mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-26 19:44:14 +01:00
Uncomment gamepad for games that use gamepad for multiplayer
This commit is contained in:
parent
f90dded304
commit
d00776eda8
@ -20,6 +20,13 @@ tileModesExcluded = 0x001
|
|||||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||||
|
|
||||||
|
[TextureRedefine] #Gamepad
|
||||||
|
width = 854
|
||||||
|
height = 480
|
||||||
|
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||||
|
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||||
|
|
||||||
|
|
||||||
[TextureRedefine] #Only saw depth in Nsight
|
[TextureRedefine] #Only saw depth in Nsight
|
||||||
width = 640
|
width = 640
|
||||||
height = 360
|
height = 360
|
||||||
|
@ -12,7 +12,7 @@ titleIds = 00050000101DF400,00050002101DF401
|
|||||||
name = "Pokken Tournament - <?=$title?>"
|
name = "Pokken Tournament - <?=$title?>"
|
||||||
version = 2
|
version = 2
|
||||||
|
|
||||||
[TextureRedefine]
|
[TextureRedefine] # TV
|
||||||
width = 1280
|
width = 1280
|
||||||
height = 720
|
height = 720
|
||||||
formatsExcluded = 0x033
|
formatsExcluded = 0x033
|
||||||
@ -20,14 +20,14 @@ tileModesExcluded = 0x001
|
|||||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||||
|
|
||||||
[TextureRedefine] # Disabled because of current graphic pack scaling bugs
|
[TextureRedefine] # In-Game Resolution
|
||||||
width = 960
|
width = 960
|
||||||
height = 720
|
height = 720
|
||||||
#overwriteWidth = <?=round($scaleFactorX*1280)?>
|
#overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||||
#overwriteHeight = <?=round($scaleFactorY*720)?>
|
#overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||||
|
|
||||||
[TextureRedefine] # gamepad
|
[TextureRedefine] # Gamepad
|
||||||
width = 854
|
width = 854
|
||||||
height = 480
|
height = 480
|
||||||
#overwriteWidth = <?=round($scaleFactorX*1280)?>
|
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||||
#overwriteHeight = <?=round($scaleFactorY*720)?>
|
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||||
|
Loading…
Reference in New Issue
Block a user