[Skylanders Trap Team] Add ultrawide monitor support

Thanks to @Flextape05 for this addition!
This commit is contained in:
Flextape05 2024-12-25 21:40:38 +01:00 committed by GitHub
parent 0914ce04e0
commit cc9041718d
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GPG Key ID: B5690EEEBB952194
2 changed files with 124 additions and 5 deletions

View File

@ -0,0 +1,14 @@
[tfbgame_cafe16]
moduleMatches = 0x2a14bb42
0x10006864 = .float $width/$height #Main aspect ratio
0x10006860 = .float $hudY
0x1000685c = .float $hudX
0x1005d808 = .float $fov
[tfbgame_cafe0]
moduleMatches = 0x321d97f0
0x10006864 = .float $width/$height #Main aspect ratio
0x10006860 = .float $hudY
0x1000685c = .float $hudX
0x1005d808 = .float $fov

View File

@ -2,7 +2,7 @@
titleIds = 000500001017C600,0005000010181F00
name = Game Resolution and Shadow Quality
path = "Skylanders Trap Team/Graphics"
description = Changes the resolution of the game and the quality of the shadows.||Made by Crementif.
description = Changes the resolution of the game and the quality of the shadows.||Made by Crementif.Aspect ratio patch made by Flextape05
version = 5
[Default]
@ -11,7 +11,9 @@ $height = 720
$gameWidth = 1280
$gameHeight = 720
$shadowRes = 1
$hudY = 720
$hudX = 1280
$fov = 0.017453292
# Resolution
@ -73,8 +75,113 @@ name = 7680x4320
$width = 7680
$height = 4320
[Preset]
category = Resolution
name = 2560x1080(21:9)
$width = 2560
$height = 1080
$hudY = 720
$hudX = 1720
$fov = 0.0163
# Shadow Quality
[Preset]
category = Resolution
name = 3440x1440(21:9)
$width = 3440
$height = 1440
$hudY = 720
$hudX = 1720
$fov = 0.0163
[Preset]
category = Resolution
name = 5120x2160(21:9)
$width = 5120
$height = 2160
$hudY = 720
$hudX = 1720
$fov = 0.0163
[Preset]
category = Resolution
name = 3840x1080(32:9)(broken shadows)
$width = 3840
$height = 1080
$hudY = 720
$hudX = 2560
$fov = 0.013
[Preset]
category = Resolution
name = 5120x1440(32:9)(broken shadows)
$width = 5120
$height = 1440
$hudY = 720
$hudX = 2560
$fov = 0.013
[Preset]
category = Resolution
name = 640x480(4:3)
$width = 640
$height = 480
$hudY = 768
$hudX = 1024
$fov = 0.019053293
[Preset]
category = Resolution
name = 1024x768(4:3)
$width = 1024
$height = 768
$hudY = 768
$hudX = 1024
$fov = 0.019053293
[Preset]
category = Resolution
name = 1600x1200(4:3)
$width = 1600
$height = 1200
$hudY = 768
$hudX = 1024
$fov = 0.019053293
[Preset]
category = Resolution
name = 1280x800(16:10)
$width = 1280
$height = 800
$hudY = 800
$hudX = 1280
$fov = 0.018353293
[Preset]
category = Resolution
name = 1680x1050(16:10)
$width = 1680
$height = 1050
$hudY = 800
$hudX = 1280
$fov = 0.018353293
[Preset]
category = Resolution
name = 1920x1200(16:10)
$width = 1920
$height = 1200
$hudY = 800
$hudX = 1280
$fov = 0.018353293
[Preset]
category = Resolution
name = 2560x1600(16:10)
$width = 2560
$height = 1600
$hudY = 800
$hudX = 1280
$fov = 0.018353293
[Preset]
category = Shadow Quality
@ -100,8 +207,6 @@ category = Shadow Quality
name = Extreme (400%, Unstable)
$shadowRes = 4
# Texture Redefines
[TextureRedefine] # Game output and hud resolution