[Various] fix FMVs

This commit is contained in:
Michael 2017-06-26 12:28:15 -07:00
parent c27e7ad047
commit c3d87f79c8
15 changed files with 26 additions and 0 deletions

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 7680
overwriteHeight = 4320
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 10240
overwriteHeight = 5760
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 5120
overwriteHeight = 2880

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 960
overwriteHeight = 540

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1280
overwriteHeight = 720

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1600
overwriteHeight = 900

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -6,5 +6,6 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -6,5 +6,6 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -6,5 +6,6 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 3200
overwriteHeight = 1800

View File

@ -6,5 +6,6 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 960
overwriteHeight = 540

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1280
overwriteHeight = 720

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1600
overwriteHeight = 900

View File

@ -6,12 +6,14 @@ version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1920
overwriteHeight = 1080