -} -// export -gl_Position = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.x), intBitsToFloat(R6i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.x), intBitsToFloat(R7i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/1e015f95e9b3e57f_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/1e015f95e9b3e57f_0000000000000000_vs.txt deleted file mode 100644 index 5810b6fc..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/1e015f95e9b3e57f_0000000000000000_vs.txt +++ /dev/null @@ -1,1424 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 1e015f95e9b3e57f -// Second background UW scaling shader -float scaleAspect = $width/$height; - -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 3) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 1) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[14]; -bool activeMaskStackC[15]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStack[4] = false; -activeMaskStack[5] = false; -activeMaskStack[6] = false; -activeMaskStack[7] = false; -activeMaskStack[8] = false; -activeMaskStack[9] = false; -activeMaskStack[10] = false; -activeMaskStack[11] = false; -activeMaskStack[12] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStackC[5] = false; -activeMaskStackC[6] = false; -activeMaskStackC[7] = false; -activeMaskStackC[8] = false; -activeMaskStackC[9] = false; -activeMaskStackC[10] = false; -activeMaskStackC[11] = false; -activeMaskStackC[12] = false; -activeMaskStackC[13] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); -R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); -PV0i.y = R0i.y; -R1i.z = 0; -R1i.w = 0x3f800000; -R127i.w = floatBitsToInt(1.0); -PS0i = R127i.w; -// 1 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[19].z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[19].y))); -// 2 -R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[19].w)); -PV0i.y = R0i.y; -R0i.w = uf_uniformRegisterVS[2].x & 0x40000000; -// 3 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -// 6 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = tempi.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -// 10 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); -PS0i = R3i.x; -// 11 -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); -// 12 -predResult = (0 != R0i.w); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.y = backupReg0i; -PV0i.y = R1i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -// 1 -R6i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -PV1i.x = R6i.x; -PV1i.y = R6i.y; -PV1i.z = R6i.z; -R6i.w = PV0i.w; -PV1i.w = R6i.w; -// 2 -R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -PV0i.x = R7i.x; -PV0i.y = R7i.y; -PV0i.z = R7i.z; -R7i.w = PV1i.w; -PV0i.w = R7i.w; -// 3 -R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); -R5i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.x = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R124i.z = PV1i.x + PS1i; -PV0i.z = R124i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -PS1i = R124i.w; -// 4 -R124i.y = (R124i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); -// 6 -R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); -R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); -// 7 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); -R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); -// 8 -R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); -R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); -// 9 -backupReg0i = R127i.y; -R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); -R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); -// 10 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R127i.w; -R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); -R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); -R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); -// 11 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -backupReg3i = R125i.w; -R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); -R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); -R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); -R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); -// 12 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg2i = R125i.z; -R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); -R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); -R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); -R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); -// 13 -R6i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); -R6i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); -R6i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); -R6i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); -// 14 -R7i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); -R7i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); -R7i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); -R7i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); -// 15 -R5i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); -R5i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); -R5i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); -R5i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R8i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); -R8i.w = 0x437f0000; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; -R5i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -R0i.z = PV0i.x & 0x0000000f; -// 2 -predResult = (0 != R5i.y); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R6i.y = R1i.y; -R3i.z = 0; -R0i.w = 0x3f800000; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 1 -R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV1i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 2 -R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); -PV0i.x = R6i.x; -R7i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); -R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R7i.x; -// 3 -R8i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i)); -R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R2i.z; -R9i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PS1i = R9i.x; -// 4 -R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -R2i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.z)); -// 5 -predResult = (R0i.z == 0); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R5i.y = R6i.x; -PV0i.y = R5i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (R0i.z == int(1)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = 0; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[4] = activeMaskStack[4] == false; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -if( activeMaskStackC[5] == true ) { -activeMaskStack[5] = activeMaskStack[4]; -activeMaskStackC[6] = activeMaskStackC[5]; -// 0 -predResult = (R0i.z == 0x00000002); -activeMaskStack[5] = predResult; -activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; -} -else { -activeMaskStack[5] = false; -activeMaskStackC[6] = false; -} -if( activeMaskStackC[6] == true ) { -// 0 -backupReg0i = R7i.y; -R7i.y = backupReg0i; -PV0i.y = R7i.y; -PV0i.z = R5i.z; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[5] = activeMaskStack[5] == false; -activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; -if( activeMaskStackC[6] == true ) { -activeMaskStack[6] = activeMaskStack[5]; -activeMaskStackC[7] = activeMaskStackC[6]; -// 0 -predResult = (R0i.z == 0x00000003); -activeMaskStack[6] = predResult; -activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; -} -else { -activeMaskStack[6] = false; -activeMaskStackC[7] = false; -} -if( activeMaskStackC[7] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = R5i.z; -PV0i.y = R5i.y; -PV0i.z = R7i.y; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[6] = activeMaskStack[6] == false; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -if( activeMaskStackC[7] == true ) { -activeMaskStack[7] = activeMaskStack[6]; -activeMaskStackC[8] = activeMaskStackC[7]; -// 0 -predResult = (R0i.z == 0x00000004); -activeMaskStack[7] = predResult; -activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; -} -else { -activeMaskStack[7] = false; -activeMaskStackC[8] = false; -} -if( activeMaskStackC[8] == true ) { -// 0 -R5i.y = R2i.w; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[7] = activeMaskStack[7] == false; -activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; -if( activeMaskStackC[8] == true ) { -activeMaskStack[8] = activeMaskStack[7]; -activeMaskStackC[9] = activeMaskStackC[8]; -// 0 -predResult = (R0i.z == 0x00000005); -activeMaskStack[8] = predResult; -activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; -} -else { -activeMaskStack[8] = false; -activeMaskStackC[9] = false; -} -if( activeMaskStackC[9] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = R6i.x; -PV0i.y = R5i.y; -PV0i.z = R2i.w; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[8] = activeMaskStack[8] == false; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -if( activeMaskStackC[9] == true ) { -activeMaskStack[9] = activeMaskStack[8]; -activeMaskStackC[10] = activeMaskStackC[9]; -// 0 -predResult = (R0i.z == 0x00000006); -activeMaskStack[9] = predResult; -activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; -} -else { -activeMaskStack[9] = false; -activeMaskStackC[10] = false; -} -if( activeMaskStackC[10] == true ) { -// 0 -R5i.y = R6i.x; -PV0i.y = R5i.y; -R7i.y = 0; -PS0i = R7i.y; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[9] = activeMaskStack[9] == false; -activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; -if( activeMaskStackC[10] == true ) { -activeMaskStack[10] = activeMaskStack[9]; -activeMaskStackC[11] = activeMaskStackC[10]; -// 0 -predResult = (R0i.z == 0x00000007); -activeMaskStack[10] = predResult; -activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; -} -else { -activeMaskStack[10] = false; -activeMaskStackC[11] = false; -} -if( activeMaskStackC[11] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R5i.y = R7i.y; -PV0i.y = R5i.y; -R7i.y = R5i.z; -PS0i = R7i.y; -// 1 -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[10] = activeMaskStack[10] == false; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -if( activeMaskStackC[11] == true ) { -activeMaskStack[11] = activeMaskStack[10]; -activeMaskStackC[12] = activeMaskStackC[11]; -// 0 -predResult = (R0i.z == 0x00000008); -activeMaskStack[11] = predResult; -activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; -} -else { -activeMaskStack[11] = false; -activeMaskStackC[12] = false; -} -if( activeMaskStackC[12] == true ) { -// 0 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); -R5i.y = R6i.x; -PV0i.y = R5i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[11] = activeMaskStack[11] == false; -activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; -if( activeMaskStackC[12] == true ) { -activeMaskStack[12] = activeMaskStack[11]; -activeMaskStackC[13] = activeMaskStackC[12]; -// 0 -predResult = (R0i.z == 0x00000009); -activeMaskStack[12] = predResult; -activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; -} -else { -activeMaskStack[12] = false; -activeMaskStackC[13] = false; -} -if( activeMaskStackC[13] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = 0; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[12] = activeMaskStack[12] == false; -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -if( activeMaskStackC[13] == true ) { -activeMaskStack[13] = activeMaskStack[12]; -activeMaskStackC[14] = activeMaskStackC[13]; -// 0 -predResult = (R0i.z == 0x0000000a); -activeMaskStack[13] = predResult; -activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; -} -else { -activeMaskStack[13] = false; -activeMaskStackC[14] = false; -} -if( activeMaskStackC[14] == true ) { -// 0 -R5i.y = R2i.z; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[13] = activeMaskStack[13] == false; -activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; -if( activeMaskStackC[14] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); -R5i.y = R2i.w; -PV0i.y = R5i.y; -R127i.z = (R0i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); -PV0i.z = R127i.z; -R127i.w = (R0i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -R5i.y = R5i.z; -PV1i.y = R5i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); -PV1i.z = R123i.z; -R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -// 2 -R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); -R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); -} -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); -// 2 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R8i.x; -// 6 -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R6i.y; -R6i.xyz = ivec3(R1i.x,backupReg0i,R3i.z); -PV1i.x = R6i.x; -PV1i.y = R6i.y; -PV1i.z = R6i.z; -R6i.w = R0i.w; -PV1i.w = R6i.w; -// 8 -R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -PV0i.x = R7i.x; -PV0i.y = R7i.y; -PV0i.z = R7i.z; -R7i.w = PV1i.w; -PV0i.w = R7i.w; -// 9 -R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); -R5i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R2i.z = PV1i.z + PS1i; -PV0i.z = R2i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -PS1i = R124i.w; -// 4 -R124i.y = (R2i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); -// 6 -R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); -R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); -// 7 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); -R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); -// 8 -R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); -R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); -// 9 -backupReg0i = R127i.y; -R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); -R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); -// 10 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R127i.w; -R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); -R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); -R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); -// 11 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -backupReg3i = R125i.w; -R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); -R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); -R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); -R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); -// 12 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg2i = R125i.z; -R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); -R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); -R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); -R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); -// 13 -R6i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); -R6i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); -R6i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); -R6i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); -// 14 -R7i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); -R7i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); -R7i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); -R7i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); -// 15 -R5i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); -R5i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); -R5i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); -R5i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); -// 16 -predResult = (R0i.z == 0x0000000d); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 2 -R127i.x = PV1i.z; -R127i.y = PV1i.w; -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -// 3 -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); -// 5 -backupReg0i = R127i.z; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); -PV1i.w = R126i.w; -// 6 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 10 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); -PS0i = R126i.z; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = floatBitsToInt(float(R2i.z)); -PS0i = R127i.x; -// 1 -tempResultf = intBitsToFloat(PS0i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV1i.x = floatBitsToInt(tempResultf); -// 2 -R8i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+20].x,uf_uniformRegisterVS[ARi.x+20].y,uf_uniformRegisterVS[ARi.x+20].z); -R8i.w = uf_uniformRegisterVS[ARi.x+20].w; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (0 != uf_uniformRegisterVS[3].x); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R1i.y); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; -// 1 -R123i.x = ((PV0i.y == 0)?(R6i.w):(R6i.w)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.y == 0)?(R6i.z):(R6i.z)); -PV1i.y = R123i.y; -R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); -PV1i.z = R126i.z; -R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); -PS1i = R127i.z; -// 2 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); -R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); -PV0i.w = R123i.w; -R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); -PS0i = R122i.x; -// 3 -backupReg0i = R127i.y; -R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); -R123i.w = ((backupReg0i == 0)?(R6i.x):(PV0i.x)); -PV1i.w = R123i.w; -R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); -PS1i = R124i.z; -// 4 -R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R127i.x; -R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); -PV0i.y = R125i.y; -R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); -// 6 -R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R6i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); -R6i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); -R6i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); -// 8 -R6i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); -PV0i.x = R1i.x; -R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; -// 1 -R123i.x = ((PV0i.w == 0)?(R6i.z):(R6i.z)); -PV1i.x = R123i.x; -R127i.y = ((PV0i.w == 0)?(R6i.y):(R6i.y)); -PV1i.y = R127i.y; -R123i.z = ((PV0i.w == 0)?(R6i.x):(PV0i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.w == 0)?(R6i.w):(R6i.w)); -PV1i.w = R123i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R6i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); -R6i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); -R6i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); -R6i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R6i.x; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R6i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R6i.w = R127i.x; -// 3 -predResult = (0 != uf_uniformRegisterVS[3].y); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[30].x),intBitsToFloat(uf_uniformRegisterVS[30].y),intBitsToFloat(uf_uniformRegisterVS[30].z),intBitsToFloat(uf_uniformRegisterVS[30].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[31].x),intBitsToFloat(uf_uniformRegisterVS[31].y),intBitsToFloat(uf_uniformRegisterVS[31].z),intBitsToFloat(uf_uniformRegisterVS[31].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.w = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.w); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R7i.y):(R7i.y)); -PS1i = R127i.z; -// 2 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R7i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R7i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R7i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); -PV0i.x = R1i.x; -PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R7i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R7i.y):(R7i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R7i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R7i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R7i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R7i.w = R127i.x; -// 3 -predResult = (0 != uf_uniformRegisterVS[3].z); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[32].x),intBitsToFloat(uf_uniformRegisterVS[32].y),intBitsToFloat(uf_uniformRegisterVS[32].z),intBitsToFloat(uf_uniformRegisterVS[32].w)))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[33].x),intBitsToFloat(uf_uniformRegisterVS[33].y),intBitsToFloat(uf_uniformRegisterVS[33].z),intBitsToFloat(uf_uniformRegisterVS[33].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[34].x),intBitsToFloat(uf_uniformRegisterVS[34].y),intBitsToFloat(uf_uniformRegisterVS[34].z),intBitsToFloat(uf_uniformRegisterVS[34].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[35].x),intBitsToFloat(uf_uniformRegisterVS[35].y),intBitsToFloat(uf_uniformRegisterVS[35].z),intBitsToFloat(uf_uniformRegisterVS[35].