From d0a6377f3c2221ff9888632f51f46361a9a12673 Mon Sep 17 00:00:00 2001 From: Crementif <26669564+Crementif@users.noreply.github.com> Date: Wed, 10 Apr 2019 09:13:30 +0200 Subject: [PATCH] [BotW] Remove Monochromia (for now) Needs to be updated for 1.14.0+. --- .../069a6cb3b78b94dd_00003cd249549249_ps.txt | 1061 ---------------- .../07d4d8363600f2d4_0000000079249749_ps.txt | 732 ----------- .../0831c7ebf9279cdb_0000001e6924aa49_ps.txt | 952 --------------- .../0a042cc751c546b2_0000001e6924aa49_ps.txt | 953 --------------- .../10a2a18d2a9a02d8_000000007924d249_ps.txt | 818 ------------- .../1bd1c50969e7e4ac_000000000f249a49_ps.txt | 527 -------- .../1cf7d93fabd9e8e3_000000007924d249_ps.txt | 789 ------------ .../1f8a651427ddb2a8_000000000f249a49_ps.txt | 820 ------------- .../235ae454992c4a92_00003cd249549249_ps.txt | 1083 ----------------- .../2e2543216c04766d_0000000079249749_ps.txt | 684 ----------- .../3179b85d41bfb80d_0000000079249749_ps.txt | 586 --------- .../32b2c2ae76175d0d_0000001e6924aa49_ps.txt | 1049 ---------------- .../3c49f88069390494_0000000079249749_ps.txt | 626 ---------- .../49ce4bf04a654e80_00000003c9249749_ps.txt | 668 ---------- .../4a5e64d284788a47_0000001e6924aa49_ps.txt | 976 --------------- .../4c324d20f5b6de3b_000000007924d249_ps.txt | 505 -------- .../53422d4f43914447_0000000000000079_ps.txt | 128 -- .../5648500869d5db39_0000000079249749_ps.txt | 620 ---------- .../5dc89e690f6b0726_0000001e6924aa49_ps.txt | 948 --------------- .../7c6e02daf538f23e_000000000f249a49_ps.txt | 748 ------------ .../7f33027db819f935_0000000079249749_ps.txt | 690 ----------- .../81bbc347eb4b6dbc_0000000079249749_ps.txt | 592 --------- .../8d24f32f18e6de47_0000000079249749_ps.txt | 648 ---------- .../8daf3642d5942233_000000007924d249_ps.txt | 778 ------------ .../8ff2cf86e789335f_00000003c9249749_ps.txt | 668 ---------- .../910884d799c555ff_0000001e6924aa49_ps.txt | 952 --------------- .../9a39c7a4d12c3b4e_00003cd249549249_ps.txt | 1083 ----------------- .../a2986482c342660f_000000007924d249_ps.txt | 649 ---------- .../a5b3a5e5ab2938bc_0000000000001e49_ps.txt | 102 -- .../a84b5bc90f635eb4_0000001e6924aa49_ps.txt | 1001 --------------- .../ac099496a4733213_000000007924d249_ps.txt | 643 ---------- .../accb5c78c5e346b5_0000001e6924aa49_ps.txt | 1001 --------------- .../ad50629df039e45f_0000001e6924aa49_ps.txt | 924 -------------- .../b2e61dfb5275f27d_000000000f249a49_ps.txt | 502 -------- .../bd8bba59e2149449_00000000000003c9_ps.txt | 253 ---- .../bdc96b6928e88c78_0000000079249749_ps.txt | 692 ----------- .../bff17056bfac28dd_0000000079249749_ps.txt | 722 ----------- .../c580a12764680547_000000000f249a49_ps.txt | 782 ------------ .../de2bafbeb363afb3_0000000079249749_ps.txt | 686 ----------- .../dee484f174698fba_000000007924d249_ps.txt | 534 -------- .../eabf1e8268c0acf2_0000000079249749_ps.txt | 664 ---------- .../ead71c09d523378c_000000f349255249_ps.txt | 1020 ---------------- Mods/BreathOfTheWild_!Monochromia/readme.txt | 48 - Mods/BreathOfTheWild_!Monochromia/rules.txt | 11 - 44 files changed, 30918 deletions(-) delete mode 100644 Mods/BreathOfTheWild_!Monochromia/069a6cb3b78b94dd_00003cd249549249_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/07d4d8363600f2d4_0000000079249749_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/0831c7ebf9279cdb_0000001e6924aa49_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/0a042cc751c546b2_0000001e6924aa49_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/10a2a18d2a9a02d8_000000007924d249_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/1bd1c50969e7e4ac_000000000f249a49_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/1cf7d93fabd9e8e3_000000007924d249_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/1f8a651427ddb2a8_000000000f249a49_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/235ae454992c4a92_00003cd249549249_ps.txt delete mode 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Mods/BreathOfTheWild_!Monochromia/dee484f174698fba_000000007924d249_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/eabf1e8268c0acf2_0000000079249749_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/ead71c09d523378c_000000f349255249_ps.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/readme.txt delete mode 100644 Mods/BreathOfTheWild_!Monochromia/rules.txt diff --git a/Mods/BreathOfTheWild_!Monochromia/069a6cb3b78b94dd_00003cd249549249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/069a6cb3b78b94dd_00003cd249549249_ps.txt deleted file mode 100644 index b97b986e..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/069a6cb3b78b94dd_00003cd249549249_ps.txt +++ /dev/null @@ -1,1061 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 069a6cb3b78b94dd -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xafffb000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb0022000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb000e000 res 256x256x1 dim 1 tm: 4 format 0035 compSel: 0 1 5 5 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xb0004000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xb001f000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xaffba000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.zw)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R0i.xy)).xyz); -R10i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -R9i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.zw)).xyz); -R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.zw)).x); -R13i.xw = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.zw)).xw); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -R126i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R6i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -PS0i = R6i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PS1i = R125i.z; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.w))); -R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -R5i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R5i.z; -// 5 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.x))); -R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R125i.z))); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R14i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.y))); -R127i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(0.5)); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R5i.z)); -PS0i = R126i.w; -// 1 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -PV1i.y = R12i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -R2i.w = floatBitsToInt(intBitsToFloat(R8i.x) + -(1.0)); -R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PS1i = R6i.x; -// 2 -backupReg0i = R8i.z; -backupReg1i = R127i.w; -backupReg1i = R127i.w; -R8i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(1.0)); -R8i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -R8i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(1.0)); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg1i)),intBitsToFloat(backupReg1i)) + 1.0)); -R127i.w = clampFI32(R127i.w); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PS1i = R11i.z; -// 4 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.y)),intBitsToFloat(R8i.y)) + 1.0)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R126i.z)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R126i.w))); -R3i.w = floatBitsToInt(intBitsToFloat(R9i.x) + -(1.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.y = floatBitsToInt(tempResultf); -PS0i = R126i.y; -// 5 -R2i.x = R6i.x; -R2i.y = R11i.z; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.y))); -R6i.w = floatBitsToInt(intBitsToFloat(R9i.y) + -(1.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R125i.y = floatBitsToInt(tempResultf); -PS1i = R125i.y; -// 6 -R9i.x = floatBitsToInt(intBitsToFloat(R9i.z) + -(1.0)); -R9i.y = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -R2i.z = 0; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.w)); -PS0i = floatBitsToInt(tempResultf); -// 7 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R126i.y))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.y))); -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PS1i = R8i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.z),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.w = 0x3f800000; -PS0i = R5i.w; -// 9 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R13i.z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); -PS1i = R9i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.w = tempi.x; -R9i.w = R14i.x; -R9i.w = clampFI32(R9i.w); -PS0i = R9i.w; -// 11 -R14i.z = floatBitsToInt(intBitsToFloat(R127i.x) + 1.0); -R14i.z = clampFI32(R14i.z); -} -if( activeMaskStackC[1] == true ) { -// 0 -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R3i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -// 1 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R125i.z))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.y))); -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockPS8[31].y) + 1.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),uf_blockPS8[31].y) + 1.0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(-(uf_blockPS8[24].x) + intBitsToFloat(R10i.x)); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),uf_blockPS8[31].y) + 1.0)); -PS1i = floatBitsToInt(-(uf_blockPS8[24].y) + intBitsToFloat(R10i.y)); -// 4 -PV0i.x = floatBitsToInt(-(uf_blockPS8[24].z) + intBitsToFloat(R10i.z)); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PV1i.x)) + uf_blockPS8[24].y)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.y)) + uf_blockPS8[24].x)); -// 5 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R126i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R125i.w)) + uf_blockPS8[24].z)); -// 6 -backupReg0i = R127i.w; -R10i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R127i.x)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(backupReg0i))); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),uf_blockPS8[31].x) + 1.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),uf_blockPS8[31].x) + 1.0)); -PV1i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),uf_blockPS8[31].x) + 1.0)); -PV1i.w = R123i.w; -R9i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.x)); -PS1i = R9i.x; -// 8 -R15i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y))); -R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.x))); -R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -R4i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R9i.y))); -R4i.w = clampFI32(R4i.w); -R13i.y = R10i.z; -PS0i = R13i.y; -// 9 -R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R9i.y))); -R2i.y = clampFI32(R2i.y); -R17i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.w)); -// 10 -R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R8i.x = floatBitsToInt(uf_blockPS1[0].y); -PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -// 1 -R10i.y = floatBitsToInt(uf_blockPS1[1].y); -R8i.z = floatBitsToInt(uf_blockPS1[2].y); -R6i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R6i.w; -// 2 -predResult = (intBitsToFloat(R3i.y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R15i.x; -backupReg1i = R15i.y; -backupReg2i = R15i.z; -R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); -R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); -R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.y = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3dea4a8c)); -R16i.z = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R14i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(PV0i.y),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.x = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.w) + intBitsToFloat(0x3eb33333))); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.w) + intBitsToFloat(0x3e4ccccd))); -PV1i.y = R126i.y; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 0.25); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3e851eb8)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.x)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y)); -PV0i.x = clampFI32(PV0i.x); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -PV0i.z = clampFI32(PV0i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(PV0i.x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(PV0i.z)); -// 8 -backupReg0i = R15i.x; -backupReg1i = R15i.y; -backupReg2i = R15i.z; -R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R8i.w = R5i.w; -// 10 -R0i.w = R5i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R16i.z = R13i.w; -R0i.w = 0; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R11i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.x)); -R11i.w = clampFI32(R11i.w); -// 2 -predResult = (1.0 > intBitsToFloat(R4i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.y = PV0i.w & int(1); -// 2 -PV0i.z = PV1i.y - R127i.x; -// 3 -PV1i.w = PV0i.z << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.z)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002a; -R0i.z = PV1i.w + 0x0000002b; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R7i.y; -// 6 -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); -PV0i.w = R127i.w; -// 7 -PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -// 1 -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R4i.w)) + intBitsToFloat(R7i.y))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R17i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R6i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R6i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R127i.w = clampFI32(R127i.w); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R17i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R17i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.y; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R17i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -R3i.x = floatBitsToInt(intBitsToFloat(R9i.x) * intBitsToFloat(0x3a83126f)); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.y))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R3i.w = floatBitsToInt(intBitsToFloat(R17i.z) * intBitsToFloat(0x3a83126f)); -PS0i = floatBitsToInt(intBitsToFloat(R10i.w) + -(intBitsToFloat(R9i.z))); -// 5 -R127i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -R3i.y = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.z)) + intBitsToFloat(R9i.z))); -PV1i.z = R123i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R8i.y)))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS1i = R127i.y; -// 6 -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), intBitsToFloat(0xbf7d70a4))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -R2i.z = floatBitsToInt((intBitsToFloat(R12i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R11i.z)))); -R4i.w = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(R6i.x)); -R5i.y = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(R8i.y)); -PS0i = R5i.y; -// 7 -R6i.x = floatBitsToInt(intBitsToFloat(R12i.z) + intBitsToFloat(R11i.z)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x3f99999a)); -R127i.w = clampFI32(R127i.w); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(max(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); -PS0i = R126i.w; -// 9 -R126i.x = floatBitsToInt(max(-(intBitsToFloat(R10i.w)), 0.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(0xbe593484))); -PV1i.y = R123i.y; -R5i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(R8i.w))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(max(intBitsToFloat(R15i.x), intBitsToFloat(R126i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); -PV0i.w = R123i.w; -tempResultf = log2(intBitsToFloat(R127i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),-(intBitsToFloat(PV0i.w))) + 1.0)); -R7i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS0i))); -R3i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.y))); -R7i.w = floatBitsToInt(min(intBitsToFloat(R126i.x), 1.0)); -R6i.y = floatBitsToInt(min(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); -PS1i = R6i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R3i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R3i.xw),0.0).x); -R9i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R5i.xz)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 2.0 + -(1.0))); -PS0i = R125i.z; -// 1 -R126i.x = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); -R126i.x = clampFI32(R126i.x); -R125i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(0x2edbe6ff)); -R124i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R0i.z = R1i.w; -R0i.z = clampFI32(R0i.z); -PS1i = R0i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R0i.w),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R3i.y),intBitsToFloat(R0i.w),intBitsToFloat(R2i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(R5i.y),intBitsToFloat(R6i.x),-0.0),vec4(intBitsToFloat(R4i.w),intBitsToFloat(R5i.y),intBitsToFloat(R6i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.w) + -(intBitsToFloat(R127i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R11i.w)) + intBitsToFloat(backupReg0i))); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg1i))); -PS1i = R125i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R127i.w),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + uf_blockPS10[1].y); -R126i.y = clampFI32(R126i.y); -PS0i = R126i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41a00000)); -R125i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbecccccd)); -R4i.w = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R10i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -PS0i = R127i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R10i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); -// 10 -R127i.x = floatBitsToInt(min(intBitsToFloat(R15i.x), intBitsToFloat(R6i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x41200000)); -PV0i.y = clampFI32(PV0i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(PS1i)) + -(0.5))); -PV0i.z = R123i.z; -R0i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x42200000)); -PV1i.z = clampFI32(PV1i.z); -R6i.w = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x42960000)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -PS1i = clampFI32(PS1i); -// 12 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R126i.w = clampFI32(R126i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -// 13 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R0i.z)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R8i.y)) + intBitsToFloat(0xbd4ccccd))); -PV1i.y = R123i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); -R8i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e19999a)); -R8i.w = clampFI32(R8i.w); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R3i.z))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); -R125i.x = clampFI32(R125i.x); -R126i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); -R0i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R8i.y)) + intBitsToFloat(0xbc23d70a))); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R7i.y))); -// 15 -R4i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x40200001)); -R4i.x = clampFI32(R4i.x); -R4i.y = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R14i.y) + 1.0)); -R4i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R126i.x)); -R4i.z = clampFI32(R4i.z); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R124i.z)) + intBitsToFloat(R124i.z))); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.y)); -PS1i = R5i.x; -// 16 -R6i.x = floatBitsToInt(-(intBitsToFloat(R8i.w)) + intBitsToFloat(R124i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(0x3df5c28f)); -PV0i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42480000)); -PV0i.z = clampFI32(PV0i.z); -R2i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.x)),intBitsToFloat(PS1i)) + 1.0)); -tempResultf = log2(intBitsToFloat(R7i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 17 -backupReg0i = R126i.w; -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV0i.y))); -R127i.x = clampFI32(R127i.x); -R127i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(0x3dcccccd)); -R124i.z = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(0xbfe66666)); -R126i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 18 -R0i.x = floatBitsToInt(intBitsToFloat(R13i.x) + -(0.5)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) * 4.0); -R0i.x = clampFI32(R0i.x); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R4i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), uf_blockPS6[30].w)); -R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(0x3da3d70a)); -PS0i = clampFI32(PS0i); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -R7i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(R124i.z)) + intBitsToFloat(R124i.z))); -R7i.y = clampFI32(R7i.y); -R123i.z = floatBitsToInt((-(intBitsToFloat(R2i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R127i.x))); -R5i.w = clampFI32(R5i.w); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.w))); -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); -R3i.z = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(0x2edbe6ff)); -R3i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + 1.0); -R6i.z = floatBitsToInt(exp2(intBitsToFloat(R125i.w))); -PS0i = R6i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R13i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0x3f4ccccd)); -R125i.w = clampFI32(R125i.w); -PS0i = R125i.w; -// 1 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -PV1i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + uf_blockPS6[52].x); -PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(backupReg1i))); -R126i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R7i.y))); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); -R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R4i.z)) + intBitsToFloat(R0i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R4i.z)) + intBitsToFloat(R0i.z))); -R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.w))); -PS0i = R124i.z; -// 3 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(R5i.w)) + intBitsToFloat(R2i.w))); -R127i.x = clampFI32(R127i.x); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS6[16].w)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockPS6[13].w)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R8i.y)) + intBitsToFloat(R7i.z))); -R124i.x = clampFI32(R124i.x); -PS1i = R124i.x; -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.y))); -PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R2i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R6i.w))); -PV0i.z = clampFI32(PV0i.z); -R126i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x40a00000)); -R126i.w = clampFI32(R126i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.z)); -// 5 -backupReg0i = R4i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.w))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(1.0)); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R2i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R127i.y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 6 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R126i.w)) + 1.0)); -R127i.y = floatBitsToInt(intBitsToFloat(R15i.y) + -(intBitsToFloat(R7i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.x))); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R8i.w; -R125i.z = floatBitsToInt(intBitsToFloat(R15i.z) + -(intBitsToFloat(R7i.z))); -PS0i = R125i.z; -// 7 -R0i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R124i.z)) + intBitsToFloat(R124i.z))); -PV1i.x = R0i.x; -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R1i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R124i.z))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); -R125i.x = floatBitsToInt(intBitsToFloat(R15i.x) + -(intBitsToFloat(R7i.z))); -PS1i = R125i.x; -// 8 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.z))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R9i.w)) + intBitsToFloat(backupReg0i))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.z))); -R124i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.z))); -PS0i = R124i.x; -// 9 -backupReg0i = R125i.x; -backupReg1i = R7i.z; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R7i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.y)) + intBitsToFloat(R7i.z))); -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R5i.x))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 10 -backupReg0i = R125i.y; -backupReg1i = R126i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(R124i.z))); -R125i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R127i.z)); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R124i.z))); -R124i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg1i))); -PS0i = R124i.z; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),-(intBitsToFloat(R3i.x))) + intBitsToFloat(R6i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R126i.x)) + intBitsToFloat(R124i.x))); -PV1i.y = R123i.y; -R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(0xba0a8ec8))); -R9i.z = clampFI32(R9i.z); -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.w)) + intBitsToFloat(0xba0a8ec8))); -R6i.w = clampFI32(R6i.w); -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.z))); -PV0i.z = R123i.z; -R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(0xba0a8ec8))); -R7i.w = clampFI32(R7i.w); -R2i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R0i.x)) + intBitsToFloat(R0i.x))); -PS0i = R2i.w; -// 13 -backupReg0i = R3i.x; -backupReg0i = R3i.x; -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -R5i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockPS10[0].y)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), uf_blockPS10[0].x)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R8i.w))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), uf_blockPS10[0].z)); -R125i.y = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3d23d70a)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3da3d70a)); -// 2 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R1i.x))); -PV0i.x = R0i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R1i.y))); -PV0i.y = R0i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R7i.z))); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(uf_blockPS8[37].x); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R5i.x))); -// 4 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R7i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R9i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R3i.z))); -PV1i.z = R127i.z; -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3fb8aa3b)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV0i.z)) + intBitsToFloat(R3i.x))); -PV1i.z = R125i.z; -// 8 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -R124i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); -// 10 -R1i.z = ((R125i.y == 0)?(R127i.z):(PV1i.y)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -// 11 -PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); -// 12 -R1i.x = ((R125i.y == 0)?(R125i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -// 13 -R1i.y = ((R125i.y == 0)?(R126i.y):(PV0i.y)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/07d4d8363600f2d4_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/07d4d8363600f2d4_0000000079249749_ps.txt deleted file mode 100644 index c3935e14..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/07d4d8363600f2d4_0000000079249749_ps.txt +++ /dev/null @@ -1,732 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 07d4d8363600f2d4 -// Monochromia -// Water - rainy weather -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[14]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem4; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem4); -R2i = floatBitsToInt(passParameterSem6); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); -PS0i = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); -// 1 -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), -(intBitsToFloat(PV0i.z)))); -R127i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[2].y))); -R127i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R127i.z = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -PS1i = R127i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -PS0i = R4i.y; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.y)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.z)); -PV1i.w = PS0i; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w)); -// 4 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -PS0i = floatBitsToInt(max(intBitsToFloat(PS1i), -(intBitsToFloat(PS1i)))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(PS0i))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(fract(intBitsToFloat(R1i.x))); -PS1i = R127i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.z)); -R127i.z = floatBitsToInt(fract(intBitsToFloat(R1i.y))); -R5i.w = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -R5i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -PS0i = R5i.y; -// 7 -R5i.x = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -R8i.y = uf_remappedPS[3].y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.x)); -R9i.y = uf_remappedPS[4].y; -PS1i = R9i.y; -// 8 -backupReg0i = R0i.z; -R3i.x = uf_remappedPS[5].y; -R7i.y = floatBitsToInt(-(intBitsToFloat(R126i.y))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.z)); -PV0i.z = clampFI32(PV0i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.y)); -PV0i.w = clampFI32(PV0i.w); -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), -(intBitsToFloat(R126i.y)))); -PS0i = R4i.x; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z)); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R126i.y)))); -PV1i.y = R3i.y; -R5i.z = floatBitsToInt(intBitsToFloat(PS0i) + -(intBitsToFloat(uf_remappedPS[6].x))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.w)); -R4i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(uf_remappedPS[6].z))); -PS1i = R4i.z; -// 10 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg1i))); -R0i.z = floatBitsToInt(roundEven(1.0)); -R0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[6].y))); -R10i.w = 0x40400000; -PS0i = R10i.w; -R15i.xyzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xyzw); -R14i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -R16i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R0i.xy)).xyz); -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.w),intBitsToFloat(R5i.y),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R5i.w),intBitsToFloat(R5i.y),intBitsToFloat(R5i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R15i.y) * 2.0 + -(1.0))); -R122i.x = clampFI32(R122i.x); -PS0i = R122i.x; -// 1 -PV1i.x = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(0x41c80000)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 2.0); -R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); -R11i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R5i.y; -backupReg1i = R5i.x; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -PV0i.x = R5i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R0i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f4ccccd)); -R124i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * 0.5 + 0.5)); -PS0i = R124i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.y),intBitsToFloat(R9i.y),intBitsToFloat(R3i.x),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[8].x)), intBitsToFloat(uf_remappedPS[7].w))); -PS1i = R1i.x; -// 4 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.z) * 0.5 + 0.5)); -R1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[8].y)), intBitsToFloat(uf_remappedPS[7].w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.x), intBitsToFloat(R15i.w))); -PS0i = R125i.w; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R3i.y),intBitsToFloat(R7i.y),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R3i.y),intBitsToFloat(R7i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.y)),intBitsToFloat(PV0i.z)) + intBitsToFloat(R5i.x))); -PS1i = R127i.x; -// 6 -backupReg0i = R127i.z; -R0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[8].z)), intBitsToFloat(uf_remappedPS[7].w))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R127i.z)) + intBitsToFloat(R5i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R0i.z))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(0x3c23d70a)); -R126i.w = clampFI32(R126i.w); -R127i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R127i.w; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); -PV0i.y = R0i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0x43480000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R6i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[8].x)); -R6i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(uf_remappedPS[8].y)); -PS1i = R6i.y; -// 10 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) * 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(uf_remappedPS[8].z)); -PS0i = R6i.z; -// 11 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.x)) + intBitsToFloat(R6i.x))); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.y)) + intBitsToFloat(R0i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R126i.z)) + intBitsToFloat(R1i.z))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R126i.x))); -R12i.y = floatBitsToInt(intBitsToFloat(R12i.y) / 2.0); -PS1i = R12i.y; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.z),intBitsToFloat(R0i.w),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R5i.z),intBitsToFloat(R0i.w),intBitsToFloat(R4i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(0x3f4ccccd)); -R7i.x = clampFI32(R7i.x); -PS0i = R7i.x; -// 13 -backupReg0i = R127i.w; -backupReg0i = R127i.w; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R125i.w))); -R13i.y = floatBitsToInt(intBitsToFloat(R125i.w) + 0.25); -R13i.y = clampFI32(R13i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -R126i.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R5i.z),intBitsToFloat(R0i.w),intBitsToFloat(R4i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R9i.x; -// 15 -backupReg0i = R2i.y; -R12i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R12i.x = clampFI32(R12i.x); -R2i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R2i.y = clampFI32(R2i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + -(intBitsToFloat(R127i.w)))); -PV1i.z = R123i.z; -R3i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R3i.w = clampFI32(R3i.w); -R127i.w = int(intBitsToFloat(R126i.x)); -PS1i = R127i.w; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.y),intBitsToFloat(R9i.y),intBitsToFloat(R3i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); -// 17 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PS0i)); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PV1i.y = R127i.y; -R5i.z = R127i.w & int(1); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R15i.z))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -// 18 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R126i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R7i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.x))); -PV0i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R6i.z)) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 19 -backupReg0i = R8i.y; -R3i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(PV0i.w)); -PV1i.x = R3i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(PV0i.z)); -PV1i.y = R8i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(PV0i.y)); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R125i.x))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R6i.w)) + intBitsToFloat(PS0i))); -PS1i = R4i.z; -// 20 -backupReg0i = R9i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R125i.y))); -PS0i = R9i.y; -// 21 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.w),intBitsToFloat(PS0i),intBitsToFloat(R2i.x),-0.0),vec4(intBitsToFloat(R0i.w),intBitsToFloat(PS0i),intBitsToFloat(R2i.x),0.0))); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R2i.w = floatBitsToInt(tempResultf); -PS1i = R2i.w; -// 0 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[10].x),intBitsToFloat(uf_remappedPS[10].y),intBitsToFloat(uf_remappedPS[10].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(R2i.w))); -PS0i = R125i.x; -// 1 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[11].x),intBitsToFloat(uf_remappedPS[11].y),intBitsToFloat(uf_remappedPS[11].z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[12].x),intBitsToFloat(uf_remappedPS[12].y),intBitsToFloat(uf_remappedPS[12].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R2i.w))); -PS0i = R125i.y; -// 3 -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R2i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.x)); -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 4 -redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(R127i.z),intBitsToFloat(R127i.z)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV0i.x = R124i.x; -PV0i.y = R124i.y; -PV0i.z = R124i.z; -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.z)); -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[10].x),intBitsToFloat(uf_remappedPS[10].y),intBitsToFloat(uf_remappedPS[10].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.z; -// 6 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[11].x),intBitsToFloat(uf_remappedPS[11].y),intBitsToFloat(uf_remappedPS[11].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -R4i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -PS0i = R4i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[12].x),intBitsToFloat(uf_remappedPS[12].y),intBitsToFloat(uf_remappedPS[12].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R127i.z)) + 1.5)); -PS1i = R122i.x; -// 8 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R127i.w))); -R10i.y = PS1i; -R10i.z = R124i.w; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R127i.z)) + 1.5)); -PV0i.w = R123i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(R127i.w))); -PS0i = R5i.y; -// 9 -redcCUBE(vec4(intBitsToFloat(R4i.z),intBitsToFloat(R4i.z),intBitsToFloat(R4i.x),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(R4i.y),intBitsToFloat(R4i.x),intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV1i.x = R124i.x; -PV1i.y = R124i.y; -PV1i.z = R124i.z; -PV1i.w = R124i.w; -R10i.x = PV0i.w; -PS1i = R10i.x; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R127i.y))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.w))); -R11i.z = PV1i.w; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.y))); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R127i.y))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS0i)) + 1.5)); -PV1i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(uf_remappedPS[7].w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS0i)) + 1.5)); -PV1i.w = R123i.w; -R9i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(uf_remappedPS[7].w))); -PS1i = R9i.y; -// 12 -backupReg0i = R1i.z; -R11i.x = PV1i.w; -R11i.y = PV1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.x)), intBitsToFloat(uf_remappedPS[7].w))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.y))); -R6i.y = floatBitsToInt(float(R5i.z)); -PS0i = R6i.y; -R10i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R10i.xy),R10i.z),cubeMapArrayIndex8),intBitsToFloat(R10i.w)).xyz); -R11i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R11i.xy),R11i.z),cubeMapArrayIndex8),intBitsToFloat(R11i.w)).xyz); -// 0 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.w),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R17i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R5i.w))); -PS0i = R17i.w; -// 1 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.y))); -PV1i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R4i.y))); -PS1i = R124i.x; -// 2 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R6i.z),intBitsToFloat(R9i.y),1.0,0.0))); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -PV0i.y = R125i.x; -PV0i.z = R125i.x; -PV0i.w = R125i.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); -PS0i = R124i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.z),intBitsToFloat(R9i.y),intBitsToFloat(R124i.x),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); -PV0i.w = R124i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(R127i.y))); -PS0i = R122i.x; -// 5 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.y)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i))); -R127i.y = clampFI32(R127i.y); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV0i.x)) + -(intBitsToFloat(PV0i.x)))); -PV1i.w = R127i.w; -// 6 -backupReg0i = R124i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),-(intBitsToFloat(R12i.y))) + intBitsToFloat(R124i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + 1.0); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R124i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R12i.y))) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(PS0i)); -R127i.w = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(PV0i.x)); -R122i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); -PS1i = R122i.x; -// 8 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R13i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PS1i)); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(backupReg0i))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R7i.x))); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 9 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R10i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R10i.x))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -backupReg0i = R124i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R10i.z))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(0.25 * intBitsToFloat(PS1i)); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R124i.z)); -// 11 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R124i.y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R127i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R9i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -PS1i = R127i.y; -// 12 -backupReg0i = R124i.w; -backupReg1i = R125i.y; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R14i.x))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R14i.y))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R14i.z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R12i.x))); -PS0i = R126i.y; -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R3i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R124i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R124i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R2i.y))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R124i.y))); -// 14 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R125i.y)) + intBitsToFloat(R124i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(R127i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS0i = R122i.x; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -// 16 -R17i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R16i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(PV1i.x)); -R17i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R16i.y))); -PS0i = R17i.y; -// 17 -R17i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R16i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R17i.x), intBitsToFloat(R17i.y), intBitsToFloat(R17i.z), intBitsToFloat(R17i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/0831c7ebf9279cdb_0000001e6924aa49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/0831c7ebf9279cdb_0000001e6924aa49_ps.txt deleted file mode 100644 index 65f7b7a1..