mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-23 01:59:18 +01:00
[Various] fix FMVs
This commit is contained in:
parent
c27e7ad047
commit
c3d87f79c8
@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 5120
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overwriteWidth = 5120
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overwriteHeight = 2880
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overwriteHeight = 2880
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 7680
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overwriteWidth = 7680
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overwriteHeight = 4320
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overwriteHeight = 4320
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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||||||
width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 10240
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overwriteWidth = 10240
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overwriteHeight = 5760
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overwriteHeight = 5760
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 5120
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overwriteWidth = 5120
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overwriteHeight = 2880
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overwriteHeight = 2880
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 960
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteHeight = 540
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1280
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overwriteWidth = 1280
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overwriteHeight = 720
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overwriteHeight = 720
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 3200
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overwriteWidth = 3200
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overwriteHeight = 1800
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overwriteHeight = 1800
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1600
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overwriteWidth = 1600
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overwriteHeight = 900
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overwriteHeight = 900
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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@ -6,5 +6,6 @@ version = 2
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[TextureRedefine] # tv
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[TextureRedefine] # tv
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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@ -6,5 +6,6 @@ version = 2
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[TextureRedefine] # tv
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[TextureRedefine] # tv
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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@ -6,5 +6,6 @@ version = 2
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[TextureRedefine] # tv
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[TextureRedefine] # tv
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 3200
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overwriteWidth = 3200
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overwriteHeight = 1800
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overwriteHeight = 1800
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@ -6,5 +6,6 @@ version = 2
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[TextureRedefine] # tv
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[TextureRedefine] # tv
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 960
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteHeight = 540
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1280
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overwriteWidth = 1280
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overwriteHeight = 720
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overwriteHeight = 720
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 3200
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overwriteWidth = 3200
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overwriteHeight = 1800
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overwriteHeight = 1800
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1600
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overwriteWidth = 1600
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overwriteHeight = 900
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overwriteHeight = 900
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@ -6,12 +6,14 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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