diff --git a/Resolutions/YoshisWoollyWorld_Resolution/rules.txt b/Resolutions/YoshisWoollyWorld_Resolution/rules.txt index bda691e8..2d71272e 100644 --- a/Resolutions/YoshisWoollyWorld_Resolution/rules.txt +++ b/Resolutions/YoshisWoollyWorld_Resolution/rules.txt @@ -164,19 +164,19 @@ overwriteWidth = ($width/$gameWidth) * (1024*$scaleShader) overwriteHeight = ($height/$gameHeight) * (1024*$scaleShader) -#[TextureRedefine] #pad rounded -#width = 864 -#height = 480 -##formats = 0x034 -#overwriteWidth = ($width/$gameWidth) * 864 -#overwriteHeight = ($height/$gameHeight) * 480 -# -#[TextureRedefine] #pad -#width = 854 -#height = 480 -##formats = 0x034 -#overwriteWidth = ($width/$gameWidth) * 854 -#overwriteHeight = ($height/$gameHeight) * 480 +[TextureRedefine] #Curtains / Shadows +width = 864 +height = 480 +#formats = 0x034 +overwriteWidth = ($width/$gameWidth) * 864 +overwriteHeight = ($height/$gameHeight) * 480 + +[TextureRedefine] #Curtains / Shadows +width = 854 +height = 480 +#formats = 0x034 +overwriteWidth = ($width/$gameWidth) * 854 +overwriteHeight = ($height/$gameHeight) * 480 [TextureRedefine] # 360 rounding