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.x = uf_uniformRegisterVS[2].x & int(1); -// 1 -backupReg0i = R0i.x; -predResult = (0 != backupReg0i); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.w = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.w); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); -PS1i = R127i.z; -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R5i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R5i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R5i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R0i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -PV0i.x = R0i.x; -PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R5i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R5i.y):(R5i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R5i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R5i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[18].x),intBitsToFloat(uf_uniformRegisterVS[18].y),intBitsToFloat(uf_uniformRegisterVS[18].z),intBitsToFloat(uf_uniformRegisterVS[18].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -PV1i.x = PV0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); -R1i.w = PV0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); -PS1i = R0i.x; -// 2 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[17].x),intBitsToFloat(uf_uniformRegisterVS[17].y),intBitsToFloat(uf_uniformRegisterVS[17].z),intBitsToFloat(uf_uniformRegisterVS[17].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R1i.y; -// 3 -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); -} -// export -gl_Position = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.x), intBitsToFloat(R6i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.x), intBitsToFloat(R7i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/4754883f71f69101_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/4754883f71f69101_0000000000000000_vs.txt deleted file mode 100644 index 74afe84b..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/4754883f71f69101_0000000000000000_vs.txt +++ /dev/null @@ -1,979 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 4754883f71f69101 -// (Solid) backgrounds scaling shader - Fixes loadout and character background with the cost of other GUI elements scaling -float scaleAspect = $width/$height; - -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[14]; -bool activeMaskStackC[15]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStack[4] = false; -activeMaskStack[5] = false; -activeMaskStack[6] = false; -activeMaskStack[7] = false; -activeMaskStack[8] = false; -activeMaskStack[9] = false; -activeMaskStack[10] = false; -activeMaskStack[11] = false; -activeMaskStack[12] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStackC[5] = false; -activeMaskStackC[6] = false; -activeMaskStackC[7] = false; -activeMaskStackC[8] = false; -activeMaskStackC[9] = false; -activeMaskStackC[10] = false; -activeMaskStackC[11] = false; -activeMaskStackC[12] = false; -activeMaskStackC[13] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); - -if (uf_uniformRegisterVS[5].w != 0) scaleAspect = 1.0; // Disable GUI modifications by using a conditional - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[15].x))); -R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); -PV0i.y = R0i.y; -R4i.z = 0; -R0i.w = 0x3f800000; -R127i.w = floatBitsToInt(1.0); -PS0i = R127i.w; -// 1 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[15].z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[15].y))); -// 2 -R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[15].w)); -PV0i.y = R0i.y; -R1i.w = uf_uniformRegisterVS[2].x & 0x40000000; -// 3 -backupReg0i = R0i.w; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R4i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R4i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -// 6 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.w = tempi.x; -// 10 -predResult = (0 != R1i.w); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.y = backupReg0i; -PV0i.y = R1i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R1i.w = 0x3f800000; -PV0i.w = R1i.w; -// 1 -R2i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -R2i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.x = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R126i.z = PV1i.x + PS1i; -PV0i.z = R126i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -// 4 -R127i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[23].y):(uf_uniformRegisterVS[22].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[23].x):(uf_uniformRegisterVS[22].x)); -// 5 -R123i.x = ((R127i.x == 0)?(uf_uniformRegisterVS[23].w):(uf_uniformRegisterVS[22].w)); -PV1i.x = R123i.x; -R123i.y = ((R127i.x == 0)?(uf_uniformRegisterVS[23].z):(uf_uniformRegisterVS[22].z)); -PV1i.y = R123i.y; -// 6 -R123i.x = ((R127i.y == 0)?(PV1i.x):(uf_uniformRegisterVS[21].w)); -PV0i.x = R123i.x; -R123i.y = ((R127i.y == 0)?(PV1i.y):(uf_uniformRegisterVS[21].z)); -PV0i.y = R123i.y; -R123i.z = ((R127i.y == 0)?(R127i.z):(uf_uniformRegisterVS[21].y)); -PV0i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R127i.w):(uf_uniformRegisterVS[21].x)); -PV0i.w = R123i.w; -// 7 -R2i.x = ((R126i.z == 0)?(uf_uniformRegisterVS[20].x):(PV0i.w)); -R2i.y = ((R126i.z == 0)?(uf_uniformRegisterVS[20].y):(PV0i.z)); -R2i.z = ((R126i.z == 0)?(uf_uniformRegisterVS[20].z):(PV0i.y)); -R2i.w = ((R126i.z == 0)?(uf_uniformRegisterVS[20].w):(PV0i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R3i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); -R3i.w = 0x437f0000; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; -R2i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -R1i.z = PV0i.x & 0x0000000f; -// 2 -predResult = (0 != R2i.y); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R4i.y = R1i.y; -R2i.z = 0; -R1i.w = 0x3f800000; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 2 -R3i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); -PV0i.x = R3i.x; -R3i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); -R4i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R4i.x; -// 3 -R5i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PS0i)); -R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R0i.z; -R7i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS1i = R7i.x; -// 4 -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.y)) + 1.0); -R2i.w = floatBitsToInt(-(intBitsToFloat(R3i.y)) + intBitsToFloat(PV1i.z)); -// 5 -predResult = (R1i.z == 0); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R2i.y = R3i.x; -PV0i.y = R2i.y; -// 1 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (R1i.z == int(1)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -backupReg0i = R2i.y; -R2i.y = 0; -PV0i.y = R2i.y; -PV0i.z = R3i.x; -PV0i.w = backupReg0i; -// 1 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[4] = activeMaskStack[4] == false; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -if( activeMaskStackC[5] == true ) { -activeMaskStack[5] = activeMaskStack[4]; -activeMaskStackC[6] = activeMaskStackC[5]; -// 0 -predResult = (R1i.z == 0x00000002); -activeMaskStack[5] = predResult; -activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; -} -else { -activeMaskStack[5] = false; -activeMaskStackC[6] = false; -} -if( activeMaskStackC[6] == true ) { -// 0 -backupReg0i = R3i.y; -R3i.y = backupReg0i; -PV0i.y = R3i.y; -PV0i.z = R3i.z; -PV0i.w = 0; -// 1 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[5] = activeMaskStack[5] == false; -activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; -if( activeMaskStackC[6] == true ) { -activeMaskStack[6] = activeMaskStack[5]; -activeMaskStackC[7] = activeMaskStackC[6]; -// 0 -predResult = (R1i.z == 0x00000003); -activeMaskStack[6] = predResult; -activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; -} -else { -activeMaskStack[6] = false; -activeMaskStackC[7] = false; -} -if( activeMaskStackC[7] == true ) { -// 0 -backupReg0i = R2i.y; -R2i.y = R3i.z; -PV0i.y = R2i.y; -PV0i.z = R3i.y; -PV0i.w = backupReg0i; -// 1 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[6] = activeMaskStack[6] == false; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -if( activeMaskStackC[7] == true ) { -activeMaskStack[7] = activeMaskStack[6]; -activeMaskStackC[8] = activeMaskStackC[7]; -// 0 -predResult = (R1i.z == 0x00000004); -activeMaskStack[7] = predResult; -activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; -} -else { -activeMaskStack[7] = false; -activeMaskStackC[8] = false; -} -if( activeMaskStackC[8] == true ) { -// 0 -R2i.y = R2i.w; -PV0i.y = R2i.y; -PV0i.z = R3i.x; -PV0i.w = 0; -// 1 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[7] = activeMaskStack[7] == false; -activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; -if( activeMaskStackC[8] == true ) { -activeMaskStack[8] = activeMaskStack[7]; -activeMaskStackC[9] = activeMaskStackC[8]; -// 0 -predResult = (R1i.z == 0x00000005); -activeMaskStack[8] = predResult; -activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; -} -else { -activeMaskStack[8] = false; -activeMaskStackC[9] = false; -} -if( activeMaskStackC[9] == true ) { -// 0 -backupReg0i = R2i.y; -R2i.y = R3i.x; -PV0i.y = R2i.y; -PV0i.z = R2i.w; -PV0i.w = backupReg0i; -// 1 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[8] = activeMaskStack[8] == false; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -if( activeMaskStackC[9] == true ) { -activeMaskStack[9] = activeMaskStack[8]; -activeMaskStackC[10] = activeMaskStackC[9]; -// 0 -predResult = (R1i.z == 0x00000006); -activeMaskStack[9] = predResult; -activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; -} -else { -activeMaskStack[9] = false; -activeMaskStackC[10] = false; -} -if( activeMaskStackC[10] == true ) { -// 0 -R2i.y = R3i.x; -PV0i.y = R2i.y; -R3i.y = 0; -PS0i = R3i.y; -// 1 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[9] = activeMaskStack[9] == false; -activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; -if( activeMaskStackC[10] == true ) { -activeMaskStack[10] = activeMaskStack[9]; -activeMaskStackC[11] = activeMaskStackC[10]; -// 0 -predResult = (R1i.z == 0x00000007); -activeMaskStack[10] = predResult; -activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; -} -else { -activeMaskStack[10] = false; -activeMaskStackC[11] = false; -} -if( activeMaskStackC[11] == true ) { -// 0 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i))); -R2i.y = R3i.y; -PV0i.y = R2i.y; -R3i.y = R3i.z; -PS0i = R3i.y; -// 1 -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[10] = activeMaskStack[10] == false; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -if( activeMaskStackC[11] == true ) { -activeMaskStack[11] = activeMaskStack[10]; -activeMaskStackC[12] = activeMaskStackC[11]; -// 0 -predResult = (R1i.z == 0x00000008); -activeMaskStack[11] = predResult; -activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; -} -else { -activeMaskStack[11] = false; -activeMaskStackC[12] = false; -} -if( activeMaskStackC[12] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); -R2i.y = R3i.x; -PV0i.y = R2i.y; -// 1 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[11] = activeMaskStack[11] == false; -activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; -if( activeMaskStackC[12] == true ) { -activeMaskStack[12] = activeMaskStack[11]; -activeMaskStackC[13] = activeMaskStackC[12]; -// 0 -predResult = (R1i.z == 0x00000009); -activeMaskStack[12] = predResult; -activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; -} -else { -activeMaskStack[12] = false; -activeMaskStackC[13] = false; -} -if( activeMaskStackC[13] == true ) { -// 0 -backupReg0i = R2i.y; -R2i.y = 0; -PV0i.y = R2i.y; -PV0i.z = R3i.z; -PV0i.w = backupReg0i; -// 1 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[12] = activeMaskStack[12] == false; -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -if( activeMaskStackC[13] == true ) { -activeMaskStack[13] = activeMaskStack[12]; -activeMaskStackC[14] = activeMaskStackC[13]; -// 0 -predResult = (R1i.z == 0x0000000a); -activeMaskStack[13] = predResult; -activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; -} -else { -activeMaskStack[13] = false; -activeMaskStackC[14] = false; -} -if( activeMaskStackC[14] == true ) { -// 0 -R2i.y = R0i.z; -PV0i.y = R2i.y; -PV0i.z = R3i.x; -PV0i.w = 0; -// 1 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[13] = activeMaskStack[13] == false; -activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; -if( activeMaskStackC[14] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); -R2i.y = R2i.w; -PV0i.y = R2i.y; -R127i.z = (R1i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); -PV0i.z = R127i.z; -R127i.w = (R1i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -R2i.y = R3i.z; -PV1i.y = R2i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R4i.x)) + intBitsToFloat(R2i.x))); -PV1i.z = R123i.z; -R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -// 2 -R2i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); -R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R2i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); -} -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R2i.x)) + 1.0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].x))); -// 2 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[18].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[18].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[18].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[18].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[19].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[19].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[19].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[19].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R3i.x; -// 6 -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R2i.z; -R2i.xyz = ivec3(R1i.x,R4i.y,backupReg0i); -R2i.w = R1i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R0i.z = PV1i.z + PS1i; -PV0i.z = R0i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -// 4 -R127i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[23].y):(uf_uniformRegisterVS[22].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[23].x):(uf_uniformRegisterVS[22].x)); -// 5 -R123i.x = ((R127i.x == 0)?(uf_uniformRegisterVS[23].w):(uf_uniformRegisterVS[22].w)); -PV1i.x = R123i.x; -R123i.y = ((R127i.x == 0)?(uf_uniformRegisterVS[23].z):(uf_uniformRegisterVS[22].z)); -PV1i.y = R123i.y; -// 6 -R123i.x = ((R127i.y == 0)?(PV1i.x):(uf_uniformRegisterVS[21].w)); -PV0i.x = R123i.x; -R123i.y = ((R127i.y == 0)?(PV1i.y):(uf_uniformRegisterVS[21].z)); -PV0i.y = R123i.y; -R123i.z = ((R127i.y == 0)?(R127i.z):(uf_uniformRegisterVS[21].y)); -PV0i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R127i.w):(uf_uniformRegisterVS[21].x)); -PV0i.w = R123i.w; -// 7 -R2i.x = ((R0i.z == 0)?(uf_uniformRegisterVS[20].x):(PV0i.w)); -R2i.y = ((R0i.z == 0)?(uf_uniformRegisterVS[20].y):(PV0i.z)); -R2i.z = ((R0i.z == 0)?(uf_uniformRegisterVS[20].z):(PV0i.y)); -R2i.w = ((R0i.z == 0)?(uf_uniformRegisterVS[20].w):(PV0i.x)); -// 8 -predResult = (R1i.z == 0x0000000d); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 2 -R127i.x = PV1i.z; -R127i.y = PV1i.w; -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -// 3 -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); -// 5 -backupReg0i = R127i.z; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); -PV1i.w = R126i.w; -// 6 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].x))); -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[18].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[18].z)) + intBitsToFloat(PV1i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[18].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[18].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 10 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[19].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[19].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[19].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[19].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); -PS0i = R126i.z; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R3i.x; -// 12 -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = floatBitsToInt(float(R0i.z)); -PS0i = R127i.x; -// 1 -tempResultf = intBitsToFloat(PS0i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV1i.x = floatBitsToInt(tempResultf); -// 2 -R3i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+16].x,uf_uniformRegisterVS[ARi.x+16].y,uf_uniformRegisterVS[ARi.x+16].z); -R3i.w = uf_uniformRegisterVS[ARi.x+16].w; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (0 != uf_uniformRegisterVS[3].x); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R4i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_uniformRegisterVS[20].x),intBitsToFloat(uf_uniformRegisterVS[20].y),intBitsToFloat(uf_uniformRegisterVS[20].z),intBitsToFloat(uf_uniformRegisterVS[20].w)))); -PV0i.x = R2i.x; -PV0i.y = R2i.x; -PV0i.z = R2i.x; -PV0i.w = R2i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R4i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_uniformRegisterVS[21].x),intBitsToFloat(uf_uniformRegisterVS[21].y),intBitsToFloat(uf_uniformRegisterVS[21].z),intBitsToFloat(uf_uniformRegisterVS[21].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R4i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[22].x),intBitsToFloat(uf_uniformRegisterVS[22].y),intBitsToFloat(uf_uniformRegisterVS[22].z),intBitsToFloat(uf_uniformRegisterVS[22].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R4i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[23].x),intBitsToFloat(uf_uniformRegisterVS[23].y),intBitsToFloat(uf_uniformRegisterVS[23].z),intBitsToFloat(uf_uniformRegisterVS[23].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.y); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); -R127i.z = ((PV0i.y == 0)?(R2i.y):(R2i.y)); -PS1i = R127i.z; -// 2 -R123i.x = ((R127i.y == 0)?(R2i.w):(R2i.w)); -PV0i.x = R123i.x; -R123i.y = ((R127i.y == 0)?(R2i.z):(R2i.z)); -PV0i.y = R123i.y; -R126i.z = ((R127i.x == 0)?(PV1i.x):(PV1i.z)); -PV0i.z = R126i.z; -R123i.w = ((R127i.x == 0)?(PV1i.y):(PV1i.w)); -PV0i.w = R123i.w; -R124i.y = uf_uniformRegisterVS[2].x & 0x00000008; -PS0i = R124i.y; -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.w))); -PV1i.x = R0i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -R123i.w = ((R127i.w == 0)?(PV0i.y):(PV0i.y)); -PV1i.w = R123i.w; -R122i.x = ((R127i.w == 0)?(PV0i.x):(PV0i.x)); -PS1i = R122i.x; -// 4 -backupReg0i = R127i.y; -R123i.x = ((R127i.w == 0)?(R127i.z):(PV1i.z)); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -R127i.z = ((R125i.z == 0)?(PV1i.w):(PV1i.w)); -R123i.w = ((backupReg0i == 0)?(R2i.x):(PV1i.x)); -PV0i.w = R123i.w; -R126i.z = ((R125i.z == 0)?(PS1i):(PS1i)); -PS0i = R126i.z; -// 5 -R127i.x = ((R125i.z == 0)?(PV0i.x):(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = ((R127i.w == 0)?(PV0i.w):(PV0i.w)); -PV1i.y = R125i.y; -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.y)); -// 7 -R123i.y = ((R125i.z == 0)?(R125i.y):(PV0i.z)); -PV1i.y = R123i.y; -// 8 -R2i.x = ((R124i.y == 0)?(PV1i.y):(PV1i.y)); -R2i.y = ((R124i.y == 0)?(R127i.x):(R126i.x)); -R2i.z = ((R124i.y == 0)?(R127i.z):(R127i.z)); -R2i.w = ((R124i.y == 0)?(R126i.z):(R126i.z)); -PS0i = R2i.w; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R0i.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) + 1.0); -PV0i.x = R0i.x; -R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.z):(R2i.z)); -PV1i.x = R123i.x; -R127i.y = ((PV0i.w == 0)?(R2i.y):(R2i.y)); -PV1i.y = R127i.y; -R123i.z = ((PV0i.w == 0)?(R2i.x):(PV0i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.w == 0)?(R2i.w):(R2i.w)); -PV1i.w = R123i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R2i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); -R2i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); -R2i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); -R2i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -PV1i.x = PV0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); -R1i.w = PV0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); -PS1i = R0i.x; -// 2 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R1i.y; -// 3 -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); -} -// export -gl_Position = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/5bf3a3153a7cab75_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/5bf3a3153a7cab75_0000000000000000_vs.txt deleted file mode 100644 index f749fb59..