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[MK8] Add "/meta/"less id, fullres alpha, MKTV, fix race end graphic
This commit is contained in:
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@ -1,16 +1,43 @@
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[Definition]
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[Definition]
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titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00
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titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 1080p"
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name = "Mario Kart 8 - 1080p (fullres alpha)"
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[TextureRedefine] # tv
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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# Half Res Alpha (and DOF)
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width = 854
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[TextureRedefine]
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height = 480
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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# MKTV screen
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1440
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overwriteHeight = 810
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1440
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overwriteHeight = 810
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1440
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overwriteHeight = 810
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@ -1,16 +1,43 @@
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[Definition]
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[Definition]
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titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00
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titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 1440p (2K)"
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name = "Mario Kart 8 - 1440p (fullres alpha)"
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[TextureRedefine] # tv
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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# Half Res Alpha (and DOF)
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width = 854
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[TextureRedefine]
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height = 480
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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# MKTV screen
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -1,16 +1,43 @@
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[Definition]
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[Definition]
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titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00
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titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 2160p (4K)"
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name = "Mario Kart 8 - 2160p (4K fullres alpha)"
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[TextureRedefine] # tv
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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# Half Res Alpha (and DOF)
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width = 854
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[TextureRedefine]
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height = 480
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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# MKTV output
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2880
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overwriteHeight = 1620
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2880
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overwriteHeight = 1620
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2880
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overwriteHeight = 1620
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