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/0831c7ebf9279cdb_0000001e6924aa49_ps.txt +++ /dev/null @@ -1,952 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 0831c7ebf9279cdb -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xac209000 res 64x64x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb1183000 res 512x512x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb11ad000 res 256x256x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb11a4000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); -R13i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.y))); -PS1i = R126i.w; -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R7i.y = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -PS0i = R7i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PS1i = R126i.z; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); -R6i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -R2i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R2i.w; -// 5 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.y))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.x))); -R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R126i.z))); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R8i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(0.5)); -R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PS0i = R6i.x; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R7i.y) + -(0.5)); -R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -R2i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(PV0i.w)) + 1.0)); -R127i.w = clampFI32(R127i.w); -R2i.x = PS0i; -PS1i = R2i.x; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PS0i = R6i.z; -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.x)),intBitsToFloat(R127i.x)) + 1.0)); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R9i.y)) + 1.0)); -R0i.z = 0; -R6i.w = 0x3f800000; -R2i.y = PS0i; -PS1i = R2i.y; -// 4 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -R9i.w = R8i.x; -R9i.w = clampFI32(R9i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -PV1i.y = R10i.y; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R126i.z; -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PS0i = R11i.z; -// 7 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.z),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R126i.x = floatBitsToInt(tempResultf); -PS1i = R126i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.z)); -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R6i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R8i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R8i.z = clampFI32(R8i.z); -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.w = tempi.x; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R127i.x))); -PS0i = R9i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R3i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.y))); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -// 3 -R12i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.w)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R126i.y))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R127i.x))); -// 5 -R9i.x = floatBitsToInt(uf_blockPS1[0].y); -R12i.y = floatBitsToInt(uf_blockPS1[1].y); -R10i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R10i.w; -// 6 -R8i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.w)); -R14i.y = R12i.z; -R14i.z = floatBitsToInt(uf_blockPS1[2].y); -// 7 -R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); -R2i.y = clampFI32(R2i.y); -R15i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R126i.z)); -R12i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); -R12i.w = clampFI32(R12i.w); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); -// 1 -predResult = (intBitsToFloat(R3i.y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.y = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); -R11i.w = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R8i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R0i.w = R6i.w; -// 10 -R4i.w = R6i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R11i.w = 0; -PV0i.w = R11i.w; -// 1 -R0i.w = PV0i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R12i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); -R12i.x = clampFI32(R12i.x); -// 2 -predResult = (1.0 > intBitsToFloat(R12i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.y = PV0i.w & int(1); -// 2 -PV0i.z = PV1i.y - R127i.x; -// 3 -PV1i.w = PV0i.z << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.z)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002a; -R0i.z = PV1i.w + 0x0000002b; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R7i.y; -// 6 -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); -PV0i.w = R127i.w; -// 7 -PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -// 1 -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R12i.w)) + intBitsToFloat(R7i.y))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R5i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -R0i.z = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3a83126f)); -R0i.w = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3a83126f)); -PS0i = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R9i.z))); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -R2i.z = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); -R3i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 6 -R5i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); -R126i.y = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x3f99999a)); -R126i.y = clampFI32(R126i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), intBitsToFloat(0xbf7d70a4))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -tempResultf = log2(intBitsToFloat(R8i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); -R127i.z = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); -// 9 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbe593484))); -PV1i.y = R123i.y; -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); -R5i.w = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(R127i.z))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); -// 10 -R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); -R5i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -PS0i = R6i.x; -// 11 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); -R6i.y = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); -R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R6i.z = clampFI32(R6i.z); -R4i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -tempResultf = log2(intBitsToFloat(R126i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3i.y = floatBitsToInt(tempResultf); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); -R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); -PS0i = R127i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R3i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); -PV0i.z = clampFI32(PV0i.z); -R0i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R12i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV0i.z))); -PS1i = R126i.z; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R12i.x)) + intBitsToFloat(R127i.x))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R12i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R127i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41400000)); -R126i.y = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R5i.y))); -R127i.z = R1i.w; -R127i.z = clampFI32(R127i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); -PV0i.w = clampFI32(PV0i.w); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -R5i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R8i.y) + 1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x40200001)); -R125i.z = clampFI32(R125i.z); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = clampFI32(PS1i); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41200000)); -PV0i.x = clampFI32(PV0i.x); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3dcccccd)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(0xbfe66666)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbc23d70a))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbd4ccccd))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(R7i.x))); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41a00000)); -PV0i.x = clampFI32(PV0i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42480000)); -R126i.w = clampFI32(R126i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 11 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); -PV1i.y = R123i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); -R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); -PS1i = R125i.w; -// 12 -backupReg0i = R126i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); -R127i.x = clampFI32(R127i.x); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[30].w)); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PS1i)) + 1.0)); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); -tempResultf = log2(intBitsToFloat(R5i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(0x3da3d70a)); -PV1i.x = clampFI32(PV1i.x); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R127i.y = clampFI32(R127i.y); -R127i.z = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -tempResultf = log2(intBitsToFloat(R6i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); -R127i.x = clampFI32(R127i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R5i.x))); -R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.z)) + 1.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 15 -R7i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x42960000)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 16 -R126i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), uf_blockPS6[16].w)); -R5i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x2edbe6ff)); -R3i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.y)); -R3i.y = clampFI32(R3i.y); -PS0i = R3i.y; -// 17 -R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R5i.w))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.y))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R5i.w))); -PS0i = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R5i.w))); -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R9i.w)) + intBitsToFloat(R126i.x))); -PV1i.x = R123i.x; -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R5i.w))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); -PS1i = R5i.y; -// 20 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R5i.w; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg2i))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R124i.z))); -PS0i = R2i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(0xba0a8ec8))); -R4i.x = clampFI32(R4i.x); -PS0i = R4i.x; -// 1 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.z))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + uf_blockPS6[52].x); -PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R4i.w)) + intBitsToFloat(0xba0a8ec8))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 2 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R6i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); -R3i.z = clampFI32(R3i.z); -PS0i = R3i.z; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.x))); -PV0i.x = clampFI32(PV0i.x); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.z))); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R6i.x)) + intBitsToFloat(R6i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.x))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R11i.w))); -R3i.w = clampFI32(R3i.w); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); -R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -PS0i = R3i.y; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -backupReg0i = R4i.z; -R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); -R0i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS10[0].y)); -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.w))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockPS10[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), uf_blockPS10[0].z)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); -PV1i.y = R123i.y; -R125i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); -PV1i.w = R123i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R0i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R4i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS8[37].x, intBitsToFloat(R13i.w))); -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.z))); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); -PV0i.z = R126i.z; -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); -PV1i.x = R127i.x; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 8 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); -// 9 -R1i.x = ((R125i.z == 0)?(R126i.z):(PV0i.z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -R1i.y = ((R125i.z == 0)?(R126i.y):(PV1i.y)); -// 11 -R1i.z = ((R125i.z == 0)?(R127i.x):(PV0i.x)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/0a042cc751c546b2_0000001e6924aa49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/0a042cc751c546b2_0000001e6924aa49_ps.txt deleted file mode 100644 index c3344b0f..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/0a042cc751c546b2_0000001e6924aa49_ps.txt +++ /dev/null @@ -1,953 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 0a042cc751c546b2 -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb0341000 res 64x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb034b000 res 64x256x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb0346000 res 64x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); -R13i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -R126i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.x))); -PS1i = R126i.y; -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.y))); -R6i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -PS0i = R6i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PS1i = R125i.z; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.z))); -R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -R7i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R7i.y; -// 5 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.x))); -R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R125i.z))); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R8i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(0.5)); -R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PS0i = R6i.x; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -R2i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(PV0i.w)) + 1.0)); -R127i.w = clampFI32(R127i.w); -R2i.x = PS0i; -PS1i = R2i.x; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PS0i = R6i.z; -// 3 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R9i.y)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(backupReg0i)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R0i.z = 0; -R6i.w = 0x3f800000; -R2i.y = PS0i; -PS1i = R2i.y; -// 4 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R9i.w = R8i.x; -R9i.w = clampFI32(R9i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R7i.y)); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -PV1i.y = R10i.y; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.z)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R125i.z; -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PS0i = R11i.z; -// 7 -backupReg0i = R0i.z; -backupReg1i = R127i.x; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.z),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg1i)); -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.z)); -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R6i.z))); -R8i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R8i.z = clampFI32(R8i.z); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.w = tempi.x; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R127i.x))); -PS0i = R9i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R3i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -// 1 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.w))); -// 3 -R12i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.x)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R126i.x))); -// 4 -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.y))); -// 5 -R9i.x = floatBitsToInt(uf_blockPS1[0].y); -R12i.y = floatBitsToInt(uf_blockPS1[1].y); -R10i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -PS1i = R10i.w; -// 6 -R8i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.w)); -R14i.y = R12i.z; -R14i.z = floatBitsToInt(uf_blockPS1[2].y); -// 7 -R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); -R2i.y = clampFI32(R2i.y); -R15i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R126i.w)); -R12i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); -R12i.w = clampFI32(R12i.w); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); -// 1 -predResult = (intBitsToFloat(R3i.y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.y = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); -R11i.w = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R8i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R0i.w = R6i.w; -// 10 -R4i.w = R6i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R11i.w = 0; -PV0i.w = R11i.w; -// 1 -R0i.w = PV0i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R12i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); -R12i.x = clampFI32(R12i.x); -// 2 -predResult = (1.0 > intBitsToFloat(R12i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.y = PV0i.w & int(1); -// 2 -PV0i.z = PV1i.y - R127i.x; -// 3 -PV1i.w = PV0i.z << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.z)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002a; -R0i.z = PV1i.w + 0x0000002b; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R7i.y; -// 6 -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); -PV0i.w = R127i.w; -// 7 -PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -// 1 -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R12i.w)) + intBitsToFloat(R7i.y))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R5i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -R0i.z = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3a83126f)); -R0i.w = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3a83126f)); -PS0i = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R9i.z))); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -R2i.z = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); -R3i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 6 -R5i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); -R126i.y = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x3f99999a)); -R126i.y = clampFI32(R126i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), intBitsToFloat(0xbf7d70a4))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -tempResultf = log2(intBitsToFloat(R8i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); -R127i.z = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); -// 9 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbe593484))); -PV1i.y = R123i.y; -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); -R5i.w = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(R127i.z))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); -// 10 -R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); -R5i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -PS0i = R6i.x; -// 11 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); -R6i.y = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); -R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R6i.z = clampFI32(R6i.z); -R4i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -tempResultf = log2(intBitsToFloat(R126i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3i.y = floatBitsToInt(tempResultf); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); -R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); -PS0i = R127i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R3i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); -PV0i.z = clampFI32(PV0i.z); -R0i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R12i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV0i.z))); -PS1i = R126i.z; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R12i.x)) + intBitsToFloat(R127i.x))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R12i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R127i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41400000)); -R126i.y = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R5i.y))); -R127i.z = R1i.w; -R127i.z = clampFI32(R127i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); -PV0i.w = clampFI32(PV0i.w); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -R5i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R8i.y) + 1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x40200001)); -R125i.z = clampFI32(R125i.z); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = clampFI32(PS1i); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41200000)); -PV0i.x = clampFI32(PV0i.x); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3dcccccd)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(0xbfe66666)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbc23d70a))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbd4ccccd))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(R7i.x))); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41a00000)); -PV0i.x = clampFI32(PV0i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42480000)); -R126i.w = clampFI32(R126i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 11 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); -PV1i.y = R123i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); -R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); -PS1i = R125i.w; -// 12 -backupReg0i = R126i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); -R127i.x = clampFI32(R127i.x); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[30].w)); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PS1i)) + 1.0)); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); -tempResultf = log2(intBitsToFloat(R5i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(0x3da3d70a)); -PV1i.x = clampFI32(PV1i.x); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R127i.y = clampFI32(R127i.y); -R127i.z = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -tempResultf = log2(intBitsToFloat(R6i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); -R127i.x = clampFI32(R127i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R5i.x))); -R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.z)) + 1.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 15 -R7i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x42960000)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 16 -R126i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), uf_blockPS6[16].w)); -R5i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x2edbe6ff)); -R3i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.y)); -R3i.y = clampFI32(R3i.y); -PS0i = R3i.y; -// 17 -R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R5i.w))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.y))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R5i.w))); -PS0i = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R5i.w))); -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R9i.w)) + intBitsToFloat(R126i.x))); -PV1i.x = R123i.x; -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R5i.w))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); -PS1i = R5i.y; -// 20 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R5i.w; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg2i))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R124i.z))); -PS0i = R2i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(0xba0a8ec8))); -R4i.x = clampFI32(R4i.x); -PS0i = R4i.x; -// 1 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.z))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + uf_blockPS6[52].x); -PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R4i.w)) + intBitsToFloat(0xba0a8ec8))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 2 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R6i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); -R3i.z = clampFI32(R3i.z); -PS0i = R3i.z; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.x))); -PV0i.x = clampFI32(PV0i.x); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.z))); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R6i.x)) + intBitsToFloat(R6i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.x))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R11i.w))); -R3i.w = clampFI32(R3i.w); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); -R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -PS0i = R3i.y; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -backupReg0i = R4i.z; -R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); -R0i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS10[0].y)); -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.w))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockPS10[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), uf_blockPS10[0].z)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); -PV1i.y = R123i.y; -R125i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); -PV1i.w = R123i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R0i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R4i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(uf_blockPS8[37].x); -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.z))); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); -PV0i.z = R126i.z; -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); -PV1i.x = R127i.x; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 8 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); -// 9 -R1i.x = ((R125i.z == 0)?(R126i.z):(PV0i.z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -R1i.y = ((R125i.z == 0)?(R126i.y):(PV1i.y)); -// 11 -R1i.z = ((R125i.z == 0)?(R127i.x):(PV0i.x)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/10a2a18d2a9a02d8_000000007924d249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/10a2a18d2a9a02d8_000000007924d249_ps.txt deleted file mode 100644 index 5d7ecb2f..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/10a2a18d2a9a02d8_000000007924d249_ps.txt +++ /dev/null @@ -1,818 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader 10a2a18d2a9a02d8 -// Monochromia -// Link's face -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R15i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -// 0 -backupReg0i = R4i.w; -PV0i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(0x437f0000)); -R126i.y = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PV0i.w = R4i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R16i.w = int(intBitsToFloat(PV0i.x)); -PS1i = R16i.w; -// 2 -R127i.x = 0x358637bd; -R6i.y = 0; -PV0i.z = PS1i >> 0x00000005; -PV0i.w = floatBitsToInt(floor(intBitsToFloat(R3i.x))); -R6i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R6i.x; -// 3 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(floor(intBitsToFloat(R3i.y))); -R127i.y = PV0i.z & 0x00000007; -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(0.5)); -R124i.w = floatBitsToInt(intBitsToFloat(R3i.x) + -(intBitsToFloat(PV0i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 4 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(0.5)); -R124i.y = floatBitsToInt(intBitsToFloat(R3i.y) + -(intBitsToFloat(PV1i.x))); -R9i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R9i.z; -R11i.w = floatBitsToInt(roundEven(0.0)); -R6i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.x)); -PS0i = R6i.w; -// 5 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -PS1i = floatBitsToInt(float(R127i.y)); -// 6 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); -R4i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R4i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R127i.x),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R127i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -backupReg0i = R127i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); -PV0i.x = R5i.x; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); -R126i.w = floatBitsToInt(max(intBitsToFloat(R126i.z), -(intBitsToFloat(R126i.z)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R127i.w; -backupReg0i = R127i.w; -PV1i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), 2.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R125i.w; -R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = R127i.w; -// 10 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c00000)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -R127i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.y))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.w))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.w))); -// 11 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R126i.z))); -PV1i.x = R127i.x; -R125i.y = R5i.x; -R125i.y = clampFI32(R125i.y); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(PS0i)); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.y; -// 12 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R125i.w))); -PV0i.x = R126i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e4ccccd)); -PV0i.w = PV1i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.z)); -PS0i = R125i.x; -// 13 -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.y))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.z)); -R10i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.y)); -R10i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z)); -PS1i = R10i.y; -// 14 -backupReg0i = R0i.w; -R8i.x = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x40400000)); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R125i.x)); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R9i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.z)); -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R9i.z))); -PS0i = R13i.y; -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.y)); -PV1i.x = clampFI32(PV1i.x); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R6i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.w)); -PV1i.z = clampFI32(PV1i.z); -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(R1i.z))); -R4i.w = 0; -PS1i = R4i.w; -// 16 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.x)); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R10i.w)) + intBitsToFloat(R1i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.z)); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R10i.y)) + intBitsToFloat(R1i.w))); -PS0i = R6i.z; -// 17 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.w))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV0i.x))); -R13i.z = floatBitsToInt(intBitsToFloat(0x3df5c28f) * intBitsToFloat(uf_remappedPS[1].z)); -PV1i.w = R16i.w >> int(1); -R3i.z = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x40c00000)); -PS1i = R3i.z; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.z),intBitsToFloat(R13i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R8i.z),intBitsToFloat(R13i.y),intBitsToFloat(R9i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = PV1i.w & 0x0000000f; -PS0i = R125i.z; -// 19 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(R7i.w))); -R7i.y = floatBitsToInt(max(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); -R5i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); -R124i.w = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(0x3e4ccccd)); -R124i.w = clampFI32(R124i.w); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 21 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PS0i))); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PS0i))); -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PS0i))); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R124i.x))); -R4i.y = floatBitsToInt(float(R125i.z)); -PS1i = R4i.y; -// 0 -backupReg0i = R4i.y; -backupReg1i = R7i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R127i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R4i.y; -R7i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3d888889)); -R127i.w = floatBitsToInt(max(-(intBitsToFloat(backupReg1i)), 0.0)); -R13i.x = floatBitsToInt(max(intBitsToFloat(R15i.x), intBitsToFloat(R7i.y))); -PS0i = R13i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R6i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R6i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PS1i = R124i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R3i.y),intBitsToFloat(R10i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R127i.x)))); -R3i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -R124i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R4i.y)))); -PS1i = R124i.y; -// 4 -R124i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R124i.z)))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.x) + intBitsToFloat(R127i.x)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -R125i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R4i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R10i.z) + intBitsToFloat(R124i.z)); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.z),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R125i.z),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126i.y = floatBitsToInt(tempResultf); -PS1i = R126i.y; -// 6 -R125i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R10i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R3i.y))); -R126i.z = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R10i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R124i.w = floatBitsToInt(tempResultf); -PS0i = R124i.w; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.x = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -PS1i = R3i.x; -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R124i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R124i.w))); -R126i.w = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x41000000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R124i.w = floatBitsToInt(tempResultf); -PS0i = R124i.w; -// 9 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -R126i.x = clampFI32(R126i.x); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PS1i = R124i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R124i.w))); -PS0i = R125i.y; -// 11 -R12i.x = R5i.x; -R12i.x = floatBitsToInt(intBitsToFloat(R12i.x) * 4.0); -R12i.x = clampFI32(R12i.x); -R7i.y = R3i.z; -R7i.y = clampFI32(R7i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.w))); -R5i.w = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 12 -backupReg0i = R126i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126i.x = floatBitsToInt(tempResultf); -PS0i = R126i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.y),intBitsToFloat(R5i.y)),vec4(-(intBitsToFloat(R127i.x)),-(intBitsToFloat(R4i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(R4i.w))))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.z = tempi.x; -R3i.z = floatBitsToInt(exp2(intBitsToFloat(R126i.w))); -PS1i = R3i.z; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(max(-(intBitsToFloat(R124i.w)), 0.0)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x41a00000)); -PS0i = R127i.w; -// 15 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); -PS1i = R127i.y; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R3i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R4i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R12i.z = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); -PS0i = R12i.z; -// 17 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R127i.y)) + -(0.5))); -PV1i.x = R123i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(0x40a00000) + intBitsToFloat(0x40a00000))); -R4i.y = clampFI32(R4i.y); -PV1i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -R7i.w = floatBitsToInt(intBitsToFloat(R126i.x) + 1.0); -R7i.w = clampFI32(R7i.w); -R8i.y = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(0x42960000)); -PS1i = R8i.y; -// 18 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42200000)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(min(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(R13i.x) + intBitsToFloat(0x2edbe6ff)); -R14i.w = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); -PV0i.w = R14i.w; -R4i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PS0i = R4i.x; -// 19 -backupReg0i = R6i.x; -R6i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 4.0 + intBitsToFloat(0xc0400000))); -R6i.x = clampFI32(R6i.x); -R14i.y = floatBitsToInt(min(intBitsToFloat(R15i.x), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -R12i.w = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -PV1i.w = R12i.w; -R14i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -PS1i = R14i.z; -// 20 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(R4i.x))); -R5i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e19999a)); -R5i.z = backupReg0i; -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 2.0); -R5i.z = clampFI32(R5i.z); -R9i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R14i.w))); -PS0i = R7i.z; -// 0 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + -(0.5)); -R6i.x = floatBitsToInt(intBitsToFloat(R6i.x) * 4.0); -R6i.x = clampFI32(R6i.x); -R6i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.y)),intBitsToFloat(R14i.z)) + 1.0)); -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(backupReg1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R7i.x))); -tempResultf = log2(intBitsToFloat(R13i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg1i))); -R0i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -R13i.w = floatBitsToInt(intBitsToFloat(R5i.z) * 0.25); -R5i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -PS1i = R5i.z; -R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.xy)).x); -R9i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R10i.wy)).x); -R10i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R4i.w = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R11i.xy)).w); -R17i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R11i.xy)).xyz); -R16i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.w))).xyz); -R18i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R11i.xy)).xyz); -// 0 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R9i.x)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R10i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R126i.y; -// 1 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R6i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R12i.y))); -PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R4i.z))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(R6i.z))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(PV1i.z)); -R126i.z = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV1i.w)); -R124i.w = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV1i.x)); -R125i.x = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(PS1i)); -PS0i = R125i.x; -// 3 -backupReg0i = R126i.y; -backupReg0i = R126i.y; -backupReg1i = R127i.w; -R127i.x = floatBitsToInt(-(intBitsToFloat(R126i.y))); -R126i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); -R124i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(R125i.y)); -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.x))); -R126i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(backupReg1i))); -PS1i = R126i.x; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R3i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),intBitsToFloat(R124i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = tempi.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R3i.x))); -PS0i = R127i.z; -// 5 -backupReg0i = R127i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R3i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R124i.x = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(backupReg0i)); -PS1i = R124i.x; -// 6 -backupReg0i = R127i.x; -backupReg1i = R124i.w; -backupReg2i = R124i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.x)),intBitsToFloat(R125i.y)) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R126i.x)); -R125i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(backupReg0i)); -R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg1i))); -R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg2i))); -PS0i = R124i.z; -// 7 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.x)),intBitsToFloat(R127i.w)) + intBitsToFloat(backupReg0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R125i.y)) + intBitsToFloat(R126i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R127i.w)) + intBitsToFloat(R126i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(0xbf400000)); -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(0x3e99999a) + intBitsToFloat(0xbecccccd))); -PS1i = R126i.y; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41800000)); -R4i.w = clampFI32(R4i.w); -PS0i = R4i.w; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.z),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.z),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R3i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.z))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PS1i = R127i.z; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R3i.z))); -R126i.w = clampFI32(R126i.w); -PS0i = R126i.w; -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(R17i.x) + intBitsToFloat(0xbecccccd)); -PV1i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3c23d70a)); -PV1i.y = clampFI32(PV1i.y); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R127i.w))); -R127i.z = clampFI32(R127i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(R11i.z)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x42960000)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R12i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41200000)); -PV0i.z = clampFI32(PV0i.z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R7i.w))); -PS0i = R125i.z; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R127i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.y), intBitsToFloat(PV0i.z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV0i.y))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PV0i.w))); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(0xbecccccd))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R14i.w)) + intBitsToFloat(0xbecccccd))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R4i.w))); -PV0i.w = clampFI32(PV0i.w); -R124i.x = floatBitsToInt(intBitsToFloat(PS1i) + -(0.5)); -PS0i = R124i.x; -// 17 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(R8i.w)) + intBitsToFloat(0xbd4ccccd))); -PV1i.x = R123i.x; -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.w)) + 1.0)); -PV1i.z = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42960000)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x42960000)); -PS1i = clampFI32(PS1i); -// 18 -backupReg0i = R12i.x; -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + intBitsToFloat(R5i.y))); -R12i.x = clampFI32(R12i.x); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R8i.y))); -R126i.y = clampFI32(R126i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(R8i.w)) + intBitsToFloat(0xbc23d70a))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41a00000)); -PV0i.w = clampFI32(PV0i.w); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV1i.w))); -R124i.w = floatBitsToInt(intBitsToFloat(R124i.w) * 2.0); -PS0i = R124i.w; -// 19 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3df5c28f)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x42480000)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(0x3da3d70a)); -PV1i.w = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(0x42200000)); -PV1i.w = clampFI32(PV1i.w); -R8i.y = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R127i.y)); -R8i.y = clampFI32(R8i.y); -PS1i = R8i.y; -// 20 -R10i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41000000)); -R5i.y = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.z)); -R5i.y = clampFI32(R5i.y); -R13i.z = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x3e4ccccd)); -R8i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.x))); -R8i.w = clampFI32(R8i.w); -R7i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(R126i.y)); -R7i.y = clampFI32(R7i.y); -PS0i = R7i.y; -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(R4i.y)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.z))); -R126i.y = clampFI32(R126i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R8i.y)) + intBitsToFloat(R4i.x))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),intBitsToFloat(R8i.y)) + intBitsToFloat(R12i.w))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(exp2(intBitsToFloat(R0i.z))); -PS0i = R127i.y; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R10i.x))); -PV1i.x = clampFI32(PV1i.x); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[8].y))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[8].x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R7i.y)) + intBitsToFloat(R12i.x))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R6i.y)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS1i = R122i.x; -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R127i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(0x2edbe6ff)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R13i.w)) + intBitsToFloat(R126i.y))); -R127i.z = clampFI32(R127i.z); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R6i.x) + intBitsToFloat(0x3f4ccccd)); -R126i.w = clampFI32(R126i.w); -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.y))); -PS0i = R125i.x; -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(PV0i.z)) + intBitsToFloat(R6i.y))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),-(intBitsToFloat(PV0i.x))) + intBitsToFloat(R2i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(R5i.z))); -R124i.w = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3da3d70a)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -// 4 -R124i.x = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3d23d70a)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R8i.y)) + intBitsToFloat(R5i.z))); -R125i.z = floatBitsToInt(intBitsToFloat(R126i.w) + -(1.0)); -R126i.w = floatBitsToInt(intBitsToFloat(R14i.w) * intBitsToFloat(0x40a00000)); -R126i.w = clampFI32(R126i.w); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 5 -backupReg0i = R124i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R16i.x),intBitsToFloat(R16i.y),intBitsToFloat(R16i.z),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = tempi.x; -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R2i.x))); -PS1i = R124i.w; -// 6 -backupReg0i = R127i.z; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R14i.y)) + intBitsToFloat(R13i.x)); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.w)) + 1.0)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R124i.x)) + intBitsToFloat(R2i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.x)) + intBitsToFloat(R13i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R127i.y = ((intBitsToFloat(PV1i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 7 -backupReg0i = R126i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PV0i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[8].z))); -PV1i.z = floatBitsToInt(intBitsToFloat(R15i.x) + -(intBitsToFloat(R14i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R13i.x))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R124i.z)); -// 8 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt(intBitsToFloat(R15i.z) + -(intBitsToFloat(R14i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(R15i.y) + -(intBitsToFloat(R14i.y))); -R123i.w = ((backupReg1i == 0)?