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/5bf3a3153a7cab75_0000000000000000_vs.txt +++ /dev/null @@ -1,268 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 5bf3a3153a7cab75 -// Used for: Squid TV UW scaling shader -const float scaleAspect = $width/$height; - -uniform ivec4 uf_remappedVS[18]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem8; -layout(location = 3) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem4; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 4) out vec4 passParameterSem5; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -uvec4 attrDecoder; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID)); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R3f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0))); -attrDecoder.x = attrDataSem1.x; -attrDecoder.x = (attrDecoder.x>>24)|((attrDecoder.x>>8)&0xFF00)|((attrDecoder.x<<8)&0xFF0000)|((attrDecoder.x<<24)); -attrDecoder.y = 0; -attrDecoder.z = 0; -attrDecoder.w = 0; -attrDecoder.xyzw = uvec4((attrDecoder.x>>0)&0x3FF,(attrDecoder.x>>10)&0x3FF,(attrDecoder.x>>20)&0x3FF,(attrDecoder.x>>30)&0x3); -if( (attrDecoder.x&0x200) != 0 ) attrDecoder.x |= 0xFFFFFC00; -if( (attrDecoder.y&0x200) != 0 ) attrDecoder.y |= 0xFFFFFC00; -if( (attrDecoder.z&0x200) != 0 ) attrDecoder.z |= 0xFFFFFC00; -attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/511.0,-1.0)); -attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/511.0,-1.0)); -attrDecoder.z = floatBitsToUint(max(float(int(attrDecoder.z))/511.0,-1.0)); -attrDecoder.w = floatBitsToUint(float(attrDecoder.w)); -R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w))); -attrDecoder.xy = attrDataSem8.xy; -attrDecoder.xy = ((attrDecoder.xy>>8)&0xFF)|((attrDecoder.xy<<8)&0xFF00); -attrDecoder.z = 0; -attrDecoder.w = 0; -attrDecoder.xy = floatBitsToUint(unpackHalf2x16(attrDecoder.x|(attrDecoder.y<<16))); -attrDecoder.zw = uvec2(0); -R4f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0))); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = ((attrDecoder.xy>>8)&0xFF)|((attrDecoder.xy<<8)&0xFF00); -attrDecoder.z = 0; -attrDecoder.w = 0; -attrDecoder.xy = floatBitsToUint(vec2(float(attrDecoder.x), float(attrDecoder.y))/65535.0); -attrDecoder.zw = uvec2(0); -R5f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0))); -// 0 -PV0f.x = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedVS[0].y)); -PV0f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedVS[1].x)); -PV0f.z = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedVS[1].y)); -PV0f.w = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedVS[0].x)); -R125f.w = 1.0; -PS0f = R125f.w; -// 1 -PV1f.x = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedVS[2].x)); -PV1f.y = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedVS[2].y)); -PV1f.z = PV0f.x + PV0f.w; -R127f.w = PV0f.z + PV0f.y; -PS1f = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedVS[0].z)); -// 2 -PV0f.x = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedVS[1].z)); -R127f.y = PS1f + PV1f.z; -PV0f.z = PV1f.y + PV1f.x; -PV0f.w = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedVS[2].z)); -R126f.w = intBitsToFloat(uf_remappedVS[1].w) * 1.0; -PS0f = R126f.w; -// 3 -PV1f.x = PV0f.x + R127f.w; -PV1f.y = intBitsToFloat(uf_remappedVS[2].w) * 1.0; -PV1f.z = intBitsToFloat(uf_remappedVS[0].w) * 1.0; -PV1f.w = PV0f.w + PV0f.z; -R127f.w = 1.0; -PS1f = R127f.w; -// 4 -R125f.x = PV1f.z + R127f.y; -PV0f.x = R125f.x; -R125f.y = R126f.w + PV1f.x; -PV0f.y = R125f.y; -R126f.z = PV1f.y + PV1f.w; -PV0f.z = R126f.z; -R126f.w = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedVS[0].x)); -R124f.w = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedVS[1].x)); -PS0f = R124f.w; -// 5 -R127f.x = dot(vec4(PV0f.x,PV0f.y,PV0f.z,R125f.w),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w))); -PV1f.x = R127f.x; -PV1f.y = R127f.x; -PV1f.z = R127f.x; -PV1f.w = R127f.x; -R0f.x = R1f.x; -PS1f = R0f.x; -// 6 -tempf.x = dot(vec4(R125f.x,R125f.y,R126f.z,R125f.w),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),intBitsToFloat(uf_remappedVS[4].w))); -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R127f.y = tempf.x; -R0f.y = R1f.y; -PS0f = R0f.y; -// 7 -tempf.x = dot(vec4(R125f.x,R125f.y,R126f.z,R125f.w),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),intBitsToFloat(uf_remappedVS[5].w))); -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.z = tempf.x; -R0f.z = R1f.z; -PS1f = R0f.z; -// 8 -tempf.x = dot(vec4(R127f.x,R127f.y,PV1f.x,R127f.w),vec4(intBitsToFloat(uf_remappedVS[6].x),intBitsToFloat(uf_remappedVS[6].y),intBitsToFloat(uf_remappedVS[6].z),intBitsToFloat(uf_remappedVS[6].w))); -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R1f.w = tempf.x; -// 9 -tempf.x = dot(vec4(R127f.x,R127f.y,R127f.z,R127f.w),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w))); -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R1f.y = tempf.x; -R126f.y = 1.0 / PV0f.x; -PS1f = R126f.y; -// 10 -R1f.x = dot(vec4(R127f.x,R127f.y,R127f.z,R127f.w),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w))); -PV0f.x = R1f.x; -PV0f.y = R1f.x; -PV0f.z = R1f.x; -PV0f.w = R1f.x; -R125f.w = PV1f.x * PS1f; -PS0f = R125f.w; -// 11 -tempf.x = dot(vec4(R127f.x,R127f.y,R127f.z,R127f.w),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].z),intBitsToFloat(uf_remappedVS[9].w))); -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R1f.z = tempf.x; -PS1f = PV0f.x * R126f.y; -// 12 -R127f.x = (mul_nonIEEE(R2f.y,intBitsToFloat(uf_remappedVS[0].y)) + R126f.w); -PV0f.y = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedVS[2].x)); -PV0f.z = -(R125f.w); -R123f.w = (PS1f * 0.5 + 0.5); -PV0f.w = R123f.w; -R3f.z = PV1f.x; -PS0f = R3f.z; -// 13 -R126f.x = (mul_nonIEEE(R2f.y,intBitsToFloat(uf_remappedVS[2].y)) + PV0f.y); -R123f.y = (PV0f.z * 0.5 + 0.5); -PV1f.y = R123f.y; -R123f.z = (mul_nonIEEE(R2f.y,intBitsToFloat(uf_remappedVS[1].y)) + R124f.w); -PV1f.z = R123f.z; -R3f.w = R1f.w; -R3f.x = mul_nonIEEE(R1f.w, PV0f.w); -PS1f = R3f.x; -// 14 -backupReg0f = R127f.x; -R127f.x = (mul_nonIEEE(R2f.z,intBitsToFloat(uf_remappedVS[0].z)) + backupReg0f); -R126f.y = (mul_nonIEEE(R2f.z,intBitsToFloat(uf_remappedVS[1].z)) + PV1f.z); -R3f.y = mul_nonIEEE(R1f.w, PV1f.y); -PS0f = R3f.y; -// 15 -R127f.y = intBitsToFloat(uf_remappedVS[10].w); -R127f.z = (mul_nonIEEE(R2f.z,intBitsToFloat(uf_remappedVS[2].z)) + R126f.x); -PV1f.z = R127f.z; -// 16 -tempf.x = dot(vec4(R127f.x,R126f.y,PV1f.z,-0.0),vec4(R127f.x,R126f.y,PV1f.z,0.0)); -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -PS0f = intBitsToFloat(uf_remappedVS[11].w); -// 17 -R6f.x = R125f.x + -(R127f.y); -R6f.y = R125f.y + -(PS0f); -PV1f.w = intBitsToFloat(uf_remappedVS[12].w); -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 18 -R2f.x = mul_nonIEEE(R127f.x, PS1f); -R2f.y = mul_nonIEEE(R126f.y, PS1f); -R6f.z = R126f.z + -(PV1f.w); -R2f.w = mul_nonIEEE(R127f.z, PS1f); -// export -gl_Position = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -// export -passParameterSem1 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -// export -passParameterSem2 = vec4(R2f.x, R2f.y, R2f.w, R2f.w); -// export -// skipped export to semanticId 255 -// export -passParameterSem4 = vec4(R6f.x, R6f.y, R6f.z, R6f.w); -// 0 -PV0f.x = mul_nonIEEE(R4f.x, intBitsToFloat(uf_remappedVS[13].y)); -PV0f.y = mul_nonIEEE(R4f.x/scaleAspect+(1-((scaleAspect-1) * 2.623)), intBitsToFloat(uf_remappedVS[13].x)); -PV0f.z = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedVS[14].y)); -PV0f.w = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedVS[14].x)); -// 1 -R123f.x = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[14].z)) + PV0f.w); -PV1f.x = R123f.x; -R123f.y = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[14].w)) + PV0f.z); -PV1f.y = R123f.y; -R123f.z = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[13].w)) + PV0f.x); -PV1f.z = R123f.z; -R123f.w = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[13].z)) + PV0f.y); -PV1f.w = R123f.w; -// 2 -R4f.x = PV1f.w + intBitsToFloat(uf_remappedVS[15].x); -R4f.y = PV1f.z + intBitsToFloat(uf_remappedVS[15].y); -R6f.z = PV1f.x + intBitsToFloat(uf_remappedVS[16].x); -R6f.w = PV1f.y + intBitsToFloat(uf_remappedVS[16].y); -// 3 -R4f.w = intBitsToFloat(uf_remappedVS[17].x) * 1.0; -R4f.w = clamp(R4f.w, 0.0, 1.0); -// export -passParameterSem0 = vec4(R4f.x, R4f.y, R4f.z, R4f.w); -// export -passParameterSem5 = vec4(R6f.z, R6f.w, R6f.z, R6f.z); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/6724aef6f3f59403_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/6724aef6f3f59403_0000000000000000_vs.txt deleted file mode 100644 index 47184bff..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/6724aef6f3f59403_0000000000000000_vs.txt +++ /dev/null @@ -1,1424 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 6724aef6f3f59403 -// Used for: Second layers from some background -float scaleAspect = $width/$height; - -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem1; -layout(location = 3) out vec4 passParameterSem2; -layout(location = 1) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[14]; -bool activeMaskStackC[15]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStack[4] = false; -activeMaskStack[5] = false; -activeMaskStack[6] = false; -activeMaskStack[7] = false; -activeMaskStack[8] = false; -activeMaskStack[9] = false; -activeMaskStack[10] = false; -activeMaskStack[11] = false; -activeMaskStack[12] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStackC[5] = false; -activeMaskStackC[6] = false; -activeMaskStackC[7] = false; -activeMaskStackC[8] = false; -activeMaskStackC[9] = false; -activeMaskStackC[10] = false; -activeMaskStackC[11] = false; -activeMaskStackC[12] = false; -activeMaskStackC[13] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); -R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); -PV0i.y = R0i.y; -R1i.z = 0; -R1i.w = 0x3f800000; -R127i.w = floatBitsToInt(1.0); -PS0i = R127i.w; -// 1 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[19].z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[19].y))); -// 2 -R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[19].w)); -PV0i.y = R0i.y; -R0i.w = uf_uniformRegisterVS[2].x & 0x40000000; -// 3 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -// 6 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = tempi.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -// 10 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); -PS0i = R3i.x; -// 11 -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); -// 12 -predResult = (0 != R0i.w); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.y = backupReg0i; -PV0i.y = R1i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -// 1 -R6i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -PV1i.x = R6i.x; -PV1i.y = R6i.y; -PV1i.z = R6i.z; -R6i.w = PV0i.w; -PV1i.w = R6i.w; -// 2 -R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -PV0i.x = R7i.x; -PV0i.y = R7i.y; -PV0i.z = R7i.z; -R7i.w = PV1i.w; -PV0i.w = R7i.w; -// 3 -R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); -R5i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.x = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R124i.z = PV1i.x + PS1i; -PV0i.z = R124i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -PS1i = R124i.w; -// 4 -R124i.y = (R124i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); -// 6 -R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); -R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); -// 7 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); -R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); -// 8 -R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); -R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); -// 9 -backupReg0i = R127i.y; -R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); -R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); -// 10 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R127i.w; -R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); -R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); -R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); -// 11 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -backupReg3i = R125i.w; -R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); -R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); -R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); -R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); -// 12 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg2i = R125i.z; -R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); -R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); -R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); -R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); -// 13 -R6i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); -R6i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); -R6i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); -R6i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); -// 14 -R7i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); -R7i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); -R7i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); -R7i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); -// 15 -R5i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); -R5i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); -R5i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); -R5i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R8i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); -R8i.w = 0x437f0000; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; -R5i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -R0i.z = PV0i.x & 0x0000000f; -// 2 -predResult = (0 != R5i.y); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R6i.y = R1i.y; -R3i.z = 0; -R0i.w = 0x3f800000; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 1 -R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV1i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 2 -R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); -PV0i.x = R6i.x; -R7i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); -R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R7i.x; -// 3 -R8i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i)); -R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R2i.z; -R9i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PS1i = R9i.x; -// 4 -R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -R2i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.z)); -// 5 -predResult = (R0i.z == 0); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R5i.y = R6i.x; -PV0i.y = R5i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (R0i.z == int(1)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = 0; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[4] = activeMaskStack[4] == false; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -if( activeMaskStackC[5] == true ) { -activeMaskStack[5] = activeMaskStack[4]; -activeMaskStackC[6] = activeMaskStackC[5]; -// 0 -predResult = (R0i.z == 0x00000002); -activeMaskStack[5] = predResult; -activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; -} -else { -activeMaskStack[5] = false; -activeMaskStackC[6] = false; -} -if( activeMaskStackC[6] == true ) { -// 0 -backupReg0i = R7i.y; -R7i.y = backupReg0i; -PV0i.y = R7i.y; -PV0i.z = R5i.z; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[5] = activeMaskStack[5] == false; -activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; -if( activeMaskStackC[6] == true ) { -activeMaskStack[6] = activeMaskStack[5]; -activeMaskStackC[7] = activeMaskStackC[6]; -// 0 -predResult = (R0i.z == 0x00000003); -activeMaskStack[6] = predResult; -activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; -} -else { -activeMaskStack[6] = false; -activeMaskStackC[7] = false; -} -if( activeMaskStackC[7] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = R5i.z; -PV0i.y = R5i.y; -PV0i.z = R7i.y; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[6] = activeMaskStack[6] == false; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -if( activeMaskStackC[7] == true ) { -activeMaskStack[7] = activeMaskStack[6]; -activeMaskStackC[8] = activeMaskStackC[7]; -// 0 -predResult = (R0i.z == 0x00000004); -activeMaskStack[7] = predResult; -activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; -} -else { -activeMaskStack[7] = false; -activeMaskStackC[8] = false; -} -if( activeMaskStackC[8] == true ) { -// 0 -R5i.y = R2i.w; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[7] = activeMaskStack[7] == false; -activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; -if( activeMaskStackC[8] == true ) { -activeMaskStack[8] = activeMaskStack[7]; -activeMaskStackC[9] = activeMaskStackC[8]; -// 0 -predResult = (R0i.z == 0x00000005); -activeMaskStack[8] = predResult; -activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; -} -else { -activeMaskStack[8] = false; -activeMaskStackC[9] = false; -} -if( activeMaskStackC[9] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = R6i.x; -PV0i.y = R5i.y; -PV0i.z = R2i.w; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[8] = activeMaskStack[8] == false; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -if( activeMaskStackC[9] == true ) { -activeMaskStack[9] = activeMaskStack[8]; -activeMaskStackC[10] = activeMaskStackC[9]; -// 0 -predResult = (R0i.z == 0x00000006); -activeMaskStack[9] = predResult; -activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; -} -else { -activeMaskStack[9] = false; -activeMaskStackC[10] = false; -} -if( activeMaskStackC[10] == true ) { -// 0 -R5i.y = R6i.x; -PV0i.y = R5i.y; -R7i.y = 0; -PS0i = R7i.y; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[9] = activeMaskStack[9] == false; -activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; -if( activeMaskStackC[10] == true ) { -activeMaskStack[10] = activeMaskStack[9]; -activeMaskStackC[11] = activeMaskStackC[10]; -// 0 -predResult = (R0i.z == 0x00000007); -activeMaskStack[10] = predResult; -activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; -} -else { -activeMaskStack[10] = false; -activeMaskStackC[11] = false; -} -if( activeMaskStackC[11] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R5i.y = R7i.y; -PV0i.y = R5i.y; -R7i.y = R5i.z; -PS0i = R7i.y; -// 1 -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[10] = activeMaskStack[10] == false; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -if( activeMaskStackC[11] == true ) { -activeMaskStack[11] = activeMaskStack[10]; -activeMaskStackC[12] = activeMaskStackC[11]; -// 0 -predResult = (R0i.z == 0x00000008); -activeMaskStack[11] = predResult; -activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; -} -else { -activeMaskStack[11] = false; -activeMaskStackC[12] = false; -} -if( activeMaskStackC[12] == true ) { -// 0 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); -R5i.y = R6i.x; -PV0i.y = R5i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[11] = activeMaskStack[11] == false; -activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; -if( activeMaskStackC[12] == true ) { -activeMaskStack[12] = activeMaskStack[11]; -activeMaskStackC[13] = activeMaskStackC[12]; -// 0 -predResult = (R0i.z == 0x00000009); -activeMaskStack[12] = predResult; -activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; -} -else { -activeMaskStack[12] = false; -activeMaskStackC[13] = false; -} -if( activeMaskStackC[13] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = 0; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[12] = activeMaskStack[12] == false; -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -if( activeMaskStackC[13] == true ) { -activeMaskStack[13] = activeMaskStack[12]; -activeMaskStackC[14] = activeMaskStackC[13]; -// 0 -predResult = (R0i.z == 0x0000000a); -activeMaskStack[13] = predResult; -activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; -} -else { -activeMaskStack[13] = false; -activeMaskStackC[14] = false; -} -if( activeMaskStackC[14] == true ) { -// 0 -R5i.y = R2i.z; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[13] = activeMaskStack[13] == false; -activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; -if( activeMaskStackC[14] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); -R5i.y = R2i.w; -PV0i.y = R5i.y; -R127i.z = (R0i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); -PV0i.z = R127i.z; -R127i.w = (R0i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -R5i.y = R5i.z; -PV1i.y = R5i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); -PV1i.z = R123i.z; -R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -// 2 -R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); -R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); -} -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); -// 2 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R8i.x; -// 6 -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R6i.y; -R6i.xyz = ivec3(R1i.x,backupReg0i,R3i.z); -PV1i.x = R6i.x; -PV1i.y = R6i.y; -PV1i.z = R6i.z; -R6i.w = R0i.w; -PV1i.w = R6i.w; -// 8 -R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -PV0i.x = R7i.x; -PV0i.y = R7i.y; -PV0i.z = R7i.z; -R7i.w = PV1i.w; -PV0i.w = R7i.w; -// 9 -R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); -R5i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R2i.z = PV1i.z + PS1i; -PV0i.z = R2i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -PS1i = R124i.w; -// 4 -R124i.y = (R2i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); -// 6 -R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); -R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); -// 7 