[Rainbow Curse] add build script

This commit is contained in:
Michael 2017-10-18 16:30:55 -07:00
parent 4aa7a21f4d
commit bf78f77cde
12 changed files with 104 additions and 626 deletions

View File

@ -1,67 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 5120x2880"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 5125
overwriteHeight = 2885
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 5124
overwriteHeight = 2884
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 2563
overwriteHeight = 1442
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 1280
overwriteHeight = 719
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 639
overwriteHeight = 360

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@ -1,37 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 5120x2880 (Gamepad)"
version = 2
[TextureRedefine] # gamepad
1width = 854
height = 480
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 5130
overwriteHeight = 2886
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 1280
overwriteHeight = 720

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@ -1,67 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 7680x4320"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 6144
overwriteHeight = 3456
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 6150
overwriteHeight = 3462
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = 7680
overwriteHeight = 4320
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 7686
overwriteHeight = 4326
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 2563
overwriteHeight = 1442
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 1280
overwriteHeight = 719
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 639
overwriteHeight = 360

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@ -1,67 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 10240x5760"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 8192
overwriteHeight = 4608
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 8200
overwriteHeight = 4616
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = 10240
overwriteHeight = 5760
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 10248
overwriteHeight = 5768
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 2563
overwriteHeight = 1442
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 1280
overwriteHeight = 719
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 639
overwriteHeight = 360

View File

@ -1,67 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 640x360"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 512
overwriteHeight = 287
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 513
overwriteHeight = 289
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 641
overwriteHeight = 361
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 255
overwriteHeight = 145
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 128
overwriteHeight = 73
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 641
overwriteHeight = 361
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 160
overwriteHeight = 91

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@ -1,67 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 1920x1080"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 1536
overwriteHeight = 864
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 1538
overwriteHeight = 866
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 1922
overwriteHeight = 1082
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 1922
overwriteHeight = 1081
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 480
overwriteHeight = 270

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@ -1,67 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 2560x1440"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 2048
overwriteHeight = 1152
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 2050
overwriteHeight = 1154
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 2562
overwriteHeight = 1442
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 1026
overwriteHeight = 578
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 513
overwriteHeight = 289
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 1922
overwriteHeight = 1081
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 480
overwriteHeight = 270

View File

@ -1,67 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 3200x1800"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 1600
overwriteHeight = 900
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 800
overwriteHeight = 450
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 1922
overwriteHeight = 1081
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 480
overwriteHeight = 270

View File

@ -1,67 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 3840x2160"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 3836
overwriteHeight = 2156
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 3843
overwriteHeight = 2163
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 1922
overwriteHeight = 1081
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 480
overwriteHeight = 270

View File

@ -1,35 +0,0 @@
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 3840x2160 (Gamepad)"
version = 2
[TextureRedefine] # gamepad
1width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 3845
overwriteHeight = 2165
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 960
overwriteHeight = 540

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@ -0,0 +1,76 @@
<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - <?=$title?>"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>

