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Update rules.txt
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@ -57,33 +57,33 @@ overwriteHeight = <?=round($scaleFactorY*90)?>
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width = 1024
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height = 2048
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formats = 0x005
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overwriteWidth = <?=round($scaleFactorY*1024)?>
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overwriteHeight = <?=round($scaleFactorY*2048)?>
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#overwriteWidth = <?=round($scaleFactorY*1024)?>
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#overwriteHeight = <?=round($scaleFactorY*2048)?>
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[TextureRedefine] #Dupe of Main Game?
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width = 64
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height = 64
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formats = 0x005
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overwriteWidth = <?=round($scaleFactorY*64)?>
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overwriteHeight = <?=round($scaleFactorY*64)?>
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#overwriteWidth = <?=round($scaleFactorY*64)?>
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#overwriteHeight = <?=round($scaleFactorY*64)?>
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[TextureRedefine] #Dupe of Main Game?
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width = 16
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height = 16
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formats = 0x005
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overwriteWidth = <?=round($scaleFactorY*16)?>
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overwriteHeight = <?=round($scaleFactorY*16)?>
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#overwriteWidth = <?=round($scaleFactorY*16)?>
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#overwriteHeight = <?=round($scaleFactorY*16)?>
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[TextureRedefine] #Dupe of Main Game?
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width = 4
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height = 4
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formats = 0x005
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overwriteWidth = <?=round($scaleFactorY*6)?>
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overwriteHeight = <?=round($scaleFactorY*6)?>
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#overwriteWidth = <?=round($scaleFactorY*6)?>
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#overwriteHeight = <?=round($scaleFactorY*6)?>
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[TextureRedefine] #Dupe of Main Game?
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width = 1
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height = 1
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formats = 0x005
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overwriteWidth = <?=round($scaleFactorY*1)?>
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overwriteHeight = <?=round($scaleFactorY*1)?>
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#overwriteWidth = <?=round($scaleFactorY*1)?>
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#overwriteHeight = <?=round($scaleFactorY*1)?>
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