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); -R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); -// 8 -R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); -R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); -// 9 -backupReg0i = R127i.y; -R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); -R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); -// 10 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R127i.w; -R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); -R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); -R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); -// 11 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -backupReg3i = R125i.w; -R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); -R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); -R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); -R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); -// 12 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg2i = R125i.z; -R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); -R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); -R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); -R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); -// 13 -R6i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); -R6i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); -R6i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); -R6i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); -// 14 -R7i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); -R7i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); -R7i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); -R7i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); -// 15 -R5i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); -R5i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); -R5i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); -R5i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); -// 16 -predResult = (R0i.z == 0x0000000d); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 2 -R127i.x = PV1i.z; -R127i.y = PV1i.w; -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -// 3 -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); -// 5 -backupReg0i = R127i.z; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); -PV1i.w = R126i.w; -// 6 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 10 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); -PS0i = R126i.z; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = floatBitsToInt(float(R2i.z)); -PS0i = R127i.x; -// 1 -tempResultf = intBitsToFloat(PS0i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV1i.x = floatBitsToInt(tempResultf); -// 2 -R8i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+20].x,uf_uniformRegisterVS[ARi.x+20].y,uf_uniformRegisterVS[ARi.x+20].z); -R8i.w = uf_uniformRegisterVS[ARi.x+20].w; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (0 != uf_uniformRegisterVS[3].x); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x),intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R1i.y); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; -// 1 -R123i.x = ((PV0i.y == 0)?(R6i.w):(R6i.w)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.y == 0)?(R6i.z):(R6i.z)); -PV1i.y = R123i.y; -R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); -PV1i.z = R126i.z; -R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); -PS1i = R127i.z; -// 2 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); -R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); -PV0i.w = R123i.w; -R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); -PS0i = R122i.x; -// 3 -backupReg0i = R127i.y; -R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); -R123i.w = ((backupReg0i == 0)?(R6i.x):(PV0i.x)); -PV1i.w = R123i.w; -R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); -PS1i = R124i.z; -// 4 -R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R127i.x; -R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); -PV0i.y = R125i.y; -R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); -// 6 -R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R6i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); -R6i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); -R6i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); -// 8 -R6i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); -PV0i.x = R1i.x; -R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; -// 1 -R123i.x = ((PV0i.w == 0)?(R6i.z):(R6i.z)); -PV1i.x = R123i.x; -R127i.y = ((PV0i.w == 0)?(R6i.y):(R6i.y)); -PV1i.y = R127i.y; -R123i.z = ((PV0i.w == 0)?(R6i.x):(PV0i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.w == 0)?(R6i.w):(R6i.w)); -PV1i.w = R123i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R6i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); -R6i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); -R6i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); -R6i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R6i.x; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R6i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R6i.w = R127i.x; -// 3 -predResult = (0 != uf_uniformRegisterVS[3].y); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[30].x),intBitsToFloat(uf_uniformRegisterVS[30].y),intBitsToFloat(uf_uniformRegisterVS[30].z),intBitsToFloat(uf_uniformRegisterVS[30].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[31].x),intBitsToFloat(uf_uniformRegisterVS[31].y),intBitsToFloat(uf_uniformRegisterVS[31].z),intBitsToFloat(uf_uniformRegisterVS[31].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.w = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.w); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R7i.y):(R7i.y)); -PS1i = R127i.z; -// 2 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R7i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R7i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R7i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); -PV0i.x = R1i.x; -PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R7i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R7i.y):(R7i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R7i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R7i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R7i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R7i.w = R127i.x; -// 3 -predResult = (0 != uf_uniformRegisterVS[3].z); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[32].x),intBitsToFloat(uf_uniformRegisterVS[32].y),intBitsToFloat(uf_uniformRegisterVS[32].z),intBitsToFloat(uf_uniformRegisterVS[32].w)))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[33].x),intBitsToFloat(uf_uniformRegisterVS[33].y),intBitsToFloat(uf_uniformRegisterVS[33].z),intBitsToFloat(uf_uniformRegisterVS[33].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[34].x),intBitsToFloat(uf_uniformRegisterVS[34].y),intBitsToFloat(uf_uniformRegisterVS[34].z),intBitsToFloat(uf_uniformRegisterVS[34].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[35].x),intBitsToFloat(uf_uniformRegisterVS[35].y),intBitsToFloat(uf_uniformRegisterVS[35].z),intBitsToFloat(uf_uniformRegisterVS[35].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.x = uf_uniformRegisterVS[2].x & int(1); -// 1 -backupReg0i = R0i.x; -predResult = (0 != backupReg0i); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.w = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.w); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); -PS1i = R127i.z; -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R5i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R5i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R5i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R0i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -PV0i.x = R0i.x; -PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R5i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R5i.y):(R5i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R5i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R5i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[18].x),intBitsToFloat(uf_uniformRegisterVS[18].y),intBitsToFloat(uf_uniformRegisterVS[18].z),intBitsToFloat(uf_uniformRegisterVS[18].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -PV1i.x = PV0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); -R1i.w = PV0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); -PS1i = R0i.x; -// 2 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[17].x),intBitsToFloat(uf_uniformRegisterVS[17].y),intBitsToFloat(uf_uniformRegisterVS[17].z),intBitsToFloat(uf_uniformRegisterVS[17].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R1i.y; -// 3 -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); -} -// export -gl_Position = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.x), intBitsToFloat(R6i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.x), intBitsToFloat(R7i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/6a5cfcb2e29672eb_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/6a5cfcb2e29672eb_0000000000000000_vs.txt deleted file mode 100644 index 9b66b7c9..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/6a5cfcb2e29672eb_0000000000000000_vs.txt +++ /dev/null @@ -1,1212 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 6a5cfcb2e29672eb -// Used for: (character selection) transparent background UW fix -const float scaleAspect = $width/$height; - -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem1; -layout(location = 1) out vec4 passParameterSem2; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[14]; -bool activeMaskStackC[15]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStack[4] = false; -activeMaskStack[5] = false; -activeMaskStack[6] = false; -activeMaskStack[7] = false; -activeMaskStack[8] = false; -activeMaskStack[9] = false; -activeMaskStack[10] = false; -activeMaskStack[11] = false; -activeMaskStack[12] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStackC[5] = false; -activeMaskStackC[6] = false; -activeMaskStackC[7] = false; -activeMaskStackC[8] = false; -activeMaskStackC[9] = false; -activeMaskStackC[10] = false; -activeMaskStackC[11] = false; -activeMaskStackC[12] = false; -activeMaskStackC[13] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[17].x))); -R0i.yzw = ivec3(floatBitsToInt(-(intBitsToFloat(R1i.y))),0,0x3f800000); -PV0i.y = R0i.y; -R127i.w = floatBitsToInt(1.0); -PS0i = R127i.w; -// 1 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[17].z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[17].y))); -// 2 -R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[17].w)); -PV0i.y = R0i.y; -R1i.w = uf_uniformRegisterVS[2].x & 0x40000000; -// 3 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -// 6 -R9i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); -PV0i.x = R9i.x; -PV0i.y = R9i.x; -PV0i.z = R9i.x; -PV0i.w = R9i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R9i.y = tempi.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.z = tempi.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R9i.w = tempi.x; -// 10 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[17].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[17].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[17].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); -PS0i = R3i.x; -// 11 -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[17].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); -// 12 -predResult = (0 != R1i.w); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R1i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R1i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.yzw = ivec3(backupReg0i,0,0x3f800000); -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -// 1 -R5i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -PV1i.x = R5i.x; -PV1i.y = R5i.y; -PV1i.z = R5i.z; -R5i.w = PV0i.w; -PV1i.w = R5i.w; -// 2 -R6i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -R6i.w = PV1i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R125i.x = PV1i.z + PS1i; -PV0i.x = R125i.x; -// 3 -R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.z = R127i.z; -R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -// 4 -R126i.x = ((PV1i.z == 0)?(uf_uniformRegisterVS[25].y):(uf_uniformRegisterVS[24].y)); -R127i.y = ((PV1i.z == 0)?(uf_uniformRegisterVS[25].x):(uf_uniformRegisterVS[24].x)); -// 5 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[25].w):(uf_uniformRegisterVS[24].w)); -R127i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[25].z):(uf_uniformRegisterVS[24].z)); -// 6 -R126i.z = ((R127i.x == 0)?(uf_uniformRegisterVS[29].y):(uf_uniformRegisterVS[28].y)); -R125i.w = ((R127i.x == 0)?(uf_uniformRegisterVS[29].x):(uf_uniformRegisterVS[28].x)); -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[29].w):(uf_uniformRegisterVS[28].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[29].z):(uf_uniformRegisterVS[28].z)); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[23].y)); -R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[23].x)); -R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[23].w)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[23].z)); -// 9 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.w; -R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[27].w)); -R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[27].z)); -R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[27].y)); -R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_uniformRegisterVS[27].x)); -// 10 -R5i.x = ((R125i.x == 0)?(uf_uniformRegisterVS[22].x):(R127i.y)); -R5i.y = ((R125i.x == 0)?(uf_uniformRegisterVS[22].y):(R126i.x)); -R5i.z = ((R125i.x == 0)?(uf_uniformRegisterVS[22].z):(R127i.w)); -R5i.w = ((R125i.x == 0)?(uf_uniformRegisterVS[22].w):(R127i.z)); -// 11 -R6i.x = ((R125i.x == 0)?(uf_uniformRegisterVS[26].x):(R125i.w)); -R6i.y = ((R125i.x == 0)?(uf_uniformRegisterVS[26].y):(R126i.z)); -R6i.z = ((R125i.x == 0)?(uf_uniformRegisterVS[26].z):(R126i.y)); -R6i.w = ((R125i.x == 0)?(uf_uniformRegisterVS[26].w):(R127i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R4i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); -R4i.w = 0x437f0000; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -PV0i.y = uf_uniformRegisterVS[2].x >> 0x00000008; -R1i.w = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -R4i.x = PV0i.y & 0x0000000f; -// 2 -predResult = (0 != R1i.w); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R6i.y = R1i.y; -R2i.z = 0; -R1i.w = 0x3f800000; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 1 -R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV1i.x = R5i.x; -R4i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 2 -R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); -PV0i.x = R6i.x; -R5i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); -R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R7i.x; -// 3 -R8i.x = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(PS0i)); -R1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R1i.z; -R10i.x = floatBitsToInt(-(intBitsToFloat(R4i.y)) + 1.0); -PS1i = R10i.x; -// 4 -R3i.z = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -R2i.w = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z)); -// 5 -predResult = (R4i.x == 0); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R4i.y = R6i.x; -PV0i.y = R4i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (R4i.x == int(1)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -backupReg0i = R4i.y; -R4i.y = 0; -PV0i.y = R4i.y; -PV0i.z = R6i.x; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[4] = activeMaskStack[4] == false; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -if( activeMaskStackC[5] == true ) { -activeMaskStack[5] = activeMaskStack[4]; -activeMaskStackC[6] = activeMaskStackC[5]; -// 0 -predResult = (R4i.x == 0x00000002); -activeMaskStack[5] = predResult; -activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; -} -else { -activeMaskStack[5] = false; -activeMaskStackC[6] = false; -} -if( activeMaskStackC[6] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = backupReg0i; -PV0i.y = R5i.y; -PV0i.z = R3i.z; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[5] = activeMaskStack[5] == false; -activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; -if( activeMaskStackC[6] == true ) { -activeMaskStack[6] = activeMaskStack[5]; -activeMaskStackC[7] = activeMaskStackC[6]; -// 0 -predResult = (R4i.x == 0x00000003); -activeMaskStack[6] = predResult; -activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; -} -else { -activeMaskStack[6] = false; -activeMaskStackC[7] = false; -} -if( activeMaskStackC[7] == true ) { -// 0 -backupReg0i = R4i.y; -R4i.y = R3i.z; -PV0i.y = R4i.y; -PV0i.z = R5i.y; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[6] = activeMaskStack[6] == false; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -if( activeMaskStackC[7] == true ) { -activeMaskStack[7] = activeMaskStack[6]; -activeMaskStackC[8] = activeMaskStackC[7]; -// 0 -predResult = (R4i.x == 0x00000004); -activeMaskStack[7] = predResult; -activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; -} -else { -activeMaskStack[7] = false; -activeMaskStackC[8] = false; -} -if( activeMaskStackC[8] == true ) { -// 0 -R4i.y = R2i.w; -PV0i.y = R4i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[7] = activeMaskStack[7] == false; -activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; -if( activeMaskStackC[8] == true ) { -activeMaskStack[8] = activeMaskStack[7]; -activeMaskStackC[9] = activeMaskStackC[8]; -// 0 -predResult = (R4i.x == 0x00000005); -activeMaskStack[8] = predResult; -activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; -} -else { -activeMaskStack[8] = false; -activeMaskStackC[9] = false; -} -if( activeMaskStackC[9] == true ) { -// 0 -backupReg0i = R4i.y; -R4i.y = R6i.x; -PV0i.y = R4i.y; -PV0i.z = R2i.w; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[8] = activeMaskStack[8] == false; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -if( activeMaskStackC[9] == true ) { -activeMaskStack[9] = activeMaskStack[8]; -activeMaskStackC[10] = activeMaskStackC[9]; -// 0 -predResult = (R4i.x == 0x00000006); -activeMaskStack[9] = predResult; -activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; -} -else { -activeMaskStack[9] = false; -activeMaskStackC[10] = false; -} -if( activeMaskStackC[10] == true ) { -// 0 -R4i.y = R6i.x; -PV0i.y = R4i.y; -R5i.y = 0; -PS0i = R5i.y; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[9] = activeMaskStack[9] == false; -activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; -if( activeMaskStackC[10] == true ) { -activeMaskStack[10] = activeMaskStack[9]; -activeMaskStackC[11] = activeMaskStackC[10]; -// 0 -predResult = (R4i.x == 0x00000007); -activeMaskStack[10] = predResult; -activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; -} -else { -activeMaskStack[10] = false; -activeMaskStackC[11] = false; -} -if( activeMaskStackC[11] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R4i.y = R5i.y; -PV0i.y = R4i.y; -R5i.y = R3i.z; -PS0i = R5i.y; -// 1 -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[10] = activeMaskStack[10] == false; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -if( activeMaskStackC[11] == true ) { -activeMaskStack[11] = activeMaskStack[10]; -activeMaskStackC[12] = activeMaskStackC[11]; -// 0 -predResult = (R4i.x == 0x00000008); -activeMaskStack[11] = predResult; -activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; -} -else { -activeMaskStack[11] = false; -activeMaskStackC[12] = false; -} -if( activeMaskStackC[12] == true ) { -// 0 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R10i.x))); -R4i.y = R6i.x; -PV0i.y = R4i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[11] = activeMaskStack[11] == false; -activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; -if( activeMaskStackC[12] == true ) { -activeMaskStack[12] = activeMaskStack[11]; -activeMaskStackC[13] = activeMaskStackC[12]; -// 0 -predResult = (R4i.x == 0x00000009); -activeMaskStack[12] = predResult; -activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; -} -else { -activeMaskStack[12] = false; -activeMaskStackC[13] = false; -} -if( activeMaskStackC[13] == true ) { -// 0 -backupReg0i = R4i.y; -R4i.y = 0; -PV0i.y = R4i.y; -PV0i.z = R3i.z; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[12] = activeMaskStack[12] == false; -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -if( activeMaskStackC[13] == true ) { -activeMaskStack[13] = activeMaskStack[12]; -activeMaskStackC[14] = activeMaskStackC[13]; -// 0 -predResult = (R4i.x == 0x0000000a); -activeMaskStack[13] = predResult; -activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; -} -else { -activeMaskStack[13] = false; -activeMaskStackC[14] = false; -} -if( activeMaskStackC[14] == true ) { -// 0 -R4i.y = R1i.z; -PV0i.y = R4i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[13] = activeMaskStack[13] == false; -activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; -if( activeMaskStackC[14] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R10i.x))); -R4i.y = R2i.w; -PV0i.y = R4i.y; -R127i.z = (R4i.x == 0x0000000c)?int(0xFFFFFFFF):int(0x0); -PV0i.z = R127i.z; -R127i.w = (R4i.x == 0x0000000b)?int(0xFFFFFFFF):int(0x0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -R4i.y = R3i.z; -PV1i.y = R4i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); -PV1i.z = R123i.z; -R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -// 2 -R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); -R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); -} -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].x))); -// 2 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[20].