View File

@ -62,12 +62,12 @@ build_dir "Source/BreathOfTheWild" "Enthusiast/BreathOfTheWild_5760p" 10240 5760
build_dir "Source/BreathOfTheWild" "Performance/BreathOfTheWild_360p" 640 360
build_dir "Source/BreathOfTheWild" "Performance/BreathOfTheWild_540p" 960 540
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1080p" 1920 1080
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1080pUW" 2560 1080
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1080p219" 2560 1080
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1440p" 2560 1440
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1440pUW" 3440 1440
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1440p219" 3440 1440
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1800p" 3200 1800
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160p" 3840 2160
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160pUW" 5120 2160
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160p219" 5120 2160
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_900p" 1600 900
build_dir "Source/CaptainToad" "Enthusiast/CaptainToad_2880p" 5120 2880
build_dir "Source/CaptainToad" "Enthusiast/CaptainToad_4320p" 7680 4320
@ -75,12 +75,12 @@ build_dir "Source/CaptainToad" "Enthusiast/CaptainToad_5760p" 10240 5760
build_dir "Source/CaptainToad" "Performance/CaptainToad_360p" 640 360
build_dir "Source/CaptainToad" "Performance/CaptainToad_540p" 960 540
build_dir "Source/CaptainToad" "Quality/CaptainToad_1080p" 1920 1080
build_dir "Source/CaptainToad" "Quality/CaptainToad_1080pUW" 2560 1080
build_dir "Source/CaptainToad" "Quality/CaptainToad_1080p219" 2560 1080
build_dir "Source/CaptainToad" "Quality/CaptainToad_1440p" 2560 1440
build_dir "Source/CaptainToad" "Quality/CaptainToad_1440pUW" 3440 1440
build_dir "Source/CaptainToad" "Quality/CaptainToad_1440p219" 3440 1440
build_dir "Source/CaptainToad" "Quality/CaptainToad_1800p" 3200 1800
build_dir "Source/CaptainToad" "Quality/CaptainToad_2160p" 3840 2160
build_dir "Source/CaptainToad" "Quality/CaptainToad_2160pUW" 5120 2160
build_dir "Source/CaptainToad" "Quality/CaptainToad_2160p219" 5120 2160
build_dir "Source/CaptainToad" "Quality/CaptainToad_900p" 1600 900
build_dir "Source/HyruleWarriors" "Enthusiast/HyruleWarriors_2880p" 5120 2880
build_dir "Source/HyruleWarriors" "Enthusiast/HyruleWarriors_4320p" 7680 4320
@ -88,25 +88,35 @@ build_dir "Source/HyruleWarriors" "Enthusiast/HyruleWarriors_5760p" 10240 5760
build_dir "Source/HyruleWarriors" "Performance/HyruleWarriors_360p" 640 360
build_dir "Source/HyruleWarriors" "Performance/HyruleWarriors_540p" 960 540
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1080p" 1920 1080
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1080pUW" 2560 1080
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1080p219" 2560 1080
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1440p" 2560 1440
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1440pUW" 3440 1440
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1440p219" 3440 1440
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1800p" 3200 1800
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160p" 3840 2160
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160pUW" 5120 2160
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160p219" 5120 2160
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_900p" 1600 900
build_dir "Source/KirbyRainbowCurse" "Enthusiast/KirbyRainbowCurse_2880p" 5120 2880
build_dir "Source/KirbyRainbowCurse" "Enthusiast/KirbyRainbowCurse_4320p" 7680 4320
build_dir "Source/KirbyRainbowCurse" "Enthusiast/KirbyRainbowCurse_5760p" 10240 5760
build_dir "Source/KirbyRainbowCurse" "Performance/KirbyRainbowCurse_360p" 640 360
build_dir "Source/KirbyRainbowCurse" "Performance/KirbyRainbowCurse_540p" 960 540
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_1080p" 1920 1080
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_1440p" 2560 1440
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_1800p" 3200 1800
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_2160p" 3840 2160
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_900p" 1600 900
build_dir "Source/MarioKart8" "Enthusiast/MarioKart8_2880p" 5120 2880
build_dir "Source/MarioKart8" "Enthusiast/MarioKart8_4320p" 7680 4320
build_dir "Source/MarioKart8" "Enthusiast/MarioKart8_5760p" 10240 5760
build_dir "Source/MarioKart8" "Performance/MarioKart8_360p" 640 360
build_dir "Source/MarioKart8" "Performance/MarioKart8_540p" 960 540
build_dir "Source/MarioKart8" "Quality/MarioKart8_1080p" 1920 1080
build_dir "Source/MarioKart8" "Quality/MarioKart8_1080pUW" 2560 1080
build_dir "Source/MarioKart8" "Quality/MarioKart8_1080p219" 2560 1080
build_dir "Source/MarioKart8" "Quality/MarioKart8_1440p" 2560 1440
build_dir "Source/MarioKart8" "Quality/MarioKart8_1440pUW" 3440 1440
build_dir "Source/MarioKart8" "Quality/MarioKart8_1440p219" 3440 1440
build_dir "Source/MarioKart8" "Quality/MarioKart8_1800p" 3200 1800
build_dir "Source/MarioKart8" "Quality/MarioKart8_2160p" 3840 2160
build_dir "Source/MarioKart8" "Quality/MarioKart8_2160pUW" 5120 2160
build_dir "Source/MarioKart8" "Quality/MarioKart8_2160p219" 5120 2160
build_dir "Source/MarioKart8" "Quality/MarioKart8_900p" 1600 900
build_dir "Source/Splatoon" "Enthusiast/Splatoon_2880p" 5120 2880
build_dir "Source/Splatoon" "Enthusiast/Splatoon_4320p" 7680 4320
@ -114,12 +124,12 @@ build_dir "Source/Splatoon" "Enthusiast/Splatoon_5760p" 10240 5760
build_dir "Source/Splatoon" "Performance/Splatoon_360p" 640 360
build_dir "Source/Splatoon" "Performance/Splatoon_540p" 960 540
build_dir "Source/Splatoon" "Quality/Splatoon_1080p" 1920 1080
build_dir "Source/Splatoon" "Quality/Splatoon_1080pUW" 2560 1080
build_dir "Source/Splatoon" "Quality/Splatoon_1080p219" 2560 1080
build_dir "Source/Splatoon" "Quality/Splatoon_1440p" 2560 1440
build_dir "Source/Splatoon" "Quality/Splatoon_1440pUW" 3440 1440
build_dir "Source/Splatoon" "Quality/Splatoon_1440p219" 3440 1440
build_dir "Source/Splatoon" "Quality/Splatoon_1800p" 3200 1800
build_dir "Source/Splatoon" "Quality/Splatoon_2160p" 3840 2160
build_dir "Source/Splatoon" "Quality/Splatoon_2160pUW" 5120 2160
build_dir "Source/Splatoon" "Quality/Splatoon_2160p219" 5120 2160
build_dir "Source/Splatoon" "Quality/Splatoon_900p" 1600 900
build_dir "Source/SuperMario3DWorld" "Enthusiast/SuperMario3DWorld_2880p" 5120 2880
build_dir "Source/SuperMario3DWorld" "Enthusiast/SuperMario3DWorld_4320p" 7680 4320
@ -127,10 +137,10 @@ build_dir "Source/SuperMario3DWorld" "Enthusiast/SuperMario3DWorld_5760p" 10240
build_dir "Source/SuperMario3DWorld" "Performance/SuperMario3DWorld_360p" 640 360
build_dir "Source/SuperMario3DWorld" "Performance/SuperMario3DWorld_540p" 960 540
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1080p" 1920 1080
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1080pUW" 2560 1080
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1080p219" 2560 1080
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1440p" 2560 1440
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1440pUW" 3440 1440
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1440p219" 3440 1440
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1800p" 3200 1800
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_2160p" 3840 2160
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_2160pUW" 5120 2160
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_2160p219" 5120 2160
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_900p" 1600 900