Uncomment gamepad for games that use gamepad for multiplayer

This commit is contained in:
Michael 2017-12-18 18:35:38 -08:00
parent f90dded304
commit d00776eda8
2 changed files with 12 additions and 5 deletions

View File

@ -20,6 +20,13 @@ tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] #Only saw depth in Nsight
width = 640
height = 360

View File

@ -12,7 +12,7 @@ titleIds = 00050000101DF400,00050002101DF401
name = "Pokken Tournament - <?=$title?>"
version = 2
[TextureRedefine]
[TextureRedefine] # TV
width = 1280
height = 720
formatsExcluded = 0x033
@ -20,14 +20,14 @@ tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # Disabled because of current graphic pack scaling bugs
[TextureRedefine] # In-Game Resolution
width = 960
height = 720
#overwriteWidth = <?=round($scaleFactorX*1280)?>
#overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # gamepad
[TextureRedefine] # Gamepad
width = 854
height = 480
#overwriteWidth = <?=round($scaleFactorX*1280)?>
#overwriteHeight = <?=round($scaleFactorY*720)?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>