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[20].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[20].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[20].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[21].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[21].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[21].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[21].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R4i.x; -// 6 -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -// 7 -R5i.xyz = ivec3(R1i.x,R6i.y,R2i.z); -PV1i.x = R5i.x; -PV1i.y = R5i.y; -PV1i.z = R5i.z; -R5i.w = R1i.w; -PV1i.w = R5i.w; -// 8 -R6i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -R6i.w = PV1i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R7i.x = PV1i.z + PS1i; -PV0i.x = R7i.x; -// 3 -R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.z = R127i.z; -R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -// 4 -R126i.x = ((PV1i.z == 0)?(uf_uniformRegisterVS[25].y):(uf_uniformRegisterVS[24].y)); -R127i.y = ((PV1i.z == 0)?(uf_uniformRegisterVS[25].x):(uf_uniformRegisterVS[24].x)); -// 5 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[25].w):(uf_uniformRegisterVS[24].w)); -R127i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[25].z):(uf_uniformRegisterVS[24].z)); -// 6 -R126i.z = ((R127i.x == 0)?(uf_uniformRegisterVS[29].y):(uf_uniformRegisterVS[28].y)); -R125i.w = ((R127i.x == 0)?(uf_uniformRegisterVS[29].x):(uf_uniformRegisterVS[28].x)); -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[29].w):(uf_uniformRegisterVS[28].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[29].z):(uf_uniformRegisterVS[28].z)); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[23].y)); -R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[23].x)); -R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[23].w)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[23].z)); -// 9 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.w; -R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[27].w)); -R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[27].z)); -R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[27].y)); -R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_uniformRegisterVS[27].x)); -// 10 -R5i.x = ((R7i.x == 0)?(uf_uniformRegisterVS[22].x):(R127i.y)); -R5i.y = ((R7i.x == 0)?(uf_uniformRegisterVS[22].y):(R126i.x)); -R5i.z = ((R7i.x == 0)?(uf_uniformRegisterVS[22].z):(R127i.w)); -R5i.w = ((R7i.x == 0)?(uf_uniformRegisterVS[22].w):(R127i.z)); -// 11 -R6i.x = ((R7i.x == 0)?(uf_uniformRegisterVS[26].x):(R125i.w)); -R6i.y = ((R7i.x == 0)?(uf_uniformRegisterVS[26].y):(R126i.z)); -R6i.z = ((R7i.x == 0)?(uf_uniformRegisterVS[26].z):(R126i.y)); -R6i.w = ((R7i.x == 0)?(uf_uniformRegisterVS[26].w):(R127i.x)); -// 12 -predResult = (R4i.x == 0x0000000d); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 2 -R127i.x = PV1i.z; -R127i.y = PV1i.w; -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -// 3 -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); -// 5 -backupReg0i = R127i.z; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); -PV1i.w = R126i.w; -// 6 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].x))); -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[20].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[20].z)) + intBitsToFloat(PV1i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[20].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[20].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 10 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[21].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[21].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[21].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[21].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); -PS0i = R126i.z; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R4i.x; -// 12 -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = floatBitsToInt(float(R7i.x)); -PS0i = R127i.x; -// 1 -tempResultf = intBitsToFloat(PS0i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV1i.x = floatBitsToInt(tempResultf); -// 2 -R4i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+18].x,uf_uniformRegisterVS[ARi.x+18].y,uf_uniformRegisterVS[ARi.x+18].z); -R4i.w = uf_uniformRegisterVS[ARi.x+18].w; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (0 != uf_uniformRegisterVS[3].x); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[22].x),intBitsToFloat(uf_uniformRegisterVS[22].y),intBitsToFloat(uf_uniformRegisterVS[22].z),intBitsToFloat(uf_uniformRegisterVS[22].w)))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[23].x),intBitsToFloat(uf_uniformRegisterVS[23].y),intBitsToFloat(uf_uniformRegisterVS[23].z),intBitsToFloat(uf_uniformRegisterVS[23].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x),intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R1i.z = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R1i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R1i.y); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; -// 1 -R123i.x = ((PV0i.y == 0)?(R5i.w):(R5i.w)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.y == 0)?(R5i.z):(R5i.z)); -PV1i.y = R123i.y; -R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); -PV1i.z = R126i.z; -R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); -PS1i = R127i.z; -// 2 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); -R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); -PV0i.w = R123i.w; -R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); -PS0i = R122i.x; -// 3 -backupReg0i = R127i.y; -R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); -R123i.w = ((backupReg0i == 0)?(R5i.x):(PV0i.x)); -PV1i.w = R123i.w; -R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); -PS1i = R124i.z; -// 4 -R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R127i.x; -R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); -PV0i.y = R125i.y; -R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); -// 6 -R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R5i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); -R5i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); -R5i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); -// 8 -R5i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -PV0i.x = R1i.x; -R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; -// 1 -R123i.x = ((PV0i.w == 0)?(R5i.z):(R5i.z)); -PV1i.x = R123i.x; -R127i.y = ((PV0i.w == 0)?(R5i.y):(R5i.y)); -PV1i.y = R127i.y; -R123i.z = ((PV0i.w == 0)?(R5i.x):(PV0i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.w == 0)?(R5i.w):(R5i.w)); -PV1i.w = R123i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R5i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); -R5i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); -R5i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); -R5i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); -PV1i.x = R5i.x; -PV1i.y = R5i.x; -PV1i.z = R5i.x; -PV1i.w = R5i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R5i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R5i.w = R127i.x; -// 3 -predResult = (0 != uf_uniformRegisterVS[3].y); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.w = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.w); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); -PS1i = R127i.z; -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R6i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R6i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R6i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R0i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); -PV0i.x = R0i.x; -PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R6i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R6i.y):(R6i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R6i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R6i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -PV1i.x = PV0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); -R1i.w = PV0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); -PS1i = R0i.x; -// 2 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R1i.y; -// 3 -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); -} -// export -gl_Position = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.x), intBitsToFloat(R5i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/771cf3a9a165ebf7_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/771cf3a9a165ebf7_0000000000000000_vs.txt deleted file mode 100644 index c3ba52e6..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/771cf3a9a165ebf7_0000000000000000_vs.txt +++ /dev/null @@ -1,703 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 771cf3a9a165ebf7 -// Used for: (character selection) wavy background UW fix -const float scaleAspect = $width/$height; - -uniform ivec4 uf_remappedVS[23]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[4]; -bool activeMaskStackC[5]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_remappedVS[0].x))); -R0i.yzw = ivec3(floatBitsToInt(-(intBitsToFloat(R1i.y))),0,0x3f800000); -PV0i.y = R0i.y; -R127i.w = floatBitsToInt(1.0); -PS0i = R127i.w; -// 1 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedVS[0].z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedVS[0].y))); -// 2 -R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedVS[0].w)); -PV0i.y = R0i.y; -R1i.w = uf_remappedVS[1].x & 0x40000000; -// 3 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[2].x)*scaleAspect,intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),intBitsToFloat(uf_remappedVS[4].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -// 6 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),intBitsToFloat(uf_remappedVS[5].w)))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[6].x),intBitsToFloat(uf_remappedVS[6].y),intBitsToFloat(uf_remappedVS[6].z),intBitsToFloat(uf_remappedVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.w = tempi.x; -// 10 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].x), intBitsToFloat(uf_remappedVS[9].x))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].y), intBitsToFloat(uf_remappedVS[9].y))); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].x), intBitsToFloat(uf_remappedVS[9].y))); -PS0i = R3i.x; -// 11 -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].y), intBitsToFloat(uf_remappedVS[9].x))); -// 12 -predResult = (0 != R1i.w); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R1i.z = uf_remappedVS[1].x & 0x00000002; -// 1 -predResult = (0 != R1i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.yzw = ivec3(backupReg0i,0,0x3f800000); -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -// 1 -R4i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -R4i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R125i.x = PV1i.z + PS1i; -PV0i.x = R125i.x; -// 3 -R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.z = R127i.z; -R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -// 4 -R126i.x = ((PV1i.z == 0)?(uf_remappedVS[10].y):(uf_remappedVS[11].y)); -R127i.y = ((PV1i.z == 0)?(uf_remappedVS[10].x):(uf_remappedVS[11].x)); -// 5 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_remappedVS[10].w):(uf_remappedVS[11].w)); -R127i.w = ((backupReg0i == 0)?(uf_remappedVS[10].z):(uf_remappedVS[11].z)); -// 6 -R126i.z = ((R127i.x == 0)?(uf_remappedVS[12].y):(uf_remappedVS[13].y)); -R125i.w = ((R127i.x == 0)?(uf_remappedVS[12].x):(uf_remappedVS[13].x)); -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_remappedVS[12].w):(uf_remappedVS[13].w)); -R126i.y = ((backupReg0i == 0)?(uf_remappedVS[12].z):(uf_remappedVS[13].z)); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_remappedVS[14].y)); -R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_remappedVS[14].x)); -R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_remappedVS[14].w)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_remappedVS[14].z)); -// 9 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.w; -R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_remappedVS[15].w)); -R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_remappedVS[15].z)); -R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_remappedVS[15].y)); -R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_remappedVS[15].x)); -// 10 -R1i.x = ((R125i.x == 0)?(uf_remappedVS[16].x):(R127i.y)); -R1i.y = ((R125i.x == 0)?(uf_remappedVS[16].y):(R126i.x)); -R1i.z = ((R125i.x == 0)?(uf_remappedVS[16].z):(R127i.w)); -R1i.w = ((R125i.x == 0)?(uf_remappedVS[16].w):(R127i.z)); -// 11 -R4i.x = ((R125i.x == 0)?(uf_remappedVS[17].x):(R125i.w)); -R4i.y = ((R125i.x == 0)?(uf_remappedVS[17].y):(R126i.z)); -R4i.z = ((R125i.x == 0)?(uf_remappedVS[17].z):(R126i.y)); -R4i.w = ((R125i.x == 0)?(uf_remappedVS[17].w):(R127i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R4i.y = uf_remappedVS[1].x & 0x00000002; -// 1 -predResult = (0 != R4i.y); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.yzw = ivec3(backupReg0i,0,0x3f800000); -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -// 1 -R4i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -R4i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R125i.x = PV1i.z + PS1i; -PV0i.x = R125i.x; -// 3 -R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.z = R127i.z; -R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -// 4 -R126i.x = ((PV1i.z == 0)?(uf_remappedVS[10].y):(uf_remappedVS[11].y)); -R127i.y = ((PV1i.z == 0)?(uf_remappedVS[10].x):(uf_remappedVS[11].x)); -// 5 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_remappedVS[10].w):(uf_remappedVS[11].w)); -R127i.w = ((backupReg0i == 0)?(uf_remappedVS[10].z):(uf_remappedVS[11].z)); -// 6 -R126i.z = ((R127i.x == 0)?(uf_remappedVS[12].y):(uf_remappedVS[13].y)); -R125i.w = ((R127i.x == 0)?(uf_remappedVS[12].x):(uf_remappedVS[13].x)); -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_remappedVS[12].w):(uf_remappedVS[13].w)); -R126i.y = ((backupReg0i == 0)?(uf_remappedVS[12].z):(uf_remappedVS[13].z)); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_remappedVS[14].y)); -R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_remappedVS[14].x)); -R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_remappedVS[14].w)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_remappedVS[14].z)); -// 9 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.w; -R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_remappedVS[15].w)); -R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_remappedVS[15].z)); -R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_remappedVS[15].y)); -R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_remappedVS[15].x)); -// 10 -R1i.x = ((R125i.x == 0)?(uf_remappedVS[16].x):(R127i.y)); -R1i.y = ((R125i.x == 0)?(uf_remappedVS[16].y):(R126i.x)); -R1i.z = ((R125i.x == 0)?(uf_remappedVS[16].z):(R127i.w)); -R1i.w = ((R125i.x == 0)?(uf_remappedVS[16].w):(R127i.z)); -// 11 -R4i.x = ((R125i.x == 0)?(uf_remappedVS[17].x):(R125i.w)); -R4i.y = ((R125i.x == 0)?(uf_remappedVS[17].y):(R126i.z)); -R4i.z = ((R125i.x == 0)?(uf_remappedVS[17].z):(R126i.y)); -R4i.w = ((R125i.x == 0)?(uf_remappedVS[17].w):(R127i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (0 != uf_remappedVS[18].x); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[14].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R6i.x = uf_remappedVS[1].x & int(1); -// 1 -predResult = (0 != R6i.x); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R2i.w = uf_remappedVS[1].x & 0x00000002; -// 1 -predResult = (0 != R2i.w); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PV0i.x = uf_remappedVS[1].x & 0x00010000; -R127i.y = uf_remappedVS[1].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_remappedVS[1].x & 0x00000004; -R127i.w = uf_remappedVS[1].x & 0x00000020; -// 1 -R123i.x = ((PV0i.y == 0)?(R1i.w):(R1i.w)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.y == 0)?(R1i.z):(R1i.z)); -PV1i.y = R123i.y; -R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); -PV1i.z = R126i.z; -R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.y == 0)?(R1i.y):(R1i.y)); -PS1i = R127i.z; -// 2 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R6i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); -R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); -PV0i.w = R123i.w; -R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); -PS0i = R122i.x; -// 3 -backupReg0i = R127i.y; -R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); -R123i.w = ((backupReg0i == 0)?(R1i.x):(PV0i.x)); -PV1i.w = R123i.w; -R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); -PS1i = R124i.z; -// 4 -R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R127i.x; -R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); -PV0i.y = R125i.y; -R126i.z = uf_remappedVS[1].x & 0x00000008; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); -// 6 -R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R1i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); -R1i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); -R1i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); -// 8 -R1i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R6i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + 1.0); -PV0i.x = R6i.x; -R126i.y = uf_remappedVS[1].x & 0x00010000; -R127i.z = uf_remappedVS[1].x & 0x00040000; -PV0i.w = uf_remappedVS[1].x & 0x00020000; -// 1 -R123i.x = ((PV0i.w == 0)?(R1i.z):(R1i.z)); -PV1i.x = R123i.x; -R127i.y = ((PV0i.w == 0)?(R1i.y):(R1i.y)); -PV1i.y = R127i.y; -R123i.z = ((PV0i.w == 0)?(R1i.x):(PV0i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.w == 0)?(R1i.w):(R1i.w)); -PV1i.w = R123i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R1i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); -R1i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); -R1i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); -R1i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),intBitsToFloat(uf_remappedVS[19].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R1i.x; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),intBitsToFloat(uf_remappedVS[20].w)))); -PV1i.x = R1i.x; -PV1i.y = R1i.x; -PV1i.z = R1i.x; -PV1i.w = R1i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R1i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R1i.w = R127i.x; -// 3 -predResult = (0 != uf_remappedVS[18].y); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.y = uf_remappedVS[1].x & int(1); -// 1 -predResult = (0 != R0i.y); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.x = uf_remappedVS[1].x & 0x00000002; -// 1 -backupReg0i = R0i.x; -predResult = (0 != backupReg0i); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].x & 0x00000020; -R127i.y = uf_remappedVS[1].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_remappedVS[1].x & 0x00000004; -PV0i.w = uf_remappedVS[1].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_remappedVS[1].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R4i.y):(R4i.y)); -PS1i = R127i.z; -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R4i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R4i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R4i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R0i.x = floatBitsToInt(-(intBitsToFloat(R4i.x)) + 1.0); -PV0i.x = R0i.x; -PV0i.y = uf_remappedVS[1].x & 0x00020000; -R127i.z = uf_remappedVS[1].x & 0x00040000; -R126i.w = uf_remappedVS[1].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R4i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R4i.y):(R4i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R4i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R4i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),intBitsToFloat(uf_remappedVS[21].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -PV1i.x = PV0i.x; -R0i.w = PV0i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(uf_remappedVS[22].w))); -// 2 -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(PS1i)),vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),1.