(0):(PS1i)); -PV0i.w = R123i.w; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -PS0i = R124i.z; -// 9 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R125i.y))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(R126i.w))); -PS1i = R2i.y; -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(R126i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R125i.x)); -PS0i = R126i.z; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R124i.z)) + intBitsToFloat(0xba0a8ec8))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R2i.y)) + intBitsToFloat(0xba0a8ec8))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 12 -PV0i.x = R16i.w & int(1); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.z), intBitsToFloat(R17i.z))); -PS0i = R127i.x; -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.w))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(float(PV0i.x)); -// 14 -R16i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R18i.x))); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R16i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.x))); -R16i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R18i.y))); -PS0i = R16i.y; -// 15 -R16i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R18i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R16i.x), intBitsToFloat(R16i.y), intBitsToFloat(R16i.z), intBitsToFloat(R16i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/1bd1c50969e7e4ac_000000000f249a49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/1bd1c50969e7e4ac_000000000f249a49_ps.txt deleted file mode 100644 index d4e6e135..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/1bd1c50969e7e4ac_000000000f249a49_ps.txt +++ /dev/null @@ -1,527 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 1bd1c50969e7e4ac -// Monochromia -// Link's equipment -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R5i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -R125i.y = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -R5i.z = 0; -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -R125i.z = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -PS0i = R125i.z; -// 1 -R126i.x = floatBitsToInt((intBitsToFloat(R4i.x) * 2.0 + -(1.0))); -R124i.y = floatBitsToInt((intBitsToFloat(R4i.y) * 2.0 + -(1.0))); -R8i.z = floatBitsToInt(roundEven(0.0)); -R125i.w = floatBitsToInt((intBitsToFloat(R4i.z) * 2.0 + -(1.0))); -R124i.z = int(intBitsToFloat(PV0i.w)); -PS1i = R124i.z; -// 2 -R4i.x = 0x3f19999a; -PV0i.y = PS1i >> 0x00000005; -R4i.z = floatBitsToInt(1.0); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -// 3 -PV1i.x = PV0i.y & 0x00000007; -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0x40400000)); -R9i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS0i))); -PV1i.z = R9i.z; -R4i.w = 0; -R126i.z = R124i.z & 0x0000001c; -PS1i = R126i.z; -// 4 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.z)), intBitsToFloat(uf_remappedPS[1].y))); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV1i.z)); -PV0i.z = R127i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(float(PV1i.x)); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xc0000000)); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 6 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41200000)); -R127i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -R127i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 7 -backupReg0i = R126i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R127i.y), -(intBitsToFloat(R127i.y)))); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3fb8aa3b)); -PS1i = R127i.y; -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); -PV0i.w = PV1i.y; -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.w))); -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(PS0i)); -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(0x3dcccccd) + 1.0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.y))); -R6i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x40400000)); -R6i.x = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); -PS1i = R6i.x; -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.z = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -PV0i.z = clampFI32(PV0i.z); -R9i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x42960000)); -R126i.y = floatBitsToInt(float(R126i.z)); -PS0i = R126i.y; -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R125i.y)); -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x41000000)); -PV1i.w = R124i.z & 0x00000002; -R11i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * 0.25); -PS1i = R11i.x; -// 12 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.x)); -R9i.y = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x3d124925)); -R13i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PV0i.z = R13i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y)); -R14i.z = floatBitsToInt(float(PV1i.w)); -R14i.z = floatBitsToInt(intBitsToFloat(R14i.z) / 2.0); -PS0i = R14i.z; -// 13 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); -R15i.z = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -PV1i.z = R15i.z; -R10i.w = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -R12i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].x) + -(intBitsToFloat(PV0i.z))); -PS1i = R12i.z; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].y) + -(intBitsToFloat(PV1i.z))); -PS0i = R10i.y; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.w),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.w),intBitsToFloat(R9i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -PS1i = R126i.y; -// 16 -R10i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].z) + -(intBitsToFloat(R10i.w))); -R13i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R13i.y = clampFI32(R13i.y); -R16i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R16i.z = clampFI32(R16i.z); -R123i.w = floatBitsToInt((intBitsToFloat(PS1i) * 4.0 + intBitsToFloat(0xc0400000))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R127i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R127i.x; -// 17 -R125i.x = R124i.z & int(1); -R5i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(0.5)); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) * 4.0); -R5i.y = clampFI32(R5i.y); -PV1i.y = R5i.y; -R11i.w = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R11i.w = clampFI32(R11i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -// 18 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0x3f4ccccd)); -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -// 19 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); -PV1i.x = R9i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS0i))); -PV1i.y = R4i.y; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PS0i))); -PV1i.z = R10i.z; -R7i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -R11i.z = floatBitsToInt(float(R125i.x)); -PS1i = R11i.z; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R7i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[5].z))); -PS0i = R7i.x; -// 0 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R124i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R7i.z) + 1.0); -R125i.z = clampFI32(R125i.z); -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(R7i.x))); -PS0i = R125i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * 1.5); -PS1i = R127i.x; -// 2 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R125i.z)) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(R125i.x))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R4i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R4i.x)) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), 0.0)); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -R8i.w = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R4i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PV0i.z = PS1i; -PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R6i.y = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); -PS0i = R6i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R7i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); -PS1i = R124i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R7i.y),intBitsToFloat(R3i.z),intBitsToFloat(R3i.z)),vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R4i.w))))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R6i.x; -R6i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0x3f666666)); -R6i.x = clampFI32(R6i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x40a00000)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R124i.z))); -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(PV1i.y)) + 1.0)); -PV0i.x = R123i.x; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbe0f5c29)); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbba3d70a)); -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.x))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV0i.x))); -PS1i = R12i.y; -// 12 -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x42c80000)); -R124i.y = clampFI32(R124i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x428c0000)); -PV0i.w = clampFI32(PV0i.w); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e99999a)); -// 14 -R123i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3e4ccccd) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -// 15 -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R6i.z))); -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].z), intBitsToFloat(R3i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[7].w)), intBitsToFloat(R3i.y))); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(backupReg1i))); -R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R17i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R8i.xy)).xyzw); -R3i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z))).xyz); -R8i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R8i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.w), intBitsToFloat(R6i.y))); -PV0i.w = R125i.w; -PS0i = floatBitsToInt(intBitsToFloat(R17i.x) + intBitsToFloat(0xbecccccd)); -// 1 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbf400000)); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PS1i = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41200000)); -PS1i = clampFI32(PS1i); -// 2 -R126i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(PV1i.z)); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt(-(intBitsToFloat(R5i.w)) + intBitsToFloat(PV1i.y)); -PV0i.y = R124i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV1i.w)); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41800000)); -R124i.w = clampFI32(R124i.w); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.y), intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R4i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3e99999a) + intBitsToFloat(R8i.w))); -PS1i = R122i.x; -// 4 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.z))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xbecccccd)); -R124i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R124i.w))); -R124i.y = clampFI32(R124i.y); -PS0i = R124i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(R127i.w) + -(1.0)); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.z), intBitsToFloat(R17i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R9i.w))); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(0x3dea4a8c)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R124i.y)) + 1.0)); -PV0i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x3f162b6b) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((0.5 * intBitsToFloat(PV0i.w) + 0.5)); -PV1i.w = R123i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PV0i.x))); -PS1i = R0i.w; -// 8 -backupReg0i = R127i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), intBitsToFloat(PV1i.z))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R6i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x3e99096c) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(backupReg0i)); -R127i.w = clampFI32(R127i.w); -PS0i = R127i.w; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3df5c28f)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = ((intBitsToFloat(PV0i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R13i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(R15i.z))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(0.5)); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.y),intBitsToFloat(R14i.z)) + intBitsToFloat(PV1i.w))); -R126i.z = clampFI32(R126i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(R10i.w))); -PV0i.w = R123i.w; -R122i.x = ((PV1i.y == 0)?(0):(PS1i)); -PS0i = R122i.x; -// 11 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42200000)); -PV1i.x = clampFI32(PV1i.x); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(uf_remappedPS[8].x))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[8].z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[8].y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 12 -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41000000)); -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); -PV1i.y = clampFI32(PV1i.y); -// 14 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R11i.x))); -// 15 -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.w))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -// 16 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40400000) + intBitsToFloat(R126i.z))); -PV0i.y = R123i.y; -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PV0i.y))); -// 18 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R7i.w))); -PV0i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R12i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R11i.y))); -PV0i.w = R123i.w; -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R11i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R16i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R13i.y))); -// 21 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -// 22 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R8i.x))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R8i.y))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R8i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/1cf7d93fabd9e8e3_000000007924d249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/1cf7d93fabd9e8e3_000000007924d249_ps.txt deleted file mode 100644 index 7e1577f8..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/1cf7d93fabd9e8e3_000000007924d249_ps.txt +++ /dev/null @@ -1,789 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader 1cf7d93fabd9e8e3 -// Monochromia -// Link's hair -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R19i = ivec4(0); -ivec4 R20i = ivec4(0); -ivec4 R21i = ivec4(0); -ivec4 R22i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R125i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -PV0i.w = R125i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R9i.w = int(intBitsToFloat(PV0i.z)); -PS1i = R9i.w; -// 2 -R4i.x = 0; -PV0i.y = PS1i >> 0x00000005; -R127i.z = 0x358637bd; -PV0i.w = floatBitsToInt(floor(intBitsToFloat(R3i.x))); -R4i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R4i.w; -// 3 -R127i.x = PV0i.y & 0x00000007; -R125i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(0.5)); -R125i.z = floatBitsToInt(intBitsToFloat(R3i.x) + -(intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(floor(intBitsToFloat(R3i.y))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -// 4 -R125i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(0.5)); -R127i.y = floatBitsToInt(intBitsToFloat(R3i.y) + -(intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R7i.z; -R11i.w = floatBitsToInt(roundEven(0.0)); -R124i.z = floatBitsToInt(1.0 / intBitsToFloat(R4i.w)); -PS0i = R124i.z; -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(float(R127i.x)); -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); -R4i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -PS0i = R4i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); -PV0i.x = R123i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R126i.y), -(intBitsToFloat(R126i.y)))); -R127i.w = floatBitsToInt(max(intBitsToFloat(R127i.x), -(intBitsToFloat(R127i.x)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PS0i))); -R126i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(intBitsToFloat(R126i.z)))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_remappedPS[3].x))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(PV0i.y), 2.0)); -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R127i.x; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R126i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.z))); -R126i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.x))); -PV0i.w = R126i.w; -R127i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c00000)); -PS0i = R127i.z; -// 11 -backupReg0i = R127i.x; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.z))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -// 12 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.y)); -R126i.y = R5i.y; -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R127i.z))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -// 13 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV1i.x = PV0i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 2.0); -PV1i.y = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV0i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.x)); -R10i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z)); -R10i.y = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(PS0i)); -PS1i = R10i.y; -// 14 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.z)); -PV0i.x = clampFI32(PV0i.x); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.y))); -R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.y)); -PV0i.w = clampFI32(PV0i.w); -R7i.w = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x40400000)); -PS0i = R7i.w; -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R125i.x)); -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R7i.z))); -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R7i.z))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y)); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PS1i = R5i.z; -// 16 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.w))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R10i.w)) + intBitsToFloat(R1i.z))); -R12i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R10i.y)) + intBitsToFloat(R1i.w))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.z)) + intBitsToFloat(R1i.z))); -PS0i = R12i.y; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.y),intBitsToFloat(R10i.z),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R13i.y),intBitsToFloat(R10i.z),intBitsToFloat(R7i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); -PS1i = R5i.x; -// 18 -R125i.x = R9i.w & 0x0000001c; -R3i.y = 0; -R3i.z = R9i.w & 0x00000002; -PV0i.w = floatBitsToInt(max(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R6i.w; -backupReg0i = R6i.w; -R3i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); -R18i.y = floatBitsToInt(max(intBitsToFloat(R8i.x), intBitsToFloat(PV0i.w))); -PV1i.y = R18i.y; -R12i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x40c00000)); -R12i.z = clampFI32(R12i.z); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 20 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PS1i))); -PV0i.x = R9i.x; -R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(PS1i))); -PV0i.y = R14i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R3i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0x2edbe6ff)); -PS0i = floatBitsToInt(float(R125i.x)); -// 21 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -R13i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3d124925)); -PS1i = R13i.x; -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R126i.y; -R11i.z = floatBitsToInt(intBitsToFloat(R6i.x) + 1.0); -R11i.z = clampFI32(R11i.z); -R127i.w = floatBitsToInt(min(intBitsToFloat(R8i.x), intBitsToFloat(R3i.x))); -R20i.w = floatBitsToInt(float(R3i.z)); -R20i.w = floatBitsToInt(intBitsToFloat(R20i.w) / 2.0); -PS0i = R20i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.x),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PS1i = R3i.z; -// 2 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R127i.x)))); -R126i.z = floatBitsToInt((intBitsToFloat(R14i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R126i.y)))); -R126i.w = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(PS1i)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R125i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R9i.x))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R14i.y))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125i.w = floatBitsToInt(tempResultf); -PS1i = R125i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),intBitsToFloat(R126i.w),-0.0),vec4(intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),intBitsToFloat(R126i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PS0i = R124i.z; -// 5 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),-(intBitsToFloat(R20i.w))) + intBitsToFloat(R13i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(0x41000000)); -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R6i.z))); -R125i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); -R13i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R6i.w))); -R4i.y = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); -PS0i = R4i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.x = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); -PS1i = R3i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.z),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.z),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -R126i.x = floatBitsToInt((intBitsToFloat(0x3ff33333) * intBitsToFloat(R18i.y) + intBitsToFloat(0x3dcccccd))); -R16i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(0x42960000)); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40c00000)); -R15i.w = R5i.y; -R15i.w = floatBitsToInt(intBitsToFloat(R15i.w) * 4.0); -R15i.w = clampFI32(R15i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -R126i.w = floatBitsToInt((intBitsToFloat(R4i.w) * 4.0 + intBitsToFloat(0xc0400000))); -R126i.w = clampFI32(R126i.w); -R15i.y = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -PS0i = R15i.y; -// 11 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R16i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -PS1i = R16i.z; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R14i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R3i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -R21i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PS1i)) + 1.0)); -PS0i = R21i.w; -// 13 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R127i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R3i.z)),-(intBitsToFloat(R3i.y))))); -R4i.x = clampFI32(R4i.x); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -R6i.w = floatBitsToInt(intBitsToFloat(R125i.x) + 1.0); -R6i.w = clampFI32(R6i.w); -PS1i = R6i.w; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(max(-(intBitsToFloat(R125i.w)), 0.0)); -// 15 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -R7i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(0x40a00000) + intBitsToFloat(0x40a00000))); -R7i.y = clampFI32(R7i.y); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R21i.w)) + 1.0); -PV1i.z = clampFI32(PV1i.z); -R14i.w = floatBitsToInt(min(intBitsToFloat(PS0i), 1.0)); -R17i.w = floatBitsToInt(intBitsToFloat(R21i.w) + intBitsToFloat(R126i.x)); -R17i.w = clampFI32(R17i.w); -PS1i = R17i.w; -// 16 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R18i.y), intBitsToFloat(PV1i.z))); -R5i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PV0i.z = R5i.z; -R19i.w = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -PV0i.w = R19i.w; -R13i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -PS0i = R13i.z; -// 17 -R10i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(PV0i.z))); -R17i.y = floatBitsToInt(intBitsToFloat(R126i.w) + -(0.5)); -R17i.y = floatBitsToInt(intBitsToFloat(R17i.y) * 4.0); -R17i.y = clampFI32(R17i.y); -PV1i.z = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); -PV1i.z = clampFI32(PV1i.z); -R16i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x40400000)); -R16i.w = clampFI32(R16i.w); -R18i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(PV0i.w))); -PS1i = R18i.w; -// 18 -R12i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * 0.25); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R14i.w))); -R3i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(R13i.z))); -R3i.w = floatBitsToInt((-(intBitsToFloat(R21i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -tempResultf = log2(intBitsToFloat(R18i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 19 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -R5i.y = floatBitsToInt(intBitsToFloat(R21i.w) + intBitsToFloat(0x2edbe6ff)); -PV1i.z = floatBitsToInt(intBitsToFloat(R17i.y) + intBitsToFloat(0x3f4ccccd)); -PV1i.z = clampFI32(PV1i.z); -R4i.w = floatBitsToInt(intBitsToFloat(R14i.w) * intBitsToFloat(0x40a00000)); -R4i.w = clampFI32(R4i.w); -R15i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R18i.y)); -PS1i = R15i.z; -// 20 -backupReg0i = R8i.x; -backupReg1i = R8i.z; -R8i.xyz = floatBitsToInt(vec3(intBitsToFloat(R8i.y),intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.z)) + vec3(-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R127i.w)),-(1.0))); -R22i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R127i.w))); -R8i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R8i.w; -// 0 -backupReg0i = R3i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R5i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(R6i.y))); -R3i.w = floatBitsToInt(intBitsToFloat(0x3df5c28f) * intBitsToFloat(uf_remappedPS[1].z)); -R14i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R8i.w)) + intBitsToFloat(R8i.w))); -PS0i = R14i.z; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R9i.w; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R7i.w)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R7i.w)) + intBitsToFloat(backupReg1i))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R4i.w)) + 1.0)); -R9i.w = backupReg2i & int(1); -R7i.w = floatBitsToInt(1.0 / intBitsToFloat(R5i.y)); -PS1i = R7i.w; -R10i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R10i.wy)).x); -R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.zy)).x); -R9i.z = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R11i.xy)).w); -R4i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R20i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R11i.xy)).xyz); -R19i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.w))).xyz); -R21i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R11i.xy)).xyz); -// 0 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R4i.y))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R10i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -PS0i = R125i.w; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R12i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R4i.z))); -R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y))); -PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R12i.y))); -// 2 -R127i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV1i.y)); -PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(R5i.x))); -R127i.z = floatBitsToInt(-(intBitsToFloat(R10i.z)) + intBitsToFloat(PV1i.x)); -R127i.w = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PV1i.w)); -R125i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PS1i)); -PS0i = R125i.x; -// 3 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R4i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R10i.z)) + intBitsToFloat(PV0i.y)); -R126i.z = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(R125i.z)); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbf400000)); -R124i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3e99999a) + intBitsToFloat(0xbecccccd))); -PS1i = R124i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R14i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -PS0i = R125i.z; -// 5 -backupReg0i = R127i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R14i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R12i.w = tempi.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg0i))); -PS1i = R127i.x; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(R126i.w))); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.y)),intBitsToFloat(R4i.w)) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(R4i.w)) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R4i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R20i.x) + intBitsToFloat(0xbecccccd)); -PS0i = R126i.w; -// 7 -backupReg0i = R125i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(R125i.w))); -R125i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); -R125i.z = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(backupReg0i)); -R1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x41800000)); -R1i.w = clampFI32(R1i.w); -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.x)),intBitsToFloat(R12i.w)) + intBitsToFloat(R125i.x))); -PS1i = R126i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R10i.z)) + intBitsToFloat(PV1i.x)); -PS0i = R126i.y; -// 9 -R127i.x = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42960000)); -R127i.x = clampFI32(R127i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.y)),intBitsToFloat(R12i.w)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(R12i.w)) + intBitsToFloat(R126i.z))); -PV1i.z = R123i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R3i.x))); -R0i.w = clampFI32(R0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS1i))); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R14i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R125i.y),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R126i.y; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.y))); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(0x3c23d70a)); -PS0i = clampFI32(PS0i); -// 13 -backupReg0i = R124i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R15i.y)); -PV1i.x = clampFI32(PV1i.x); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV0i.w))); -R124i.y = clampFI32(R124i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R6i.w))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R127i.x))); -R6i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R7i.x)); -PS1i = R6i.w; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.w), intBitsToFloat(PV1i.x))); -PS0i = R125i.w; -// 15 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R14i.w)) + intBitsToFloat(0xbecccccd))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R124i.y))); -PV1i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x41200000)); -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R20i.y), intBitsToFloat(PV1i.z))); -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(0xbe0f5c29)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(0xbe0f5c29))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(0xbecccccd))); -PS0i = R124i.y; -// 17 -PV1i.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x42960000)); -PV1i.x = clampFI32(PV1i.x); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV0i.y))); -R125i.y = clampFI32(R125i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R1i.w))); -PV1i.w = clampFI32(PV1i.w); -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x428c0000)); -R126i.y = clampFI32(R126i.y); -PS1i = R126i.y; -// 18 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R16i.y))); -R126i.x = clampFI32(R126i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x428c0000)); -PV0i.y = clampFI32(PV0i.y); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.w), intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)) + 1.0)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x42960000)); -PS0i = clampFI32(PS0i); -// 19 -PV1i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x3f333333)); -PV1i.x = clampFI32(PV1i.x); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(intBitsToFloat(R7i.y) * 2.0); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),-(intBitsToFloat(R16i.w))) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.y) + -(0.5)); -R6i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -PS1i = R6i.w; -// 20 -R7i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x42200000)); -R7i.x = clampFI32(R7i.x); -R16i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e19999a)); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R17i.w))); -R16i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R126i.x)); -R16i.w = clampFI32(R16i.w); -R17i.w = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(R127i.w)); -PS0i = R17i.w; -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R12i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R16i.y))); -R126i.y = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R6i.x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.w),intBitsToFloat(R16i.w)) + intBitsToFloat(R11i.z))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(0x3e4ccccd)); -PS0i = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(0x41000000)); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -R127i.x = clampFI32(R127i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R6i.w)); -PV1i.z = clampFI32(PV1i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R13i.z))); -PV1i.w = R123i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.y), intBitsToFloat(PV0i.z))); -PS1i = R125i.y; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R127i.w))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R18i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R19i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[8].x))); -PV0i.z = R126i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[8].z))); -PV0i.w = R125i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R20i.z), intBitsToFloat(R20i.z))); -PS0i = R125i.x; -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(R20i.w)) + intBitsToFloat(R125i.y))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R12i.x)) + intBitsToFloat(PV0i.x))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3da3d70a)); -R125i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3da3d70a)); -PS1i = R125i.y; -// 4 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3da3d70a)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R14i.z)) + intBitsToFloat(R18i.y))); -R126i.y = clampFI32(R126i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R21i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(R21i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PV1i.x))); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),-(intBitsToFloat(PV1i.x))) + intBitsToFloat(R2i.w))); -PS0i = R126i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R19i.x),intBitsToFloat(R19i.y),intBitsToFloat(R19i.z),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R7i.w))); -PS1i = R124i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(R2i.x))); -PV0i.y = ((intBitsToFloat(PV1i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(R2i.z))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(R2i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 7 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.z), intBitsToFloat(R126i.y))); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.z)),intBitsToFloat(R15i.z)) + intBitsToFloat(R18i.y))); -PV1i.y = R126i.y; -R123i.w = ((PV0i.y == 0)?(0):(PS0i)); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt(float(R9i.w)); -PS1i = R126i.w; -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R0i.z))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(backupReg0i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(backupReg0i))); -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R8i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(R126i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R22i.w)) + intBitsToFloat(R126i.y))); -PS1i = R126i.z; -// 10 -backupReg0i = R125i.y; -backupReg1i = R126i.x; -backupReg0i = R125i.y; -backupReg2i = R126i.w; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(backupReg1i)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w))); -R19i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R125i.x))); -PS0i = R19i.w; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(0xba0a8ec8))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(0xba0a8ec8))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.y))); -// 13 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -// 14 -R19i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R21i.x))); -R19i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R21i.y))); -R19i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R21i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R19i.x), intBitsToFloat(R19i.y), intBitsToFloat(R19i.z), intBitsToFloat(R19i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/1f8a651427ddb2a8_000000000f249a49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/1f8a651427ddb2a8_000000000f249a49_ps.txt deleted file mode 100644 index 44b983ff..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/1f8a651427ddb2a8_000000000f249a49_ps.txt +++ /dev/null @@ -1,820 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 1f8a651427ddb2a8 -// Monochromia -// Link's face -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R19i = ivec4(0); -ivec4 R20i = ivec4(0); -ivec4 R21i = ivec4(0); -ivec4 R22i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R19i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R19i.w) * intBitsToFloat(0x437f0000)); -R124i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R21i.y = int(intBitsToFloat(PV0i.z)); -PS1i = R21i.y; -// 2 -PV0i.x = PS1i >> 0x00000005; -R4i.y = 0; -R127i.z = 0x358637bd; -R4i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -R8i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R8i.w; -// 3 -R126i.x = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -PV1i.y = R21i.y >> int(1); -R10i.z = floatBitsToInt(roundEven(0.0)); -R127i.w = PV0i.x & 0x00000007; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -// 4 -R125i.x = PV1i.y & 0x0000000f; -R13i.y = floatBitsToInt(intBitsToFloat(0x3df5c28f) * intBitsToFloat(uf_remappedPS[1].z)); -R13i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R13i.z; -R7i.w = 0; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R8i.w)); -PS0i = R125i.z; -// 5 -backupReg0i = R127i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(float(backupReg0i)); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -PS0i = R124i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 8 -backupReg0i = R126i.y; -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x41200000)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); -PV0i.z = R8i.z; -R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R126i.w; -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].x))); -PV1i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), 2.0)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PS0i))); -R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = R126i.w; -// 10 -backupReg0i = R126i.y; -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c00000)); -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.w))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.z), -(intBitsToFloat(R126i.z)))); -R126i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS0i = R126i.y; -// 11 -R127i.x = R8i.z; -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); -PS1i = R127i.w; -// 12 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R125i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e4ccccd)); -PV0i.w = PV1i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R8i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.y)); -PS0i = R8i.x; -// 13 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.y)); -R8i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z)); -R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.y))); -PS1i = R9i.y; -// 14 -backupReg0i = R0i.z; -R5i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x40400000)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.w)); -R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R13i.z))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R13i.z))); -PS0i = R12i.y; -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.x)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R4i.w)); -PV1i.y = clampFI32(PV1i.y); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R125i.z))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(R1i.z))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R8i.y)) + intBitsToFloat(R1i.w))); -PS1i = R5i.y; -// 16 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV1i.x)); -R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.z)) + intBitsToFloat(R1i.z))); -R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(float(R125i.x)); -// 17 -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); -R4i.z = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(0x40c00000)); -PV1i.z = R4i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3d888889)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.w),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R9i.w),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e4ccccd)); -R124i.w = clampFI32(R124i.w); -PS0i = R124i.w; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 20 -R3i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R127i.w))); -R6i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); -R6i.w = floatBitsToInt(max(intBitsToFloat(R19i.y), intBitsToFloat(R19i.z))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R3i.w; -// 0 -backupReg0i = R3i.w; -backupReg0i = R3i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R126i.y; -R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(R3i.w))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(backupReg0i))); -R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(backupReg0i))); -PS0i = R15i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PS1i = R3i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R6i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R14i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R124i.x)))); -R124i.y = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R126i.y)))); -PS1i = R124i.y; -// 4 -R127i.x = floatBitsToInt(intBitsToFloat(R14i.z) + intBitsToFloat(R124i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R127i.z = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R3i.z)))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R15i.z) + intBitsToFloat(R3i.z)); -PS0i = R126i.z; -// 5 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.w),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.w),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125i.x = floatBitsToInt(tempResultf); -PS1i = R125i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.w),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.w),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = tempi.x; -R124i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PS0i = R124i.w; -// 7 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R14i.z))); -R127i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R3i.w))); -R124i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R15i.z))); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x41000000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R124i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -R10i.w = floatBitsToInt(min(intBitsToFloat(R3i.x), 1.