Fix BotW's title screen bloom

only bloom that's incorrect is in-game bloom now.
This commit is contained in:
Michael 2017-07-29 19:54:45 -07:00
parent 04ebec34fe
commit bb277fb366
12 changed files with 12 additions and 12 deletions

View File

@ -51,7 +51,7 @@ overwriteHeight = 1152
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 1280
overwriteHeight = 720

View File

@ -51,7 +51,7 @@ overwriteHeight = 1728
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -51,7 +51,7 @@ overwriteHeight = 2304
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -60,7 +60,7 @@ overwriteHeight = 181
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x001
formatsExcluded = 0x001,0x01a
overwriteWidth = 160
overwriteHeight = 90

View File

@ -60,7 +60,7 @@ overwriteHeight = 271
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x001
formatsExcluded = 0x001,0x01a
overwriteWidth = 240
overwriteHeight = 135

View File

@ -57,7 +57,7 @@ overwriteHeight = 541
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 480
overwriteHeight = 270

View File

@ -57,7 +57,7 @@ overwriteHeight = 541
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 640
overwriteHeight = 270

View File

@ -57,7 +57,7 @@ overwriteHeight = 721
[TextureRedefine] #q-res1, main bloom, AO
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 640
overwriteHeight = 360

View File

@ -57,7 +57,7 @@ overwriteHeight = 721
[TextureRedefine] #q-res1, main bloom, AO
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 860
overwriteHeight = 360

View File

@ -57,7 +57,7 @@ overwriteHeight = 901
[TextureRedefine] #q-res1 Main bloom pass, AO
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 800
overwriteHeight = 450

View File

@ -57,7 +57,7 @@ overwriteHeight = 1082
[TextureRedefine] #q-res1 Main bloom pass, AO
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 960
overwriteHeight = 540

View File

@ -57,7 +57,7 @@ overwriteHeight = 1082
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x001 #Scale depth masking, not bloom
formatsExcluded = 0x001,0x01a #Scale depth masking, not bloom
overwriteWidth = 1280
overwriteHeight = 540