mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 08:21:51 +01:00
[Rainbow Curse] add build script
This commit is contained in:
parent
4aa7a21f4d
commit
bf78f77cde
@ -1,67 +0,0 @@
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 5120x2880"
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version = 2
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 5125
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overwriteHeight = 2885
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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tileModesExcluded = 0x001
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 5124
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overwriteHeight = 2884
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 2563
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overwriteHeight = 1442
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 1280
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overwriteHeight = 719
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 639
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overwriteHeight = 360
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@ -1,37 +0,0 @@
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 5120x2880 (Gamepad)"
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version = 2
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[TextureRedefine] # gamepad
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1width = 854
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height = 480
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 5130
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overwriteHeight = 2886
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -1,67 +0,0 @@
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 7680x4320"
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version = 2
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 6144
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overwriteHeight = 3456
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 6150
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overwriteHeight = 3462
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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tileModesExcluded = 0x001
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 7686
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overwriteHeight = 4326
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 2563
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overwriteHeight = 1442
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 1280
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overwriteHeight = 719
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 639
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overwriteHeight = 360
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@ -1,67 +0,0 @@
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 10240x5760"
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version = 2
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 8192
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overwriteHeight = 4608
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 8200
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overwriteHeight = 4616
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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tileModesExcluded = 0x001
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 10248
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overwriteHeight = 5768
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 2563
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overwriteHeight = 1442
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 1280
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overwriteHeight = 719
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 639
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overwriteHeight = 360
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 640x360"
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version = 2
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 512
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overwriteHeight = 287
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 513
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overwriteHeight = 289
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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tileModesExcluded = 0x001
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 641
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overwriteHeight = 361
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 255
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overwriteHeight = 145
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 128
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overwriteHeight = 73
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 641
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overwriteHeight = 361
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 320
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overwriteHeight = 181
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 160
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overwriteHeight = 91
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 1920x1080"
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version = 2
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 1536
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overwriteHeight = 864
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 1538
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overwriteHeight = 866
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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tileModesExcluded = 0x001
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 1922
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overwriteHeight = 1082
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 1922
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overwriteHeight = 1081
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 480
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overwriteHeight = 270
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 2560x1440"
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version = 2
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 2048
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overwriteHeight = 1152
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 2050
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overwriteHeight = 1154
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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tileModesExcluded = 0x001
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 2562
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overwriteHeight = 1442
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 1026
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overwriteHeight = 578
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 513
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overwriteHeight = 289
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 1922
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overwriteHeight = 1081
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 480
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overwriteHeight = 270
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@ -1,67 +0,0 @@
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 3200x1800"
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version = 2
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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tileModesExcluded = 0x001
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 1600
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overwriteHeight = 900
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 800
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overwriteHeight = 450
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 1922
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overwriteHeight = 1081
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 480
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overwriteHeight = 270
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@ -1,67 +0,0 @@
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 3840x2160"
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version = 2
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 3836
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overwriteHeight = 2156
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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tileModesExcluded = 0x001
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 3843
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overwriteHeight = 2163
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 1922
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overwriteHeight = 1081
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 480
