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https://github.com/cemu-project/cemu_graphic_packs.git
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[Skylanders Trap Team] Add ultrawide monitor support
Thanks to @Flextape05 for this addition!
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14
src/SkylandersTrapTeam/Graphics/patches.txt
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14
src/SkylandersTrapTeam/Graphics/patches.txt
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@ -0,0 +1,14 @@
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[tfbgame_cafe16]
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moduleMatches = 0x2a14bb42
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0x10006864 = .float $width/$height #Main aspect ratio
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0x10006860 = .float $hudY
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0x1000685c = .float $hudX
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0x1005d808 = .float $fov
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[tfbgame_cafe0]
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moduleMatches = 0x321d97f0
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0x10006864 = .float $width/$height #Main aspect ratio
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0x10006860 = .float $hudY
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0x1000685c = .float $hudX
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0x1005d808 = .float $fov
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@ -2,7 +2,7 @@
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titleIds = 000500001017C600,0005000010181F00
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name = Game Resolution and Shadow Quality
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path = "Skylanders Trap Team/Graphics"
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description = Changes the resolution of the game and the quality of the shadows.||Made by Crementif.
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description = Changes the resolution of the game and the quality of the shadows.||Made by Crementif.Aspect ratio patch made by Flextape05
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version = 5
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[Default]
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@ -11,7 +11,9 @@ $height = 720
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$gameWidth = 1280
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$gameHeight = 720
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$shadowRes = 1
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$hudY = 720
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$hudX = 1280
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$fov = 0.017453292
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# Resolution
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@ -73,8 +75,113 @@ name = 7680x4320
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$width = 7680
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$height = 4320
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[Preset]
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category = Resolution
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name = 2560x1080(21:9)
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$width = 2560
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$height = 1080
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$hudY = 720
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$hudX = 1720
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$fov = 0.0163
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# Shadow Quality
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[Preset]
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category = Resolution
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name = 3440x1440(21:9)
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$width = 3440
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$height = 1440
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$hudY = 720
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$hudX = 1720
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$fov = 0.0163
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[Preset]
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category = Resolution
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name = 5120x2160(21:9)
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$width = 5120
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$height = 2160
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$hudY = 720
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$hudX = 1720
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$fov = 0.0163
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[Preset]
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category = Resolution
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name = 3840x1080(32:9)(broken shadows)
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$width = 3840
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$height = 1080
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$hudY = 720
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$hudX = 2560
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$fov = 0.013
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[Preset]
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category = Resolution
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name = 5120x1440(32:9)(broken shadows)
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$width = 5120
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$height = 1440
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$hudY = 720
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$hudX = 2560
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$fov = 0.013
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[Preset]
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category = Resolution
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name = 640x480(4:3)
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$width = 640
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$height = 480
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$hudY = 768
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$hudX = 1024
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$fov = 0.019053293
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[Preset]
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category = Resolution
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name = 1024x768(4:3)
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$width = 1024
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$height = 768
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$hudY = 768
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$hudX = 1024
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$fov = 0.019053293
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[Preset]
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category = Resolution
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name = 1600x1200(4:3)
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$width = 1600
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$height = 1200
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$hudY = 768
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$hudX = 1024
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$fov = 0.019053293
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[Preset]
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category = Resolution
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name = 1280x800(16:10)
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$width = 1280
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$height = 800
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$hudY = 800
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$hudX = 1280
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$fov = 0.018353293
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[Preset]
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category = Resolution
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name = 1680x1050(16:10)
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$width = 1680
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$height = 1050
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$hudY = 800
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$hudX = 1280
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$fov = 0.018353293
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[Preset]
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category = Resolution
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name = 1920x1200(16:10)
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$width = 1920
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$height = 1200
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$hudY = 800
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$hudX = 1280
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$fov = 0.018353293
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[Preset]
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category = Resolution
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name = 2560x1600(16:10)
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$width = 2560
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$height = 1600
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$hudY = 800
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$hudX = 1280
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$fov = 0.018353293
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[Preset]
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category = Shadow Quality
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@ -100,8 +207,6 @@ category = Shadow Quality
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name = Extreme (400%, Unstable)
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$shadowRes = 4
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# Texture Redefines
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[TextureRedefine] # Game output and hud resolution
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