diff --git a/Workaround/WindWakerHD_IntelFixes/patches.txt b/Workaround/WindWakerHD_IntelFixes/patches.txt new file mode 100644 index 00000000..4b089d35 --- /dev/null +++ b/Workaround/WindWakerHD_IntelFixes/patches.txt @@ -0,0 +1,21 @@ +[WWHDEU] ;made by BenjaminLSR +moduleMatches = 0xB7E748DE + +_emptyString = 0x10166948 + +0x025AC21C = nop; SUSPEND OliveOperationMgrThread + +;is_useSsaoDirectDraw +0x0278EED8 = lis r0, _emptyString@ha +0x0278EEE4 = addic r0, r0, _emptyString@l + +[WWHDUS] ;ported to US by Slash +moduleMatches = 0x475BD29F + +_emptyString = 0x1016693C + +0x025AC25C = nop; SUSPEND OliveOperationMgrThread + +;is_useSsaoDirectDraw +0x0278E618 = lis r0, _emptyString@ha +0x0278E624 = addic r0, r0, _emptyString@l diff --git a/Workaround/WindWakerHD_IntelFixes/rules.txt b/Workaround/WindWakerHD_IntelFixes/rules.txt new file mode 100644 index 00000000..70236494 --- /dev/null +++ b/Workaround/WindWakerHD_IntelFixes/rules.txt @@ -0,0 +1,4 @@ +[Definition] +titleIds = 0005000010143500,0005000010143600 +name = "The Legend of Zelda: The Wind Waker HD - Intel Fixes" #thanks BenjaminLSR! +version = 2