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.z)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R12i.z = floatBitsToInt(exp2(intBitsToFloat(R124i.w))); -PS1i = R12i.z; -// 10 -backupReg0i = R127i.x; -backupReg1i = R126i.z; -backupReg2i = R6i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -R6i.w = floatBitsToInt(max(intBitsToFloat(R19i.x), intBitsToFloat(backupReg2i))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 11 -backupReg0i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(backupReg0i),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 12 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -R14i.y = R8i.z; -R14i.y = floatBitsToInt(intBitsToFloat(R14i.y) * 4.0); -R14i.y = clampFI32(R14i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R127i.w))); -R125i.w = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(0x2edbe6ff)); -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R3i.y = floatBitsToInt(exp2(intBitsToFloat(R126i.w))); -PS0i = R3i.y; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R3i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(R127i.x), 1.0)); -PS1i = R126i.w; -// 16 -backupReg0i = R7i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R3i.z)),-(intBitsToFloat(R7i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x41a00000)); -// 17 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(R127i.w)), 0.0)); -R6i.y = floatBitsToInt(intBitsToFloat(R124i.z) + 1.0); -R6i.y = clampFI32(R6i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R126i.w)) + -(0.5))); -PV1i.z = R123i.z; -R4i.w = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(0x40a00000) + intBitsToFloat(0x40a00000))); -R4i.w = clampFI32(R4i.w); -R3i.x = floatBitsToInt(exp2(intBitsToFloat(PS0i))); -PS1i = R3i.x; -// 18 -backupReg0i = R4i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x42200000)); -PV0i.x = clampFI32(PV0i.x); -R18i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -PV0i.y = R18i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x42960000)); -PV0i.w = floatBitsToInt(min(intBitsToFloat(R19i.y), intBitsToFloat(R19i.z))); -R7i.x = backupReg0i; -R7i.x = clampFI32(R7i.x); -PS0i = R7i.x; -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -R17i.y = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -PV1i.y = R17i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PV1i.z = R3i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R8i.w) * 4.0 + intBitsToFloat(0xc0400000))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R4i.x = floatBitsToInt(min(intBitsToFloat(R19i.x), intBitsToFloat(PV0i.w))); -PS1i = R4i.x; -// 20 -R9i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(0.5)); -R9i.x = floatBitsToInt(intBitsToFloat(R9i.x) * 4.0); -R9i.x = clampFI32(R9i.x); -R16i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(PV1i.y))); -R6i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(PV1i.z))); -R8i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e19999a)); -R11i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -PS0i = R11i.x; -// 0 -backupReg0i = R4i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R7i.z))); -R4i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.x)),intBitsToFloat(R11i.x)) + 1.0)); -R7i.z = R8i.z; -R7i.z = floatBitsToInt(intBitsToFloat(R7i.z) * 2.0); -R7i.z = clampFI32(R7i.z); -PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(backupReg0i))); -tempResultf = log2(intBitsToFloat(R6i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg1i))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R18i.y))); -R7i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -R5i.x = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -PS1i = R5i.x; -R8i.y = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R8i.xy)).x); -R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.zy)).x); -R8i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R22i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R10i.xy)).xyzw); -R20i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z))).xyz); -R10i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xyz); -// 0 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R8i.y)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R8i.x)) + intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R125i.w; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.y))); -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.w))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R11i.y))); -// 2 -backupReg0i = R126i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R9i.w)) + intBitsToFloat(PV1i.z)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV1i.x)); -R124i.z = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV1i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R11i.z))); -R126i.x = floatBitsToInt(-(intBitsToFloat(R9i.w)) + intBitsToFloat(PS1i)); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.y; -backupReg1i = R124i.x; -R124i.x = floatBitsToInt(-(intBitsToFloat(R125i.w))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.w)); -R126i.z = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(backupReg0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(backupReg1i))); -R127i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R127i.w))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R0i.x = floatBitsToInt(-(intBitsToFloat(R9i.w)) + intBitsToFloat(PV1i.w)); -PS0i = R0i.x; -// 5 -backupReg0i = R127i.x; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = R1i.x; -PV1i.y = R1i.x; -PV1i.z = R1i.x; -PV1i.w = R1i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg0i))); -PS1i = R127i.x; -// 6 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R22i.w), intBitsToFloat(R12i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(R126i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R124i.z))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R22i.x) + intBitsToFloat(0xbecccccd)); -PS0i = R127i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(R127i.z)); -PS1i = R126i.y; -// 8 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.z)),intBitsToFloat(R1i.x)) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x41200000)); -PV0i.y = clampFI32(PV0i.y); -R127i.z = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R124i.x)); -R9i.w = floatBitsToInt(intBitsToFloat(R7i.z) * 0.25); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(0xbf400000)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.z)),intBitsToFloat(R1i.x)) + intBitsToFloat(R126i.z))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(0x3e99999a) + intBitsToFloat(0xbecccccd))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R22i.y), intBitsToFloat(PV0i.y))); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.w),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.w),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41800000)); -R5i.w = clampFI32(R5i.w); -PS0i = R5i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3c23d70a)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R3i.y))); -R3i.w = clampFI32(R3i.w); -PS1i = R3i.w; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R6i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R3i.x)); -PV0i.y = clampFI32(PV0i.y); -R127i.z = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R10i.w)); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R7i.y)); -R126i.x = floatBitsToInt(intBitsToFloat(R124i.w) + -(1.0)); -PS0i = R126i.x; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R125i.w))); -PV1i.x = clampFI32(PV1i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R18i.y)) + intBitsToFloat(0xbecccccd))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); -PV1i.z = clampFI32(PV1i.z); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV0i.y))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -PS1i = floatBitsToInt(tempResultf); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x42960000)); -PV0i.z = clampFI32(PV0i.z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R15i.y)) + intBitsToFloat(0xbd4ccccd))); -PS0i = R126i.z; -// 17 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbecccccd))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R5i.w))); -PV1i.y = clampFI32(PV1i.y); -R14i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.w))); -R14i.z = clampFI32(R14i.z); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PV0i.w))); -PV1i.w = clampFI32(PV1i.w); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R4i.z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 18 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R15i.y)) + intBitsToFloat(0xbc23d70a))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x41a00000)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42960000)); -PV0i.z = clampFI32(PV0i.z); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y)) + 1.0)); -PV0i.w = R125i.w; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(0.5)); -PS0i = R126i.z; -// 19 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0x3da3d70a)); -R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -R15i.y = floatBitsToInt(intBitsToFloat(R15i.y) * 2.0); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x42480000)); -PV1i.z = clampFI32(PV1i.z); -R4i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R124i.w)); -R4i.w = clampFI32(R4i.w); -PV1i.w = R4i.w; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3df5c28f)); -// 20 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R17i.y))); -R16i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x42200000)); -R16i.y = clampFI32(R16i.y); -R4i.z = floatBitsToInt(-(intBitsToFloat(R14i.z)) + intBitsToFloat(R125i.w)); -R8i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(R126i.w)); -R8i.w = clampFI32(R8i.w); -R17i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PS1i))); -R17i.y = clampFI32(R17i.y); -PS0i = R17i.y; -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R15i.y) * intBitsToFloat(0x3e4ccccd)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R8i.w)) + intBitsToFloat(R14i.z))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R16i.y) * intBitsToFloat(0x41000000)); -PV0i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R7i.x)); -PV0i.w = clampFI32(PV0i.w); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[8].y))); -PS0i = R124i.w; -// 1 -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R17i.y)) + intBitsToFloat(PV0i.x))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.z = clampFI32(PV1i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R4i.w)) + intBitsToFloat(R3i.z))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt((-(intBitsToFloat(R4i.y)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS1i = R126i.w; -// 2 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[8].x))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R9i.x) + intBitsToFloat(0x3f4ccccd)); -R126i.y = clampFI32(R126i.y); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R9i.w)) + intBitsToFloat(PV1i.x))); -R127i.z = clampFI32(R127i.z); -R125i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R7i.w))); -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(0x2edbe6ff)); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R2i.w))); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3da3d70a)); -R126i.w = floatBitsToInt(intBitsToFloat(R18i.y) * intBitsToFloat(0x40a00000)); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 4 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x3d23d70a)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R4i.w)) + intBitsToFloat(R5i.x))); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(1.0)); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R2i.x))); -R0i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(R127i.z)) + intBitsToFloat(R4i.y))); -R0i.z = clampFI32(R0i.z); -PS0i = R0i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R20i.x),intBitsToFloat(R20i.y),intBitsToFloat(R20i.z),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.y))); -PS1i = R3i.z; -// 6 -backupReg0i = R126i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(R6i.w))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R126i.w)) + 1.0)); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[8].z))); -R126i.w = floatBitsToInt(intBitsToFloat(R19i.x) + -(intBitsToFloat(R6i.w))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 7 -backupReg0i = R125i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R19i.y) + -(intBitsToFloat(R6i.w))); -PV1i.y = ((intBitsToFloat(R125i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 8 -backupReg0i = R125i.y; -R124i.x = floatBitsToInt(intBitsToFloat(R19i.z) + -(intBitsToFloat(R6i.w))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(backupReg0i))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R126i.y))); -R123i.w = ((PV1i.y == 0)?(0):(PS1i)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R126i.y))); -// 9 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R126i.y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.z)) + intBitsToFloat(R6i.w))); -PS1i = R126i.y; -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R125i.z)) + intBitsToFloat(R6i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R127i.w)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.z)) + intBitsToFloat(R6i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.y))); -PS0i = R125i.y; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(0xba0a8ec8))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(0xba0a8ec8))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xba0a8ec8))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.y))); -PV0i.w = R21i.y & int(1); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R22i.z), intBitsToFloat(R22i.z))); -PS0i = R126i.x; -// 13 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(float(PV0i.w)); -// 14 -backupReg0i = R10i.x; -backupReg1i = R10i.y; -backupReg2i = R10i.z; -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(backupReg0i))); -R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(backupReg1i))); -R10i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(backupReg2i))); -R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R126i.x))); -// export -passPixelColor0 = vec4(intBitsToFloat(R10i.x), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/235ae454992c4a92_00003cd249549249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/235ae454992c4a92_00003cd249549249_ps.txt deleted file mode 100644 index f92c16d1..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/235ae454992c4a92_00003cd249549249_ps.txt +++ /dev/null @@ -1,1083 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 235ae454992c4a92 -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xafffb000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb0022000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb000e000 res 256x256x1 dim 1 tm: 4 format 0035 compSel: 0 1 5 5 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xb0004000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xb001f000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xaffba000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.zw)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R0i.xy)).xyz); -R9i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -R10i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.zw)).xyz); -R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.zw)).x); -R14i.z = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.zw)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R126i.w; -// 2 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R125i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R126i.x; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.w))); -R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -R6i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R6i.w; -// 5 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.y))); -R5i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z))); -R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R126i.x))); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R11i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.z))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -PS0i = R127i.w; -// 1 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(PV0i.w))); -PS1i = R127i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -PS0i = R127i.x; -// 3 -R2i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.y)),intBitsToFloat(R12i.y)) + 1.0)); -R126i.yzw = floatBitsToInt(vec3(intBitsToFloat(R8i.y),intBitsToFloat(R8i.x),intBitsToFloat(R8i.z)) + vec3(-(1.0),-(1.0),-(1.0))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R124i.y = floatBitsToInt(tempResultf); -PS1i = R124i.y; -// 4 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(R125i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(R127i.z)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R127i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(R5i.y)) + 1.0)); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R127i.w))); -PS0i = R15i.z; -// 5 -backupReg0i = R126i.y; -backupReg1i = R126i.w; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R127i.x))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),uf_blockPS8[31].y) + 1.0)); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),uf_blockPS8[31].y) + 1.0)); -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),uf_blockPS8[31].y) + 1.0)); -PS1i = R127i.x; -// 6 -backupReg0i = R9i.x; -R9i.x = floatBitsToInt(intBitsToFloat(R10i.x) + -(1.0)); -R127i.y = floatBitsToInt(-(uf_blockPS8[24].y) + intBitsToFloat(R9i.y)); -R126i.z = floatBitsToInt(-(uf_blockPS8[24].z) + intBitsToFloat(R9i.z)); -PV0i.w = floatBitsToInt(-(uf_blockPS8[24].x) + intBitsToFloat(backupReg0i)); -R8i.x = floatBitsToInt(intBitsToFloat(R10i.y) + -(1.0)); -PS0i = R8i.x; -// 7 -R14i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R124i.y))); -PV1i.x = R14i.x; -R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.y))); -PV1i.y = R14i.y; -R16i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R124i.y))); -PV1i.z = R16i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R10i.z) + -(1.0)); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.y)) + uf_blockPS8[24].x)); -PS1i = R126i.x; -// 8 -backupReg0i = R126i.w; -R10i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(backupReg0i)) + uf_blockPS8[24].y)); -PS0i = R126i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R127i.x)) + uf_blockPS8[24].z)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R125i.x))); -R124i.w = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -R9i.w = 0x3f800000; -PS1i = R9i.w; -// 10 -R17i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R124i.z)); -PV0i.z = R17i.z; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R124i.x))); -R12i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.x))); -PS0i = R12i.w; -// 11 -backupReg0i = R9i.x; -R9i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.z)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),uf_blockPS8[31].x) + 1.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockPS8[31].x) + 1.0)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),uf_blockPS8[31].x) + 1.0)); -PV1i.w = R123i.w; -R6i.y = PV0i.z; -PS1i = R6i.y; -// 12 -R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -R10i.w = R11i.x; -R10i.w = clampFI32(R10i.w); -R6i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R125i.w)); -PS0i = R6i.z; -// 13 -R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R124i.w))); -R2i.y = clampFI32(R2i.y); -R12i.z = floatBitsToInt(intBitsToFloat(R10i.x) + 1.0); -R12i.z = clampFI32(R12i.z); -R4i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R124i.w))); -R4i.w = clampFI32(R4i.w); -R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); -PS1i = R3i.y; -// 14 -tempResultf = 1.0 / sqrt(intBitsToFloat(R2i.x)); -R5i.w = floatBitsToInt(tempResultf); -PS0i = R5i.w; -} -if( activeMaskStackC[1] == true ) { -// 0 -R10i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PV0i.x = R10i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -PV0i.y = R8i.y; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -PV1i.x = R123i.x; -R9i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PV1i.z = R9i.z; -R2i.x = PV0i.x; -PS1i = R2i.x; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(PV1i.z))); -R5i.y = PV1i.z; -PV0i.y = R5i.y; -R2i.z = 0; -PV0i.z = R2i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R15i.z),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R5i.w))); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R126i.x),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R8i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -PS0i = R10i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -R8i.x = floatBitsToInt(uf_blockPS1[0].y); -PS0i = R8i.x; -// 1 -R15i.y = floatBitsToInt(uf_blockPS1[1].y); -R11i.z = floatBitsToInt(uf_blockPS1[2].y); -R8i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R8i.w; -// 2 -predResult = (intBitsToFloat(R3i.y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.y = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.y = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -R11i.w = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R12i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R12i.w = R9i.w; -// 10 -R0i.w = R9i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R11i.w = 0; -PV0i.w = R11i.w; -// 1 -R0i.w = PV0i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R11i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); -R11i.x = clampFI32(R11i.x); -// 2 -predResult = (1.0 > intBitsToFloat(R4i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R6i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -R127i.y = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.x = PV0i.w & int(1); -// 2 -PV0i.z = PV1i.x - R127i.y; -// 3 -PV1i.w = PV0i.z << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.z)); -// 4 -R0i.x = PV1i.w + 0x0000002a; -R0i.y = PV1i.w + 0x0000002c; -R0i.z = PV1i.w + 0x0000002b; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.y)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -PS1i = R7i.x; -// 6 -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(PV1i.x)); -PV0i.w = R127i.w; -// 7 -PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.y == 0)?(R127i.w):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.x = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); -// 1 -R9i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R4i.w)) + intBitsToFloat(R7i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R8i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R8i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R126i.z = clampFI32(R126i.z); -PS0i = R126i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.z; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -R127i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -PV0i.x = R127i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); -R0i.z = floatBitsToInt(intBitsToFloat(R9i.x) * intBitsToFloat(0x3a83126f)); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x3a83126f)); -R126i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -PS0i = R126i.x; -// 5 -R7i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R10i.x)))); -R6i.y = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R8i.y)))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.z)))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 6 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R10i.z))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -R2i.z = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(R10i.x)); -R4i.w = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(R8i.y)); -R6i.z = floatBitsToInt(intBitsToFloat(R15i.z) + intBitsToFloat(R9i.z)); -PS0i = R6i.z; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -R127i.z = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x3f99999a)); -R127i.z = clampFI32(R127i.z); -PV1i.w = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), intBitsToFloat(0xbf7d70a4))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) / 2.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + 0.5); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(R12i.w))); -R126i.x = floatBitsToInt(max(-(intBitsToFloat(R6i.w)), 0.0)); -PS0i = R126i.x; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV1i.y = R123i.y; -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + 0.5); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.w))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 10 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(0xbe593484))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); -R9i.z = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(backupReg0i))); -PV0i.z = R9i.z; -R7i.w = floatBitsToInt(min(intBitsToFloat(R126i.x), 1.0)); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R126i.w))); -R3i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3fc90da4))); -PV1i.w = R123i.w; -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0x2edbe6ff)); -PS1i = R7i.y; -// 12 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(PV1i.w))) + 1.0)); -R8i.y = R1i.w; -R8i.y = clampFI32(R8i.y); -R7i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); -R5i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -R9i.y = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); -PS0i = R9i.y; -} -if( activeMaskStackC[1] == true ) { -R5i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.w = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R2i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); -R10i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); -PS0i = R122i.x; -// 1 -backupReg0i = R6i.x; -R6i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R17i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(R2i.w) + uf_blockPS10[1].z); -R127i.y = clampFI32(R127i.y); -R125i.z = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R3i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R126i.z; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R4i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R4i.w),intBitsToFloat(R6i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R9i.w) + -(intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS1i))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.z; -backupReg1i = R127i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R11i.x)) + intBitsToFloat(backupReg0i))); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg1i))); -PS1i = R125i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.z),intBitsToFloat(R126i.w),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + uf_blockPS10[1].y); -R126i.y = clampFI32(R126i.y); -PS0i = R126i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41a00000)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbecccccd)); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R126i.w = clampFI32(R126i.w); -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R7i.y)); -PS0i = R0i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R15i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R15i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); -// 10 -R7i.x = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(0x42960000)); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x41200000)); -PV0i.y = clampFI32(PV0i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(PS1i)) + -(0.5))); -PV0i.z = R123i.z; -R4i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x42200000)); -PV1i.z = clampFI32(PV1i.z); -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -PS1i = clampFI32(PS1i); -// 12 -backupReg0i = R5i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -R5i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200001)); -R5i.w = clampFI32(R5i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -// 13 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.y)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(0xbd4ccccd))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); -PV1i.z = R123i.z; -R8i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e19999a)); -R8i.w = clampFI32(R8i.w); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(0xbc23d70a))); -PS1i = R127i.w; -// 14 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); -PV0i.x = clampFI32(PV0i.x); -R125i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R9i.y))) + uf_blockPS6[27].z)); -R7i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R11i.y) + 1.0)); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); -tempResultf = log2(intBitsToFloat(R9i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 15 -R2i.x = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R125i.x)); -R2i.x = clampFI32(R2i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); -PV1i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42480000)); -PV1i.z = clampFI32(PV1i.z); -R6i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R0i.x)) + 1.0)); -tempResultf = log2(intBitsToFloat(R126i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125i.x = floatBitsToInt(tempResultf); -PS1i = R125i.x; -// 16 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.y))); -R127i.x = clampFI32(R127i.x); -R4i.y = floatBitsToInt(-(intBitsToFloat(R8i.w)) + intBitsToFloat(R126i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(0x3dcccccd)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f19999a)); -R126i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(0xbfe66666)); -PS0i = R126i.z; -// 17 -R3i.x = floatBitsToInt(intBitsToFloat(R14i.z) + -(0.5)); -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) * 4.0); -R3i.x = clampFI32(R3i.x); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R7i.z))); -PV1i.y = R7i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), uf_blockPS6[30].w)); -R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R125i.x))); -PS1i = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(0x3da3d70a)); -PS1i = clampFI32(PS1i); -// 18 -R4i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R9i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); -R9i.y = clampFI32(R9i.y); -R123i.z = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV0i.z = R123i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.x))); -R2i.w = clampFI32(R2i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); -// 19 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R7i.z))); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(0x2edbe6ff)); -R8i.z = floatBitsToInt(exp2(intBitsToFloat(R125i.w))); -PS1i = R8i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(0x3f4ccccd)); -R125i.w = clampFI32(R125i.w); -PS0i = R125i.w; -// 1 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + uf_blockPS6[52].x); -PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); -PV1i.w = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R4i.w))); -R124i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R9i.y))); -PS1i = R124i.x; -// 2 -backupReg0i = R3i.w; -PV0i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(R4i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R4i.x)) + intBitsToFloat(R4i.x))); -PS0i = R127i.z; -// 3 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R2i.w)) + intBitsToFloat(R6i.w))); -R127i.x = clampFI32(R127i.x); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), uf_blockPS6[16].w)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockPS6[13].w)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R8i.y)) + intBitsToFloat(R9i.z))); -R126i.x = clampFI32(R126i.x); -PS1i = R126i.x; -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.z))); -PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R7i.x))); -PV0i.z = clampFI32(PV0i.z); -R127i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x40a00000)); -R127i.w = clampFI32(R127i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.w)); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.w))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(1.0)); -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(R5i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(R125i.y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 6 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R127i.w)) + 1.0)); -R125i.y = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R9i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.x))); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.w = R8i.w; -R126i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R9i.z))); -PS0i = R126i.z; -// 7 -R0i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); -PV1i.x = R0i.x; -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R1i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.z))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); -R125i.x = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R9i.z))); -PS1i = R125i.x; -// 8 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R10i.w)) + intBitsToFloat(backupReg0i))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.z))); -PS0i = R126i.x; -// 9 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg1i = R126i.y; -backupReg2i = R9i.z; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R9i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R9i.z))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R3i.x))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(backupReg2i))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV0i.z))); -PS1i = R125i.y; -// 10 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(R127i.z))); -PV0i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R124i.x)) + intBitsToFloat(R127i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(backupReg0i))); -R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg1i))); -PS0i = R125i.z; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R7i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R124i.x)) + intBitsToFloat(R126i.x))); -PV1i.y = R123i.y; -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(0xba0a8ec8))); -R8i.z = clampFI32(R8i.z); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(0xba0a8ec8))); -R0i.w = clampFI32(R0i.w); -R10i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.w)) + intBitsToFloat(0xba0a8ec8))); -R10i.z = clampFI32(R10i.z); -PS1i = R10i.z; -// 12 -R10i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R0i.x)) + intBitsToFloat(R0i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -// 13 -backupReg0i = R4i.z; -backupReg0i = R4i.z; -R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); -R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -R7i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), uf_blockPS10[0].y)); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), uf_blockPS10[0].x)); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R8i.w))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), uf_blockPS10[0].z)); -R126i.y = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3d23d70a)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3da3d70a)); -// 2 -backupReg0i = R1i.x; -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(backupReg0i))); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R1i.y))); -PV0i.y = R0i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R9i.z))); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(uf_blockPS8[37].x); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R10i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R3i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R3i.x))); -// 4 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R8i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.z))); -PV1i.z = R127i.z; -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -// 7 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3fb8aa3b)); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R7i.w))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(backupReg0i))); -PV1i.z = R126i.z; -// 8 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); -// 10 -R1i.z = ((R126i.y == 0)?(R127i.z):(PV1i.y)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -// 11 -PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); -// 12 -R1i.x = ((R126i.y == 0)?(R126i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -// 13 -R1i.y = ((R126i.y == 0)?(R125i.y):(PV0i.y)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/2e2543216c04766d_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/2e2543216c04766d_0000000079249749_ps.txt deleted file mode 100644 index f2db7947..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/2e2543216c04766d_0000000079249749_ps.txt +++ /dev/null @@ -1,684 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 2e2543216c04766d -// Monochromia -// Water - normal weather -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[14]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem4; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem4); -R2i = floatBitsToInt(passParameterSem6); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -R127i.z = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); -PS0i = R126i.z; -// 1 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R2i.y; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].y))); -R125i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); -PS1i = R125i.x; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R2i.z; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 4 -R124i.x = floatBitsToInt(intBitsToFloat(R2i.x) + -(intBitsToFloat(uf_remappedPS[3].x))); -R126i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(intBitsToFloat(uf_remappedPS[3].y))); -R125i.z = floatBitsToInt(intBitsToFloat(R124i.z) + -(intBitsToFloat(uf_remappedPS[3].z))); -R125i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0x43480000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R127i.w = R2i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -// 6 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); -PV0i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); -PV0i.y = R11i.y; -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R12i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); -PS0i = R127i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) * 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R127i.w))); -PS1i = R125i.y; -// 8 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -backupReg1i = R125i.x; -backupReg1i = R125i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R10i.x)) + intBitsToFloat(R11i.x))); -R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R10i.y)) + intBitsToFloat(R11i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R11i.z)) + intBitsToFloat(R12i.z))); -R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -R125i.x = floatBitsToInt(max(intBitsToFloat(backupReg1i), -(intBitsToFloat(backupReg1i)))); -PS0i = R125i.x; -// 9 -backupReg0i = R126i.w; -backupReg0i = R126i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = R126i.w; -// 10 -backupReg0i = R127i.y; -backupReg0i = R127i.y; -backupReg1i = R125i.w; -backupReg1i = R125i.w; -R126i.x = floatBitsToInt(fract(intBitsToFloat(R1i.y))); -R127i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(R1i.x))); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg1i)),intBitsToFloat(backupReg1i)) + intBitsToFloat(PV1i.x))); -R8i.w = 0x40400000; -PS0i = R8i.w; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R3i.z = floatBitsToInt(roundEven(1.0)); -PS1i = R3i.z; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(R125i.w)))); -PS0i = R122i.x; -// 13 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.y)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.z)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PS0i))); -// 14 -R124i.x = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(PS1i)); -PV0i.x = R124i.x; -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -PS0i = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); -// 15 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(PS0i))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.x))); -PS1i = R122i.x; -// 16 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(R124i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R124i.x)) + intBitsToFloat(R2i.y))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); -R2i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].x)) + intBitsToFloat(PS1i)); -PS0i = R2i.x; -// 17 -R124i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); -R2i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].y)) + intBitsToFloat(PV0i.z)); -PV1i.y = R2i.y; -R5i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].z)) + intBitsToFloat(PV0i.y)); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.w)); -R9i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS1i = R9i.w; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.z)); -PS0i = clampFI32(PS0i); -// 19 -R5i.x = uf_remappedPS[4].y; -PV1i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(R126i.x)); -PV1i.y = clampFI32(PV1i.y); -R10i.z = uf_remappedPS[5].y; -R3i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PS0i)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R5i.w = floatBitsToInt(tempResultf); -PS1i = R5i.w; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.w = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV1i.y)); -PS0i = R4i.w; -// 21 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),0.0))); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -R4i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R4i.z; -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.y = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R5i.w))); -PS0i = R126i.x; -// 1 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R3i.w)) + intBitsToFloat(R0i.x))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R5i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R5i.w))); -R3i.w = uf_remappedPS[9].y; -PS1i = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x41c80000)); -PS1i = clampFI32(PS1i); -// 2 -R0i.x = floatBitsToInt(intBitsToFloat(R11i.x) + intBitsToFloat(uf_remappedPS[10].x)); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R4i.w)) + intBitsToFloat(R0i.y))); -R0i.z = floatBitsToInt(intBitsToFloat(R11i.y) + intBitsToFloat(uf_remappedPS[10].y)); -R0i.w = floatBitsToInt((intBitsToFloat(PS1i) * 0.5 + 0.5)); -R1i.z = floatBitsToInt(intBitsToFloat(R12i.z) + intBitsToFloat(uf_remappedPS[10].z)); -PS0i = R1i.z; -// 3 -redcCUBE(vec4(intBitsToFloat(R4i.z),intBitsToFloat(R4i.z),intBitsToFloat(R4i.x),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(R4i.y),intBitsToFloat(R4i.x),intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)),cubeMapSTM,cubeMapFaceId); -R125i.x = floatBitsToInt(cubeMapSTM.x); -R125i.y = floatBitsToInt(cubeMapSTM.y); -R125i.z = floatBitsToInt(cubeMapSTM.z); -R125i.w = cubeMapFaceId; -PV1i.x = R125i.x; -PV1i.y = R125i.y; -PV1i.z = R125i.z; -PV1i.w = R125i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.x = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -PS0i = R124i.x; -// 5 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -R4i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R4i.z; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.y = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(R124i.x)) + 1.5)); -PS0i = R122i.x; -// 7 -backupReg0i = R125i.w; -R125i.x = floatBitsToInt((intBitsToFloat(R127i.w) * 0.5 + 0.5)); -R8i.y = PS0i; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R124i.x)) + 1.5)); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -R8i.z = backupReg0i; -PS1i = R8i.z; -// 8 -redcCUBE(vec4(intBitsToFloat(R4i.z),intBitsToFloat(R4i.z),intBitsToFloat(R4i.x),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(R4i.y),intBitsToFloat(R4i.x),intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV0i.x = R124i.x; -PV0i.y = R124i.y; -PV0i.z = R124i.z; -PV0i.w = R124i.w; -R8i.x = PV1i.z; -PS0i = R8i.x; -// 9 -R6i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R6i.x = clampFI32(R6i.x); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R125i.x))); -R6i.y = floatBitsToInt(intBitsToFloat(R6i.y) / 2.0); -R9i.z = PV0i.w; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -// 10 -R7i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R7i.x = clampFI32(R7i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS1i)) + 1.5)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0x3c23d70a)); -PV0i.z = clampFI32(PV0i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS1i)) + 1.5)); -PV0i.w = R123i.w; -R6i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R6i.z = clampFI32(R6i.z); -PS0i = R6i.z; -// 11 -R9i.x = PV0i.w; -R9i.y = PV0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R11i.z))); -R7i.y = int(intBitsToFloat(R125i.w)); -PS1i = R7i.y; -R2i.xzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R3i.xy)).xzw); -R8i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R8i.xy),R8i.z),cubeMapArrayIndex8),intBitsToFloat(R8i.w)).xyz); -R9i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R9i.xy),R9i.z),cubeMapArrayIndex8),intBitsToFloat(R9i.w)).xyz); -R4i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z))).xyz); -R3i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R3i.xy)).xyz); -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R10i.z),intBitsToFloat(R7i.w),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[10].x)), intBitsToFloat(uf_remappedPS[11].w))); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[10].y)), intBitsToFloat(uf_remappedPS[11].w))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R2i.w))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].w), intBitsToFloat(uf_remappedPS[11].w))); -R125i.x = R7i.y & int(1); -PS1i = R125i.x; -// 2 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R10i.x))); -PV0i.x = R124i.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R10i.y))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R11i.z))); -PV0i.z = R124i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[10].z)), intBitsToFloat(uf_remappedPS[11].w))); -R10i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(0x3f4ccccd)); -R10i.x = clampFI32(R10i.x); -PS0i = R10i.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), intBitsToFloat(R125i.z))); -PS1i = R126i.y; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.z),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.z),intBitsToFloat(R1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R124i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R125i.z) + 0.25); -R127i.w = clampFI32(R127i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R125i.z = floatBitsToInt(tempResultf); -PS1i = R125i.z; -// 6 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -// 7 -backupReg0i = R0i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R125i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(uf_remappedPS[11].w))); -PV1i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R125i.z))); -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R0i.x; -// 8 -R124i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.w)), intBitsToFloat(uf_remappedPS[11].w))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.x)), intBitsToFloat(uf_remappedPS[11].w))); -PV0i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R2i.z))); -R127i.z = floatBitsToInt(float(R125i.x)); -PS0i = R127i.z; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.x),intBitsToFloat(R124i.w),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.y),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(R125i.x)) + intBitsToFloat(R125i.x))); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R124i.z))); -R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),-(intBitsToFloat(R6i.y))) + intBitsToFloat(R124i.x))); -PS1i = R122i.x; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(PV1i.x)))); -PV0i.w = R125i.w; -PS0i = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(PS1i)); -// 13 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PV0i.x))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + 1.0); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -R124i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R124i.z; -// 14 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(R6i.y))) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R10i.x))); -PV0i.w = R124i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = R125i.z; -// 15 -backupReg0i = R124i.z; -PV1i.x = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.x)); -R126i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.z)); -R124i.z = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); -R125i.w = floatBitsToInt(0.25 * intBitsToFloat(backupReg0i)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -// 16 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R8i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R8i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 17 -backupReg0i = R126i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R8i.z))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R125i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R0i.x))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 18 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y),intBitsToFloat(R127i.x)) + intBitsToFloat(R125i.y))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(R124i.z)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R6i.x))); -PS0i = R125i.y; -// 19 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R7i.x))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R6i.z))); -PS1i = R125i.w; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R126i.y))); -R4i.y = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R126i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.y))); -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS0i = R8i.y; -// 21 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(R124i.w))); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.x))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.y))); -R3i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); -PS1i = R6i.w; -// 22 -PV0i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(R3i.w)); -PV0i.z = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(R8i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.z) + intBitsToFloat(R4i.y)); -// 23 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R3i.x))); -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R3i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R3i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/3179b85d41bfb80d_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/3179b85d41bfb80d_0000000079249749_ps.txt deleted file mode 100644 index 8e29ace2..