diff --git a/Resolutions/Bayonetta2_Resolution/rules.txt b/Resolutions/Bayonetta2_Resolution/rules.txt index 952db393..c0a10b63 100644 --- a/Resolutions/Bayonetta2_Resolution/rules.txt +++ b/Resolutions/Bayonetta2_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] # Should work fine on a 1070 and fixes most of horizontal shimmering name = --- SSAA res Tweaks - Set scaling to Stretch $width = 1920 diff --git a/Resolutions/Bayonetta_Resolution/rules.txt b/Resolutions/Bayonetta_Resolution/rules.txt index 279ff5bb..1d1ea7ec 100644 --- a/Resolutions/Bayonetta_Resolution/rules.txt +++ b/Resolutions/Bayonetta_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/CODGhosts_Resolution/rules.txt b/Resolutions/CODGhosts_Resolution/rules.txt index f3bee1ba..bd1653a1 100644 --- a/Resolutions/CODGhosts_Resolution/rules.txt +++ b/Resolutions/CODGhosts_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/CaptainToad_Resolution/rules.txt b/Resolutions/CaptainToad_Resolution/rules.txt index 8d50ad33..271b8f45 100644 --- a/Resolutions/CaptainToad_Resolution/rules.txt +++ b/Resolutions/CaptainToad_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/ChildOfLight_Resolution/rules.txt b/Resolutions/ChildOfLight_Resolution/rules.txt index b5592ca8..d9492848 100644 --- a/Resolutions/ChildOfLight_Resolution/rules.txt +++ b/Resolutions/ChildOfLight_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/ColorSplash_Resolution/rules.txt b/Resolutions/ColorSplash_Resolution/rules.txt index 207ecfd9..7de1ac06 100644 --- a/Resolutions/ColorSplash_Resolution/rules.txt +++ b/Resolutions/ColorSplash_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/Darksiders_Resolution/rules.txt b/Resolutions/Darksiders_Resolution/rules.txt index 5cdf6ef9..91e4e77d 100644 --- a/Resolutions/Darksiders_Resolution/rules.txt +++ b/Resolutions/Darksiders_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/DevilsThird_Resolution/rules.txt b/Resolutions/DevilsThird_Resolution/rules.txt index 1213b1e7..d01953ff 100644 --- a/Resolutions/DevilsThird_Resolution/rules.txt +++ b/Resolutions/DevilsThird_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt b/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt index e5b1161e..3dc8f2b0 100644 --- a/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt +++ b/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/DrLuigi_Resolution/rules.txt b/Resolutions/DrLuigi_Resolution/rules.txt index 26dea494..6339c466 100644 --- a/Resolutions/DrLuigi_Resolution/rules.txt +++ b/Resolutions/DrLuigi_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/DucktalesRemastered_Resolution/rules.txt b/Resolutions/DucktalesRemastered_Resolution/rules.txt index 692a51eb..b52688e4 100644 --- a/Resolutions/DucktalesRemastered_Resolution/rules.txt +++ b/Resolutions/DucktalesRemastered_Resolution/rules.txt @@ -72,6 +72,20 @@ $height = 2160 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1920 height = 1080 diff --git a/Resolutions/FASTRacingNEO_Resolution/rules.txt b/Resolutions/FASTRacingNEO_Resolution/rules.txt index 5c0ae628..79aebf50 100644 --- a/Resolutions/FASTRacingNEO_Resolution/rules.txt +++ b/Resolutions/FASTRacingNEO_Resolution/rules.txt @@ -89,6 +89,26 @@ $internalRes = 1.0 $scaleShader = 1.0 $textureFormat = 0x01a +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 +$internalRes = 1.0 +$scaleShader = 1.0 +$textureFormat = 0x01a + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 +$internalRes = 1.0 +$scaleShader = 1.0 +$textureFormat = 0x01a + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/FatalFrameProjectZero_Resolution/rules.txt b/Resolutions/FatalFrameProjectZero_Resolution/rules.txt index ea528e55..b865d657 100644 --- a/Resolutions/FatalFrameProjectZero_Resolution/rules.txt +++ b/Resolutions/FatalFrameProjectZero_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # ----------------------------------------------------------------------------------------------------------------------------------------------- # All Formats- 0x001,0x011,0x01a,0x41a,0x816,0x80e,0x81e,0x820,0x806 diff --git a/Resolutions/FistOfTheNorthStar_Resolution/rules.txt b/Resolutions/FistOfTheNorthStar_Resolution/rules.txt index b300adc0..f77eda89 100644 --- a/Resolutions/FistOfTheNorthStar_Resolution/rules.txt +++ b/Resolutions/FistOfTheNorthStar_Resolution/rules.txt @@ -65,6 +65,21 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/HyruleHistoria_Resolution/rules.txt b/Resolutions/HyruleHistoria_Resolution/rules.txt index fe20c4e3..af4e4d20 100644 --- a/Resolutions/HyruleHistoria_Resolution/rules.txt +++ b/Resolutions/HyruleHistoria_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1920 +$gameHeight = 1080 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 + [TextureRedefine] # TV Resolution width = 1920 height = 1080 diff --git a/Resolutions/KirbyRainbow_Resolution/rules.txt b/Resolutions/KirbyRainbow_Resolution/rules.txt index 1cc4c7dd..0eaa4152 100644 --- a/Resolutions/KirbyRainbow_Resolution/rules.txt +++ b/Resolutions/KirbyRainbow_Resolution/rules.txt @@ -59,14 +59,21 @@ $gameWidth = 1280 $gameHeight = 720 [Preset] -name = 3840x2160 (4k - Native x2) +name = 3840x2160 $width = 3840 $height = 2160 $gameWidth = 1280 $gameHeight = 720 [Preset] -name = 7680x4320 (8k - Native x3) +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 $width = 7680 $height = 4320 $gameWidth = 1280 diff --git a/Resolutions/LEGODimensions_resolution/rules.txt b/Resolutions/LEGODimensions_resolution/rules.txt index 691fb78e..92c360d5 100644 --- a/Resolutions/LEGODimensions_resolution/rules.txt +++ b/Resolutions/LEGODimensions_resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/LegoStarWars_Resolution/rules.txt b/Resolutions/LegoStarWars_Resolution/rules.txt index 84bda203..d1e8e24d 100644 --- a/Resolutions/LegoStarWars_Resolution/rules.txt +++ b/Resolutions/LegoStarWars_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/M&SRio2016_Resolution/rules.txt b/Resolutions/M&SRio2016_Resolution/rules.txt index 4406f813..470b5937 100644 --- a/Resolutions/M&SRio2016_Resolution/rules.txt +++ b/Resolutions/M&SRio2016_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/MarioKart8_Resolution/rules.txt b/Resolutions/MarioKart8_Resolution/rules.txt index 60c68a2f..5480e46e 100644 --- a/Resolutions/MarioKart8_Resolution/rules.txt +++ b/Resolutions/MarioKart8_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + #[Preset] #name = 3840x2160 (Vertical x2 4320) #$width = 3840 diff --git a/Resolutions/MarioParty10_Resolution/rules.txt b/Resolutions/MarioParty10_Resolution/rules.txt index 4b61db8c..c0eac6c1 100644 --- a/Resolutions/MarioParty10_Resolution/rules.txt +++ b/Resolutions/MarioParty10_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/MarioTennis_Resolution/rules.txt b/Resolutions/MarioTennis_Resolution/rules.txt index 2a6cb828..b25fc9ac 100644 --- a/Resolutions/MarioTennis_Resolution/rules.txt +++ b/Resolutions/MarioTennis_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + // TV [TextureRedefine] diff --git a/Resolutions/MemeRun_Resolution/rules.txt