Update rules.txt

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Michael 2017-12-03 15:33:28 -08:00 committed by GitHub
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commit c1e7166566
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@ -57,33 +57,33 @@ overwriteHeight = <?=round($scaleFactorY*90)?>
width = 1024 width = 1024
height = 2048 height = 2048
formats = 0x005 formats = 0x005
overwriteWidth = <?=round($scaleFactorY*1024)?> #overwriteWidth = <?=round($scaleFactorY*1024)?>
overwriteHeight = <?=round($scaleFactorY*2048)?> #overwriteHeight = <?=round($scaleFactorY*2048)?>
[TextureRedefine] #Dupe of Main Game? [TextureRedefine] #Dupe of Main Game?
width = 64 width = 64
height = 64 height = 64
formats = 0x005 formats = 0x005
overwriteWidth = <?=round($scaleFactorY*64)?> #overwriteWidth = <?=round($scaleFactorY*64)?>
overwriteHeight = <?=round($scaleFactorY*64)?> #overwriteHeight = <?=round($scaleFactorY*64)?>
[TextureRedefine] #Dupe of Main Game? [TextureRedefine] #Dupe of Main Game?
width = 16 width = 16
height = 16 height = 16
formats = 0x005 formats = 0x005
overwriteWidth = <?=round($scaleFactorY*16)?> #overwriteWidth = <?=round($scaleFactorY*16)?>
overwriteHeight = <?=round($scaleFactorY*16)?> #overwriteHeight = <?=round($scaleFactorY*16)?>
[TextureRedefine] #Dupe of Main Game? [TextureRedefine] #Dupe of Main Game?
width = 4 width = 4
height = 4 height = 4
formats = 0x005 formats = 0x005
overwriteWidth = <?=round($scaleFactorY*6)?> #overwriteWidth = <?=round($scaleFactorY*6)?>
overwriteHeight = <?=round($scaleFactorY*6)?> #overwriteHeight = <?=round($scaleFactorY*6)?>
[TextureRedefine] #Dupe of Main Game? [TextureRedefine] #Dupe of Main Game?
width = 1 width = 1
height = 1 height = 1
formats = 0x005 formats = 0x005
overwriteWidth = <?=round($scaleFactorY*1)?> #overwriteWidth = <?=round($scaleFactorY*1)?>
overwriteHeight = <?=round($scaleFactorY*1)?> #overwriteHeight = <?=round($scaleFactorY*1)?>