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overwriteHeight = 270
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@ -1,35 +0,0 @@
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[Definition]
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 3840x2160 (Gamepad)"
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version = 2
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 3845
|
||||
|
||||
overwriteHeight = 2165
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
76
Source/KirbyRainbowCurse/rules.txt
Normal file
76
Source/KirbyRainbowCurse/rules.txt
Normal file
@ -0,0 +1,76 @@
|
||||
<?php
|
||||
include 'Source/functions.php';
|
||||
$fullWidth = $argv[1];
|
||||
$fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - <?=$title?>"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # tv ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
tileModesExcluded = 0x001
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # tv ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
46
build.sh
46
build.sh
@ -62,12 +62,12 @@ build_dir "Source/BreathOfTheWild" "Enthusiast/BreathOfTheWild_5760p" 10240 5760
|
||||
build_dir "Source/BreathOfTheWild" "Performance/BreathOfTheWild_360p" 640 360
|
||||
build_dir "Source/BreathOfTheWild" "Performance/BreathOfTheWild_540p" 960 540
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1080p" 1920 1080
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1080pUW" 2560 1080
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1080p219" 2560 1080
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1440p" 2560 1440
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1440pUW" 3440 1440
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1440p219" 3440 1440
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1800p" 3200 1800
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160p" 3840 2160
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160pUW" 5120 2160
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160p219" 5120 2160
|
||||
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_900p" 1600 900
|
||||
build_dir "Source/CaptainToad" "Enthusiast/CaptainToad_2880p" 5120 2880
|
||||
build_dir "Source/CaptainToad" "Enthusiast/CaptainToad_4320p" 7680 4320
|
||||
@ -75,12 +75,12 @@ build_dir "Source/CaptainToad" "Enthusiast/CaptainToad_5760p" 10240 5760
|
||||
build_dir "Source/CaptainToad" "Performance/CaptainToad_360p" 640 360
|
||||
build_dir "Source/CaptainToad" "Performance/CaptainToad_540p" 960 540
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_1080p" 1920 1080
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_1080pUW" 2560 1080
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_1080p219" 2560 1080
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_1440p" 2560 1440
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_1440pUW" 3440 1440
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_1440p219" 3440 1440
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_1800p" 3200 1800
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_2160p" 3840 2160
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_2160pUW" 5120 2160
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_2160p219" 5120 2160
|
||||
build_dir "Source/CaptainToad" "Quality/CaptainToad_900p" 1600 900
|
||||
build_dir "Source/HyruleWarriors" "Enthusiast/HyruleWarriors_2880p" 5120 2880
|
||||
build_dir "Source/HyruleWarriors" "Enthusiast/HyruleWarriors_4320p" 7680 4320
|
||||
@ -88,25 +88,35 @@ build_dir "Source/HyruleWarriors" "Enthusiast/HyruleWarriors_5760p" 10240 5760
|
||||
build_dir "Source/HyruleWarriors" "Performance/HyruleWarriors_360p" 640 360
|
||||
build_dir "Source/HyruleWarriors" "Performance/HyruleWarriors_540p" 960 540
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1080p" 1920 1080
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1080pUW" 2560 1080
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1080p219" 2560 1080
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1440p" 2560 1440
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1440pUW" 3440 1440
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1440p219" 3440 1440
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1800p" 3200 1800
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160p" 3840 2160
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160pUW" 5120 2160
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160p219" 5120 2160
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_900p" 1600 900
|
||||
build_dir "Source/KirbyRainbowCurse" "Enthusiast/KirbyRainbowCurse_2880p" 5120 2880
|
||||
build_dir "Source/KirbyRainbowCurse" "Enthusiast/KirbyRainbowCurse_4320p" 7680 4320
|
||||
build_dir "Source/KirbyRainbowCurse" "Enthusiast/KirbyRainbowCurse_5760p" 10240 5760
|
||||
build_dir "Source/KirbyRainbowCurse" "Performance/KirbyRainbowCurse_360p" 640 360
|
||||
build_dir "Source/KirbyRainbowCurse" "Performance/KirbyRainbowCurse_540p" 960 540
|
||||
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_1080p" 1920 1080
|
||||
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_1440p" 2560 1440
|
||||
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_1800p" 3200 1800
|
||||
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_2160p" 3840 2160
|
||||
build_dir "Source/KirbyRainbowCurse" "Quality/KirbyRainbowCurse_900p" 1600 900
|
||||
build_dir "Source/MarioKart8" "Enthusiast/MarioKart8_2880p" 5120 2880
|
||||
build_dir "Source/MarioKart8" "Enthusiast/MarioKart8_4320p" 7680 4320
|
||||
build_dir "Source/MarioKart8" "Enthusiast/MarioKart8_5760p" 10240 5760
|
||||
build_dir "Source/MarioKart8" "Performance/MarioKart8_360p" 640 360
|
||||
build_dir "Source/MarioKart8" "Performance/MarioKart8_540p" 960 540
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1080p" 1920 1080
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1080pUW" 2560 1080
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1080p219" 2560 1080
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1440p" 2560 1440
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1440pUW" 3440 1440
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1440p219" 3440 1440
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1800p" 3200 1800
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_2160p" 3840 2160
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_2160pUW" 5120 2160
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_2160p219" 5120 2160
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_900p" 1600 900
|
||||
build_dir "Source/Splatoon" "Enthusiast/Splatoon_2880p" 5120 2880
|
||||
build_dir "Source/Splatoon" "Enthusiast/Splatoon_4320p" 7680 4320
|
||||
@ -114,12 +124,12 @@ build_dir "Source/Splatoon" "Enthusiast/Splatoon_5760p" 10240 5760
|
||||
build_dir "Source/Splatoon" "Performance/Splatoon_360p" 640 360
|
||||
build_dir "Source/Splatoon" "Performance/Splatoon_540p" 960 540
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_1080p" 1920 1080
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_1080pUW" 2560 1080
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_1080p219" 2560 1080
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_1440p" 2560 1440
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_1440pUW" 3440 1440
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_1440p219" 3440 1440
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_1800p" 3200 1800
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_2160p" 3840 2160
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_2160pUW" 5120 2160
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_2160p219" 5120 2160
|
||||
build_dir "Source/Splatoon" "Quality/Splatoon_900p" 1600 900
|
||||
build_dir "Source/SuperMario3DWorld" "Enthusiast/SuperMario3DWorld_2880p" 5120 2880
|
||||
build_dir "Source/SuperMario3DWorld" "Enthusiast/SuperMario3DWorld_4320p" 7680 4320
|
||||
@ -127,10 +137,10 @@ build_dir "Source/SuperMario3DWorld" "Enthusiast/SuperMario3DWorld_5760p" 10240
|
||||
build_dir "Source/SuperMario3DWorld" "Performance/SuperMario3DWorld_360p" 640 360
|
||||
build_dir "Source/SuperMario3DWorld" "Performance/SuperMario3DWorld_540p" 960 540
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1080p" 1920 1080
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1080pUW" 2560 1080
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1080p219" 2560 1080
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1440p" 2560 1440
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1440pUW" 3440 1440
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1440p219" 3440 1440
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_1800p" 3200 1800
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_2160p" 3840 2160
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_2160pUW" 5120 2160
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_2160p219" 5120 2160
|
||||
build_dir "Source/SuperMario3DWorld" "Quality/SuperMario3DWorld_900p" 1600 900
|
||||
|
Loading…
Reference in New Issue
Block a user