Force all filters to OpenGL only

Even though these aren't currently in the download, they are incompatible with Vulkan atm.
This commit is contained in:
Michele 2020-01-20 13:52:44 -08:00
parent 3ff4452a84
commit d00df57de4
4 changed files with 7 additions and 3 deletions

View File

@ -3,7 +3,8 @@ name = Optimized Bicubic B-spline resampler
titleIds =
path = "Filters/Bicubic (4 taps)"
description = Cemu's Bicubic. Because it's B-spline so it was optimized down to 4 taps. Created by NAVras.
version = 3
version = 4
rendererFilter = opengl
[OutputShader]
upscaleMagFilter = Linear

View File

@ -3,7 +3,8 @@ name = Optimized Bicubic spline resampler
titleIds =
path = "Filters/Bicubic"
description = The b and c can adjust the properties of the cubic; sometimes referred to as "blurring" and "ringing" respectively. Created by NAVras.
version = 3
version = 4
rendererFilter = opengl
[OutputShader]
upscaleMagFilter = Linear

View File

@ -4,6 +4,7 @@ name = FXAA
path = "Filters/FXAA"
description = Local contrast based AA
version = 4
rendererFilter = opengl
[OutputShader]
upscaleMagFilter = Linear

View File

@ -3,7 +3,8 @@ name = Jinc windowed-jinc with anti-ringing
titleIds =
path = "Filters/Jinc"
description = This is an approximation of Jinc. If B=1.0, it's a lanczos filter. Created by NAVras.
version = 3
version = 4
rendererFilter = opengl
[OutputShader] # need texels
upscaleMagFilter = NearestNeighbor