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[Sploot] Fix formatting
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@ -68,19 +68,19 @@ height = 252
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overwriteWidth = <?=round($scaleFactorX*448)?>
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overwriteWidth = <?=round($scaleFactorX*448)?>
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overwriteHeight = <?=round($scaleFactorY*252)?>
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overwriteHeight = <?=round($scaleFactorY*252)?>
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[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
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[TextureRedefine] # player icon - GL_SRGB8_ALPHA8; Need to confirm on Cemu 1.11.0
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width = 128
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width = 128
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height = 128
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height = 128
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formats = 0x41A
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formats = 0x41A
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#overwriteWidth = <?=round($scaleFactorY*128)?>
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#overwriteWidth = <?=round($scaleFactorY*128)?>
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#overwriteHeight = <?=round($scaleFactorY*128)?> #Need to confirm on next Cemu version
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#overwriteHeight = <?=round($scaleFactorY*128)?>
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[TextureRedefine] # player icon - GL_RGBA8
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[TextureRedefine] # player icon - GL_RGBA8; Need to confirm on Cemu 1.11.0
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width = 256
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width = 256
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height = 256
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height = 256
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formats = 0x01a
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formats = 0x01a
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#overwriteWidth = <?=round($scaleFactorY*256)?>
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#overwriteWidth = <?=round($scaleFactorY*256)?>
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#overwriteHeight = <?=round($scaleFactorY*256)?> #Need to confirm on next Cemu version
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#overwriteHeight = <?=round($scaleFactorY*256)?>
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[TextureRedefine] # player name - GL_RGBA8
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[TextureRedefine] # player name - GL_RGBA8
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width = 128
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width = 128
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