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/3179b85d41bfb80d_0000000079249749_ps.txt +++ /dev/null @@ -1,586 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 3179b85d41bfb80d -// Monochromia -// Plants - normal weather -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem4; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem4); -R2i = floatBitsToInt(passParameterSem6); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -R124i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -R124i.z = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); -PS0i = R126i.x; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].y))); -R126i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); -PS1i = R126i.w; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 4 -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.x)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); -R126i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); -R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R5i.z)); -R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R5i.w)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS0i))); -PS1i = R5i.z; -// 6 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(backupReg0i))); -PS0i = R125i.z; -// 7 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -backupReg1i = R126i.z; -backupReg1i = R126i.z; -backupReg2i = R126i.w; -backupReg2i = R126i.w; -PV1i.x = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); -R125i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -R126i.z = floatBitsToInt(max(intBitsToFloat(backupReg1i), -(intBitsToFloat(backupReg1i)))); -R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg2i), -(intBitsToFloat(backupReg2i)))); -PS1i = floatBitsToInt(max(intBitsToFloat(R125i.x), -(intBitsToFloat(R125i.x)))); -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 4.0); -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(max(intBitsToFloat(R127i.y), -(intBitsToFloat(R127i.y)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), -(intBitsToFloat(R125i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 9 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); -PS1i = R5i.y; -// 10 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z)); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(fract(intBitsToFloat(R1i.x))); -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R127i.z))); -PV0i.z = R2i.z; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV1i.y))); -PV0i.w = R126i.w; -R125i.w = floatBitsToInt(fract(intBitsToFloat(R1i.y))); -PS0i = R125i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R5i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.w),intBitsToFloat(R5i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.w)); -// 12 -PV0i.x = R2i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R125i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R126i.w))); -PV0i.w = R5i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -PS0i = R2i.z; -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); -// 13 -backupReg0i = R125i.y; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.w)); -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y)); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PS0i)) + intBitsToFloat(R5i.z))); -PS1i = R127i.z; -// 14 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.x))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.z)); -R4i.z = floatBitsToInt(roundEven(0.0)); -R3i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -R5i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(uf_remappedPS[3].x)); -PS0i = R5i.x; -// 15 -backupReg0i = R5i.z; -R0i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(uf_remappedPS[3].y)); -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R0i.y))); -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z)); -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R5i.w = 0; -PS1i = R5i.w; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.y = int(intBitsToFloat(PV1i.w)); -PS0i = R9i.y; -// 17 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R124i.z; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R125i.y = floatBitsToInt(max(-(intBitsToFloat(R124i.w)), 0.0)); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.x; -backupReg0i = R124i.x; -backupReg1i = R124i.z; -backupReg1i = R124i.z; -redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV1i.x = R124i.x; -PV1i.y = R124i.y; -PV1i.z = R124i.z; -PV1i.w = R124i.w; -R1i.z = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); -PS1i = R1i.z; -// 20 -PV0i.x = R9i.y & 0x000000fc; -R2i.y = floatBitsToInt(min(intBitsToFloat(R125i.y), 1.0)); -R3i.z = PV1i.w; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 21 -R1i.x = 0; -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0x3c23d70a)); -R0i.y = clampFI32(R0i.y); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS0i)) + 1.5)); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS0i)) + 1.5)); -R1i.w = floatBitsToInt(float(PV0i.x)); -PS1i = R1i.w; -// 0 -R3i.x = R0i.w; -R3i.y = R0i.z; -R0i.z = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); -PS0i = R1i.y; -R9i.xzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R4i.xy)).xzw); -R7i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); -R3i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R3i.xy),R3i.z),cubeMapArrayIndex8),intBitsToFloat(R3i.w)).xyz); -R4i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R4i.xy)).xyz); -// 0 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); -PS0i = R127i.z; -// 1 -backupReg0i = R1i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R0i.y))); -R124i.y = R9i.y & 0x00000002; -R1i.z = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(0x3b820821)); -PV1i.z = R1i.z; -R124i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * 0.5 + 0.5)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R0i.z)) + intBitsToFloat(R0i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.25 + 0.25)); -PS0i = R127i.w; -// 3 -backupReg0i = R124i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.x = R124i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.z = R124i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R124i.w))); -R125i.w = floatBitsToInt(intBitsToFloat(R125i.w) / 2.0); -R127i.x = floatBitsToInt(float(backupReg0i)); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R0i.w)),-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R127i.z)),-0.0),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PS0i = R124i.w; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R5i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.z)),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(R5i.w))))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R124i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R5i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.z)),vec4(-(intBitsToFloat(R0i.w)),-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R1i.x))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R126i.x; -backupReg1i = R124i.w; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R124i.y)) + intBitsToFloat(R124i.y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV0i.x))); -PV1i.y = R124i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PS0i)) + -(intBitsToFloat(PS0i)))); -PV1i.z = R124i.z; -R124i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + 4.0)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); -PS1i = R125i.z; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e19999a)); -R127i.y = floatBitsToInt((intBitsToFloat(R9i.w) * 0.5 + 0.5)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),-(intBitsToFloat(R127i.w))) + intBitsToFloat(R9i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + 1.0); -PS0i = R125i.y; -// 9 -backupReg0i = R124i.w; -R124i.x = floatBitsToInt((-(intBitsToFloat(R1i.z)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PV1i.y = R123i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.y))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),-(intBitsToFloat(R125i.w))) + intBitsToFloat(R2i.y))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -backupReg0i = R126i.x; -backupReg1i = R127i.w; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(uf_remappedPS[8].x))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y)); -PV1i.x = clampFI32(PV1i.x); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R1i.z)) + intBitsToFloat(R124i.x))); -R127i.z = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R124i.w)); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),-(intBitsToFloat(R127i.x))) + intBitsToFloat(PS0i))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),-(intBitsToFloat(R125i.w))) + intBitsToFloat(R126i.w))); -PS1i = R122i.x; -// 12 -backupReg0i = R127i.x; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PS1i)); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),-(intBitsToFloat(backupReg0i))) + intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R127i.y))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R124i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R125i.z))) + intBitsToFloat(R127i.y))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS1i = R127i.y; -// 14 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -R125i.y = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV1i.z)); -R125i.z = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3f400000)); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.x)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -PS0i = R126i.z; -// 15 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R127i.w)) + intBitsToFloat(R7i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R127i.w)) + intBitsToFloat(R7i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(0.25 * intBitsToFloat(R127i.y)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R7i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 16 -backupReg0i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.w))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.w))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R126i.z; -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PS1i = R125i.x; -// 18 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R127i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R127i.x))); -PS0i = R126i.w; -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(R125i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R125i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R127i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R125i.z))); -R127i.x = R9i.y & int(1); -PS1i = R127i.x; -// 20 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS0i = R122i.x; -// 21 -R3i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R9i.z))); -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PS0i)); -R6i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z)); -R3i.y = floatBitsToInt(float(R127i.x)); -PS1i = R3i.y; -// 22 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(R4i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R8i.w) + intBitsToFloat(backupReg0i)); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R9i.y))); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(R4i.y))); -PS0i = R3i.y; -// 23 -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/32b2c2ae76175d0d_0000001e6924aa49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/32b2c2ae76175d0d_0000001e6924aa49_ps.txt deleted file mode 100644 index 49a7eafb..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/32b2c2ae76175d0d_0000001e6924aa49_ps.txt +++ /dev/null @@ -1,1049 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 32b2c2ae76175d0d -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff87000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xaffb1000 res 256x256x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff90000 res 512x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -if( activeMaskStackC[1] == true ) { -R6i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R12i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -R6i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R5i.w)); -// 1 -backupReg0i = R5i.x; -backupReg1i = R5i.y; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R126i.w; -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.w))); -R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PS0i = R6i.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PS1i = R126i.x; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.w))); -R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R7i.w = 0x3f800000; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R126i.x))); -// 6 -backupReg0i = R2i.x; -backupReg1i = R2i.y; -backupReg2i = R2i.z; -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.z))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.y))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.x))); -PV0i.z = R2i.z; -R9i.w = 0; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -// 7 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -PS1i = R9i.y; -} -if( activeMaskStackC[1] == true ) { -R10i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R5i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(R5i.w))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x43480000) + intBitsToFloat(R11i.x))); -R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(0x43480000) + intBitsToFloat(R8i.y))); -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R9i.y)) + 1.0)); -PS0i = R122i.x; -// 1 -R5i.x = R6i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.y)),intBitsToFloat(R8i.y)) + 1.0)); -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x43480000) + intBitsToFloat(R9i.z))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS0i)); -R125i.x = floatBitsToInt(tempResultf); -PS1i = R125i.x; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.w),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.w),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R13i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.z = R10i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R9i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R8i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -PS0i = PV1i.x; -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); -// 5 -backupReg0i = R127i.y; -PV1i.x = R11i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 2.0); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(PS0i)) + intBitsToFloat(R11i.x))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -PV1i.w = R10i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); -PS1i = R125i.y; -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R8i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(PV1i.w)) + intBitsToFloat(R9i.z))); -PV0i.z = R123i.z; -R0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + 1.0); -R0i.w = clampFI32(R0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R2i.y = R6i.z; -PS1i = R2i.y; -// 8 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R125i.z),intBitsToFloat(R125i.y),intBitsToFloat(backupReg0i),0.0))); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PV1i.x)) + 1.0)); -R122i.x = clampFI32(R122i.x); -PS0i = R122i.x; -// 9 -backupReg0i = R125i.x; -backupReg1i = R126i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(PV0i.x)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R0i.z = 0; -PV1i.z = R0i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt(sqrt(intBitsToFloat(PS0i))); -PS1i = R125i.z; -// 10 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R9i.z),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R2i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y))); -// 11 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.w)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); -R13i.y = R10i.x; -R13i.y = clampFI32(R13i.y); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R6i.z)) + intBitsToFloat(R125i.w))); -PS1i = R122i.x; -// 12 -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(R126i.x)) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R6i.x)) + intBitsToFloat(PS1i))); -PS0i = R8i.z; -// 13 -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x42700000)); -// 15 -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 16 -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R125i.x))); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -// 1 -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(R127i.y))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(PV1i.w))); -// 3 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R125i.z))); -PV1i.y = R123i.y; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(PV0i.x))); -// 4 -R14i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R127i.y)); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(PV1i.y))); -// 5 -R14i.x = floatBitsToInt(uf_blockPS1[0].y); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -// 6 -R15i.y = floatBitsToInt(uf_blockPS1[1].y); -R11i.z = floatBitsToInt(uf_blockPS1[2].y); -R13i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R13i.z; -// 7 -R8i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.w)); -R16i.y = R14i.y; -R15i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R125i.w)); -// 8 -R16i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R5i.z))); -R16i.z = clampFI32(R16i.z); -R2i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R5i.z))); -R2i.w = clampFI32(R2i.w); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R3i.w = floatBitsToInt(fract(uf_blockPS8[36].w)); -// 1 -predResult = (intBitsToFloat(R3i.w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R12i.z; -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.w)) + intBitsToFloat(backupReg0i))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(backupReg1i))); -R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.w)) + intBitsToFloat(backupReg2i))); -// 2 -R8i.w = R9i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); -R9i.w = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R12i.z; -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R8i.w = R7i.w; -// 10 -R6i.w = R7i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R14i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(PV0i.x)); -R14i.z = clampFI32(R14i.z); -// 2 -predResult = (1.0 > intBitsToFloat(R16i.z)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.y = PV0i.w & int(1); -// 2 -PV0i.z = PV1i.y - R127i.x; -// 3 -PV1i.w = PV0i.z << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.z)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002a; -R0i.z = PV1i.w + 0x0000002b; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R7i.y; -// 6 -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); -PV0i.w = R127i.w; -// 7 -PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -// 1 -R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R16i.z)) + intBitsToFloat(R7i.y))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R7i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R7i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R126i.z = clampFI32(R126i.z); -PS0i = R126i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R16i.y),intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R16i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.z; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R16i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -R127i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -PV0i.x = R127i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); -R0i.z = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3a83126f)); -R0i.w = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3a83126f)); -R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -PS0i = R127i.y; -// 5 -backupReg0i = R6i.x; -R6i.x = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(backupReg0i)))); -R6i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); -PV1i.z = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R4i.w))); -R3i.w = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126i.x = floatBitsToInt(tempResultf); -PS1i = R126i.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R4i.w))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(min(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -R9i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x40c00000)); -R9i.x = clampFI32(R9i.x); -PS0i = R9i.x; -// 7 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), intBitsToFloat(0xbf7d70a4))); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); -R126i.y = floatBitsToInt(min(intBitsToFloat(R12i.x), intBitsToFloat(PV0i.z))); -R8i.z = floatBitsToInt(max(intBitsToFloat(R12i.x), intBitsToFloat(PV0i.x))); -PV1i.z = R8i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 8 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(0x2edbe6ff)); -R127i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R122i.x = clampFI32(R122i.x); -PS0i = R122i.x; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R3i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -R10i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R10i.x; -// 10 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(backupReg0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(0xbe593484))); -PV0i.y = R123i.y; -R3i.z = floatBitsToInt((intBitsToFloat(0x3ff33333) * intBitsToFloat(R8i.z) + intBitsToFloat(0x3dcccccd))); -R5i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(PS1i)) + 1.0)); -PV0i.w = R5i.w; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(0x3fc90da4))); -PV1i.w = R123i.w; -tempResultf = log2(intBitsToFloat(R127i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 12 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(PV1i.w))) + 1.0)); -R7i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS1i))); -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.y))); -R4i.w = R1i.w; -R4i.w = clampFI32(R4i.w); -R8i.x = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); -PS0i = R8i.x; -} -if( activeMaskStackC[1] == true ) { -R5i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); -R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); -R127i.w = clampFI32(R127i.w); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg0i))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R11i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PS1i = R127i.z; -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R7i.w) + -(intBitsToFloat(PS1i))); -R123i.y = floatBitsToInt((intBitsToFloat(R0i.w) * 2.0 + -(1.0))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x40400000)); -R126i.z = clampFI32(R126i.z); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R126i.w = clampFI32(R126i.w); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 5 -R4i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x41c80000) + intBitsToFloat(R14i.y))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R14i.z)) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(R3i.z)); -R127i.z = clampFI32(R127i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40c00000)); -R126i.x = floatBitsToInt(exp2(intBitsToFloat(R7i.y))); -PS1i = R126i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R15i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R8i.y),intBitsToFloat(R9i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -PS0i = clampFI32(PS0i); -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(R126i.y) + uf_blockPS10[1].y); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R8i.x))) + uf_blockPS6[27].z)); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x40200001)); -R124i.w = clampFI32(R124i.w); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbecccccd)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0xbe0f5c29)); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS1i))); -tempResultf = log2(intBitsToFloat(R8i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(0xbe0f5c29))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x428c0000)); -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R10i.y) + 1.0)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x41200000)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f333333)); -PV0i.y = clampFI32(PV0i.y); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R124i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x428c0000)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = log2(intBitsToFloat(R126i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),-(intBitsToFloat(R126i.z))) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(1.0)); -R126i.z = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); -PS1i = R126i.z; -// 12 -R7i.x = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -R7i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R4i.w)) + 1.0)); -R0i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -PS0i = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e19999a)); -// 13 -R126i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PS0i))); -R126i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x3dcccccd)); -PV1i.z = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(0x3f19999a)); -R125i.w = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(0xbfe66666)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), uf_blockPS6[30].w)); -PS1i = R127i.y; -// 14 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R6i.z))); -R6i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x42960000)); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R127i.w))); -R123i.w = floatBitsToInt((-(intBitsToFloat(R5i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 15 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(R125i.w)) + intBitsToFloat(R125i.w))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R3i.z) + 0.5); -PV1i.y = clampFI32(PV1i.y); -R7i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.z)); -R7i.z = clampFI32(R7i.z); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 16 -backupReg0i = R124i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -PV0i.x = clampFI32(PV0i.x); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R6i.z))); -PV0i.y = R3i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R9i.x)) + 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); -R124i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PV1i.x))); -PS0i = R124i.w; -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), uf_blockPS6[16].w)); -R5i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R125i.w)) + intBitsToFloat(R8i.z))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(intBitsToFloat(R12i.x) + -(intBitsToFloat(R8i.z))); -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R13i.y)) + intBitsToFloat(R124i.w))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R12i.z) + -(intBitsToFloat(R8i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(R12i.y) + -(intBitsToFloat(R8i.z))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R8i.z))); -R4i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.y)); -PS1i = R4i.y; -// 20 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(R8i.z))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(R8i.z))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PV1i.x))); -PS0i = R8i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R13i.x),intBitsToFloat(R11i.y),intBitsToFloat(R10i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),-(intBitsToFloat(R3i.y))) + intBitsToFloat(R9i.x))); -PS0i = R124i.w; -// 1 -PV1i.x = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R7i.y))); -PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R7i.x))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R4i.x)) + uf_blockPS6[52].x); -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 2 -backupReg0i = R7i.y; -backupReg1i = R4i.w; -PV0i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); -R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R7i.z)) + intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R7i.z)) + intBitsToFloat(R7i.x))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(backupReg1i)) + intBitsToFloat(0xba0a8ec8))); -R5i.w = clampFI32(R5i.w); -PS0i = R5i.w; -// 3 -backupReg0i = R0i.z; -PV1i.x = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockPS6[13].w)); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(0xba0a8ec8))); -R0i.z = clampFI32(R0i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); -// 4 -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R7i.z)) + intBitsToFloat(R0i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R6i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R6i.y))); -PV0i.w = clampFI32(PV0i.w); -// 5 -backupReg0i = R3i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(R5i.y)) + intBitsToFloat(R5i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.y))); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.w))); -R3i.z = clampFI32(R3i.z); -PV1i.z = R3i.z; -// 6 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),-(intBitsToFloat(PV1i.z))) + intBitsToFloat(R1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.w)) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -// 9 -backupReg0i = R3i.y; -backupReg0i = R3i.y; -backupReg0i = R3i.y; -R3i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -R8i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -R3i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), uf_blockPS10[0].z)); -PV0i.y = R126i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), uf_blockPS10[0].y)); -PV0i.z = R124i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), uf_blockPS10[0].x)); -PV0i.w = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.z))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3da3d70a)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3da3d70a)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3da3d70a)); -R125i.w = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R1i.x))); -PV0i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R1i.y))); -PV0i.w = R123i.w; -R1i.w = floatBitsToInt(uf_blockPS8[37].x); -PS0i = R1i.w; -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R9i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.z))); -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -// 6 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.y))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(R8i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R3i.w))); -PV0i.z = R126i.z; -// 7 -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * 0.25); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3fb8aa3b)); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); -// 9 -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 10 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); -// 11 -R1i.x = ((R125i.w == 0)?(R126i.z):(PV0i.z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -// 12 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -R1i.y = ((R125i.w == 0)?(R127i.y):(PV1i.y)); -// 13 -R1i.z = ((R125i.w == 0)?(R126i.x):(PV0i.x)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/3c49f88069390494_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/3c49f88069390494_0000000079249749_ps.txt deleted file mode 100644 index b7076c25..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/3c49f88069390494_0000000079249749_ps.txt +++ /dev/null @@ -1,626 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader 3c49f88069390494 -// Monochromia -// Plants - rainy weather -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3db66800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem4; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem4); -R2i = floatBitsToInt(passParameterSem6); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R10i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); -// 0 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R124i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); -PS0i = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); -// 1 -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[2].y))); -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.z), -(intBitsToFloat(PV0i.z)))); -R127i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R126i.x = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -PS1i = R126i.x; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.y)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.x)); -PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.z)); -// 4 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PS1i), -(intBitsToFloat(PS1i)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -R125i.x = floatBitsToInt(floor(intBitsToFloat(R1i.x))); -PS0i = R125i.x; -// 5 -backupReg0i = R127i.y; -backupReg0i = R127i.y; -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -PS1i = floatBitsToInt(floor(intBitsToFloat(R1i.y))); -// 6 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(0.5)); -R126i.y = floatBitsToInt(intBitsToFloat(PS1i) + -(0.5)); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.y)); -PV1i.y = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x437f0000)); -R4i.z = floatBitsToInt(-(intBitsToFloat(R124i.x))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y)); -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R124i.x)))); -PS1i = R5i.x; -// 8 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R124i.x)))); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.w)); -PV0i.z = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x)); -R0i.w = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -PS0i = int(intBitsToFloat(PV1i.y)); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R127i.z)); -PV1i.x = clampFI32(PV1i.x); -R5i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -R5i.z = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R125i.x)); -PV1i.w = clampFI32(PV1i.w); -PS1i = PS0i & int(1); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.w)); -R123i.y = ((PS1i == 0)?(0):(0x3f800000)); -PV0i.y = R123i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R6i.w)) + intBitsToFloat(0x3f400000)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -R0i.z = floatBitsToInt(roundEven(0.0)); -PS0i = R0i.z; -// 11 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.x))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R1i.z = floatBitsToInt((intBitsToFloat(0x3ecccccd) * intBitsToFloat(PV0i.y) + intBitsToFloat(0x3dcccccd))); -R1i.w = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x437f0000)); -R5i.w = 0; -PS1i = R5i.w; -R11i.xyzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xyzw); -R9i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -R12i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R0i.xy)).xyz); -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R4i.x),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R4i.x),intBitsToFloat(R4i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((intBitsToFloat(R11i.w) * 2.0 + -(1.0))); -R127i.z = clampFI32(R127i.z); -PS0i = R127i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.w),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R0i.w),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -PS1i = R126i.z; -// 2 -R125i.x = R11i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(R127i.z))); -R0i.z = floatBitsToInt((intBitsToFloat(R11i.y) * 0.5 + 0.5)); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(uf_remappedPS[4].x))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PS0i))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS0i))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R1i.z))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -// 4 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS1i))); -PV0i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = R125i.x; -PV0i.w = clampFI32(PV0i.w); -R4i.w = int(intBitsToFloat(R1i.w)); -PS0i = R4i.w; -// 5 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.w)) + intBitsToFloat(R0i.x))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(R124i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(R124i.z))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R6i.w))); -PV1i.w = R127i.w; -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[5].x)); -PS1i = R127i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.w = floatBitsToInt((-(intBitsToFloat(PV1i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS0i = R7i.w; -// 7 -R126i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(uf_remappedPS[5].y)); -R125i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[5].z)); -R126i.w = R4i.w & 0x000000fc; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -PV0i.z = R2i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[3].w))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R6i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(R124i.x))); -PV0i.y = R5i.y; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -PV0i.w = R2i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R126i.z; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PV1i.x = R123i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.z))); -R124i.w = floatBitsToInt(min(intBitsToFloat(PV0i.z), 1.0)); -R127i.y = floatBitsToInt(float(R126i.w)); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0x3c23d70a)); -PS0i = clampFI32(PS0i); -// 13 -R1i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x3b820821)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -R126i.w = R4i.w & 0x00000002; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 14 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -R125i.y = floatBitsToInt((intBitsToFloat(R126i.x) * 0.5 + 0.5)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R126i.x; -// 15 -R127i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.z = R125i.z; -R1i.w = floatBitsToInt((intBitsToFloat(R1i.x) * 0.25 + 0.25)); -R3i.z = floatBitsToInt(float(R126i.w)); -R3i.z = floatBitsToInt(intBitsToFloat(R3i.z) / 2.0); -PS1i = R3i.z; -// 16 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.w)),-(intBitsToFloat(R6i.y)),-(intBitsToFloat(R126i.z)),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R125i.y))); -R5i.x = floatBitsToInt(intBitsToFloat(R5i.x) / 2.0); -PS0i = R5i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R5i.y),intBitsToFloat(R2i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R127i.y; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)),vec4(-(intBitsToFloat(R125i.w)),-(intBitsToFloat(R6i.y)),-(intBitsToFloat(R126i.z)),-(intBitsToFloat(R5i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -R4i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.y))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV0i.x))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(PS0i)) + -(intBitsToFloat(PS0i)))); -PV1i.z = R4i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -R1i.y = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(0x40400000) + 4.0)); -PS1i = R1i.y; -// 20 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),-(intBitsToFloat(R1i.w))) + intBitsToFloat(R11i.y))); -R4i.y = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(0x3e19999a)); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -R5i.w = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R3i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + 1.0); -PS0i = R3i.y; -// 21 -backupReg0i = R2i.z; -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.w)),-(intBitsToFloat(R6i.y)),-(intBitsToFloat(R126i.z)),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),-(intBitsToFloat(R5i.x))) + intBitsToFloat(R124i.w))); -PS1i = R0i.w; -// 0 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt((-(intBitsToFloat(R1i.x)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -PS0i = R124i.w; -// 1 -backupReg0i = R0i.y; -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R126i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R0i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R4i.x)) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 3 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -backupReg1i = R126i.z; -backupReg1i = R126i.z; -redcCUBE(vec4(intBitsToFloat(R126i.z),intBitsToFloat(R126i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); -R126i.x = floatBitsToInt(cubeMapSTM.x); -R126i.y = floatBitsToInt(cubeMapSTM.y); -R126i.z = floatBitsToInt(cubeMapSTM.z); -R126i.w = cubeMapFaceId; -PV1i.x = R126i.x; -PV1i.y = R126i.y; -PV1i.z = R126i.z; -PV1i.w = R126i.w; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.y)); -PS1i = R125i.x; -// 4 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R4i.y)) + intBitsToFloat(R2i.y))); -R2i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(backupReg0i)); -R7i.z = PV1i.w; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R125i.w))); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 5 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.y))); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R125i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS0i)) + 1.5)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PS0i)) + 1.5)); -PV1i.w = R123i.w; -R1i.z = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(R0i.w)); -PS1i = R1i.z; -// 6 -backupReg0i = R0i.z; -R7i.x = PV1i.w; -R7i.y = PV1i.z; -R0i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(backupReg0i)); -R0i.z = clampFI32(R0i.z); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.w))); -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),-(intBitsToFloat(R5i.x))) + intBitsToFloat(R2i.z))); -PS0i = R4i.x; -R7i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R7i.xy),R7i.z),cubeMapArrayIndex8),intBitsToFloat(R7i.w)).xyz); -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(R4i.x)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),-(intBitsToFloat(R3i.z))) + intBitsToFloat(R3i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),-(intBitsToFloat(R3i.z))) + intBitsToFloat(R2i.y))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R0i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R126i.x; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),-(intBitsToFloat(R3i.y))) + intBitsToFloat(R0i.w))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R2i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),-(intBitsToFloat(R1i.w))) + intBitsToFloat(R0i.w))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f400000)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R6i.x)); -// 2 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PS1i))); -R125i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -// 3 -backupReg0i = R124i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R124i.w)) + intBitsToFloat(R9i.x))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R124i.w)) + intBitsToFloat(R9i.y))); -PV1i.z = floatBitsToInt(0.25 * intBitsToFloat(PS0i)); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R9i.z))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -// 4 -backupReg0i = R126i.x; -backupReg1i = R125i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(backupReg1i))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -PS0i = R126i.w; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.x)),intBitsToFloat(R124i.w)) + intBitsToFloat(R124i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.x)),intBitsToFloat(R124i.y)) + intBitsToFloat(R124i.y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 6 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R126i.x))); -PS0i = R125i.x; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R125i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R125i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R126i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R126i.x))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R125i.w))); -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.y))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -PV0i.z = R4i.w & int(1); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R11i.z))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(float(PV0i.z)); -// 10 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R12i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.y)); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); -// 11 -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R12i.y))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R12i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/49ce4bf04a654e80_00000003c9249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/49ce4bf04a654e80_00000003c9249749_ps.txt deleted file mode 100644 index d6a7d301..