This commit is contained in:
Michael 2018-11-03 21:43:04 -07:00
parent 1f72068b31
commit c05fe8a4f4
2 changed files with 0 additions and 107 deletions

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[BotwFPSV208] #i.e. v1.5.0
moduleMatches = 0x6267BFD0
#Arrows by Epigramx
0x1001CCAC = .float (30 * (30 / $targetFPS)) # = 30 * divisor
0x1001CB18 = .float (0.5 / (30 / $targetFPS)) # = 0.5 / divisor
[BotwFPSv176V192] #i.e. v1.4.0 and v1.4.1
moduleMatches = 0xFD091F9F,0xD472D8A5
#Arrows by Epigramx
0x1001CCAC = .float (30 * (30 / $targetFPS)) # = 30 * divisor
0x1001CB18 = .float (0.5 / (30 / $targetFPS)) # = 0.5 / divisor

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Arrows
path = "The Legend of Zelda: Breath of the Wild/Modifications/Dynamic (FPS++)/Arrows Workaround"
description = "This allows you to change the fall speed of the arrows. Choose the preset where your FPS lands the most."
version = 3
[Preset]
name = 30FPS
$targetFPS:int = 30
[Preset]
name = 60FPS
$targetFPS:int = 60
[Preset]
name = 45FPS
$targetFPS:int = 45
[Preset]
name = 144FPS
$targetFPS:int = 144
[Preset]
name = 120FPS
$targetFPS:int = 120
[Preset]
name = 100FPS
$targetFPS:int = 100
[Preset]
name = 85FPS
$targetFPS:int = 85
[Preset]
name = 75FPS
$targetFPS:int = 75
[Preset]
name = 72FPS
$targetFPS:int = 72
[Preset]
name = 50FPS
$targetFPS:int = 50
[Preset]
name = 48FPS
$targetFPS:int = 48
[Preset]
name = 40FPS
$targetFPS:int = 40
[Preset]
name = 36FPS
$targetFPS:int = 36
[Preset]
name = 25FPS
$targetFPS:int = 25
[Preset]
name = 24FPS
$targetFPS:int = 24
[Preset]
name = 20FPS
$targetFPS:int = 20
[Preset]
name = 18FPS
$targetFPS:int = 18
[Preset]
name = 17FPS
$targetFPS:int = 17
[Preset]
name = 16FPS
$targetFPS:int = 16
[Preset]
name = 15FPS
$targetFPS:int = 15
[Preset]
name = 12FPS
$targetFPS:int = 12
[Preset]
name = 10FPS
$targetFPS:int = 10