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R0i.y; -} -// export -gl_Position = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.x), intBitsToFloat(R0i.w)); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/c6628888b292c921_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/c6628888b292c921_0000000000000000_vs.txt deleted file mode 100644 index 389c8ce7..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/c6628888b292c921_0000000000000000_vs.txt +++ /dev/null @@ -1,823 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader c6628888b292c921 -// Used for: Ink splash damage UW fix -float scaleAspect = $width/$height; - -uniform ivec4 uf_remappedVS[38]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem3; -layout(location = 3) out vec4 passParameterSem4; -layout(location = 4) out vec4 passParameterSem5; -layout(location = 5) out vec4 passParameterSem6; -layout(location = 6) out vec4 passParameterSem7; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R19i = ivec4(0); -ivec4 R20i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[4]; -bool activeMaskStackC[5]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder = attrDataSem3; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem2.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem7.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem0; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R13i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(uf_remappedVS[0].x)); -R0i.z = 0; -R13i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -R7i.z = floatBitsToInt(1.0); -PS0i = R7i.z; -// 1 -predResult = (0.0 > intBitsToFloat(R13i.x)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R17i.x = 0; -R17i.y = 0; -R17i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].y) * intBitsToFloat(0x40a00000)); -R18i.x = 0; -PS0i = R18i.x; -// 1 -R13i.z = R7i.z; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R13i.z = R0i.z; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (R13i.z == 0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R13i.x) >= intBitsToFloat(R1i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -R17i.x = 0; -R17i.y = 0; -R17i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].y) * intBitsToFloat(0x40a00000)); -R18i.x = 0; -PS0i = R18i.x; -// 1 -R0i.z = R7i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (R0i.z == 0); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(uf_remappedVS[2].z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedVS[2].y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedVS[2].x))); -// 1 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedVS[3].y)*(1+(scaleAspect-1)/2))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedVS[3].z))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[3].w))); -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].x)) + 1.0); -R2i.w = ((intBitsToFloat(uf_remappedVS[4].x) == 1.0)?int(0xFFFFFFFF):int(0x0)); -PS0i = R2i.w; -// 1 -predResult = (R2i.w != 0); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(R13i.x))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -// 1 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].w), intBitsToFloat(PV0i.x))); -// 2 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x), intBitsToFloat(PV1i.w))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].y), intBitsToFloat(PV1i.w))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].z), intBitsToFloat(PV1i.w))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -tempResultf = log2(abs(intBitsToFloat(uf_remappedVS[4].x))); -PS0i = floatBitsToInt(tempResultf); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f317218)); -tempResultf = log2(intBitsToFloat(uf_remappedVS[4].x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PS1i))); -R127i.y = ((intBitsToFloat(uf_remappedVS[4].x) == 0.0)?(0xff7fffff):(PV1i.z)); -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.w)); -PS0i = R127i.z; -// 3 -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 4 -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) + -(1.0)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -// 5 -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); -// 6 -PV0i.y = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(PV1i.z))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -// 8 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].w), intBitsToFloat(PV1i.x))); -// 9 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x), intBitsToFloat(PV0i.w))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].y), intBitsToFloat(PV0i.w))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].z), intBitsToFloat(PV0i.w))); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.z; -PV0i.x = uf_remappedVS[6].y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -PV0i.y = uf_remappedVS[6].x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) / 2.0); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(backupReg0i))); -R7i.w = 0x3f800000; -tempResultf = log2(intBitsToFloat(uf_remappedVS[4].x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); -R9i.y = 0x3f800000; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R127i.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.w))); -PV0i.z = uf_remappedVS[7].y & int(1); -R9i.w = 0x3f800000; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 3 -R123i.x = ((PV0i.z == 0)?(int(1)):(0)); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -R127i.z = ((PV0i.z == 0)?(0x00000002):(0)); -PV1i.z = R127i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); -R126i.x = int(intBitsToFloat(uf_remappedVS[8].z)); -PS1i = R126i.x; -// 4 -R124i.x = (PV1i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R4i.y = (PV1i.x == int(1))?int(0xFFFFFFFF):int(0x0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.x)); -PV0i.w = (PV1i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R127i.x = int(intBitsToFloat(uf_remappedVS[9].z)); -PS0i = R127i.x; -// 5 -R9i.x = (R127i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R127i.y = ((PV0i.w == 0)?(R5i.y):(R5i.x)); -R123i.z = ((PV0i.w == 0)?(R5i.x):(R5i.z)); -PV1i.z = R123i.z; -R123i.w = ((R2i.w == 0)?(PV0i.z):(R13i.x)); -PV1i.w = R123i.w; -R125i.x = int(intBitsToFloat(uf_remappedVS[10].z)); -PS1i = R125i.x; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV1i.w))); -R3i.w = ((R4i.y == 0)?(PV1i.z):(R5i.y)); -R2i.w = floatBitsToInt(float(R126i.x)); -PS0i = R2i.w; -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(PV0i.z)); -PV1i.y = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(-(abs(intBitsToFloat(PS0i))) + 0.0); -PV1i.w = floatBitsToInt(intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.y)); -R0i.w = floatBitsToInt(float(R127i.x)); -PS1i = R0i.w; -// 8 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((0.0 >= abs(intBitsToFloat(R2i.w)))?1.0:0.0); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -R6i.w = floatBitsToInt(float(backupReg0i)); -PS0i = R6i.w; -// 9 -backupReg0i = R0i.w; -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(PV0i.z)); -R2i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w)); -R6i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(PV0i.y)); -PV1i.w = floatBitsToInt(-(abs(intBitsToFloat(backupReg0i))) + 0.0); -PS1i = floatBitsToInt((0.0 >= abs(intBitsToFloat(backupReg0i)))?1.0:0.0); -// 10 -backupReg0i = R125i.x; -R125i.x = ((intBitsToFloat(backupReg0i) == 0.0)?(0):(R127i.z)); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt((0.0 >= abs(intBitsToFloat(R6i.w)))?1.0:0.0); -PV0i.z = floatBitsToInt(-(abs(intBitsToFloat(R6i.w))) + 0.0); -R127i.w = ((intBitsToFloat(PS1i) == 0.0)?(0):(PV1i.w)); -PV0i.w = R127i.w; -R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); -PS0i = R125i.w; -// 11 -R127i.x = ((intBitsToFloat(PV0i.y) == 0.0)?(0):(PV0i.z)); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(abs(intBitsToFloat(R0i.w)) + intBitsToFloat(PV0i.w)); -R127i.z = ((R124i.x == 0)?(R5i.x):(R5i.z)); -R126i.w = floatBitsToInt(abs(intBitsToFloat(R2i.w)) + intBitsToFloat(PV0i.x)); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R0i.w)); -PS1i = R124i.w; -// 12 -backupReg0i = R124i.x; -R124i.x = ((R4i.y == 0)?(R127i.y):(R5i.z)); -R127i.y = ((backupReg0i == 0)?(R5i.y):(R5i.x)); -R126i.z = ((-(intBitsToFloat(R127i.w)) > 0.0)?(PV1i.y):(R127i.w)); -PV0i.w = floatBitsToInt(abs(intBitsToFloat(R6i.w)) + intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 13 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R125i.w) * 0.0); -R126i.y = floatBitsToInt(intBitsToFloat(R124i.w) * 0.0); -R123i.z = ((-(intBitsToFloat(R125i.x)) > 0.0)?(R126i.w):(R125i.x)); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PS0i) * 0.0); -R122i.x = ((-(intBitsToFloat(backupReg0i)) > 0.0)?(PV0i.w):(backupReg0i)); -PS1i = R122i.x; -// 14 -R126i.x = ((R9i.x == 0)?(R127i.z):(R5i.y)); -R125i.y = ((intBitsToFloat(R2i.w) == 0.0)?(0):(PV1i.z)); -R2i.z = ((intBitsToFloat(R0i.w) == 0.0)?(0):(R126i.z)); -R125i.w = ((R9i.x == 0)?(R127i.y):(R5i.z)); -R11i.y = ((intBitsToFloat(R6i.w) == 0.0)?(0):(PS1i)); -PS0i = R11i.y; -// 15 -R125i.x = ((intBitsToFloat(R5i.x) > 0.5)?int(0xFFFFFFFF):int(0x0)); -R127i.y = ((intBitsToFloat(R5i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); -R127i.z = ((intBitsToFloat(R5i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); -R124i.w = ((intBitsToFloat(R5i.w) > 0.5)?int(0xFFFFFFFF):int(0x0)); -R6i.x = ((intBitsToFloat(R5i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); -PS1i = R6i.x; -// 16 -R2i.x = ((intBitsToFloat(R5i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt(trunc(intBitsToFloat(R127i.x))); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].z) + intBitsToFloat(uf_remappedVS[12].x)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(uf_remappedVS[12].x))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(uf_remappedVS[12].y))); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -PS0i = R127i.x; -// 17 -R10i.x = floatBitsToInt(trunc(intBitsToFloat(R126i.w))); -R10i.y = floatBitsToInt(trunc(intBitsToFloat(R126i.y))); -R11i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.z)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + intBitsToFloat(uf_remappedVS[12].y)); -R0i.w = ((R125i.x == 0)?(R7i.x):(R4i.w)); -PS1i = R0i.w; -// 18 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[13].y), intBitsToFloat(R124i.x))); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].w) + intBitsToFloat(uf_remappedVS[13].y)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].z) + intBitsToFloat(uf_remappedVS[13].x)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[13].x), intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R12i.z = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w)); -PS0i = R12i.z; -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[15].y), intBitsToFloat(R125i.w))); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 2.0); -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[16].w) + intBitsToFloat(uf_remappedVS[15].y)); -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[16].z) + intBitsToFloat(uf_remappedVS[15].x)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[15].x), intBitsToFloat(R126i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R15i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.z)); -PS1i = R15i.y; -// 20 -R12i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y)); -R16i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z)); -R10i.z = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y)); -R3i.w = uf_remappedVS[7].x & 0x00080000; -R12i.y = uf_remappedVS[7].x & 0x00100000; -PS0i = R12i.y; -// 21 -R11i.x = ((R127i.z == 0)?(R7i.x):(R4i.w)); -R13i.y = uf_remappedVS[7].x & 0x00200000; -R4i.z = uf_remappedVS[7].x & 0x00400000; -R2i.w = ((R127i.y == 0)?(R7i.y):(R13i.w)); -R6i.w = ((R124i.w == 0)?(R7i.y):(R13i.w)); -PS1i = R6i.w; -// 22 -backupReg0i = R2i.x; -backupReg1i = R4i.w; -R2i.x = uf_remappedVS[7].x & 0x01000000; -R14i.y = uf_remappedVS[7].x & 0x00800000; -R7i.z = ((backupReg0i == 0)?(R7i.y):(R13i.w)); -R4i.w = ((R6i.x == 0)?(R7i.x):(backupReg1i)); -R6i.x = int(intBitsToFloat(R125i.y)); -PS0i = R6i.x; -} -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y),intBitsToFloat(R6i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -R126i.x = int(intBitsToFloat(R6i.y)); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y),intBitsToFloat(R6i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R9i.z = ((R4i.y == 0)?(R5i.x):(R5i.y)); -PS1i = R9i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y),intBitsToFloat(R6i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),intBitsToFloat(uf_remappedVS[19].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -R2i.y = ((R4i.y == 0)?(R5i.y):(R5i.z)); -PS0i = R2i.y; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R9i.y)),vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),intBitsToFloat(uf_remappedVS[20].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = int(intBitsToFloat(R2i.z)); -PS1i = R124i.x; -// 4 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -backupReg3i = R127i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R9i.y)),vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),intBitsToFloat(uf_remappedVS[21].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + intBitsToFloat(PV1i.x)); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R9i.y)),vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),intBitsToFloat(uf_remappedVS[22].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.x)); -PS1i = R125i.y; -// 6 -backupReg0i = R0i.w; -backupReg1i = R10i.y; -R4i.x = ((R9i.x == 0)?(R5i.x):(R5i.y)); -R10i.y = ((R9i.x == 0)?(R5i.y):(R5i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV1i.x)); -PV0i.z = R127i.z; -R0i.w = ((R3i.w == 0)?(R7i.x):(backupReg0i)); -R125i.x = int(intBitsToFloat(backupReg1i)); -PS0i = R125i.x; -// 7 -R17i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R9i.w)),vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(uf_remappedVS[23].z),intBitsToFloat(uf_remappedVS[23].w)))); -PV1i.x = R17i.x; -PV1i.y = R17i.x; -PV1i.z = R17i.x; -PV1i.w = R17i.x; -R9i.x = int(intBitsToFloat(R11i.y)); -PS1i = R9i.x; -// 8 -backupReg0i = R10i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R9i.w)),vec4(intBitsToFloat(uf_remappedVS[24].x),intBitsToFloat(uf_remappedVS[24].y),intBitsToFloat(uf_remappedVS[24].z),intBitsToFloat(uf_remappedVS[24].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R17i.y = tempi.x; -R10i.x = int(intBitsToFloat(backupReg0i)); -PS0i = R10i.x; -// 9 -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R9i.w)),vec4(intBitsToFloat(uf_remappedVS[25].x),intBitsToFloat(uf_remappedVS[25].y),intBitsToFloat(uf_remappedVS[25].z),intBitsToFloat(uf_remappedVS[25].w)))); -PV1i.x = R0i.x; -PV1i.y = R0i.x; -PV1i.z = R0i.x; -PV1i.w = R0i.x; -R0i.z = ((R12i.y == 0)?(R7i.y):(R2i.w)); -PS1i = R0i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R9i.w)),vec4(intBitsToFloat(uf_remappedVS[26].x),intBitsToFloat(uf_remappedVS[26].y),intBitsToFloat(uf_remappedVS[26].z),intBitsToFloat(uf_remappedVS[26].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R17i.w = tempi.x; -R2i.z = ((R13i.y == 0)?(R7i.x):(R11i.x)); -PS0i = R2i.z; -// 11 -backupReg0i = R2i.x; -R2i.x = ((R14i.y == 0)?(R7i.x):(R4i.w)); -R14i.y = ((backupReg0i == 0)?(R7i.y):(R7i.z)); -R6i.z = ((R4i.z == 0)?(R7i.y):(R6i.w)); -PV1i.w = uf_remappedVS[20].z; -R4i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.z; -// 12 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.w))); -PV0i.y = uf_remappedVS[22].z; -PV0i.z = uf_remappedVS[21].z; -R4i.w = R17i.w; -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -R13i.y = floatBitsToInt(float(R6i.x)); -PS0i = R13i.y; -// 13 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.y))); -PV1i.y = uf_remappedVS[21].y; -PV1i.z = uf_remappedVS[20].y; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.z))); -R13i.z = floatBitsToInt(float(backupReg0i)); -PS1i = R13i.z; -// 14 -PV0i.x = uf_remappedVS[22].y; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R127i.x))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w))); -R124i.w = uf_remappedVS[20].x; -R7i.y = floatBitsToInt(float(R124i.x)); -PS0i = R7i.y; -// 15 -PV1i.x = uf_remappedVS[21].x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.x))); -PV1i.z = R123i.z; -PV1i.w = uf_remappedVS[22].x; -R7i.z = floatBitsToInt(float(R125i.x)); -PS1i = R7i.z; -// 16 -R19i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.y))); -R19i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); -R19i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z))); -R3i.y = floatBitsToInt(float(R9i.x)); -PS0i = R3i.y; -// 17 -R18i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[3].x) * 1.0); -R3i.z = floatBitsToInt(float(R10i.x)); -PS1i = R3i.z; -// 18 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 19 -R18i.y = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(PS0i)); -R18i.z = 0x3f800000; -} -if( activeMaskStackC[3] == true ) { -// 0 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[6].z), intBitsToFloat(R0i.x))); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[8].z)); -PS0i = R124i.w; -// 1 -R10i.x = uf_remappedVS[27].x; -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(R4i.z)); -R4i.z = uf_remappedVS[27].y; -R125i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[8].w)); -PS1i = R125i.y; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[6].z) + -(intBitsToFloat(PV1i.y))); -R125i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[9].z)); -PS0i = R125i.w; -// 3 -R17i.z = floatBitsToInt(intBitsToFloat(R0i.x) + -(intBitsToFloat(PV0i.x))); -PV1i.z = R17i.z; -R1i.w = uf_remappedVS[27].z; -R127i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[9].w)); -PS1i = R127i.y; -// 4 -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[28].x) + intBitsToFloat(uf_remappedVS[28].z)); -R20i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.5 + intBitsToFloat(R4i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[28].y) + intBitsToFloat(uf_remappedVS[28].w)); -R20i.w = floatBitsToInt(intBitsToFloat(R17i.w) * 1.0); -PS0i = R20i.w; -// 5 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[28].z),intBitsToFloat(R9i.z)) + intBitsToFloat(PV0i.y))); -R20i.y = floatBitsToInt((intBitsToFloat(R17i.y) * -(0.5) + intBitsToFloat(R4i.w))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[28].w),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.w))); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[10].z)); -PS1i = R126i.w; -// 6 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[8].y), intBitsToFloat(R125i.y))); -PV0i.x = R0i.x; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[8].x), intBitsToFloat(R124i.w))); -PV0i.z = R9i.z; -R125i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[10].w)); -PS0i = R125i.y; -// 7 -backupReg0i = R0i.z; -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV0i.z)) + -(0.5))); -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[29].x) + intBitsToFloat(uf_remappedVS[29].z)); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)) + -(0.5))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[29].y) + intBitsToFloat(uf_remappedVS[29].w)); -R20i.x = floatBitsToInt((intBitsToFloat(R17i.x) * 0.5 + intBitsToFloat(R4i.w))); -PS1i = R20i.x; -// 8 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[29].z),intBitsToFloat(R4i.x)) + intBitsToFloat(PV1i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x), intBitsToFloat(R125i.w))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[29].w),intBitsToFloat(R10i.y)) + intBitsToFloat(PV1i.w))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y), intBitsToFloat(backupReg0i))); -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.x)),intBitsToFloat(uf_remappedVS[14].x)) + -(intBitsToFloat(R15i.y)))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[14].y)) + intBitsToFloat(R10i.z))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[10].x), intBitsToFloat(R126i.w))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[10].y), intBitsToFloat(R125i.y))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.y)) + -(0.5))); -PS1i = R125i.y; -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.x)),intBitsToFloat(uf_remappedVS[16].x)) + -(intBitsToFloat(R16i.y)))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[16].y)) + intBitsToFloat(R12i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(R7i.z)) + intBitsToFloat(PV1i.y))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.x))); -R7i.y = uf_remappedVS[30].x; -PS0i = R7i.y; -// 11 -backupReg0i = R3i.y; -backupReg1i = R6i.z; -backupReg2i = R125i.w; -R124i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R3i.z)) + intBitsToFloat(PV0i.y))); -R3i.y = uf_remappedVS[30].y; -R6i.z = uf_remappedVS[30].z; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)) + -(0.5))); -PS1i = R127i.x; -// 12 