b/Resolutions/MemeRun_Resolution/rules.txt index bb5f80b2..9217b63f 100644 --- a/Resolutions/MemeRun_Resolution/rules.txt +++ b/Resolutions/MemeRun_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/MinecraftStoryMode_Resolution/rules.txt b/Resolutions/MinecraftStoryMode_Resolution/rules.txt index a164e3ae..d775a021 100644 --- a/Resolutions/MinecraftStoryMode_Resolution/rules.txt +++ b/Resolutions/MinecraftStoryMode_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/MinecraftWiiUEdition_Resolution/rules.txt b/Resolutions/MinecraftWiiUEdition_Resolution/rules.txt index 85864548..fad5fedf 100644 --- a/Resolutions/MinecraftWiiUEdition_Resolution/rules.txt +++ b/Resolutions/MinecraftWiiUEdition_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # TV Resolution [TextureRedefine] diff --git a/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt b/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt index 751ad308..13863860 100644 --- a/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt +++ b/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # ----------------------------------------------------------------------------------------------------------------------------------------------- # All 1080p Textures - 0x001,0x011,0x01a diff --git a/Resolutions/NanoAssaultNeo_Resolution/rules.txt b/Resolutions/NanoAssaultNeo_Resolution/rules.txt index c6e1c2b3..edef95bc 100644 --- a/Resolutions/NanoAssaultNeo_Resolution/rules.txt +++ b/Resolutions/NanoAssaultNeo_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Game Resolution [TextureRedefine] width = 1280 diff --git a/Resolutions/NinjaGaiden3_Resolution/rules.txt b/Resolutions/NinjaGaiden3_Resolution/rules.txt index ddf6444b..af2a49b2 100644 --- a/Resolutions/NinjaGaiden3_Resolution/rules.txt +++ b/Resolutions/NinjaGaiden3_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/NintendoLand_Resolution/rules.txt b/Resolutions/NintendoLand_Resolution/rules.txt index 26336d2d..4dcb13bc 100644 --- a/Resolutions/NintendoLand_Resolution/rules.txt +++ b/Resolutions/NintendoLand_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/OnePiece_Resolution/rules.txt b/Resolutions/OnePiece_Resolution/rules.txt index 112209ef..96391c2e 100644 --- a/Resolutions/OnePiece_Resolution/rules.txt +++ b/Resolutions/OnePiece_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/Pikmin3_Resolution/rules.txt b/Resolutions/Pikmin3_Resolution/rules.txt index 8fe2bd7f..090f0ac9 100644 --- a/Resolutions/Pikmin3_Resolution/rules.txt +++ b/Resolutions/Pikmin3_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Native Resolution width = 1280 height = 720 diff --git a/Resolutions/RiseOfLyric_Resolution/rules.txt b/Resolutions/RiseOfLyric_Resolution/rules.txt index a48f7a3b..6a345c2d 100644 --- a/Resolutions/RiseOfLyric_Resolution/rules.txt +++ b/Resolutions/RiseOfLyric_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/Runner2_Resolution/rules.txt b/Resolutions/Runner2_Resolution/rules.txt index 524ca4f2..39806658 100644 --- a/Resolutions/Runner2_Resolution/rules.txt +++ b/Resolutions/Runner2_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/ShovelKnight_Resolution/rules.txt b/Resolutions/ShovelKnight_Resolution/rules.txt index 71990c34..8962b682 100644 --- a/Resolutions/ShovelKnight_Resolution/rules.txt +++ b/Resolutions/ShovelKnight_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 + # TV Resolution [TextureRedefine] diff --git a/Resolutions/SkylandersImaginators_Resolution/rules.txt b/Resolutions/SkylandersImaginators_Resolution/rules.txt index 7eb647be..27f1d57b 