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/49ce4bf04a654e80_00000003c9249749_ps.txt +++ /dev/null @@ -1,668 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader 49ce4bf04a654e80 -// Monochromia -// Shrine interiors -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf513a800 res 320x180x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2D textureUnitPS8;// Tex8 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform samplerCubeArray textureUnitPS9;// Tex9 addr 0x3db66800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2DArray textureUnitPS11;// Tex11 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem3; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex9 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem3); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R4i.zw)).xyzw); -R2i.w = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS8, intBitsToFloat(R0i.xy)).xyzw); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R8i.z; -// 2 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R127i.w)))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R127i.w)))); -R125i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedPS[2].y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.x = floatBitsToInt(tempResultf); -PS0i = R125i.x; -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); -R127i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.z; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R8i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -PS0i = R8i.x; -// 5 -backupReg0i = R126i.w; -backupReg0i = R126i.w; -R127i.x = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(R0i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R126i.z))); -R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.w)); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PS0i))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PS0i))); -PS1i = R9i.z; -// 8 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R6i.x)); -R126i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), -(intBitsToFloat(R125i.z)))); -PS0i = R126i.x; -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(max(intBitsToFloat(R127i.w), -(intBitsToFloat(R127i.w)))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 4.0); -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 4.0); -// 10 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.x)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R125i.x))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w))); -R127i.z = floatBitsToInt(floor(intBitsToFloat(R3i.x))); -PS0i = R127i.z; -// 11 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R2i.w),intBitsToFloat(R9i.z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.x)); -// 12 -PV0i.x = floatBitsToInt(floor(intBitsToFloat(R3i.y))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R126i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PS1i)); -PV0i.w = floatBitsToInt(intBitsToFloat(R3i.x) + -(intBitsToFloat(R127i.z))); -R126i.x = floatBitsToInt(intBitsToFloat(R127i.z) + -(0.5)); -PS0i = R126i.x; -// 13 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(R3i.y) + -(intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(0.5)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.y)); -PS1i = R5i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 14 -PV0i.x = R5i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.x)); -PV0i.w = R6i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(R10i.y))); -PS0i = R126i.x; -// 15 -backupReg0i = R127i.y; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.w))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.z))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i)); -R2i.z = floatBitsToInt(roundEven(0.0)); -PS1i = R2i.z; -// 16 -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(R1i.z))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.w))); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R8i.y)) + intBitsToFloat(R1i.w))); -R0i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -R1i.x = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(uf_remappedPS[3].x)); -PS0i = R1i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x437f0000)); -PS1i = R127i.w; -// 18 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -PS0i = R124i.z; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R127i.z = floatBitsToInt(max(-(intBitsToFloat(R125i.x)), 0.0)); -PS1i = R127i.z; -// 20 -backupReg0i = R124i.x; -backupReg0i = R124i.x; -backupReg1i = R124i.z; -backupReg1i = R124i.z; -redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV0i.x = R124i.x; -PV0i.y = R124i.y; -PV0i.z = R124i.z; -PV0i.w = R124i.w; -R3i.y = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(uf_remappedPS[3].y)); -PS0i = R3i.y; -// 21 -R3i.x = floatBitsToInt(intBitsToFloat(R9i.z) + intBitsToFloat(uf_remappedPS[3].z)); -R6i.y = floatBitsToInt(-(intBitsToFloat(R7i.w)) + 1.0); -PV1i.y = R6i.y; -R0i.z = PV0i.w; -R3i.w = 0; -PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -// 22 -R6i.x = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS1i)) + 1.5)); -R1i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS1i)) + 1.5)); -R3i.z = int(intBitsToFloat(R127i.w)); -PS0i = R3i.z; -// 0 -R0i.x = R1i.y; -R0i.y = R1i.w; -R127i.z = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.x),-0.0),vec4(intBitsToFloat(R1i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); -PS1i = R125i.z; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(0x3c23d70a)); -PV0i.x = clampFI32(PV0i.x); -R124i.y = R3i.z & 0x000000fc; -R124i.z = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); -R124i.w = 0; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS0i))); -R126i.y = int(intBitsToFloat(R127i.z)); -PS1i = R126i.y; -// 4 -backupReg0i = R124i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.x = R124i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.y = R124i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R6i.y) * 0.5 + 0.5)); -R126i.x = floatBitsToInt(float(backupReg0i)); -PS0i = R126i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R125i.z)),-0.0),vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.x)),intBitsToFloat(R124i.z)) + intBitsToFloat(R124i.z))); -PS1i = R125i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.z)),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R3i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R127i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.z)),vec4(-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R125i.z)),-(intBitsToFloat(R124i.w))))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 8 -PV0i.x = R126i.y & int(1); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PS1i)) + -(intBitsToFloat(PS1i)))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R125i.z = floatBitsToInt(intBitsToFloat(R125i.z) / 2.0); -R6i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x3b820821)); -PV0i.w = R6i.w; -R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); -PS0i = R124i.y; -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.x)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); -PV1i.x = R123i.x; -R126i.y = R127i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -R127i.z = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + 4.0)); -R7i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * 0.25 + 0.25)); -R7i.y = ((PV0i.x == 0)?(0):(0x3f800000)); -PS1i = R7i.y; -// 10 -backupReg0i = R6i.x; -backupReg0i = R6i.x; -backupReg1i = R125i.y; -R6i.x = R127i.w; -R6i.x = clampFI32(R6i.x); -PV0i.x = R6i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R127i.y) + 1.0); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R125i.z))) + intBitsToFloat(backupReg0i))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); -R124i.z = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -PS0i = R124i.z; -// 11 -backupReg0i = R127i.w; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(R124i.y)) + intBitsToFloat(R124i.y))); -R126i.y = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV0i.z)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),-(intBitsToFloat(R125i.z))) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -// 12 -backupReg0i = R127i.y; -backupReg1i = R125i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(R124i.z))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(R124i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(PV1i.z)); -PS0i = R127i.z; -// 13 -backupReg0i = R124i.y; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R6i.w)) + intBitsToFloat(R124i.z))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); -PV1i.w = R127i.w; -R124i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.z; -// 14 -backupReg0i = R127i.y; -backupReg0i = R127i.y; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),-(intBitsToFloat(PV1i.w))) + intBitsToFloat(R125i.z))); -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(PV1i.w))) + intBitsToFloat(PV1i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(PV1i.w))) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS0i = R127i.x; -// 15 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R126i.x))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV0i.w)); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R125i.z))); -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS1i = R124i.y; -// 16 -backupReg0i = R127i.w; -R7i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R124i.x)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.z))); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R127i.y)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R7i.z)); -R7i.y = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.x)); -PS0i = R7i.y; -// 17 -R5i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.w)); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.y))); -R12i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R12i.z = clampFI32(R12i.z); -PV1i.w = floatBitsToInt(0.25 * intBitsToFloat(R127i.x)); -R5i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R5i.w = clampFI32(R5i.w); -PS1i = R5i.w; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -R8i.w = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R8i.w = clampFI32(R8i.w); -PS0i = R3i.z & int(1); -// 19 -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(PV0i.x))); -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(PV0i.y))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(PV0i.z))); -R4i.z = floatBitsToInt(float(PS0i)); -PS1i = R4i.z; -// 20 -R3i.x = R2i.x; -R3i.y = R2i.y; -R3i.z = floatBitsToInt(roundEven(1.0)); -R4i.w = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R8i.xy)).x); -R13i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R2i.xy)).xyz); -R11i.xyz = floatBitsToInt(texture(textureUnitPS11, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).xyz); -R1i.xyzw = floatBitsToInt(textureLod(textureUnitPS2, intBitsToFloat(R2i.xy),0.0).xyzw); -R3i.xyz = floatBitsToInt(texture(textureUnitPS11, vec3(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z))).xyz); -R0i.xyz = floatBitsToInt(textureLod(textureUnitPS9, vec4(redcCUBEReverse(intBitsToFloat(R0i.xy),R0i.z),cubeMapArrayIndex9),intBitsToFloat(R0i.w)).xyz); -R2i.xyz = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R2i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R13i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),-(intBitsToFloat(R7i.w))) + intBitsToFloat(R13i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R4i.w)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(R6i.x))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R5i.x)) + intBitsToFloat(R3i.z))); -PS0i = R126i.w; -// 1 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.x)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R9i.x))); -PS1i = floatBitsToInt(intBitsToFloat(R7i.w) + intBitsToFloat(PV0i.y)); -// 2 -R127i.x = floatBitsToInt(-(intBitsToFloat(R10i.x)) + intBitsToFloat(PV1i.w)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(PV1i.x)); -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),-(intBitsToFloat(R1i.w))) + intBitsToFloat(PS1i))); -PS0i = R124i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.y),intBitsToFloat(R2i.w),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R127i.w))); -// 4 -backupReg0i = R126i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R6i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R13i.z))); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(R3i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R3i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R7i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R5i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R7i.y))); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R126i.w))); -PV1i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R5i.y))); -PV1i.w = R126i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 8 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.x))); -PV0i.y = R123i.y; -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -// 9 -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); -// 10 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); -PV0i.y = clampFI32(PV0i.y); -// 11 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R10i.z)) + 1.0)); -PV1i.y = R123i.y; -// 12 -R0i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(R7i.w)) + intBitsToFloat(R11i.x))); -PV0i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z),intBitsToFloat(R7i.w)) + intBitsToFloat(R11i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(R7i.w)) + intBitsToFloat(R11i.y))); -PV0i.w = R123i.w; -// 1 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R0i.x))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R12i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R8i.w))); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -// 4 -PV0i.y = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.z)); -// 5 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R2i.x))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R2i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R2i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS5, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/4a5e64d284788a47_0000001e6924aa49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/4a5e64d284788a47_0000001e6924aa49_ps.txt deleted file mode 100644 index 33a78dc3..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/4a5e64d284788a47_0000001e6924aa49_ps.txt +++ /dev/null @@ -1,976 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 4a5e64d284788a47 -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 36, std140) uniform uniformBlockPS4 -{ -vec4 uf_blockPS4[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb1173000 res 128x128x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb1179000 res 64x64x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb1176000 res 128x128x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R2i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); -R15i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.x = R126i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.w = R123i.w; -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.y))); -PS1i = R126i.z; -// 2 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -PS0i = R126i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PS1i = R125i.x; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R127i.z))); -R5i.z = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -R6i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R6i.z; -// 5 -backupReg0i = R3i.y; -backupReg1i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w))); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.y))); -R6i.w = floatBitsToInt(intBitsToFloat(R126i.w) + -(0.5)); -R3i.w = floatBitsToInt(sqrt(intBitsToFloat(R125i.x))); -PS1i = R3i.w; -} -if( activeMaskStackC[1] == true ) { -R8i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.z))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.x))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R126i.x = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -PS1i = R127i.w; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R6i.w)) + 1.0)); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.x)),intBitsToFloat(R126i.x)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -PS0i = R125i.y; -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(R127i.w))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.y))); -R6i.w = 0x3f800000; -R8i.z = R8i.x; -R8i.z = clampFI32(R8i.z); -PS1i = R8i.z; -// 4 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(PV1i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R127i.z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.z)); -// 5 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -PV1i.y = R9i.y; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(PV0i.y))); -R10i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R127i.y)); -PS1i = R10i.z; -// 6 -R11i.x = floatBitsToInt(uf_blockPS1[0].y); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); -R126i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R127i.z))); -PS0i = R4i.w; -// 7 -R10i.y = floatBitsToInt(uf_blockPS1[1].y); -R11i.z = floatBitsToInt(uf_blockPS1[2].y); -tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.w)); -PS1i = floatBitsToInt(tempResultf); -// 8 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS1i))); -PV0i.x = R9i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -PV0i.y = R11i.y; -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -PV0i.z = R12i.z; -R0i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R125i.y))); -R0i.w = clampFI32(R0i.w); -R6i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.x)); -PS0i = R6i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R12i.y = R10i.z; -PS1i = R12i.y; -// 10 -R13i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 1.0); -R13i.y = clampFI32(R13i.y); -R13i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.w)); -R14i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R125i.y))); -R14i.z = clampFI32(R14i.z); -PS0i = R14i.z; -// 11 -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.y)); -R6i.z = floatBitsToInt(tempResultf); -PS1i = R6i.z; -// 12 -R14i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS0i = R14i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -R8i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PV0i.x = R8i.x; -R16i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -PV0i.y = R16i.y; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -PV1i.x = R123i.x; -R16i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PV1i.z = R16i.z; -R2i.x = PV0i.x; -PS1i = R2i.x; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PV1i.z))); -R2i.y = PV1i.z; -PV0i.y = R2i.y; -R0i.z = 0; -PV0i.z = R0i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.z),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R6i.z))); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R126i.x),-0.0),vec4(intBitsToFloat(R8i.x),intBitsToFloat(R16i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -PS0i = R11i.w; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R8i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS4[6].x, uf_blockPS8[37].x)); -// 1 -R2i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); -// 2 -predResult = (intBitsToFloat(R2i.y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R15i.x; -backupReg1i = R15i.y; -backupReg2i = R15i.z; -R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg0i))); -R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg1i))); -R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg2i))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.x = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.x),intBitsToFloat(R0i.x))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); -R9i.w = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R13i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R15i.x; -backupReg1i = R15i.y; -backupReg2i = R15i.z; -R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R4i.w = R6i.w; -// 10 -R2i.w = R6i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R9i.w = 0; -PV0i.w = R9i.w; -// 1 -R2i.w = PV0i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R10i.w = floatBitsToInt(-(intBitsToFloat(R0i.w)) + intBitsToFloat(PV0i.x)); -R10i.w = clampFI32(R10i.w); -// 2 -predResult = (1.0 > intBitsToFloat(R14i.z)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.y = PV0i.w & int(1); -// 2 -PV0i.z = PV1i.y - R127i.x; -// 3 -PV1i.w = PV0i.z << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.z)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002a; -R0i.z = PV1i.w + 0x0000002b; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R7i.y; -// 6 -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); -PV0i.w = R127i.w; -// 7 -PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -// 1 -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R14i.z)) + intBitsToFloat(R7i.y))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R5i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -R0i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x3a83126f)); -R0i.w = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3a83126f)); -PS0i = floatBitsToInt(intBitsToFloat(R6i.z) + -(intBitsToFloat(R11i.w))); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R11i.w))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -R2i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R8i.x)))); -R3i.w = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R16i.y)))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -R5i.x = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R16i.z)))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), intBitsToFloat(0xbf7d70a4))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -tempResultf = log2(intBitsToFloat(R13i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R127i.w = floatBitsToInt(max(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(0x3f99999a)); -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); -// 9 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbe593484))); -PV1i.y = R123i.y; -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); -R5i.w = floatBitsToInt(max(intBitsToFloat(R15i.x), intBitsToFloat(R127i.w))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); -// 10 -R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(min(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -PS0i = R6i.x; -// 11 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); -R6i.y = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); -R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R6i.z = clampFI32(R6i.z); -R4i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -tempResultf = log2(intBitsToFloat(R127i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3i.y = floatBitsToInt(tempResultf); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); -R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); -PS0i = R127i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R3i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); -PV0i.z = clampFI32(PV0i.z); -R0i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R10i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV0i.z))); -PS1i = R126i.z; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R11i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R10i.w)) + intBitsToFloat(R127i.x))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R9i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R127i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41400000)); -R127i.y = floatBitsToInt(min(intBitsToFloat(R15i.x), intBitsToFloat(R5i.y))); -R127i.z = R1i.w; -R127i.z = clampFI32(R127i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); -PV0i.w = clampFI32(PV0i.w); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -R5i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R8i.y) + 1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x40200001)); -R125i.z = clampFI32(R125i.z); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = clampFI32(PS1i); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41200000)); -PV0i.x = clampFI32(PV0i.x); -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3dcccccd)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(0xbfe66666)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbc23d70a))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbd4ccccd))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(R7i.x))); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41a00000)); -PV0i.x = clampFI32(PV0i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42480000)); -R126i.w = clampFI32(R126i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -// 11 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); -PV1i.y = R123i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); -R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); -PS1i = R125i.w; -// 12 -backupReg0i = R127i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); -R127i.x = clampFI32(R127i.x); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[30].w)); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PS1i)) + 1.0)); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R14i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); -tempResultf = log2(intBitsToFloat(R5i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(0x3da3d70a)); -PV1i.x = clampFI32(PV1i.x); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R125i.y = clampFI32(R125i.y); -R127i.z = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -tempResultf = log2(intBitsToFloat(R6i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); -R127i.x = clampFI32(R127i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R5i.x))); -R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.z)) + 1.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 15 -R7i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x42960000)); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 16 -R126i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), uf_blockPS6[16].w)); -R5i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x2edbe6ff)); -R3i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.y)); -R3i.y = clampFI32(R3i.y); -PS0i = R3i.y; -// 17 -R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(R5i.w))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.y))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(R15i.x) + -(intBitsToFloat(R5i.w))); -PS0i = floatBitsToInt(intBitsToFloat(R15i.y) + -(intBitsToFloat(R5i.w))); -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R8i.z)) + intBitsToFloat(R126i.x))); -PV1i.x = R123i.x; -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(R15i.z) + -(intBitsToFloat(R5i.w))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); -PS1i = R5i.y; -// 20 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R5i.w; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.y)) + intBitsToFloat(backupReg2i))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R124i.z))); -PS0i = R2i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R11i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(0xba0a8ec8))); -R4i.x = clampFI32(R4i.x); -PS0i = R4i.x; -// 1 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.z))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + uf_blockPS6[52].x); -PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R4i.w)) + intBitsToFloat(0xba0a8ec8))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 2 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R6i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); -R3i.z = clampFI32(R3i.z); -PS0i = R3i.z; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -R4i.w = ((1.0 > intBitsToFloat(R8i.w))?int(0xFFFFFFFF):int(0x0)); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.x))); -PV0i.x = clampFI32(PV0i.x); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.z))); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R6i.x)) + intBitsToFloat(R6i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.x))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R9i.w))); -R3i.w = clampFI32(R3i.w); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); -R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -PS0i = R3i.y; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -backupReg0i = R4i.z; -R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); -R0i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS10[0].y)); -R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.w))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockPS10[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), uf_blockPS10[0].z)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); -PV1i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); -PV1i.w = R123i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R0i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R4i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(R1i.z))); -PV0i.z = R123i.z; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.z))); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); -PV0i.z = R126i.z; -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); -PV1i.x = R127i.x; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 8 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); -// 9 -R8i.x = ((R4i.w == 0)?(R126i.z):(PV0i.z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -R8i.y = ((R4i.w == 0)?(R127i.y):(PV1i.y)); -// 11 -R8i.z = ((R4i.w == 0)?(R127i.x):(PV0i.x)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/4c324d20f5b6de3b_000000007924d249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/4c324d20f5b6de3b_000000007924d249_ps.txt deleted file mode 100644 index a31fb388..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/4c324d20f5b6de3b_000000007924d249_ps.txt +++ /dev/null @@ -1,505 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader 4c324d20f5b6de3b -// Monochromia -// Link's and other human character's eyes -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R6i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R7i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R5i.z) * 2.0 + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PV0i.w = R123i.w; -R127i.z = 0x358637bd; -PS0i = R127i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -R124i.x = floatBitsToInt(floor(intBitsToFloat(R3i.y))); -PV0i.x = R124i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R125i.w = floatBitsToInt(floor(intBitsToFloat(R3i.x))); -PV0i.w = R125i.w; -R5i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R5i.w; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -R125i.y = floatBitsToInt(intBitsToFloat(R3i.x) + -(intBitsToFloat(PV0i.w))); -R126i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R124i.w = floatBitsToInt(intBitsToFloat(R3i.y) + -(intBitsToFloat(PV0i.x))); -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R124i.y; -// 4 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R9i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.y))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.w))); -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R126i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * 0.25); -PS1i = R5i.x; -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.z))); -R126i.z = floatBitsToInt(max(intBitsToFloat(R125i.z), -(intBitsToFloat(R125i.z)))); -PV0i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 2.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -backupReg0i = R127i.w; -backupReg0i = R127i.w; -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x40c00000)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(uf_remappedPS[3].x))); -PS1i = R125i.x; -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(max(intBitsToFloat(R127i.x), -(intBitsToFloat(R127i.x)))); -PV0i.w = floatBitsToInt(max(intBitsToFloat(R127i.y), -(intBitsToFloat(R127i.y)))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -PS0i = R126i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R125i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R126i.x))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R125i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R125i.x))); -PS1i = R126i.z; -// 10 -R7i.x = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV1i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e4ccccd)); -R126i.w = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); -R127i.y = floatBitsToInt(intBitsToFloat(R124i.x) + -(0.5)); -PS0i = R127i.y; -// 11 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R5i.z))); -R7i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z)); -PV1i.y = R7i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.y)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y)); -R4i.z = floatBitsToInt(roundEven(0.0)); -PS1i = R4i.z; -// 12 -backupReg0i = R1i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV1i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.z)); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R1i.w))); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); -PS0i = R126i.z; -// 13 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R5i.z))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R124i.y))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w)); -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y)); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt((intBitsToFloat(R5i.w) * 4.0 + intBitsToFloat(0xc0400000))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.y)); -R0i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x40c00000)); -R0i.z = R5i.x; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) * 4.0); -R0i.z = clampFI32(R0i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.w)); -R1i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x42960000)); -PS0i = R1i.y; -// 15 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.w))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -R0i.w = floatBitsToInt(intBitsToFloat(R124i.w) + -(0.5)); -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 4.0); -R0i.w = clampFI32(R0i.w); -R3i.x = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -PS1i = R3i.x; -R7i.y = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R7i.xy)).x); -R11i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R4i.xy)).xyz); -R3i.w = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R4i.xy)).w); -R10i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); -R12i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R4i.xy)).xyz); -// 0 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.x),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.x),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R7i.y)) + intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R122i.x; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(R1i.w))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(intBitsToFloat(R11i.x) + intBitsToFloat(0xbecccccd)); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(R1i.z))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 2 -R124i.x = floatBitsToInt(-(intBitsToFloat(R0i.x)) + intBitsToFloat(PV1i.x)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x41200000)); -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 3 -backupReg0i = R6i.x; -backupReg1i = R5i.z; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PS0i))); -PV1i.x = R6i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R7i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(0x3dcccccd)); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R9i.y),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PS0i = R125i.x; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -PV1i.x = clampFI32(PV1i.x); -R125i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(R3i.z))); -R125i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].x) + -(intBitsToFloat(R5i.y))); -R126i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R124i.w)); -R126i.w = clampFI32(R126i.w); -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].z) + -(intBitsToFloat(R3i.x))); -PS1i = R126i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.y)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.z))); -PV1i.z = R123i.z; -R1i.w = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R124i.z) + intBitsToFloat(0x3ecccccd))); -tempResultf = log2(intBitsToFloat(PS0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PS0i = R127i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R9i.y),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -backupReg0i = R127i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); -R127i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(0x3f4ccccd)); -R127i.y = clampFI32(R127i.y); -PV0i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R124i.w = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(0x3d4ccccd)); -R124i.w = clampFI32(R124i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); -// 11 -backupReg0i = R3i.z; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(R5i.y))); -PV1i.y = floatBitsToInt(min(intBitsToFloat(PV0i.z), 1.0)); -R1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3c23d70a)); -R1i.z = clampFI32(R1i.z); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(backupReg0i))); -PS1i = R3i.z; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e99999a) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R126i.w)) + intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0xbf400000)); -R126i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(0x3fe66666)); -PV0i.w = R126i.w; -R3i.x = floatBitsToInt(intBitsToFloat(R127i.y) + -(1.0)); -PS0i = R3i.x; -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R127i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41800000)); -R127i.y = clampFI32(R127i.y); -PV1i.y = R127i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV0i.w))); -PS1i = R4i.x; -// 14 -backupReg0i = R2i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R1i.y))); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(PV1i.y))); -PV0i.y = clampFI32(PV0i.y); -R2i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R2i.z = clampFI32(R2i.z); -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -R126i.x = int(intBitsToFloat(PV1i.x)); -PS0i = R126i.x; -// 15 -backupReg0i = R8i.y; -backupReg1i = R8i.z; -PV1i.x = PS0i & 0x000000fc; -R8i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R8i.y = clampFI32(R8i.y); -R8i.z = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.x)); -R8i.z = clampFI32(R8i.z); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.y)) + 1.0)); -R7i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R7i.z = clampFI32(R7i.z); -PS1i = R7i.z; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(float(PV1i.x)); -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R124i.w) + intBitsToFloat(0x3ecccccd))); -PV1i.x = R123i.x; -PV1i.y = R126i.x & int(1); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3b820821)); -PV1i.w = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R11i.z))); -R123i.y = ((PV1i.w == 0)?(0):(PS1i)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(float(PV1i.y)); -// 19 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -R13i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.x))); -// 0 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.y = R127i.y; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R6i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R7i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(uf_remappedPS[7].w))); -// 2 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(uf_remappedPS[8].x))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(uf_remappedPS[8].z))); -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R5i.z))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[8].y))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.z))); -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(R124i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(R124i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(R124i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(max(-(intBitsToFloat(PV0i.z)), 0.0)); -R126i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); -PS1i = R126i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R9i.y),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.y; -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40a00000)); -PV1i.y = clampFI32(PV1i.y); -R124i.z = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); -R125i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV1i.y)) + 1.0)); -PV0i.x = R123i.x; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV1i.x))); -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(0xbecccccd))); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.x))); -// 10 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42960000)); -PV0i.w = clampFI32(PV0i.w); -// 11 -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R125i.z; -// 12 -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(R8i.w)); -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R8i.z)) + intBitsToFloat(R125i.z))); -PV1i.x = R123i.x; -// 14 -backupReg0i = R0i.w; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -// 15 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R1i.w))); -// 16 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R124i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R125i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R126i.z))); -PV0i.w = R123i.w; -// 17 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R8i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R8i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R2i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R7i.z))); -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -// 20 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -// 21 -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R12i.x))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R12i.y))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R12i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R13i.x), intBitsToFloat(R13i.y), intBitsToFloat(R13i.z), intBitsToFloat(R13i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/53422d4f43914447_0000000000000079_ps.txt b/Mods/BreathOfTheWild_!Monochromia/53422d4f43914447_0000000000000079_ps.txt deleted file mode 100644 index bb9e697f..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/53422d4f43914447_0000000000000079_ps.txt +++ /dev/null @@ -1,128 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader 53422d4f43914447 -// Monochromia -// Sky -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -uniform ivec4 uf_remappedPS[5]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x3da26000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = passParameterSem0; -R1f = passParameterSem6; -// 0 -tempf.x = dot(vec4(R1f.x,R1f.y,R1f.z,-0.0),vec4(R1f.x,R1f.y,R1f.z,0.0)); -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.x = intBitsToFloat(uf_remappedPS[0].z) + -(intBitsToFloat(uf_remappedPS[0].w)); -PS0f = R126f.x; -// 1 -R2f.w = 1.0; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 2 -PV0f.x = mul_nonIEEE(R1f.x, PS1f); -R127f.y = mul_nonIEEE(R1f.y, PS1f); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(R1f.z, PS1f); -// 3 -tempf.x = dot(vec4(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(uf_remappedPS[1].z),-0.0),vec4(PV0f.x,PV0f.y,PV0f.z,0.0)); -tempf.x /= 2.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -PS1f = PV0f.y; -PS1f /= 2.0; -// 4 -R127f.x = PV1f.x + 0.5; -PV0f.x = R127f.x; -PV0f.y = R127f.y; -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -R1f.z = PS1f + 0.5; -// 5 -R123f.x = (PV0f.x * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626)); -PV1f.x = R123f.x; -PV1f.w = -(PV0f.x) + 1.0; -tempResultf = log2(PV0f.y); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 6 -PV0f.x = mul_nonIEEE(PS1f, intBitsToFloat(uf_remappedPS[0].y)); -R123f.z = (mul_nonIEEE(R127f.x,PV1f.x) + intBitsToFloat(0xbe593484)); -PV0f.z = R123f.z; -PS0f = sqrt(PV1f.w); -// 7 -PV1f.x = PS0f * intBitsToFloat(0x3f22f983); -R123f.y = (mul_nonIEEE(R127f.x,PV0f.z) + intBitsToFloat(0x3fc90da4)); -PV1f.y = R123f.y; -PS1f = exp2(PV0f.x); -// 8 -R1f.x = (mul_nonIEEE(PV1f.x,-(PV1f.y)) + 1.0); -R0f.w = (mul_nonIEEE(R126f.x,PS1f) + intBitsToFloat(uf_remappedPS[0].w)); -R1f.xyzw = (texture(textureUnitPS0, R1f.xz).xyzw); -// 0 -R126f.x = R1f.w + intBitsToFloat(uf_remappedPS[2].w); -R126f.x = clamp(R126f.x, 0.0, 1.0); -R127f.y = (mul_nonIEEE(R1f.z,intBitsToFloat(uf_remappedPS[3].x)) + -(intBitsToFloat(uf_remappedPS[2].z))); -R126f.z = mul_nonIEEE(R0f.x, R0f.w); -// 1 -R123f.z = (mul_nonIEEE(R1f.y,intBitsToFloat(uf_remappedPS[3].x)) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.z = R123f.z; -R123f.w = (mul_nonIEEE(R1f.x,intBitsToFloat(uf_remappedPS[3].x)) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.w = R123f.w; -// 2 -backupReg0f = R126f.x; -backupReg1f = R127f.y; -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (mul_nonIEEE(PV1f.w,backupReg0f) + intBitsToFloat(uf_remappedPS[2].x)); -PV0f.x = R126f.x; -R127f.y = (mul_nonIEEE(backupReg1f,backupReg0f) + intBitsToFloat(uf_remappedPS[2].z)); -PV0f.y = R127f.y; -R127f.z = (mul_nonIEEE(PV1f.z,backupReg0f) + intBitsToFloat(uf_remappedPS[2].y)); -PV0f.z = R127f.z; -// 3 -PV1f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[4].y); -PV1f.y = -(PV0f.x) + intBitsToFloat(uf_remappedPS[4].x); -PV1f.w = -(PV0f.y) + intBitsToFloat(uf_remappedPS[4].z); -// 4 -R2f.x = (mul_nonIEEE(PV1f.y,R126f.z) + R126f.x); -R2f.y = (mul_nonIEEE(PV1f.x,R126f.z) + R127f.z); -R2f.z = (mul_nonIEEE(PV1f.w,R126f.z) + R127f.y); -// export -passPixelColor0 = vec4(R2f.x, R2f.y, R2f.z, R2f.w); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/5648500869d5db39_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/5648500869d5db39_0000000079249749_ps.txt deleted file mode 100644 index 490206c1..