From bbc42cdbd584cb71a588fc26d79a517dbbad4eda Mon Sep 17 00:00:00 2001 From: intra0 Date: Fri, 13 Dec 2024 23:17:26 -0600 Subject: [PATCH] Delete Resolutions/TwilightPrincessHD_Performance_Resolution directory --- .../rules.txt | 48 ------------------- 1 file changed, 48 deletions(-) delete mode 100644 Resolutions/TwilightPrincessHD_Performance_Resolution/rules.txt diff --git a/Resolutions/TwilightPrincessHD_Performance_Resolution/rules.txt b/Resolutions/TwilightPrincessHD_Performance_Resolution/rules.txt deleted file mode 100644 index 819be2ab..00000000 --- a/Resolutions/TwilightPrincessHD_Performance_Resolution/rules.txt +++ /dev/null @@ -1,48 +0,0 @@ -[Definition] -titleIds = 000500001019C800,000500001019E600,000500001019E500 -name = Resolution -path = "The Legend of Zelda: Twilight Princess HD/Graphics/Performance Resolution" -description = Changes the resolution of certain effects in the game to increase performance. Made by getdls. -version = 4 - -[Preset] -name = 1280x720 -$width = 1280 -$height = 720 -$gameWidth = 1920 -$gameHeight = 1080 - -[Preset] -name = 640x360 -$width = 640 -$height = 360 -$gameWidth = 1920 -$gameHeight = 1080 - -[Preset] -name = 960x540 -$width = 960 -$height = 540 -$gameWidth = 1920 -$gameHeight = 1080 - -[Preset] -name = 1600x900 -$width = 1600 -$height = 900 -$gameWidth = 1920 -$gameHeight = 1080 - -[TextureRedefine] -width = 1920 -height = 1088 -#formats = 0x011,0x01a -overwriteWidth = ($width/$gameWidth) * 1920 -overwriteHeight = ($height/$gameHeight) * 1088 - -[TextureRedefine] -width = 1920 -height = 1080 -#formats = -overwriteWidth = ($width/$gameWidth) * 1920 -overwriteHeight = ($height/$gameHeight) * 1080