From cfa4eeaaaeebc0cfdb12d50abf044b1077e8e36f Mon Sep 17 00:00:00 2001 From: getdls Date: Thu, 5 Jul 2018 13:19:47 +0200 Subject: [PATCH] [XCX] Re-added controller acceleration slowdown --- Modifications/XenobladeX_Static60fps/patches.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Modifications/XenobladeX_Static60fps/patches.txt b/Modifications/XenobladeX_Static60fps/patches.txt index 12414da8..3b7e2ee5 100644 --- a/Modifications/XenobladeX_Static60fps/patches.txt +++ b/Modifications/XenobladeX_Static60fps/patches.txt @@ -3,7 +3,7 @@ moduleMatches = 0x7672271D #Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues, more jitter 0x100D0604 = .float 0.5 # .float 1.0 # GUI animations * 0x1005989C = .float 0.5 # .float 1.0 #Title screen cutscene - -#0x10014528 = .float 0.05 # controller acceleration - +0x10014528 = .float 0.05 # controller acceleration - 0x10171980 = .float 2.0 # arbitrary 2.0 float _halfRate = 0x10171980 @@ -36,7 +36,7 @@ moduleMatches = 0x218F6E07, 0xF882D5CF #Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues 0x100D03E8 = .float 0.5 # .float 1.0 # GUI animations * 0x100598E4 = .float 0.5 # .float 1.0 #Title screen cutscene - -#0x10014528 = .float 0.05 # controller acceleration - +0x10014528 = .float 0.05 # controller acceleration - 0x10171980 = .float 2.0 # arbitrary 2.0 float _halfRate = 0x10171980 @@ -70,7 +70,7 @@ moduleMatches = 0x30B6E091 #Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues 0x100D03D0 = .float 0.5 # .float 1.0 # GUI animations 0x100598E4 = .float 0.5 # .float 1.0 #Title screen cutscene -#0x10014528 = .float 0.05 # controller acceleration +0x10014528 = .float 0.05 # controller acceleration 0x10171980 = .float 2.0 # arbitrary 2.0 float _halfRate = 0x10171980 _fullRate = 0x100D03D0