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[MP10] Add resolutions from rulesGen with format exclusions in place, some things may break!
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@ -12,14 +12,177 @@ titleIds = 0005000010162D00,0005000010162E00,0005000E10161F00
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name = "Mario Party 10 - <?=$title?>"
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version = 2
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[TextureRedefine] # tv
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x431
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # gamepad
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 1024
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height = 1024
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formatsExcluded = 0x34,0x35,0x431,0x433
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overwriteWidth = <?=round($scaleFactorX*1024)?>
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overwriteHeight = <?=round($scaleFactorY*1024)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 1022
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height = 1022
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1022)?>
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overwriteHeight = <?=round($scaleFactorY*1022)?>
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[TextureRedefine]
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width = 854
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height = 960
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*854)?>
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overwriteHeight = <?=round($scaleFactorY*960)?>
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[TextureRedefine]
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width = 854
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height = 480
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formatsExcluded = 0x41a
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 838
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height = 720
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*838)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 716
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height = 538
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*716)?>
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overwriteHeight = <?=round($scaleFactorY*538)?>
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[TextureRedefine]
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width = 640
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height = 360
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine]
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width = 559
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height = 480
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*559)?>
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overwriteHeight = <?=round($scaleFactorY*480)?>
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[TextureRedefine]
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width = 552
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height = 414
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*552)?>
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overwriteHeight = <?=round($scaleFactorY*414)?>
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[TextureRedefine]
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width = 536
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height = 126
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*536)?>
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overwriteHeight = <?=round($scaleFactorY*126)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 512
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height = 512
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formatsExcluded = 0x34,0x35,0x235,0x41a,0x431
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overwriteWidth = <?=round($scaleFactorX*512)?>
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overwriteHeight = <?=round($scaleFactorY*512)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 510
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height = 510
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*510)?>
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overwriteHeight = <?=round($scaleFactorY*510)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 460
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height = 460
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*460)?>
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overwriteHeight = <?=round($scaleFactorY*460)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 370
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height = 370
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*370)?>
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overwriteHeight = <?=round($scaleFactorY*370)?>
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[TextureRedefine]
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width = 320
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height = 180
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 256
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height = 256
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formatsExcluded = 0x1,0x35,0x431,0x433
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overwriteWidth = <?=round($scaleFactorX*256)?>
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overwriteHeight = <?=round($scaleFactorY*256)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 196
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height = 196
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*196)?>
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overwriteHeight = <?=round($scaleFactorY*196)?>
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[TextureRedefine]
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width = 160
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height = 90
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*90)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 128
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height = 128
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formatsExcluded = 0x35,0x41a,0x431,0x433
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overwriteWidth = <?=round($scaleFactorX*128)?>
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overwriteHeight = <?=round($scaleFactorY*128)?>
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[TextureRedefine]
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width = 80
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height = 45
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*80)?>
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overwriteHeight = <?=round($scaleFactorY*45)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 64
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height = 64
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formatsExcluded = 0x34,0x431,0x433
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overwriteWidth = <?=round($scaleFactorX*64)?>
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overwriteHeight = <?=round($scaleFactorY*64)?>
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[TextureRedefine]
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width = 40
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height = 22
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*40)?>
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overwriteHeight = <?=round($scaleFactorY*22)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 32
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height = 32
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formatsExcluded = 0x1,0x35,0x431
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overwriteWidth = <?=round($scaleFactorX*32)?>
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overwriteHeight = <?=round($scaleFactorY*32)?>
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[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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width = 16
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height = 16
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formatsExcluded = 0x1,0x35,0x433
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overwriteWidth = <?=round($scaleFactorX*16)?>
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overwriteHeight = <?=round($scaleFactorY*16)?>
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