100644 --- a/Resolutions/SkylandersImaginators_Resolution/rules.txt +++ b/Resolutions/SkylandersImaginators_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game output and hud resolution width = 1280 height = 720 diff --git a/Resolutions/SkylandersTrapTeam_Resolution/rules.txt b/Resolutions/SkylandersTrapTeam_Resolution/rules.txt index 05d04100..fb9440ef 100644 --- a/Resolutions/SkylandersTrapTeam_Resolution/rules.txt +++ b/Resolutions/SkylandersTrapTeam_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game output and hud resolution width = 1280 height = 720 diff --git a/Resolutions/SonicLostWorld_Resolution/rules.txt b/Resolutions/SonicLostWorld_Resolution/rules.txt index 33309261..6f0c5448 100644 --- a/Resolutions/SonicLostWorld_Resolution/rules.txt +++ b/Resolutions/SonicLostWorld_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/Splatoon_Resolution/rules.txt b/Resolutions/Splatoon_Resolution/rules.txt index 1dd227cd..59825c1a 100644 --- a/Resolutions/Splatoon_Resolution/rules.txt +++ b/Resolutions/Splatoon_Resolution/rules.txt @@ -86,6 +86,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/StarFoxGuard_Resolution/rules.txt b/Resolutions/StarFoxGuard_Resolution/rules.txt index 3cb123ff..ae3e7954 100644 --- a/Resolutions/StarFoxGuard_Resolution/rules.txt +++ b/Resolutions/StarFoxGuard_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/StarFoxZero_Resolution/rules.txt b/Resolutions/StarFoxZero_Resolution/rules.txt index 859a940a..d99459b6 100644 --- a/Resolutions/StarFoxZero_Resolution/rules.txt +++ b/Resolutions/StarFoxZero_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # TV [TextureRedefine] diff --git a/Resolutions/SuperMario3DWorld_Resolution/rules.txt b/Resolutions/SuperMario3DWorld_Resolution/rules.txt index 397b9d8c..557e3c03 100644 --- a/Resolutions/SuperMario3DWorld_Resolution/rules.txt +++ b/Resolutions/SuperMario3DWorld_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/SuperMarioMaker_Resolution/rules.txt b/Resolutions/SuperMarioMaker_Resolution/rules.txt index 29edae14..6c3a0dc5 100644 --- a/Resolutions/SuperMarioMaker_Resolution/rules.txt +++ b/Resolutions/SuperMarioMaker_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Output, 3D Rendering Style width = 1280 height = 720 diff --git a/Resolutions/SuperSmashBros_Resolution/rules.txt b/Resolutions/SuperSmashBros_Resolution/rules.txt index 3d52ba40..33549c82 100644 --- a/Resolutions/SuperSmashBros_Resolution/rules.txt +++ b/Resolutions/SuperSmashBros_Resolution/rules.txt @@ -65,6 +65,21 @@ $height = 2160 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1920 +$gameHeight = 1080 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 + + [TextureRedefine] # Game Resolution width = 1920 height = 1088 diff --git a/Resolutions/TaikoNoTatsujin_Resolution/rules.txt b/Resolutions/TaikoNoTatsujin_Resolution/rules.txt index 945705b3..53d1e76f 100644 --- a/Resolutions/TaikoNoTatsujin_Resolution/rules.txt +++ b/Resolutions/TaikoNoTatsujin_Resolution/rules.txt @@ -37,6 +37,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 diff --git a/Resolutions/TekkenTagTournament2_Resolution/rules.txt b/Resolutions/TekkenTagTournament2_Resolution/rules.txt index c81ffa3c..e22a5076 100644 --- a/Resolutions/TekkenTagTournament2_Resolution/rules.txt +++ b/Resolutions/TekkenTagTournament2_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # TV [TextureRedefine] diff --git a/Resolutions/TokyoMirage_Resolution/rules.txt b/Resolutions/TokyoMirage_Resolution/rules.txt index b33fc05a..1bca4820 