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[15].z)) + intBitsToFloat(R125i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[15].w)) + intBitsToFloat(R126i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[13].w)) + intBitsToFloat(R127i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[13].z)) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.y),intBitsToFloat(R126i.w)) + -(0.5))); -PS0i = R122i.x; -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PS0i)) + -(intBitsToFloat(R124i.x)))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R125i.z)) + -(0.5))); -PV1i.y = R123i.y; -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R124i.z)))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(R124i.w))); -R4i.w = uf_remappedVS[31].x; -PS1i = R4i.w; -// 14 -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R125i.w))); -PV0i.w = R123i.w; -// 15 -R14i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -R14i.y = floatBitsToInt(intBitsToFloat(R127i.x) + 0.5); -} -if( activeMaskStackC[3] == true ) { -// 0 -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[32].x) + intBitsToFloat(uf_remappedVS[32].z)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[32].y) + intBitsToFloat(uf_remappedVS[32].w)); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(uf_remappedVS[32].z)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.x)),intBitsToFloat(uf_remappedVS[11].x)) + -(intBitsToFloat(R11i.z)))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_remappedVS[32].w)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[11].y)) + intBitsToFloat(R12i.z))); -PV1i.w = R123i.w; -// 2 -backupReg0i = R9i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.x)),intBitsToFloat(R13i.z)) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[12].z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R9i.z = uf_remappedVS[33].x; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R13i.y)) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[12].w)) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 3 -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R0i.z)) + -(intBitsToFloat(PV0i.x)))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R1i.x)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 4 -R11i.xyz = floatBitsToInt(vec3(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.z),intBitsToFloat(R0i.w)) + vec3(0.5,0.5,0.5)); -R11i.w = floatBitsToInt(intBitsToFloat(R3i.z) + 0.5); -R1i.x = uf_remappedVS[34].x; -PS0i = R1i.x; -} -if( activeMaskStackC[3] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_remappedVS[35].y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(uf_remappedVS[35].x))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(uf_remappedVS[35].w))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(uf_remappedVS[35].z))); -// 1 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedVS[36].x))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(uf_remappedVS[36].y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(uf_remappedVS[36].z))); -PV1i.z = R0i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.y))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 2 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R1i.x))); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R1i.x))); -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R125i.w))); -R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(uf_remappedVS[36].w))); -PS0i = R10i.w; -// 3 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(uf_remappedVS[37].x))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[37].y))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedVS[37].z))); -R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(uf_remappedVS[37].w))); -// 4 -R12i.xyz = ivec3(R8i.x,R8i.y,R8i.z); -R12i.w = R8i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -gl_Position = vec4(intBitsToFloat(R17i.x), intBitsToFloat(R17i.y), intBitsToFloat(R17i.z), intBitsToFloat(R17i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R10i.x), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R20i.x), intBitsToFloat(R20i.y), intBitsToFloat(R20i.z), intBitsToFloat(R20i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R18i.x), intBitsToFloat(R18i.y), intBitsToFloat(R18i.z), intBitsToFloat(R18i.w)); -// export -passParameterSem5 = vec4(intBitsToFloat(R12i.x), intBitsToFloat(R12i.y), intBitsToFloat(R12i.z), intBitsToFloat(R12i.w)); -// export -passParameterSem6 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -// export -// skipped export to semanticId 255 -// export -passParameterSem7 = vec4(intBitsToFloat(R14i.x), intBitsToFloat(R14i.y), intBitsToFloat(R14i.z), intBitsToFloat(R14i.z)); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/c73bf8204f4ddceb_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/c73bf8204f4ddceb_0000000000000000_vs.txt deleted file mode 100644 index 632392d7..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/c73bf8204f4ddceb_0000000000000000_vs.txt +++ /dev/null @@ -1,1424 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader c73bf8204f4ddceb -// GUI UW scaling shader -float scaleAspect = $width/$height; - -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem1; -layout(location = 3) out vec4 passParameterSem2; -layout(location = 1) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[14]; -bool activeMaskStackC[15]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStack[4] = false; -activeMaskStack[5] = false; -activeMaskStack[6] = false; -activeMaskStack[7] = false; -activeMaskStack[8] = false; -activeMaskStack[9] = false; -activeMaskStack[10] = false; -activeMaskStack[11] = false; -activeMaskStack[12] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStackC[5] = false; -activeMaskStackC[6] = false; -activeMaskStackC[7] = false; -activeMaskStackC[8] = false; -activeMaskStackC[9] = false; -activeMaskStackC[10] = false; -activeMaskStackC[11] = false; -activeMaskStackC[12] = false; -activeMaskStackC[13] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); -R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); -PV0i.y = R0i.y; -R1i.z = 0; -R1i.w = 0x3f800000; -R127i.w = floatBitsToInt(1.0); -PS0i = R127i.w; -// 1 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[19].z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[19].y))); -// 2 -R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[19].w)); -PV0i.y = R0i.y; -R0i.w = uf_uniformRegisterVS[2].x & 0x40000000; -// 3 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -// 6 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = tempi.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -// 10 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); -PS0i = R3i.x; -// 11 -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); -// 12 -predResult = (0 != R0i.w); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.y = backupReg0i; -PV0i.y = R1i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -// 1 -R6i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -PV1i.x = R6i.x; -PV1i.y = R6i.y; -PV1i.z = R6i.z; -R6i.w = PV0i.w; -PV1i.w = R6i.w; -// 2 -R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -PV0i.x = R7i.x; -PV0i.y = R7i.y; -PV0i.z = R7i.z; -R7i.w = PV1i.w; -PV0i.w = R7i.w; -// 3 -R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); -R5i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.x = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R124i.z = PV1i.x + PS1i; -PV0i.z = R124i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -PS1i = R124i.w; -// 4 -R124i.y = (R124i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); -// 6 -R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); -R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); -// 7 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); -R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); -// 8 -R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); -R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); -// 9 -backupReg0i = R127i.y; -R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); -R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); -// 10 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R127i.w; -R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); -R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); -R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); -// 11 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -backupReg3i = R125i.w; -R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); -R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); -R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); -R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); -// 12 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg2i = R125i.z; -R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); -R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); -R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); -R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); -// 13 -R6i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); -R6i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); -R6i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); -R6i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); -// 14 -R7i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); -R7i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); -R7i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); -R7i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); -// 15 -R5i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); -R5i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); -R5i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); -R5i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R8i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); -R8i.w = 0x437f0000; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; -R5i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -R0i.z = PV0i.x & 0x0000000f; -// 2 -predResult = (0 != R5i.y); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R6i.y = R1i.y; -R3i.z = 0; -R0i.w = 0x3f800000; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 1 -R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV1i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 2 -R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); -PV0i.x = R6i.x; -R7i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); -R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R7i.x; -// 3 -R8i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i)); -R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R2i.z; -R9i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PS1i = R9i.x; -// 4 -R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -R2i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.z)); -// 5 -predResult = (R0i.z == 0); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R5i.y = R6i.x; -PV0i.y = R5i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (R0i.z == int(1)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = 0; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[4] = activeMaskStack[4] == false; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -if( activeMaskStackC[5] == true ) { -activeMaskStack[5] = activeMaskStack[4]; -activeMaskStackC[6] = activeMaskStackC[5]; -// 0 -predResult = (R0i.z == 0x00000002); -activeMaskStack[5] = predResult; -activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; -} -else { -activeMaskStack[5] = false; -activeMaskStackC[6] = false; -} -if( activeMaskStackC[6] == true ) { -// 0 -backupReg0i = R7i.y; -R7i.y = backupReg0i; -PV0i.y = R7i.y; -PV0i.z = R5i.z; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[5] = activeMaskStack[5] == false; -activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; -if( activeMaskStackC[6] == true ) { -activeMaskStack[6] = activeMaskStack[5]; -activeMaskStackC[7] = activeMaskStackC[6]; -// 0 -predResult = (R0i.z == 0x00000003); -activeMaskStack[6] = predResult; -activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; -} -else { -activeMaskStack[6] = false; -activeMaskStackC[7] = false; -} -if( activeMaskStackC[7] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = R5i.z; -PV0i.y = R5i.y; -PV0i.z = R7i.y; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[6] = activeMaskStack[6] == false; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -if( activeMaskStackC[7] == true ) { -activeMaskStack[7] = activeMaskStack[6]; -activeMaskStackC[8] = activeMaskStackC[7]; -// 0 -predResult = (R0i.z == 0x00000004); -activeMaskStack[7] = predResult; -activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; -} -else { -activeMaskStack[7] = false; -activeMaskStackC[8] = false; -} -if( activeMaskStackC[8] == true ) { -// 0 -R5i.y = R2i.w; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[7] = activeMaskStack[7] == false; -activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; -if( activeMaskStackC[8] == true ) { -activeMaskStack[8] = activeMaskStack[7]; -activeMaskStackC[9] = activeMaskStackC[8]; -// 0 -predResult = (R0i.z == 0x00000005); -activeMaskStack[8] = predResult; -activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; -} -else { -activeMaskStack[8] = false; -activeMaskStackC[9] = false; -} -if( activeMaskStackC[9] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = R6i.x; -PV0i.y = R5i.y; -PV0i.z = R2i.w; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[8] = activeMaskStack[8] == false; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -if( activeMaskStackC[9] == true ) { -activeMaskStack[9] = activeMaskStack[8]; -activeMaskStackC[10] = activeMaskStackC[9]; -// 0 -predResult = (R0i.z == 0x00000006); -activeMaskStack[9] = predResult; -activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; -} -else { -activeMaskStack[9] = false; -activeMaskStackC[10] = false; -} -if( activeMaskStackC[10] == true ) { -// 0 -R5i.y = R6i.x; -PV0i.y = R5i.y; -R7i.y = 0; -PS0i = R7i.y; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[9] = activeMaskStack[9] == false; -activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; -if( activeMaskStackC[10] == true ) { -activeMaskStack[10] = activeMaskStack[9]; -activeMaskStackC[11] = activeMaskStackC[10]; -// 0 -predResult = (R0i.z == 0x00000007); -activeMaskStack[10] = predResult; -activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; -} -else { -activeMaskStack[10] = false; -activeMaskStackC[11] = false; -} -if( activeMaskStackC[11] == true ) { -// 0 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R5i.y = R7i.y; -PV0i.y = R5i.y; -R7i.y = R5i.z; -PS0i = R7i.y; -// 1 -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -} -activeMaskStack[10] = activeMaskStack[10] == false; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -if( activeMaskStackC[11] == true ) { -activeMaskStack[11] = activeMaskStack[10]; -activeMaskStackC[12] = activeMaskStackC[11]; -// 0 -predResult = (R0i.z == 0x00000008); -activeMaskStack[11] = predResult; -activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; -} -else { -activeMaskStack[11] = false; -activeMaskStackC[12] = false; -} -if( activeMaskStackC[12] == true ) { -// 0 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); -R5i.y = R6i.x; -PV0i.y = R5i.y; -// 1 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -} -activeMaskStack[11] = activeMaskStack[11] == false; -activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; -if( activeMaskStackC[12] == true ) { -activeMaskStack[12] = activeMaskStack[11]; -activeMaskStackC[13] = activeMaskStackC[12]; -// 0 -predResult = (R0i.z == 0x00000009); -activeMaskStack[12] = predResult; -activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; -} -else { -activeMaskStack[12] = false; -activeMaskStackC[13] = false; -} -if( activeMaskStackC[13] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = 0; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = backupReg0i; -// 1 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -} -activeMaskStack[12] = activeMaskStack[12] == false; -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -if( activeMaskStackC[13] == true ) { -activeMaskStack[13] = activeMaskStack[12]; -activeMaskStackC[14] = activeMaskStackC[13]; -// 0 -predResult = (R0i.z == 0x0000000a); -activeMaskStack[13] = predResult; -activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; -} -else { -activeMaskStack[13] = false; -activeMaskStackC[14] = false; -} -if( activeMaskStackC[14] == true ) { -// 0 -R5i.y = R2i.z; -PV0i.y = R5i.y; -PV0i.z = R6i.x; -PV0i.w = 0; -// 1 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -} -activeMaskStack[13] = activeMaskStack[13] == false; -activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; -if( activeMaskStackC[14] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); -R5i.y = R2i.w; -PV0i.y = R5i.y; -R127i.z = (R0i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); -PV0i.z = R127i.z; -R127i.w = (R0i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); -R5i.y = R5i.z; -PV1i.y = R5i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); -PV1i.z = R123i.z; -R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -// 2 -R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); -R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); -} -activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; -activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; -activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; -activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; -activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); -// 2 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R8i.x; -// 6 -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R6i.y; -R6i.xyz = ivec3(R1i.x,backupReg0i,R3i.z); -PV1i.x = R6i.x; -PV1i.y = R6i.y; -PV1i.z = R6i.z; -R6i.w = R0i.w; -PV1i.w = R6i.w; -// 8 -R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); -PV0i.x = R7i.x; -PV0i.y = R7i.y; -PV0i.z = R7i.z; -R7i.w = PV1i.w; -PV0i.w = R7i.w; -// 9 -R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); -R5i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R2i.z = PV1i.z + PS1i; -PV0i.z = R2i.z; -// 3 -R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.x = R127i.x; -R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); -PS1i = R124i.w; -// 4 -R124i.y = (R2i.z == int(1))?int(0xFFFFFFFF):int(0x0); -R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); -R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); -R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); -// 6 -R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); -R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); -// 7 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); -R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); -// 8 -R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); -R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); -// 9 -backupReg0i = R127i.y; -R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); -R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); -// 10 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R127i.w; -R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); -R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); -R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); -// 11 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -backupReg3i = R125i.w; -R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); -R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); -R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); -R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); -// 12 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg2i = R125i.z; -R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); -R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); -R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); -R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); -// 13 -R6i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); -R6i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); -R6i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); -R6i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); -// 14 -R7i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); -R7i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); -R7i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); -R7i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); -// 15 -R5i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); -R5i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); -R5i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); -R5i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); -// 16 -predResult = (R0i.z == 0x0000000d); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); -// 2 -R127i.x = PV1i.z; -R127i.y = PV1i.w; -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); -// 3 -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); -// 5 -backupReg0i = R127i.z; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); -PV1i.w = R126i.w; -// 6 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 10 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); -PS0i = R126i.z; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = floatBitsToInt(float(R2i.z)); -PS0i = R127i.x; -// 1 -tempResultf = intBitsToFloat(PS0i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV1i.x = floatBitsToInt(tempResultf); -// 2 -R8i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+20].x,uf_uniformRegisterVS[ARi.x+20].y,uf_uniformRegisterVS[ARi.x+20].z); -R8i.w = uf_uniformRegisterVS[ARi.x+20].w; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (0 != uf_uniformRegisterVS[3].x); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x),intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R1i.y); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; -// 1 -R123i.x = ((PV0i.y == 0)?