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New MSX pack
new pack for the MSX VC games
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src/VirtualConsole/VCMSX/Graphics/rules.txt
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113
src/VirtualConsole/VCMSX/Graphics/rules.txt
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[Definition]
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titleIds = 0005000010168100,0005000010168200,0005000010168300,0005000010168400,0005000010168500,0005000010168600,0005000010168700,0005000010168800,0005000010168900,0005000010168A00,0005000010168B00,0005000010194800,0005000010194900,0005000010194A00,0005000010194B00,0005000010194C00,0005000010194E00,0005000010194F00,0005000010195000,0005000010195200,0005000010195300,0005000010195400,0005000010195500
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name = Graphics Settings
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path = "Virtual Console/MSX/Graphics"
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description = Changes the resolution of the game.
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#Credits: Intra
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version = 6
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[Default]
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$width = 1280
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$height = 720
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$gameWidth = 1280
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$gameHeight = 720
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$GPgameWidth = 864
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$GPgameHeight = 480
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[Preset]
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category = Resolution
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name = 1280x720 (Default)
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default = 1
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MSX Resolutions-----------------------------
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[Preset]
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category = Resolution
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name = ~~~Original MSX Resolutions~~~
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$width = 341
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$height = 192
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[Preset]
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category = Resolution
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name = 256x192 (Original MSX)
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$width = 341
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$height = 192
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[Preset]
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category = Resolution
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name = 512x384 2x
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$width = 682
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$height = 384
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[Preset]
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category = Resolution
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name = 768x576 3x (480p)
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$width = 1024
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$height = 576
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[Preset]
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category = Resolution
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name = 1024x768 4x (720p)
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$width = 1365
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$height = 768
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[Preset]
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category = Resolution
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name = 1280x960 5x
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$width = 1706
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$height = 960
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[Preset]
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category = Resolution
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name = 1536x1152 6x (1080p)
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$width = 2048
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$height = 1152
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[Preset]
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category = Resolution
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name = 1792x1344 7x
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$width = 2389
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$height = 1344
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[Preset]
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category = Resolution
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name = 2048x1536 8x (1440p)
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$width = 2730
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$height = 1536
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[Preset]
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category = Resolution
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name = 2304x1728 9x
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$width = 3072
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$height = 1728
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#TV Viewports-----------------------------------------
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[TextureRedefine]
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width = 1280
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height = 720
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overwriteWidth = ($width/$gameWidth) * 1280
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overwriteHeight = ($height/$gameHeight) * 720
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[TextureRedefine]
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width = 1286
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height = 732
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overwriteWidth = ($width/$gameWidth) * 1286
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overwriteHeight = ($height/$gameHeight) * 732
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#Gamepad Viewports-------------------------------------
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[TextureRedefine]
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width = 864
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height = 480
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overwriteWidth = ($width/$GPgameWidth) * 864
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overwriteHeight = ($height/$GPgameHeight) * 480
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[TextureRedefine]
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width = 854
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height = 480
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overwriteWidth = ($width/$GPgameWidth) * 854
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overwriteHeight = ($height/$GPgameHeight) * 480
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#VC Menu
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#please add it here if you figure out how to scale the menu seperate, so it can look good at low res
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