100644 --- a/Resolutions/TokyoMirage_Resolution/rules.txt +++ b/Resolutions/TokyoMirage_Resolution/rules.txt @@ -109,6 +109,16 @@ $UIAspectX = 1.0 $UIAspectY = 1.0 $GameAspect = (1280.0 / 720.0) +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 +$UIAspectX = 1.0 +$UIAspectY = 1.0 +$GameAspect = (1280.0 / 720.0) + // Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/WiiU_FriendList_Resolution/rules.txt b/Resolutions/WiiU_FriendList_Resolution/rules.txt index c385be39..d549fdd9 100644 --- a/Resolutions/WiiU_FriendList_Resolution/rules.txt +++ b/Resolutions/WiiU_FriendList_Resolution/rules.txt @@ -86,6 +86,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt b/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt index 22d2ab3b..e8bb9356 100644 --- a/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt +++ b/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt @@ -86,6 +86,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/WiiU_Menu_Resolution/rules.txt b/Resolutions/WiiU_Menu_Resolution/rules.txt index 4b3839af..42ea5e51 100644 --- a/Resolutions/WiiU_Menu_Resolution/rules.txt +++ b/Resolutions/WiiU_Menu_Resolution/rules.txt @@ -86,6 +86,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/WindWakerHD_Resolution/rules.txt b/Resolutions/WindWakerHD_Resolution/rules.txt index fb3e5a58..833977dc 100644 --- a/Resolutions/WindWakerHD_Resolution/rules.txt +++ b/Resolutions/WindWakerHD_Resolution/rules.txt @@ -75,6 +75,16 @@ $lightSource = 1.0 $scaleShader = 1.0 $aspectRatio = (16.0/9.0) +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 +$lightSource = 1.0 +$scaleShader = 1.0 +$aspectRatio = (16.0/9.0) + #Resolutions |Aspect ratio #2560×1080, 5120×2160, 8192×3456 |64:27 (2.370) diff --git a/Resolutions/Wonderful101_Resolution/rules.txt b/Resolutions/Wonderful101_Resolution/rules.txt index 03d45c8f..ef02b70c 100644 --- a/Resolutions/Wonderful101_Resolution/rules.txt +++ b/Resolutions/Wonderful101_Resolution/rules.txt @@ -79,6 +79,14 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/WorldOfKeflings_Resolution/rules.txt b/Resolutions/WorldOfKeflings_Resolution/rules.txt index 91251e5a..16defd82 100644 --- a/Resolutions/WorldOfKeflings_Resolution/rules.txt +++ b/Resolutions/WorldOfKeflings_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/KirbyRainbow_WO_flashingSquares/4667735a97db3c53_00000000000000e1_ps.txt b/Workarounds/KirbyRainbow_FlashingSquares/4667735a97db3c53_00000000000000e1_ps.txt similarity index 100% rename from Resolutions/KirbyRainbow_WO_flashingSquares/4667735a97db3c53_00000000000000e1_ps.txt rename to Workarounds/KirbyRainbow_FlashingSquares/4667735a97db3c53_00000000000000e1_ps.txt diff --git a/Resolutions/KirbyRainbow_WO_flashingSquares/rules.txt b/Workarounds/KirbyRainbow_FlashingSquares/rules.txt similarity index 52% rename from Resolutions/KirbyRainbow_WO_flashingSquares/rules.txt rename to Workarounds/KirbyRainbow_FlashingSquares/rules.txt index 7ec9e74b..5110d0f4 100644 --- a/Resolutions/KirbyRainbow_WO_flashingSquares/rules.txt +++ b/Workarounds/KirbyRainbow_FlashingSquares/rules.txt @@ -1,6 +1,6 @@ [Definition] titleIds = 00050000101ABC00,00050000101B5100 -name = Workaround flashing squares -path = "Kirby and the Rainbow Curse & Paintbrush/Workaround/Flashing square fix" -description = Remove flashing squares when bumping into things +name = Flashing Squares Workaround +path = "Kirby and the Rainbow Curse & Paintbrush/Workaround/Flashing Squares" +description = Removes the flashing squares when Kirby bumps into objects. version = 4