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/5648500869d5db39_0000000079249749_ps.txt +++ /dev/null @@ -1,620 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 5648500869d5db39 -// Monochromia -// Plants - rainy weather -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem4; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem4); -R2i = floatBitsToInt(passParameterSem6); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R10i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.z), -(intBitsToFloat(PV0i.z)))); -R127i.w = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); -R125i.y = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -PS1i = R125i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.x)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.z)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.y)); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 4 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -R127i.x = floatBitsToInt(fract(intBitsToFloat(R1i.x))); -PS0i = R127i.x; -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x437f0000)); -PS1i = R127i.w; -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.y)); -R127i.y = floatBitsToInt(fract(intBitsToFloat(R1i.y))); -R4i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.z))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R126i.w)))); -PS0i = R2i.x; -// 7 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R126i.w)))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.w)); -R5i.w = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -PS1i = int(intBitsToFloat(R127i.w)); -// 8 -R4i.x = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.x)); -PV0i.z = clampFI32(PV0i.z); -R3i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -PS0i = PS1i & int(1); -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z)); -R123i.y = ((PS0i == 0)?(0):(0x3f800000)); -PV1i.y = R123i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R6i.w)) + intBitsToFloat(0x3f400000)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y)); -R5i.z = floatBitsToInt(roundEven(0.0)); -PS1i = R5i.z; -// 10 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.y))); -R0i.z = floatBitsToInt((intBitsToFloat(0x3ecccccd) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3dcccccd))); -R0i.w = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x437f0000)); -R1i.w = 0; -PS0i = R1i.w; -R11i.xyzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R5i.xy)).xyzw); -R9i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyz); -R12i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R5i.xy)).xyz); -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R3i.x),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R3i.x),intBitsToFloat(R4i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((intBitsToFloat(R11i.y) * 2.0 + -(1.0))); -R127i.z = clampFI32(R127i.z); -PS0i = R127i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.w),intBitsToFloat(R4i.x),intBitsToFloat(R3i.w),-0.0),vec4(intBitsToFloat(R5i.w),intBitsToFloat(R4i.x),intBitsToFloat(R3i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -PS1i = R127i.y; -// 2 -R127i.x = R11i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(R127i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R11i.w) * 0.5 + 0.5)); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(uf_remappedPS[4].x))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS0i))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R0i.z))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -// 4 -backupReg0i = R0i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -PV0i.w = R127i.x; -PV0i.w = clampFI32(PV0i.w); -R5i.w = int(intBitsToFloat(backupReg0i)); -PS0i = R5i.w; -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(R4i.x))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(R124i.y))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(R124i.z))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R6i.w))); -PV1i.w = R126i.w; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[5].x)); -PS1i = R125i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.w = floatBitsToInt((-(intBitsToFloat(PV1i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS0i = R7i.w; -// 7 -R124i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[5].y)); -R125i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(uf_remappedPS[5].z)); -R127i.w = R5i.w & 0x000000fc; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R2i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[3].w))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R6i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(R126i.x))); -PV0i.y = R5i.y; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -PV0i.w = R2i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R127i.z; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R124i.x)) + intBitsToFloat(R124i.x))); -PV1i.x = R123i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R126i.z))); -R124i.w = floatBitsToInt(min(intBitsToFloat(PV0i.z), 1.0)); -R127i.y = floatBitsToInt(float(R127i.w)); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0x3c23d70a)); -PS0i = clampFI32(PS0i); -// 13 -R5i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x3b820821)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -R127i.w = R5i.w & 0x00000002; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R124i.x) * 0.5 + 0.5)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R126i.x; -// 15 -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.z = R125i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R5i.x) * 0.25 + 0.25)); -R3i.z = floatBitsToInt(float(R127i.w)); -R3i.z = floatBitsToInt(intBitsToFloat(R3i.z) / 2.0); -PS1i = R3i.z; -// 16 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.w)),-(intBitsToFloat(R6i.y)),-(intBitsToFloat(R127i.z)),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R125i.x))); -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PS0i = R3i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R5i.y),intBitsToFloat(R2i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R125i.y; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)),vec4(-(intBitsToFloat(R125i.w)),-(intBitsToFloat(R6i.y)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R1i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -R2i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV0i.x))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(PS0i)) + -(intBitsToFloat(PS0i)))); -PV1i.z = R4i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -R1i.y = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(0x40400000) + 4.0)); -PS1i = R1i.y; -// 20 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),-(intBitsToFloat(R0i.w))) + intBitsToFloat(R11i.w))); -R4i.y = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(0x3e19999a)); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -R1i.w = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R3i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + 1.0); -PS0i = R3i.y; -// 21 -backupReg0i = R2i.z; -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.w)),-(intBitsToFloat(R6i.y)),-(intBitsToFloat(R127i.z)),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),-(intBitsToFloat(R3i.x))) + intBitsToFloat(R124i.w))); -PS1i = R3i.w; -// 0 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt((-(intBitsToFloat(R5i.x)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -PS0i = R124i.w; -// 1 -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R0i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R2i.x)) + intBitsToFloat(R2i.x))); -PS0i = R125i.w; -// 3 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R127i.z; -backupReg1i = R127i.z; -redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); -R127i.x = floatBitsToInt(cubeMapSTM.x); -R127i.y = floatBitsToInt(cubeMapSTM.y); -R127i.z = floatBitsToInt(cubeMapSTM.z); -R127i.w = cubeMapFaceId; -PV1i.x = R127i.x; -PV1i.y = R127i.y; -PV1i.z = R127i.z; -PV1i.w = R127i.w; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.y)); -PS1i = R126i.x; -// 4 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R4i.y)) + intBitsToFloat(R2i.y))); -R2i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R4i.x)); -R7i.z = PV1i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R125i.w))); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 5 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.y))); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PS0i)) + 1.5)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + 1.5)); -PV1i.w = R123i.w; -R0i.z = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(R3i.w)); -PS1i = R0i.z; -// 6 -backupReg0i = R1i.z; -R7i.x = PV1i.w; -R7i.y = PV1i.z; -R1i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(backupReg0i)); -R1i.z = clampFI32(R1i.z); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(R124i.w))); -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),-(intBitsToFloat(R3i.x))) + intBitsToFloat(R2i.z))); -PS0i = R4i.x; -R7i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R7i.xy),R7i.z),cubeMapArrayIndex8),intBitsToFloat(R7i.w)).xyz); -// 0 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(R4i.x)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),-(intBitsToFloat(R3i.z))) + intBitsToFloat(R4i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),-(intBitsToFloat(R3i.z))) + intBitsToFloat(R2i.y))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R1i.z))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R127i.x; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),-(intBitsToFloat(R3i.y))) + intBitsToFloat(R3i.w))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R2i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),-(intBitsToFloat(R0i.w))) + intBitsToFloat(R3i.w))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f400000)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R6i.x)); -// 2 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PS1i))); -R125i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 3 -backupReg0i = R124i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R124i.w)) + intBitsToFloat(R9i.x))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R124i.w)) + intBitsToFloat(R9i.y))); -PV1i.z = floatBitsToInt(0.25 * intBitsToFloat(PS0i)); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R9i.z))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.x; -backupReg2i = R125i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(backupReg2i))); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(R124i.w)) + intBitsToFloat(R124i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(R124i.y)) + intBitsToFloat(R124i.y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 6 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R127i.x))); -PS0i = R126i.x; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R125i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R125i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R127i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R127i.x))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R125i.w))); -// 8 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(PV1i.y))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.x)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -PV0i.z = R5i.w & int(1); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(PS1i))); -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R11i.z))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(float(PV0i.z)); -// 10 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R12i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.y)); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); -// 11 -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R12i.y))); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R12i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/5dc89e690f6b0726_0000001e6924aa49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/5dc89e690f6b0726_0000001e6924aa49_ps.txt deleted file mode 100644 index 0ee83724..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/5dc89e690f6b0726_0000001e6924aa49_ps.txt +++ /dev/null @@ -1,948 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 5dc89e690f6b0726 -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff7f000 res 64x64x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff80000 res 4x4x1 dim 1 tm: 2 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x3) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 0 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xaff81000 res 64x64x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem3; -layout(location = 4) in vec4 passParameterSem4; -layout(location = 5) in vec4 passParameterSem5; -layout(location = 6) in vec4 passParameterSem7; -layout(location = 7) in vec4 passParameterSem8; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem3); -R4i = floatBitsToInt(passParameterSem4); -R5i = floatBitsToInt(passParameterSem5); -R6i = floatBitsToInt(passParameterSem7); -R7i = floatBitsToInt(passParameterSem8); -if( activeMaskStackC[1] == true ) { -R1i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R3i.xy)).xyz); -R9i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.zw)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -R3i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -R10i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -R127i.z = 0; -R3i.w = floatBitsToInt((intBitsToFloat(R1i.z) * 2.0 + -(1.0))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R7i.w)); -// 1 -backupReg0i = R7i.x; -backupReg1i = R7i.y; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R1i.z = floatBitsToInt((intBitsToFloat(R1i.w) * 2.0 + -(1.0))); -R126i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R5i.z))); -PS1i = R127i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R10i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R10i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R5i.x))); -PS0i = R127i.x; -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.y))); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(R4i.z)) + intBitsToFloat(R127i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(R4i.x)) + intBitsToFloat(R127i.x))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.x))); -PS0i = R125i.z; -// 5 -PV1i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(R4i.y)) + intBitsToFloat(R127i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R7i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -// 6 -R1i.x = floatBitsToInt(((PV1i.x == 0)?(-(intBitsToFloat(R126i.z))):(intBitsToFloat(R126i.z)))); -R1i.y = floatBitsToInt(((PV1i.x == 0)?(-(intBitsToFloat(R126i.z))):(intBitsToFloat(R126i.z)))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.z))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.z))); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PS1i))); -PS0i = R3i.y; -// 7 -backupReg0i = R5i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.z))); -PS1i = R5i.w; -} -if( activeMaskStackC[1] == true ) { -R12i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R7i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].x, intBitsToFloat(R3i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].x, intBitsToFloat(R1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].z, intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].z, intBitsToFloat(R1i.z))); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(R5i.z))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].w,intBitsToFloat(R1i.w)) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].w,intBitsToFloat(R1i.x)) + intBitsToFloat(PV0i.w))); -R126i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].y,intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].y,intBitsToFloat(R1i.w)) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R127i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS6[44].x)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS6[43].x)); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(R7i.w))); -// 3 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PS0i)) + intBitsToFloat(R4i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R5i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R125i.z; -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R127i.w))); -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.w))); -PV0i.y = R13i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),uf_blockPS6[44].y) + intBitsToFloat(backupReg0i))); -PS0i = R127i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS6[45].x)); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.y)),intBitsToFloat(R10i.y)) + 1.0)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbf2aaae3)); -R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0xbf2aaae3)); -PS1i = R125i.x; -// 6 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x41400000)); -R126i.x = clampFI32(R126i.x); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),uf_blockPS6[43].y) + intBitsToFloat(R126i.w))); -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),uf_blockPS6[44].z) + intBitsToFloat(backupReg0i))); -R4i.x = R3i.x; -PS0i = R4i.x; -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.z),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.z),intBitsToFloat(R127i.z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),uf_blockPS6[45].y) + intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 8 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(0x41400000)); -R126i.x = clampFI32(R126i.x); -PV0i.y = R125i.w; -PV0i.y = clampFI32(PV0i.y); -R4i.z = 0; -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3e99999a)); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),uf_blockPS6[43].z) + intBitsToFloat(R127i.y))); -PS0i = R125i.w; -// 9 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.w))); -R127i.y = R125i.z; -R127i.y = clampFI32(R127i.y); -R125i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e4ccccd) + intBitsToFloat(PV0i.w))); -R125i.z = clampFI32(R125i.z); -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.z)) * intBitsToFloat(0x3d4ccccd)); -R11i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(backupReg0i)); -PS1i = R11i.z; -// 10 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R9i.z; -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(backupReg0i))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(backupReg1i))); -PV0i.z = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x3e99999a)); -R6i.w = 0x3f800000; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(backupReg2i))); -PS0i = R9i.z; -// 11 -R1i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3e4ccccd) + intBitsToFloat(PV0i.z))); -R1i.x = clampFI32(R1i.x); -R11i.y = R11i.z; -R5i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R125i.x)); -R10i.w = R12i.x; -R10i.w = clampFI32(R10i.w); -R5i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R125i.w)); -PS1i = R5i.x; -// 12 -R1i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R127i.w))); -R1i.y = clampFI32(R1i.y); -R5i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R127i.w))); -R5i.w = clampFI32(R5i.w); -R3i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS8[32].x, intBitsToFloat(R125i.z))); -PS0i = R3i.y; -// 13 -R1i.z = floatBitsToInt(fract(uf_blockPS8[36].w)); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R125i.x = floatBitsToInt(tempResultf); -PS1i = R125i.x; -// 14 -tempResultf = 1.0 / sqrt(intBitsToFloat(R124i.w)); -PS0i = floatBitsToInt(tempResultf); -// 15 -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i))); -PV0i.x = R10i.x; -R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -PV0i.y = R14i.y; -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R12i.z; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(PV0i.z))); -PV1i.y = PV0i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.z),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.y),intBitsToFloat(R4i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R10i.y)) + intBitsToFloat(PV1i.x))); -PS0i = R122i.x; -// 3 -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.x))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R3i.x)) + intBitsToFloat(PS0i))); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R12i.x = floatBitsToInt(uf_blockPS1[0].y); -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R6i.z)), uf_blockPS1[17].y)); -// 1 -R8i.y = floatBitsToInt(uf_blockPS1[1].y); -R8i.z = floatBitsToInt(uf_blockPS1[2].y); -R11i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -PS1i = R11i.w; -// 2 -predResult = (intBitsToFloat(R1i.z) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -R9i.w = 0; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R9i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R9i.z; -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z)) + intBitsToFloat(backupReg0i))); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R1i.z)) + intBitsToFloat(backupReg1i))); -R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R1i.z)) + intBitsToFloat(backupReg2i))); -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R9i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS8[32].x,intBitsToFloat(R1i.x)) + intBitsToFloat(R3i.y))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(R4i.y) + 1.0); -R127i.y = clampFI32(R127i.y); -PS0i = floatBitsToInt(intBitsToFloat(R9i.z) * intBitsToFloat(0x3dea4a8c)); -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.y; -R127i.x = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3e4ccccd))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -R126i.x = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3eb33333))); -PV1i.x = R126i.x; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40200000)); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3e23d70a)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 0.25); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.x)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y)); -PV0i.x = clampFI32(PV0i.x); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -PV0i.z = clampFI32(PV0i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R9i.x)) + intBitsToFloat(PV0i.x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV0i.z)); -// 8 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R9i.z; -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R9i.w = R6i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R13i.x = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.y)); -R13i.x = clampFI32(R13i.x); -// 2 -predResult = (1.0 > intBitsToFloat(R5i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R6i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R5i.y = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R6i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.z = PV0i.w & int(1); -// 2 -PV0i.y = PV1i.z - R127i.x; -// 3 -PV1i.w = PV0i.y << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.y)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002b; -R0i.z = PV1i.w + 0x0000002a; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R4i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R1i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R4i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R1i.z)) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R4i.y)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -// 6 -R127i.z = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -// 7 -PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.z))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.y == 0)?(R127i.z):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.z = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + 1.0); -// 1 -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(R7i.z))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R1i.z = floatBitsToInt(-(intBitsToFloat(R6i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R1i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R127i.x = clampFI32(R127i.x); -PS0i = R127i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R11i.y),intBitsToFloat(R5i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = PV0i.z; -PS1i = R1i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R11i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.z; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R11i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R1i.x; -// 4 -R3i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x3a83126f)); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); -PV0i.z = R127i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(0x3a83126f)); -R126i.z = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -PS0i = R126i.z; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R13i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(0xbe99999a)); -R127i.w = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(PS1i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R13i.z))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -R8i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PS0i = R8i.x; -// 7 -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R126i.x = clampFI32(R126i.x); -PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.z)), intBitsToFloat(0xbf7d70a4))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) / 2.0); -R5i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -R0i.w = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 8 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + 0.5); -PV0i.x = R127i.x; -R4i.y = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x40200001)); -R4i.y = clampFI32(R4i.y); -R7i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R12i.y) + 1.0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.w = R123i.w; -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV1i.x = R123i.x; -R6i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS0i))); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); -// 10 -R5i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); -R5i.y = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(0x40c00000)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(0xbe593484))); -PV0i.z = R123i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42960000)); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); -// 11 -R7i.x = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R8i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); -R3i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R0i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(0x3fc90da4))); -PV1i.w = R123i.w; -R7i.y = floatBitsToInt(exp2(intBitsToFloat(R126i.w))); -PS1i = R7i.y; -// 12 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(PV1i.w))) + 1.0)); -R3i.y = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(0x3dcccccd)); -R4i.z = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); -R4i.w = R2i.w; -R4i.w = clampFI32(R4i.w); -tempResultf = log2(intBitsToFloat(R126i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R4i.x = floatBitsToInt(tempResultf); -PS0i = R4i.x; -} -if( activeMaskStackC[1] == true ) { -R0i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R1i.y = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R1i.xy),intBitsToFloat(R1i.w)).x); -R3i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R3i.xw),0.0).x); -R6i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R6i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.x) * 2.0 + -(1.0))); -PS0i = R122i.x; -// 1 -PV1i.x = floatBitsToInt(intBitsToFloat(R1i.y) + uf_blockPS10[1].z); -PV1i.x = clampFI32(PV1i.x); -R1i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R11i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(0xbfe66666)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R4i.x))); -PS1i = R126i.w; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV1i.x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R7i.z))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x3dcccccd)); -PV0i.w = clampFI32(PV0i.w); -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); -R122i.x = clampFI32(R122i.x); -PS0i = R122i.x; -// 3 -backupReg0i = R126i.w; -R5i.x = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3ecccccd))); -PV1i.y = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PS0i))); -R126i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R125i.z = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); -PS1i = R125i.z; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R10i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R13i.x)) + intBitsToFloat(R126i.z))); -PS0i = R122i.x; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), uf_blockPS6[16].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + uf_blockPS10[1].y); -PV1i.y = clampFI32(PV1i.y); -R1i.z = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x3fe66666)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + 1.0); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R10i.w)) + intBitsToFloat(R127i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0xbecccccd)); -R127i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x3d4ccccd)); -R127i.x = clampFI32(R127i.x); -PS0i = R127i.x; -// 7 -R4i.x = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R4i.x = clampFI32(R4i.x); -R5i.y = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R5i.y = clampFI32(R5i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41200000)); -PV1i.z = clampFI32(PV1i.z); -R3i.w = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R3i.w = clampFI32(R3i.w); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 8 -backupReg0i = R6i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R127i.y))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.y))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PS0i = R6i.w; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3ecccccd))); -PV1i.y = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.y)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R8i.x))); -PV0i.y = R123i.y; -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R4i.w)) + 1.0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R5i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), uf_blockPS6[30].w)); -// 11 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS10[0].x)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), uf_blockPS10[0].y)); -PV1i.y = R127i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R7i.z))); -PV1i.z = R0i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), uf_blockPS10[0].z)); -PV1i.w = R127i.w; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(backupReg0i))); -PS1i = R5i.z; -// 12 -R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(PV1i.x))); -R7i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(PV1i.w))); -R4i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.z)),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.w))); -R0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(PV1i.y))); -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),-(intBitsToFloat(PV1i.z))) + intBitsToFloat(R126i.y))); -PS0i = R8i.x; -// 13 -R6i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); -R6i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); -R4i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R14i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + uf_blockPS6[52].x); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), uf_blockPS6[13].w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R7i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.w))); -PV0i.y = clampFI32(PV0i.y); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R4i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R4i.z)) + intBitsToFloat(R4i.z))); -PV1i.y = R127i.y; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.y))); -// 6 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV1i.y))); -PV0i.x = R127i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.x))); -R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.x))); -PS0i = R126i.x; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV0i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV0i.y))); -R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.w))); -PS1i = R125i.z; -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R1i.z)) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R1i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R1i.z)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(R127i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R5i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R4i.x))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R8i.x)) + intBitsToFloat(R125i.z))); -PS1i = R127i.z; -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R8i.x)) + intBitsToFloat(R127i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.w = R123i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R0i.z)) + intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 11 -backupReg0i = R127i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R4i.w)) + intBitsToFloat(PV0i.w))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R6i.x)) + intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R6i.y)) + intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R0i.z)) + intBitsToFloat(backupReg0i))); -R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.y))); -PS1i = R125i.z; -// 12 -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.x)),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.y))); -PV0i.w = R123i.w; -// 13 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(R125i.z))); -PV1i.x = R0i.x; -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R127i.w))); -PV1i.y = R6i.y; -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.x))); -PV1i.z = R0i.z; -// 14 -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); -// 16 -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -// 17 -R5i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); -// 18 -R5i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -// 19 -R6i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -R6i.x = floatBitsToInt(intBitsToFloat(R6i.x) * 4.0); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.w = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -R4i.w = floatBitsToInt(uf_blockPS8[37].x); -PS0i = R4i.w; -// 1 -R4i.x = ((PV0i.w == 0)?(R0i.z):(R5i.z)); -R4i.y = ((PV0i.w == 0)?(R6i.y):(R5i.y)); -R4i.z = ((PV0i.w == 0)?(R0i.x):(R6i.x)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/7c6e02daf538f23e_000000000f249a49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/7c6e02daf538f23e_000000000f249a49_ps.txt deleted file mode 100644 index 5042f590..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/7c6e02daf538f23e_000000000f249a49_ps.txt +++ /dev/null @@ -1,748 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 7c6e02daf538f23e -// Monochromia -// Link and other characters -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R19i = ivec4(0); -ivec4 R20i = ivec4(0); -ivec4 R21i = ivec4(0); -ivec4 R22i = ivec4(0); -ivec4 R23i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R9i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R5i.x) * 2.0 + -(1.0))); -PV0i.x = R126i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(0x437f0000)); -R127i.z = floatBitsToInt((intBitsToFloat(R5i.y) * 2.0 + -(1.0))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R5i.z) * 2.0 + -(1.0))); -PV0i.w = R125i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PS0i = R127i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R22i.z = int(intBitsToFloat(PV0i.y)); -PS1i = R22i.z; -// 2 -PV0i.x = PS1i >> 0x00000005; -R7i.y = 0; -R126i.z = 0x358637bd; -R4i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -R8i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R8i.y; -// 3 -R4i.x = 0; -R4i.y = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -R12i.z = floatBitsToInt(roundEven(0.0)); -R127i.w = PV0i.x & 0x00000007; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -// 4 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R5i.w))); -R15i.y = floatBitsToInt(intBitsToFloat(0x3df5c28f) * intBitsToFloat(uf_remappedPS[1].z)); -R8i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R8i.z; -R5i.w = floatBitsToInt(max(intBitsToFloat(R9i.y), intBitsToFloat(R9i.z))); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R8i.y)); -PS0i = R124i.w; -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -PS1i = floatBitsToInt(float(R127i.w)); -// 6 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.y))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.x))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R5i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 8 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.w))); -R126i.y = floatBitsToInt(max(intBitsToFloat(R125i.z), -(intBitsToFloat(R125i.z)))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x41200000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R127i.y; -backupReg0i = R127i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[3].x))); -PV1i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), 2.0)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = R127i.y; -// 10 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.w))); -PV0i.x = R127i.x; -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c00000)); -PV0i.y = R124i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.w = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); -R126i.w = R6i.z; -R126i.w = clampFI32(R126i.w); -PS0i = R126i.w; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.y))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R125i.x))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R127i.y))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.w))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R127i.z))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = R126i.w; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R124i.y))); -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PS1i))); -PS0i = R125i.y; -// 13 -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R0i.x))); -R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(R0i.y))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.x)); -R11i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.w)); -R11i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.y)); -PS1i = R11i.y; -// 14 -backupReg0i = R0i.w; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(R125i.y))); -R6i.y = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x40400000)); -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R8i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y)); -R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R8i.z))); -PS0i = R14i.y; -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.y)); -PV1i.x = clampFI32(PV1i.x); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R10i.x)) + intBitsToFloat(R1i.z))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R124i.w))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R4i.w)); -PV1i.w = clampFI32(PV1i.w); -R127i.x = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x40c00000)); -PS1i = R127i.x; -// 16 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(PV1i.x)); -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R10i.y)) + intBitsToFloat(R1i.w))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R11i.w)) + intBitsToFloat(R1i.z))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + intBitsToFloat(PV1i.w)); -PS0i = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PS0i = clampFI32(PS0i); -// 17 -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R124i.x))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R11i.y)) + intBitsToFloat(R1i.w))); -R20i.z = floatBitsToInt(max(intBitsToFloat(R9i.x), intBitsToFloat(R5i.w))); -PS1i = R20i.z; -// 18 -backupReg0i = R5i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.z),intBitsToFloat(R14i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R7i.z),intBitsToFloat(R14i.y),intBitsToFloat(R8i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3dcccccd) + 1.0)); -PS0i = R5i.x; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 20 -R3i.x = floatBitsToInt(min(intBitsToFloat(R9i.y), intBitsToFloat(R9i.z))); -R3i.y = floatBitsToInt(intBitsToFloat(R20i.z) + intBitsToFloat(0x2edbe6ff)); -R14i.z = R127i.x; -R14i.z = clampFI32(R14i.z); -R5i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R3i.w; -// 0 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R127i.y; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R3i.w))); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R3i.w))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R3i.w))); -PS0i = R11i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R7i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R7i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PS1i = R124i.z; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R125i.x)))); -R125i.y = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R127i.y)))); -R127i.z = floatBitsToInt((intBitsToFloat(R11i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(PS1i)))); -R125i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R10i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -backupReg0i = R5i.w; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -R124i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R8i.w))); -R126i.z = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R11i.z))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = R7i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x42960000)); -PS0i = R7i.w; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R8i.y) * 4.0 + intBitsToFloat(0xc0400000))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R9i.x), intBitsToFloat(R3i.x))); -R15i.z = R6i.z; -R15i.z = floatBitsToInt(intBitsToFloat(R15i.z) * 4.0); -R15i.z = clampFI32(R15i.z); -R10i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R10i.w = clampFI32(R10i.w); -PV1i.w = R10i.w; -R16i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.y)); -PS1i = R16i.w; -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -R3i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(0.5)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) * 4.0); -R3i.y = clampFI32(R3i.y); -R3i.z = R22i.z & 0x0000001c; -R15i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PS1i)) + 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125i.z = floatBitsToInt(tempResultf); -PS0i = R125i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -R124i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x3ecccccd)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -R125i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41000000)); -R124i.w = R6i.z; -R124i.w = floatBitsToInt(intBitsToFloat(R124i.w) * 2.0); -R124i.w = clampFI32(R124i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R126i.w = R22i.z & 0x00000002; -R6i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R6i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R3i.x = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); -PS0i = R3i.