Fix FMVs. Only viewable with rajkosto's implementation atm

This commit is contained in:
Michael 2017-03-25 23:57:28 -07:00
parent 08aea10715
commit c93be41bed
43 changed files with 43 additions and 31 deletions

View File

@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 2880p (5K)"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
formatsExcluded = 0x008,0x001 # exclude the intro background texture
overwriteWidth = 5120
overwriteHeight = 2880

View File

@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 4320p (8K)"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
formatsExcluded = 0x008,0x001 # exclude the intro background texture
overwriteWidth = 7680
overwriteHeight = 4320

View File

@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 5760p (10K)"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
formatsExcluded = 0x008,0x001 # exclude the intro background texture
overwriteWidth = 10240
overwriteHeight = 5760

View File

@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 2880p (5K)"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x431
formatsExcluded = 0x431,0x001
overwriteWidth = 5120
overwriteHeight = 2880

View File

@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 4320p (8K)"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x431
formatsExcluded = 0x431,0x001
overwriteWidth = 7680
overwriteHeight = 4320

View File

@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 5760p (10K)"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x431
formatsExcluded = 0x431,0x001
overwriteWidth = 10240
overwriteHeight = 5760

View File

@ -17,7 +17,7 @@ overwriteHeight = 2885
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
formatsExcluded = 0x41a,0x034,0x001
overwriteWidth = 5120
overwriteHeight = 2880

View File

@ -17,7 +17,7 @@ overwriteHeight = 3462
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
formatsExcluded = 0x41a,0x034,0x001
overwriteWidth = 7680
overwriteHeight = 4320

View File

@ -17,7 +17,7 @@ overwriteHeight = 4616
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
formatsExcluded = 0x41a,0x034,0x001
overwriteWidth = 10240
overwriteHeight = 5760

View File

@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 360p"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
formatsExcluded = 0x008,0x001 # exclude the intro background texture
overwriteWidth = 640
overwriteHeight = 360

View File

@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 540p"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
formatsExcluded = 0x008,0x001 # exclude the intro background texture
overwriteWidth = 960
overwriteHeight = 540

View File

@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 360p"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x431
formatsExcluded = 0x431,0x001
overwriteWidth = 640
overwriteHeight = 360

View File

@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 540p"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x431
formatsExcluded = 0x431,0x001
overwriteWidth = 960
overwriteHeight = 540

View File

@ -17,7 +17,7 @@ overwriteHeight = 289
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
formatsExcluded = 0x41a,0x034,0x001
overwriteWidth = 640
overwriteHeight = 360

View File

@ -5,6 +5,7 @@ name = "Pikmin 3 - 360p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 640
overwriteHeight = 360

View File

@ -5,6 +5,7 @@ name = "Pikmin 3 - 540p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 960
overwriteHeight = 540

View File

@ -5,6 +5,7 @@ name = "Pokken Tournament - 360p"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 640
overwriteHeight = 360

View File

@ -5,6 +5,7 @@ name = "Pokken Tournament - 540p"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 960
overwriteHeight = 540

View File

@ -5,7 +5,7 @@ name = "Donkey Kong Country: Tropical Freeze - 360p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 # exclude the intro background texture
formatsExcluded = 0x031,0x001 # exclude the intro background texture
overwriteWidth = 640
overwriteHeight = 360

View File

@ -5,7 +5,7 @@ name = "Donkey Kong Country: Tropical Freeze - 540p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 # exclude the intro background texture
formatsExcluded = 0x031,0x001 # exclude the intro background texture
overwriteWidth = 960
overwriteHeight = 540

View File

@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 1080p"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
formatsExcluded = 0x008,0x001 # exclude the intro background texture
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 1440p (2K)"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
formatsExcluded = 0x008,0x001 # exclude the intro background texture
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 2160p (4K)"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
formatsExcluded = 0x008,0x001 # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 900p"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
formatsExcluded = 0x008,0x001 # exclude the intro background texture
overwriteWidth = 1600
overwriteHeight = 900

View File

@ -5,6 +5,6 @@ name = "Paper Mario: Color Splash - 1080p"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x431
formatsExcluded = 0x431,0x001
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -5,6 +5,6 @@ name = "Paper Mario: Color Splash - 1440p (2K)"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x431
formatsExcluded = 0x431,0x001
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -5,6 +5,6 @@ name = "Paper Mario: Color Splash - 2160p (4K)"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x431
formatsExcluded = 0x431,0x001
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -5,6 +5,6 @@ name = "Paper Mario: Color Splash - 900p"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x431
formatsExcluded = 0x431,0x001
overwriteWidth = 1600
overwriteHeight = 900

View File

@ -17,7 +17,7 @@ overwriteHeight = 866
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
formatsExcluded = 0x41a,0x034,0x001
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -17,7 +17,7 @@ overwriteHeight = 1154
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
formatsExcluded = 0x41a,0x034,0x001
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -17,7 +17,7 @@ overwriteHeight = 2160
[TextureRedefine] # tv ui 1
width = 1280
height = 720
formatsExcluded = 0x41a,0x034
formatsExcluded = 0x41a,0x034,0x001
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -5,5 +5,6 @@ name = "Pikmin 3 - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -5,5 +5,6 @@ name = "Pikmin 3 - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -5,5 +5,6 @@ name = "Pikmin 3 - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -5,5 +5,6 @@ name = "Pikmin 3 - 900p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 1600
overwriteHeight = 900

View File

@ -5,6 +5,7 @@ name = "Pokken Tournament - 1080p"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -5,6 +5,7 @@ name = "Pokken Tournament - 1440p (2K)"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -5,6 +5,7 @@ name = "Pokken Tournament - 2160p (4K)"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -5,6 +5,7 @@ name = "Pokken Tournament - 900p"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 1600
overwriteHeight = 900

View File

@ -5,6 +5,6 @@ name = "Donkey Kong Country: Tropical Freeze - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 # exclude the intro background texture
formatsExcluded = 0x031,0x001 # exclude the intro background texture
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -5,6 +5,6 @@ name = "Donkey Kong Country: Tropical Freeze - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 # exclude the intro background texture
formatsExcluded = 0x031,0x001 # exclude the intro background texture
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -5,6 +5,6 @@ name = "Donkey Kong Country: Tropical Freeze - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 # exclude the intro background texture
formatsExcluded = 0x031,0x001 # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -5,6 +5,6 @@ name = "Donkey Kong Country: Tropical Freeze - 900p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 # exclude the intro background texture
formatsExcluded = 0x031,0x001 # exclude the intro background texture
overwriteWidth = 1600
overwriteHeight = 900