(R6i.w):(R6i.w)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.y == 0)?(R6i.z):(R6i.z)); -PV1i.y = R123i.y; -R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); -PV1i.z = R126i.z; -R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); -PS1i = R127i.z; -// 2 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); -R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); -PV0i.w = R123i.w; -R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); -PS0i = R122i.x; -// 3 -backupReg0i = R127i.y; -R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); -R123i.w = ((backupReg0i == 0)?(R6i.x):(PV0i.x)); -PV1i.w = R123i.w; -R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); -PS1i = R124i.z; -// 4 -R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R127i.x; -R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); -PV0i.y = R125i.y; -R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); -// 6 -R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R6i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); -R6i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); -R6i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); -// 8 -R6i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); -PV0i.x = R1i.x; -R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; -// 1 -R123i.x = ((PV0i.w == 0)?(R6i.z):(R6i.z)); -PV1i.x = R123i.x; -R127i.y = ((PV0i.w == 0)?(R6i.y):(R6i.y)); -PV1i.y = R127i.y; -R123i.z = ((PV0i.w == 0)?(R6i.x):(PV0i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.w == 0)?(R6i.w):(R6i.w)); -PV1i.w = R123i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R6i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); -R6i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); -R6i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); -R6i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R6i.x; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R6i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R6i.w = R127i.x; -// 3 -predResult = (0 != uf_uniformRegisterVS[3].y); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[30].x),intBitsToFloat(uf_uniformRegisterVS[30].y),intBitsToFloat(uf_uniformRegisterVS[30].z),intBitsToFloat(uf_uniformRegisterVS[30].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[31].x),intBitsToFloat(uf_uniformRegisterVS[31].y),intBitsToFloat(uf_uniformRegisterVS[31].z),intBitsToFloat(uf_uniformRegisterVS[31].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.w = uf_uniformRegisterVS[2].x & int(1); -// 1 -predResult = (0 != R0i.w); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.z); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R7i.y):(R7i.y)); -PS1i = R127i.z; -// 2 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R7i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R7i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R7i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); -PV0i.x = R1i.x; -PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R7i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R7i.y):(R7i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R7i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R7i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R7i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R7i.w = R127i.x; -// 3 -predResult = (0 != uf_uniformRegisterVS[3].z); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[32].x),intBitsToFloat(uf_uniformRegisterVS[32].y),intBitsToFloat(uf_uniformRegisterVS[32].z),intBitsToFloat(uf_uniformRegisterVS[32].w)))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[33].x),intBitsToFloat(uf_uniformRegisterVS[33].y),intBitsToFloat(uf_uniformRegisterVS[33].z),intBitsToFloat(uf_uniformRegisterVS[33].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[34].x),intBitsToFloat(uf_uniformRegisterVS[34].y),intBitsToFloat(uf_uniformRegisterVS[34].z),intBitsToFloat(uf_uniformRegisterVS[34].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[35].x),intBitsToFloat(uf_uniformRegisterVS[35].y),intBitsToFloat(uf_uniformRegisterVS[35].z),intBitsToFloat(uf_uniformRegisterVS[35].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.x = uf_uniformRegisterVS[2].x & int(1); -// 1 -backupReg0i = R0i.x; -predResult = (0 != backupReg0i); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.w = uf_uniformRegisterVS[2].x & 0x00000002; -// 1 -predResult = (0 != R0i.w); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; -R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; -PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); -PS1i = R127i.z; -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R5i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R5i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R5i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R0i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); -PV0i.x = R0i.x; -PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; -R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; -R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R5i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R5i.y):(R5i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R5i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R5i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[18].x),intBitsToFloat(uf_uniformRegisterVS[18].y),intBitsToFloat(uf_uniformRegisterVS[18].z),intBitsToFloat(uf_uniformRegisterVS[18].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -PV1i.x = PV0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); -R1i.w = PV0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); -PS1i = R0i.x; -// 2 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[17].x),intBitsToFloat(uf_uniformRegisterVS[17].y),intBitsToFloat(uf_uniformRegisterVS[17].z),intBitsToFloat(uf_uniformRegisterVS[17].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R1i.y; -// 3 -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); -} -// export -gl_Position = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.x), intBitsToFloat(R6i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.x), intBitsToFloat(R7i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/f6fc641eb23547cf_0000000000000000_vs.txt b/Workarounds/Splatoon_UltrawideFixes219/f6fc641eb23547cf_0000000000000000_vs.txt deleted file mode 100644 index 991a4530..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/f6fc641eb23547cf_0000000000000000_vs.txt +++ /dev/null @@ -1,703 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader f6fc641eb23547cf -// Used for: Some blurred backgrounds -float scaleAspect = $width/$height; - -uniform ivec4 uf_remappedVS[23]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 1) out vec4 passParameterSem0; -layout(location = 0) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[4]; -bool activeMaskStackC[5]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_remappedVS[0].x))); -R0i.yzw = ivec3(floatBitsToInt(-(intBitsToFloat(R1i.y))),0,0x3f800000); -PV0i.y = R0i.y; -R127i.w = floatBitsToInt(1.0); -PS0i = R127i.w; -// 1 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedVS[0].z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedVS[0].y))); -// 2 -R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedVS[0].w)); -PV0i.y = R0i.y; -R1i.w = uf_remappedVS[1].x & 0x40000000; -// 3 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x)*scaleAspect,intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),intBitsToFloat(uf_remappedVS[4].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -// 6 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),intBitsToFloat(uf_remappedVS[5].w)))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[6].x),intBitsToFloat(uf_remappedVS[6].y),intBitsToFloat(uf_remappedVS[6].z),intBitsToFloat(uf_remappedVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.w = tempi.x; -// 10 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].x), intBitsToFloat(uf_remappedVS[9].x))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].y), intBitsToFloat(uf_remappedVS[9].y))); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].x), intBitsToFloat(uf_remappedVS[9].y))); -PS0i = R3i.x; -// 11 -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].y), intBitsToFloat(uf_remappedVS[9].x))); -// 12 -predResult = (0 != R1i.w); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R1i.z = uf_remappedVS[1].x & 0x00000002; -// 1 -predResult = (0 != R1i.z); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.yzw = ivec3(backupReg0i,0,0x3f800000); -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -// 1 -R4i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -R4i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R125i.x = PV1i.z + PS1i; -PV0i.x = R125i.x; -// 3 -R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.z = R127i.z; -R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -// 4 -R126i.x = ((PV1i.z == 0)?(uf_remappedVS[10].y):(uf_remappedVS[11].y)); -R127i.y = ((PV1i.z == 0)?(uf_remappedVS[10].x):(uf_remappedVS[11].x)); -// 5 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_remappedVS[10].w):(uf_remappedVS[11].w)); -R127i.w = ((backupReg0i == 0)?(uf_remappedVS[10].z):(uf_remappedVS[11].z)); -// 6 -R126i.z = ((R127i.x == 0)?(uf_remappedVS[12].y):(uf_remappedVS[13].y)); -R125i.w = ((R127i.x == 0)?(uf_remappedVS[12].x):(uf_remappedVS[13].x)); -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_remappedVS[12].w):(uf_remappedVS[13].w)); -R126i.y = ((backupReg0i == 0)?(uf_remappedVS[12].z):(uf_remappedVS[13].z)); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_remappedVS[14].y)); -R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_remappedVS[14].x)); -R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_remappedVS[14].w)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_remappedVS[14].z)); -// 9 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.w; -R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_remappedVS[15].w)); -R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_remappedVS[15].z)); -R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_remappedVS[15].y)); -R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_remappedVS[15].x)); -// 10 -R1i.x = ((R125i.x == 0)?(uf_remappedVS[16].x):(R127i.y)); -R1i.y = ((R125i.x == 0)?(uf_remappedVS[16].y):(R126i.x)); -R1i.z = ((R125i.x == 0)?(uf_remappedVS[16].z):(R127i.w)); -R1i.w = ((R125i.x == 0)?(uf_remappedVS[16].w):(R127i.z)); -// 11 -R4i.x = ((R125i.x == 0)?(uf_remappedVS[17].x):(R125i.w)); -R4i.y = ((R125i.x == 0)?(uf_remappedVS[17].y):(R126i.z)); -R4i.z = ((R125i.x == 0)?(uf_remappedVS[17].z):(R126i.y)); -R4i.w = ((R125i.x == 0)?(uf_remappedVS[17].w):(R127i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R4i.y = uf_remappedVS[1].x & 0x00000002; -// 1 -predResult = (0 != R4i.y); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R1i.y; -R1i.yzw = ivec3(backupReg0i,0,0x3f800000); -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -// 1 -R4i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); -R4i.w = PV0i.w; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PS0i = int(intBitsToFloat(R1i.y)); -// 1 -PV1i.z = PS0i << int(1); -PS1i = int(intBitsToFloat(R1i.x)); -// 2 -R125i.x = PV1i.z + PS1i; -PV0i.x = R125i.x; -// 3 -R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); -PV1i.z = R127i.z; -R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); -// 4 -R126i.x = ((PV1i.z == 0)?(uf_remappedVS[10].y):(uf_remappedVS[11].y)); -R127i.y = ((PV1i.z == 0)?(uf_remappedVS[10].x):(uf_remappedVS[11].x)); -// 5 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R127i.z = ((backupReg0i == 0)?(uf_remappedVS[10].w):(uf_remappedVS[11].w)); -R127i.w = ((backupReg0i == 0)?(uf_remappedVS[10].z):(uf_remappedVS[11].z)); -// 6 -R126i.z = ((R127i.x == 0)?(uf_remappedVS[12].y):(uf_remappedVS[13].y)); -R125i.w = ((R127i.x == 0)?(uf_remappedVS[12].x):(uf_remappedVS[13].x)); -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = ((backupReg0i == 0)?(uf_remappedVS[12].w):(uf_remappedVS[13].w)); -R126i.y = ((backupReg0i == 0)?(uf_remappedVS[12].z):(uf_remappedVS[13].z)); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_remappedVS[14].y)); -R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_remappedVS[14].x)); -R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_remappedVS[14].w)); -R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_remappedVS[14].z)); -// 9 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.w; -R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_remappedVS[15].w)); -R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_remappedVS[15].z)); -R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_remappedVS[15].y)); -R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_remappedVS[15].x)); -// 10 -R1i.x = ((R125i.x == 0)?(uf_remappedVS[16].x):(R127i.y)); -R1i.y = ((R125i.x == 0)?(uf_remappedVS[16].y):(R126i.x)); -R1i.z = ((R125i.x == 0)?(uf_remappedVS[16].z):(R127i.w)); -R1i.w = ((R125i.x == 0)?(uf_remappedVS[16].w):(R127i.z)); -// 11 -R4i.x = ((R125i.x == 0)?(uf_remappedVS[17].x):(R125i.w)); -R4i.y = ((R125i.x == 0)?(uf_remappedVS[17].y):(R126i.z)); -R4i.z = ((R125i.x == 0)?(uf_remappedVS[17].z):(R126i.y)); -R4i.w = ((R125i.x == 0)?(uf_remappedVS[17].w):(R127i.x)); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (0 != uf_remappedVS[18].x); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[14].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R6i.x = uf_remappedVS[1].x & int(1); -// 1 -predResult = (0 != R6i.x); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R2i.w = uf_remappedVS[1].x & 0x00000002; -// 1 -predResult = (0 != R2i.w); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -PV0i.x = uf_remappedVS[1].x & 0x00010000; -R127i.y = uf_remappedVS[1].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_remappedVS[1].x & 0x00000004; -R127i.w = uf_remappedVS[1].x & 0x00000020; -// 1 -R123i.x = ((PV0i.y == 0)?(R1i.w):(R1i.w)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.y == 0)?(R1i.z):(R1i.z)); -PV1i.y = R123i.y; -R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); -PV1i.z = R126i.z; -R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.y == 0)?(R1i.y):(R1i.y)); -PS1i = R127i.z; -// 2 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R6i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); -R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); -PV0i.w = R123i.w; -R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); -PS0i = R122i.x; -// 3 -backupReg0i = R127i.y; -R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); -R123i.w = ((backupReg0i == 0)?(R1i.x):(PV0i.x)); -PV1i.w = R123i.w; -R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); -PS1i = R124i.z; -// 4 -R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R127i.x; -R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); -PV0i.y = R125i.y; -R126i.z = uf_remappedVS[1].x & 0x00000008; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); -// 6 -R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R1i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); -R1i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); -R1i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); -// 8 -R1i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R6i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + 1.0); -PV0i.x = R6i.x; -R126i.y = uf_remappedVS[1].x & 0x00010000; -R127i.z = uf_remappedVS[1].x & 0x00040000; -PV0i.w = uf_remappedVS[1].x & 0x00020000; -// 1 -R123i.x = ((PV0i.w == 0)?(R1i.z):(R1i.z)); -PV1i.x = R123i.x; -R127i.y = ((PV0i.w == 0)?(R1i.y):(R1i.y)); -PV1i.y = R127i.y; -R123i.z = ((PV0i.w == 0)?(R1i.x):(PV0i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.w == 0)?(R1i.w):(R1i.w)); -PV1i.w = R123i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R1i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); -R1i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); -R1i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); -R1i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),intBitsToFloat(uf_remappedVS[19].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -// 1 -backupReg0i = R1i.x; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),intBitsToFloat(uf_remappedVS[20].w)))); -PV1i.x = R1i.x; -PV1i.y = R1i.x; -PV1i.z = R1i.x; -PV1i.w = R1i.x; -R1i.y = PV0i.x; -PS1i = R1i.y; -// 2 -R1i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R1i.w = R127i.x; -// 3 -predResult = (0 != uf_remappedVS[18].y); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -// 2 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = tempi.x; -// 3 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -R0i.y = uf_remappedVS[1].x & int(1); -// 1 -predResult = (0 != R0i.y); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R0i.x = uf_remappedVS[1].x & 0x00000002; -// 1 -backupReg0i = R0i.x; -predResult = (0 != backupReg0i); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].x & 0x00000020; -R127i.y = uf_remappedVS[1].x & 0x00000010; -PV0i.y = R127i.y; -R125i.z = uf_remappedVS[1].x & 0x00000004; -PV0i.w = uf_remappedVS[1].x & 0x00010000; -// 1 -R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); -PV1i.x = R123i.x; -R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); -PV1i.z = R123i.z; -R125i.w = uf_remappedVS[1].x & 0x00000008; -R127i.z = ((PV0i.y == 0)?(R4i.y):(R4i.y)); -PS1i = R127i.z; -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 3 -R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); -PV1i.z = R123i.z; -R123i.w = ((R127i.y == 0)?(R4i.x):(PV0i.x)); -PV1i.w = R123i.w; -// 4 -backupReg0i = R127i.x; -R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); -PV0i.x = R127i.x; -R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); -PV0i.w = R126i.w; -// 5 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); -// 6 -R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); -PV0i.y = R123i.y; -// 7 -R4i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); -R4i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R0i.x = floatBitsToInt(-(intBitsToFloat(R4i.x)) + 1.0); -PV0i.x = R0i.x; -PV0i.y = uf_remappedVS[1].x & 0x00020000; -R127i.z = uf_remappedVS[1].x & 0x00040000; -R126i.w = uf_remappedVS[1].x & 0x00010000; -// 1 -R123i.x = ((PV0i.y == 0)?(R4i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.w = ((PV0i.y == 0)?(R4i.y):(R4i.y)); -PV1i.w = R127i.w; -// 2 -R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 3 -R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -// 4 -R4i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); -R4i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),intBitsToFloat(uf_remappedVS[21].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -PV1i.x = PV0i.x; -R0i.w = PV0i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(uf_remappedVS[22].w))); -// 2 -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(PS1i)),vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),1.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R0i.y; -} -// export -gl_Position = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.x), intBitsToFloat(R0i.w)); -} diff --git a/Workarounds/Splatoon_UltrawideFixes219/rules.txt b/Workarounds/Splatoon_UltrawideFixes219/rules.txt deleted file mode 100644 index ba57b7be..00000000 --- a/Workarounds/Splatoon_UltrawideFixes219/rules.txt +++ /dev/null @@ -1,48 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "21:9 Ultrawide HUD Fixes" -path = "Splatoon/Workarounds/21:9 Ultrawide HUD Fixes" -description = Attempts to fix HUD issues with the 21:9 aspect ratio patch. -version = 3 - -// 21:9 - -[Preset] -name = (21:9) 1280x540 -$width:int = 1280 -$height:int = 540 - -[Preset] -name = (21:9) 2100x900 -$width:int = 2560 -$height:int = 1080 - -[Preset] -name = (21:9) 2560x1080 -$width:int = 2560 -$height:int = 1080 - -[Preset] -name = (21:9) 3440x1440 -$width:int = 3440 -$height:int = 1440 - -[Preset] -name = (21:9) 4200x1800 -$width:int = 4200 -$height:int = 1800 - -[Preset] -name = (21:9) 5120x2160 -$width:int = 5120 -$height:int = 2160 - -[Preset] -name = (21:9) 10240x5320 -$width:int = 10240 -$height:int = 5320 - -[Preset] -name = (21:9) 13760x5760 -$width:int = 13760 -$height:int = 5760