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R125i.w),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125i.y = floatBitsToInt(tempResultf); -PS1i = R125i.y; -// 12 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(backupReg0i))))); -R4i.x = clampFI32(R4i.x); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x41400000)); -R5i.x = floatBitsToInt(exp2(intBitsToFloat(R124i.x))); -PS1i = R5i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -PS0i = R6i.w; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R8i.x = clampFI32(R8i.x); -PS1i = R8i.x; -// 16 -R15i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PV0i.y = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R5i.z = floatBitsToInt((-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x40a00000) + intBitsToFloat(0x40a00000))); -R5i.z = clampFI32(R5i.z); -R12i.w = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -tempResultf = log2(intBitsToFloat(R20i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 17 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), 1.0)); -PV1i.x = R11i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -R17i.z = floatBitsToInt(intBitsToFloat(R124i.w) * 0.25); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -PS1i = floatBitsToInt(float(R3i.z)); -// 18 -R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(0x3f4ccccd)); -R127i.y = clampFI32(R127i.y); -R123i.z = floatBitsToInt((-(intBitsToFloat(R15i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV0i.z = R123i.z; -R14i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3d124925)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 19 -R14i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(R15i.x))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R16i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(R12i.w))); -R13i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(R5i.y))); -R18i.z = floatBitsToInt(float(R126i.w)); -R18i.z = floatBitsToInt(intBitsToFloat(R18i.z) / 2.0); -PS1i = R18i.z; -// 20 -R7i.x = floatBitsToInt(intBitsToFloat(R11i.x) * intBitsToFloat(0x40a00000)); -R7i.x = clampFI32(R7i.x); -R16i.y = floatBitsToInt(intBitsToFloat(R9i.x) + -(intBitsToFloat(R20i.z))); -R3i.z = floatBitsToInt(intBitsToFloat(R127i.y) + -(1.0)); -R3i.w = floatBitsToInt(intBitsToFloat(R15i.w) + intBitsToFloat(0x2edbe6ff)); -R17i.w = floatBitsToInt(intBitsToFloat(R9i.y) + -(intBitsToFloat(R20i.z))); -PS0i = R17i.w; -// 0 -backupReg0i = R3i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R7i.x)) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(R5i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R6i.x))); -R3i.w = floatBitsToInt(intBitsToFloat(R9i.z) + -(intBitsToFloat(R20i.z))); -R3i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R3i.z; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R6i.y)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(backupReg1i))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.x))); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV0i.x))); -R19i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV0i.x))); -PS1i = R19i.z; -R0i.z = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R10i.xy)).x); -R11i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R11i.wy)).x); -R10i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R23i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R12i.xy)).xyzw); -R21i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z))).xyz); -R12i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R12i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.z)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R11i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R10i.x)) + intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R126i.z; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(R13i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(R4i.y))); -R124i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R4i.z))); -// 2 -R124i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PV1i.x)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R14i.y)) + intBitsToFloat(PV1i.y)); -R127i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(PV1i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(R4i.w))); -R127i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PS1i)); -PS0i = R127i.x; -// 3 -backupReg0i = R124i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R14i.y)) + intBitsToFloat(PV0i.w)); -R124i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(backupReg0i)); -R126i.w = floatBitsToInt(-(intBitsToFloat(R126i.z))); -R125i.x = floatBitsToInt(intBitsToFloat(R23i.x) + intBitsToFloat(0xbecccccd)); -PS1i = R125i.x; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R14i.y)) + intBitsToFloat(PV1i.x)); -PS0i = R126i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.y = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(0x41200000)); -PS1i = clampFI32(PS1i); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R23i.w), intBitsToFloat(R6i.z))); -R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(R125i.z))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R23i.y), intBitsToFloat(PS1i))); -R126i.x = floatBitsToInt(intBitsToFloat(R21i.x) * intBitsToFloat(0x3e99096c)); -PS0i = R126i.x; -// 7 -backupReg0i = R125i.y; -R125i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PV0i.z)); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.w)),intBitsToFloat(R4i.z)) + intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(R126i.w)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbf400000)); -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e99999a) + intBitsToFloat(0xbecccccd))); -PS1i = R126i.w; -// 8 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(R4i.z)) + intBitsToFloat(R124i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(R14i.y)) + intBitsToFloat(backupReg0i))); -R7i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41800000)); -R7i.z = clampFI32(R7i.z); -PV0i.z = R7i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R4i.x)); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + -(1.0)); -PS0i = R124i.w; -// 9 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(PV0i.z))); -PV1i.y = clampFI32(PV1i.y); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.z)),intBitsToFloat(R4i.z)) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.x))); -R127i.w = clampFI32(R127i.w); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R7i.y)); -// 10 -backupReg0i = R124i.z; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.y)) + 1.0)); -R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.z)),intBitsToFloat(R14i.y)) + intBitsToFloat(backupReg0i))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R6i.w)); -PV0i.w = clampFI32(PV0i.w); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R7i.w))); -R7i.y = clampFI32(R7i.y); -PS0i = R7i.y; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV0i.w))); -PS1i = R127i.z; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.y),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R124i.w = floatBitsToInt(tempResultf); -PS0i = R124i.w; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 14 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PS1i))); -R125i.x = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(0x3da3d70a)); -PS0i = R125i.x; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R124i.w))); -// 16 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x3c23d70a)); -PV0i.x = clampFI32(PV0i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R13i.z)) + intBitsToFloat(0xbc23d70a))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R13i.z)) + intBitsToFloat(0xbd4ccccd))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(PS1i))); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41a00000)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R8i.x))); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42480000)); -R125i.w = clampFI32(R125i.w); -PS1i = R125i.w; -// 18 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(0xbecccccd))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3df5c28f)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(PV1i.z))); -PV0i.z = clampFI32(PV0i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R11i.x)) + intBitsToFloat(0xbecccccd))); -PV0i.w = R123i.w; -R10i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R125i.x)); -R10i.w = clampFI32(R10i.w); -PS0i = R10i.w; -// 19 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + -(0.5)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x42960000)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); -PV1i.z = clampFI32(PV1i.z); -R8i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV0i.y))); -R8i.w = clampFI32(R8i.w); -R6i.w = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(R7i.y)); -R6i.w = clampFI32(R6i.w); -PS1i = R6i.w; -// 20 -backupReg0i = R2i.w; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PV1i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) * 2.0); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(PV1i.z))); -R2i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42200000)); -R2i.z = clampFI32(R2i.z); -R2i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R4i.w)); -R2i.w = clampFI32(R2i.w); -R11i.x = floatBitsToInt((intBitsToFloat(R21i.y) * intBitsToFloat(0x3f162b6b) + intBitsToFloat(R126i.x))); -PS0i = R11i.x; -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3e4ccccd)); -R123i.y = floatBitsToInt((intBitsToFloat(R21i.z) * intBitsToFloat(0x3dea4a8c) + intBitsToFloat(R11i.x))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(R4i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x41000000)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(R2i.w)) + intBitsToFloat(R12i.w))); -PS0i = R126i.y; -// 1 -PV1i.x = ((intBitsToFloat(PV0i.y) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(R2i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PV0i.w))); -PV1i.z = clampFI32(PV1i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R8i.w)) + intBitsToFloat(PV0i.x))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R17i.z)) + intBitsToFloat(PV1i.w))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.x),intBitsToFloat(R2i.w)) + intBitsToFloat(R15i.x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y))); -R127i.w = ((PV1i.x == 0)?(0):(PS1i)); -PS0i = R127i.w; -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R8i.y)) + intBitsToFloat(R20i.z))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R15i.w))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[8].x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.w),intBitsToFloat(R18i.z)) + intBitsToFloat(PV0i.y))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(uf_remappedPS[8].y))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[8].z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R3i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.w), intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PV1i.w))); -PV0i.w = R127i.w; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(backupReg0i))); -PS0i = R124i.z; -// 5 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.z))); -R127i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); -// 6 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R20i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R20i.z))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R20i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(R19i.z))); -PV0i.w = R123i.w; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.y),intBitsToFloat(R124i.z)) + intBitsToFloat(R125i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.x),intBitsToFloat(R124i.z)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(0xba0a8ec8))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xba0a8ec8))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 8 -PV0i.x = R22i.z & int(1); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R23i.z), intBitsToFloat(R23i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(float(PV0i.x)); -// 10 -R22i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R23i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R12i.x))); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R22i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -R22i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R23i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R12i.y))); -PS0i = R22i.y; -// 11 -R22i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R23i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R12i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R22i.x), intBitsToFloat(R22i.y), intBitsToFloat(R22i.z), intBitsToFloat(R22i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/7f33027db819f935_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/7f33027db819f935_0000000079249749_ps.txt deleted file mode 100644 index 900fab89..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/7f33027db819f935_0000000079249749_ps.txt +++ /dev/null @@ -1,690 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 7f33027db819f935 -// Monochromia -// Terrain - rainy weather -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem3; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem3); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R2i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R13i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); -PS0i = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); -// 1 -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), -(intBitsToFloat(PV0i.z)))); -R127i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[2].y))); -R127i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R125i.w = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -PS1i = R125i.w; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.w)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PS0i))); -PS1i = R126i.w; -// 4 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -R127i.z = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -PS0i = R127i.z; -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -PS1i = R127i.y; -// 6 -R127i.x = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w)); -R6i.w = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -R6i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PS0i = R6i.y; -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.y)); -R9i.y = floatBitsToInt(-(intBitsToFloat(R126i.y))); -R6i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.y))); -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R126i.y)))); -PS1i = R6i.x; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.z)); -PV0i.x = clampFI32(PV0i.x); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R126i.y)))); -R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.w)) + intBitsToFloat(0x3f400000)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.y)); -PV0i.w = clampFI32(PV0i.w); -PS0i = int(intBitsToFloat(R127i.x)); -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(intBitsToFloat(R13i.w) * intBitsToFloat(0x437f0000)); -PV1i.z = PS0i & int(1); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.x)); -R8i.z = floatBitsToInt(roundEven(0.0)); -PS1i = R8i.z; -// 10 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.x))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.y))); -R3i.z = ((PV1i.z == 0)?(0):(0x3f800000)); -R3i.w = 0; -R14i.y = int(intBitsToFloat(PV1i.y)); -PS0i = R14i.y; -R15i.xyzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R8i.xy)).xyzw); -R12i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z))).xyz); -R16i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R8i.xy)).xyz); -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.w),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.w),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((intBitsToFloat(R15i.y) * 2.0 + -(1.0))); -R127i.z = clampFI32(R127i.z); -PS0i = R127i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),intBitsToFloat(R9i.y),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),intBitsToFloat(R9i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.z = floatBitsToInt(tempResultf); -PS1i = R126i.z; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(0x3ecccccd) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3dcccccd))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(R127i.z))); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R2i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R0i.y))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.z))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -PV0i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PS1i))); -PV0i.z = R0i.z; -PV0i.w = R15i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R8i.z = floatBitsToInt(roundEven(1.0)); -PS0i = R8i.z; -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(R126i.x))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.y))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.w))); -PV1i.z = R126i.z; -PV1i.w = PV0i.w; -PV1i.w = clampFI32(PV1i.w); -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(R1i.z))); -PS1i = R6i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R7i.w))); -PS0i = R125i.x; -// 7 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(R1i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(uf_remappedPS[4].x)); -R127i.z = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(uf_remappedPS[4].y)); -R4i.w = floatBitsToInt((-(intBitsToFloat(PS0i)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R9i.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R10i.y; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -PV0i.z = R9i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(uf_remappedPS[4].z)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R125i.x)) + 1.0); -PS0i = R127i.y; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -PV0i.x = R9i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R1i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -PV0i.w = R10i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R5i.x; -// 11 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(uf_remappedPS[3].w))); -R7i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R3i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.z))); -R124i.w = floatBitsToInt(min(intBitsToFloat(PV0i.z), 1.0)); -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.y))); -PS1i = R127i.x; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),intBitsToFloat(R126i.w),-0.0),vec4(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),intBitsToFloat(R126i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R6i.z; -// 13 -PV1i.x = R14i.y & 0x000000fc; -PV1i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(0x3c23d70a)); -PV1i.y = clampFI32(PV1i.y); -R126i.z = floatBitsToInt((intBitsToFloat(R127i.y) * 0.5 + 0.5)); -R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(float(PV1i.x)); -// 15 -R127i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R8i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3b820821)); -PS1i = R8i.w; -// 16 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R10i.x)),-(intBitsToFloat(R6i.z)),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.w = tempi.x; -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -R11i.x = floatBitsToInt(intBitsToFloat(R11i.x) / 2.0); -PS0i = R11i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)),vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R10i.x)),-(intBitsToFloat(R6i.z)),-(intBitsToFloat(R3i.w))))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -R7i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.x), intBitsToFloat(uf_remappedPS[5].x))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(PS0i)) + -(intBitsToFloat(PS0i)))); -PV1i.z = R127i.z; -R3i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(0x40400000) + 4.0)); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), intBitsToFloat(uf_remappedPS[3].w))); -// 20 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.w))); -PV0i.y = R123i.y; -R10i.z = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R10i.z = clampFI32(R10i.z); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),-(intBitsToFloat(R11i.x))) + intBitsToFloat(R124i.w))); -PS0i = R6i.w; -// 21 -R1i.x = R7i.w; -R1i.x = floatBitsToInt(intBitsToFloat(R1i.x) * 2.0); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -R5i.z = R7i.w; -R5i.z = clampFI32(R5i.z); -R0i.w = floatBitsToInt((intBitsToFloat(R15i.w) * 0.5 + 0.5)); -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PS1i = R2i.x; -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((-(intBitsToFloat(R8i.w)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -PS0i = R2i.w; -// 1 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.w)),intBitsToFloat(R7i.x)) + intBitsToFloat(R7i.x))); -PS0i = R125i.y; -// 3 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R127i.z; -backupReg1i = R127i.z; -redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); -R127i.x = floatBitsToInt(cubeMapSTM.x); -R127i.y = floatBitsToInt(cubeMapSTM.y); -R127i.z = floatBitsToInt(cubeMapSTM.z); -R127i.w = cubeMapFaceId; -PV1i.x = R127i.x; -PV1i.y = R127i.y; -PV1i.z = R127i.z; -PV1i.w = R127i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 4 -backupReg0i = R1i.x; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R125i.y))); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -R4i.z = PV1i.w; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.w))); -R0i.y = floatBitsToInt((intBitsToFloat(R8i.w) * 0.25 + 0.25)); -PV1i.y = R0i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PS0i)) + 1.5)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + 1.5)); -PV1i.w = R123i.w; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.x), intBitsToFloat(R5i.z))); -PS1i = R3i.z; -// 6 -backupReg0i = R5i.z; -backupReg1i = R6i.w; -R4i.x = PV1i.w; -R4i.y = PV1i.z; -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.w)); -R5i.z = clampFI32(R5i.z); -R6i.w = floatBitsToInt(intBitsToFloat(R11i.x) + intBitsToFloat(backupReg1i)); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R15i.w))); -PS0i = R1i.z; -R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R2i.zy)).x); -R4i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R4i.xy),R4i.z),cubeMapArrayIndex8),intBitsToFloat(R4i.w)).xyz); -R8i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z))).xyz); -// 0 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(R8i.w)) + intBitsToFloat(R2i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R8i.w)) + intBitsToFloat(R2i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(R8i.w)) + intBitsToFloat(R2i.w))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R5i.z))); -PS0i = R126i.x; -// 1 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),-(intBitsToFloat(R1i.x))) + intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R6i.y))); -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R2i.x)); -PS1i = R127i.w; -// 2 -R127i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(PV1i.w)); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z)); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),-(intBitsToFloat(R1i.x))) + intBitsToFloat(R124i.w))); -R5i.y = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -PS0i = R5i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),-(intBitsToFloat(R1i.x))) + intBitsToFloat(R125i.y))); -PS1i = R122i.x; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(PS1i)); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg1i)); -PS0i = R126i.w; -// 5 -backupReg0i = R124i.w; -backupReg0i = R124i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R1i.y))) + intBitsToFloat(R125i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),-(intBitsToFloat(R1i.y))) + intBitsToFloat(R125i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R1i.y))) + intBitsToFloat(backupReg0i))); -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(R126i.x)) + intBitsToFloat(R12i.z))); -PS1i = R7i.z; -// 6 -R125i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(R126i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(R1i.z)); -R127i.w = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.x)); -R126i.z = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.y)); -PS0i = R126i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R10i.x)),-(intBitsToFloat(R6i.z)),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(R11i.x))) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PV1i.x))); -R124i.z = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(R124i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R126i.x)) + intBitsToFloat(R12i.x))); -PS0i = R127i.x; -// 9 -PV1i.x = floatBitsToInt(0.25 * intBitsToFloat(R5i.y)); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R126i.x)) + intBitsToFloat(R12i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(intBitsToFloat(R11i.x) + intBitsToFloat(PV0i.x)); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.w))); -PS1i = R12i.z; -// 10 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); -PV0i.y = clampFI32(PV0i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 11 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R127i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R7i.x)) + 1.0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.z))); -R127i.w = floatBitsToInt((intBitsToFloat(R13i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 12 -backupReg0i = R125i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R8i.x))); -R125i.z = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R125i.z = clampFI32(R125i.z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R8i.y))); -PS0i = R126i.y; -// 13 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R8i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R126i.w))); -PS1i = R127i.x; -// 14 -backupReg0i = R125i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R10i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(backupReg1i))); -// 15 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.x))); -PV1i.z = R14i.y & int(1); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R6i.z))); -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS1i = R122i.x; -// 16 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.y))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PS1i)); -R126i.y = floatBitsToInt(float(PV1i.z)); -PS0i = R126i.y; -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R15i.z))); -PV1i.y = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.y)); -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R16i.x))); -PS1i = R6i.x; -// 18 -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R16i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R16i.z))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/81bbc347eb4b6dbc_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/81bbc347eb4b6dbc_0000000079249749_ps.txt deleted file mode 100644 index 0fb61ac0..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/81bbc347eb4b6dbc_0000000079249749_ps.txt +++ /dev/null @@ -1,592 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader 81bbc347eb4b6dbc -// Monochromia -// Plants - normal weather -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3db66800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem4; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem4); -R2i = floatBitsToInt(passParameterSem6); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R9i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -R2i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PS0i = R2i.y; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.z)))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.z)))); -PV1i.y = R124i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].y))); -R124i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PS1i = R124i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 3 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 4 -R124i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.y)); -R125i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.w)); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R126i.w; -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R126i.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R127i.y), -(intBitsToFloat(R127i.y)))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R5i.x)); -R126i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R126i.y))); -R126i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + intBitsToFloat(R5i.z)); -PS1i = R126i.x; -// 6 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -PV0i.y = floatBitsToInt(max(intBitsToFloat(R125i.y), -(intBitsToFloat(R125i.y)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R126i.w))); -PV0i.w = floatBitsToInt(max(intBitsToFloat(R127i.w), -(intBitsToFloat(R127i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R126i.w))); -PS0i = R5i.z; -// 7 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -backupReg1i = R127i.x; -backupReg2i = R127i.y; -backupReg2i = R127i.y; -R127i.x = floatBitsToInt(max(intBitsToFloat(R124i.x), -(intBitsToFloat(R124i.x)))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.y))); -R125i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.w))); -R126i.z = floatBitsToInt(max(intBitsToFloat(backupReg2i), -(intBitsToFloat(backupReg2i)))); -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 4.0); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.w),intBitsToFloat(R2i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R124i.w),intBitsToFloat(R2i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); -// 9 -backupReg0i = R127i.x; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.w)); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.w)) + intBitsToFloat(backupReg1i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(floor(intBitsToFloat(R1i.x))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.y)); -// 11 -backupReg0i = R127i.x; -backupReg1i = R126i.z; -backupReg2i = R127i.w; -R127i.x = floatBitsToInt(floor(intBitsToFloat(R1i.y))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PS0i)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.w)); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(0.5)); -PS1i = R124i.w; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.z),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PS0i)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R127i.y)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(R127i.x) + -(0.5)); -PV1i.w = R6i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = R4i.y; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 14 -PV0i.x = R4i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.w)); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PV1i.w)) + intBitsToFloat(R125i.x))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PS1i)) + intBitsToFloat(R127i.z))); -PS0i = R127i.y; -// 15 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.y))); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.z))); -PV1i.z = R124i.z; -R3i.w = floatBitsToInt(roundEven(0.0)); -R2i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS1i = R2i.w; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(uf_remappedPS[3].y),intBitsToFloat(uf_remappedPS[3].z),-0.0),vec4(intBitsToFloat(R126i.z),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(0x437f0000)); -PS0i = R125i.z; -// 17 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R126i.z),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = R1i.x; -PV1i.y = R1i.x; -PV1i.z = R1i.x; -PV1i.w = R1i.x; -R1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R1i.z; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R126i.z),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.y = tempi.x; -R6i.y = int(intBitsToFloat(R125i.z)); -PS0i = R6i.y; -// 19 -redcCUBE(vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.z),intBitsToFloat(R1i.x),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(R1i.x),intBitsToFloat(R1i.z),intBitsToFloat(R1i.z)),cubeMapSTM,cubeMapFaceId); -R126i.x = floatBitsToInt(cubeMapSTM.x); -R126i.y = floatBitsToInt(cubeMapSTM.y); -R126i.z = floatBitsToInt(cubeMapSTM.z); -R126i.w = cubeMapFaceId; -PV1i.x = R126i.x; -PV1i.y = R126i.y; -PV1i.z = R126i.z; -PV1i.w = R126i.w; -R1i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(uf_remappedPS[6].x)); -PS1i = R1i.x; -// 20 -R5i.x = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(uf_remappedPS[6].z)); -R1i.y = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[6].y)); -R2i.z = PV1i.w; -R5i.w = floatBitsToInt(max(-(intBitsToFloat(R125i.w)), 0.0)); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 21 -R0i.x = floatBitsToInt(-(intBitsToFloat(R7i.w)) + 1.0); -R5i.y = 0; -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS0i)) + 1.5)); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PS0i)) + 1.5)); -R4i.x = R6i.y & 0x000000fc; -PS1i = R4i.x; -// 0 -R2i.x = R1i.w; -R2i.y = R5i.z; -R5i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), 1.0)); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(uf_remappedPS[7].w))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(uf_remappedPS[7].w))); -PS0i = R0i.y; -R10i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R3i.xy)).xyz); -R8i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.w))).xyz); -R2i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R2i.xy),R2i.z),cubeMapArrayIndex8),intBitsToFloat(R2i.w)).xyz); -R3i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R3i.xy)).xyz); -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R5i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(uf_remappedPS[7].w))); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.w)),intBitsToFloat(R0i.x)) + intBitsToFloat(R0i.x))); -PV1i.y = R123i.y; -R125i.z = R6i.y & 0x00000002; -R126i.w = 0; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0x3c23d70a)); -PV0i.z = clampFI32(PV0i.z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(float(R4i.x)); -// 3 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3b820821)); -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PS1i = R1i.x; -// 4 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R1i.w)),-(intBitsToFloat(backupReg0i)),-(intBitsToFloat(R127i.z)),-0.0),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * 0.5 + 0.5)); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)),vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R126i.z)),-(intBitsToFloat(R5i.y))))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R126i.y; -// 6 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)),vec4(-(intBitsToFloat(R1i.w)),-(intBitsToFloat(backupReg0i)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R126i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PS0i = R126i.w; -// 7 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -R125i.w = floatBitsToInt((intBitsToFloat(R127i.w) * 0.25 + 0.25)); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(float(R125i.z)); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); -PS1i = R127i.x; -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.z)),intBitsToFloat(R126i.y)) + intBitsToFloat(R126i.y))); -R126i.y = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + 4.0)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R126i.w)) + -(intBitsToFloat(R126i.w)))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),-(intBitsToFloat(PV1i.w))) + intBitsToFloat(R10i.y))); -PS0i = R125i.z; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e19999a)); -R124i.y = floatBitsToInt((intBitsToFloat(R10i.y) * 0.5 + 0.5)); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + 1.0); -PS1i = R125i.y; -// 10 -backupReg0i = R127i.y; -backupReg1i = R5i.z; -backupReg1i = R5i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(uf_remappedPS[8].x))); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),-(intBitsToFloat(R4i.z))) + intBitsToFloat(backupReg1i))); -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS0i = R125i.x; -// 11 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -R124i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R125i.z)); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(R124i.y)); -R127i.z = clampFI32(R127i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.x))); -PS1i = R125i.z; -// 12 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R4i.z) + intBitsToFloat(R126i.w)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R124i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.w))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R127i.x))) + intBitsToFloat(R127i.y))); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -backupReg2i = R125i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R4i.z) + intBitsToFloat(PV0i.y)); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),-(intBitsToFloat(backupReg0i))) + intBitsToFloat(R124i.x))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(backupReg1i))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -// 14 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),-(intBitsToFloat(R126i.w))) + intBitsToFloat(R125i.z))); -PV0i.x = R123i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R125i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),-(intBitsToFloat(R126i.z))) + intBitsToFloat(R125i.z))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R127i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -PS0i = R127i.y; -// 15 -backupReg0i = R125i.y; -backupReg1i = R126i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -R125i.y = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f400000)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -PS1i = R127i.z; -// 16 -backupReg0i = R125i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R125i.w)) + intBitsToFloat(R8i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R125i.w)) + intBitsToFloat(R8i.y))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(0.25 * intBitsToFloat(R127i.y)); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R8i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PS0i = R125i.z; -// 17 -backupReg0i = R126i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 18 -R123i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R125i.w)) + intBitsToFloat(R125i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PS0i = R126i.x; -// 19 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.x))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R127i.x))); -R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R127i.x))); -PS1i = R126i.w; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R126i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R127i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R126i.z))); -R9i.x = R6i.y & int(1); -PS0i = R9i.x; -// 21 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.x))); -R2i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.y))); -R6i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS1i = R6i.y; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R10i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z)); -PS0i = floatBitsToInt(float(R9i.x)); -// 1 -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R3i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.w) + intBitsToFloat(PV0i.x)); -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.y))); -R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R3i.y))); -PS1i = R7i.y; -// 2 -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R3i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/8d24f32f18e6de47_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/8d24f32f18e6de47_0000000079249749_ps.txt deleted file mode 100644 index 4febd2c3..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/8d24f32f18e6de47_0000000079249749_ps.txt +++ /dev/null @@ -1,648 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 8d24f32f18e6de47 -// Monochromia -// Terrain - normal weather -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem3; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem3); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R2i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R127i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); -PS0i = R127i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R9i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R9i.z; -// 2 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R127i.w)))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R127i.w)))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedPS[2].y))); -R125i.w = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.y = floatBitsToInt(tempResultf); -PS0i = R126i.y; -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); -R126i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -PS1i = R127i.w; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R9i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -PS0i = R9i.x; -// 5 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R126i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R4i.y)) + intBitsToFloat(R0i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 6 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 7 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PS0i))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PS0i))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.x)); -R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); -PS1i = R125i.x; -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(intBitsToFloat(R126i.w)))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.w)); -R125i.z = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.z)); -PS0i = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); -// 9 -backupReg0i = R126i.z; -PV1i.x = floatBitsToInt(max(intBitsToFloat(R125i.x), -(intBitsToFloat(R125i.x)))); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 4.0); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 4.0); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.y))); -PS1i = R5i.z; -// 10 -backupReg0i = R127i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -PS0i = R125i.x; -// 11 -R127i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.w))); -PV1i.x = R127i.x; -R126i.y = R4i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.y)); -PV1i.z = R126i.z; -R127i.w = R4i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = R5i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R125i.w) * 2.0); -PS1i = R125i.w; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.x)); -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R126i.y)) + intBitsToFloat(R5i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.w)) + intBitsToFloat(R12i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(R127i.z)); -PV1i.w = clampFI32(PV1i.w); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.w)) + intBitsToFloat(R11i.z))); -PS1i = R125i.z; -// 14 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(R1i.z))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.x)); -PV0i.y = clampFI32(PV0i.y); -R10i.z = floatBitsToInt(roundEven(0.0)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w)); -R2i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS0i = R2i.w; -// 15 -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); -R1i.z = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(uf_remappedPS[3].x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y)); -R1i.y = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(uf_remappedPS[3].y)); -PS1i = R1i.y; -// 16 -R125i.x = floatBitsToInt(max(-(intBitsToFloat(R127i.y)), 0.0)); -R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.y))); -R3i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedPS[3].z)); -R127i.w = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R6i.z = floatBitsToInt(-(intBitsToFloat(R7i.w)) + 1.0); -PS0i = R6i.z; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = 0; -PS1i = R1i.w; -// 18 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -PS0i = R124i.z; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R4i.z = int(intBitsToFloat(R127i.w)); -PS1i = R4i.z; -// 20 -redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(R124i.x),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.x),intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)),cubeMapSTM,cubeMapFaceId); -R0i.x = floatBitsToInt(cubeMapSTM.x); -R0i.y = floatBitsToInt(cubeMapSTM.y); -R0i.z = floatBitsToInt(cubeMapSTM.z); -R0i.w = cubeMapFaceId; -PV0i.x = R0i.x; -PV0i.y = R0i.y; -PV0i.z = R0i.z; -PV0i.w = R0i.w; -R6i.y = floatBitsToInt(min(intBitsToFloat(R125i.x), 1.0)); -PS0i = R6i.y; -// 21 -R1i.x = 0; -R3i.y = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -R2i.z = PV0i.w; -R3i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.w)),intBitsToFloat(R6i.z)) + intBitsToFloat(R6i.z))); -R3i.x = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R3i.x; -// 0 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R3i.x)) + 1.5)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R3i.x)) + 1.5)); -PV0i.w = R123i.w; -R124i.y = R4i.z & 0x000000fc; -PS0i = R124i.y; -// 1 -R2i.x = PV0i.w; -R2i.y = PV0i.z; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); -R127i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(0x3c23d70a)); -R127i.w = clampFI32(R127i.w); -R125i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + 1.0); -PS1i = R125i.w; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R3i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = int(intBitsToFloat(R3i.y)); -PS0i = R127i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(R1i.x))))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS1i))); -R127i.x = floatBitsToInt(float(R124i.y)); -PS0i = R127i.x; -// 5 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.x = R124i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 0.5 + 0.5)); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); -PS1i = R125i.z; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),-(intBitsToFloat(R1i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = R127i.y & int(1); -PS0i = R126i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R124i.z)),-0.0),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R126i.z)),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 8 -R1i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3b820821)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS1i)) + -(intBitsToFloat(PS1i)))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(R125i.z)) + intBitsToFloat(R125i.z))); -PS0i = R122i.x; -// 9 -backupReg0i = R126i.x; -R126i.x = R126i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + 4.0)); -R124i.y = ((backupReg0i == 0)?(0):(0x3f800000)); -PS1i = R124i.y; -// 10 -backupReg0i = R127i.w; -R7i.x = R126i.w; -R7i.x = clampFI32(R7i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) + 1.0); -R124i.z = floatBitsToInt((-(intBitsToFloat(R1i.x)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R6i.y))); -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -R7i.z = floatBitsToInt((intBitsToFloat(R1i.x) * 0.25 + 0.25)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(backupReg0i))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -// 12 -backupReg0i = R124i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(R127i.w)); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R7i.x))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.z))); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.y; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.z))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w)); -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS1i = R127i.w; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(R125i.y))) + intBitsToFloat(PV1i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(R124i.y))) + intBitsToFloat(PV1i.z))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R125i.x))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R125i.y))) + intBitsToFloat(PV1i.y))); -R6i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R6i.y; -// 15 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R124i.y))) + intBitsToFloat(R125i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R124i.y))) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i)); -R5i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(backupReg1i)); -R125i.w = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R124i.z)); -R6i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(PV1i.y)); -PS0i = R6i.z; -// 17 -PV1i.x = floatBitsToInt(0.25 * intBitsToFloat(R6i.y)); -R6i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R126i.x)); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.z))); -R3i.w = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R3i.w = clampFI32(R3i.w); -R0i.w = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 18 -R0i.x = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R0i.x = clampFI32(R0i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = R4i.z & int(1); -// 19 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(PV0i.w))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(PV0i.y))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(PV0i.z))); -R3i.z = floatBitsToInt(float(PS0i)); -PS1i = R3i.z; -// 20 -R4i.x = R10i.x; -R4i.y = R10i.y; -R4i.z = floatBitsToInt(roundEven(1.0)); -R8i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.xy)).x); -R12i.xzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xzw); -R13i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z))).xyz); -R4i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); -R2i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R2i.xy),R2i.z),cubeMapArrayIndex8),intBitsToFloat(R2i.w)).xyz); -R10i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R10i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),-(intBitsToFloat(R7i.z))) + intBitsToFloat(R12i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R12i.w) * 0.5 + 0.5)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R8i.w)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(R7i.x))); -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R12i.z))); -PS0i = R125i.x; -// 1 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R6i.x))); -R126i.x = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(PV0i.x)); -PS1i = R126i.x; -// 2 -R127i.x = floatBitsToInt(-(intBitsToFloat(R11i.x)) + intBitsToFloat(PV1i.w)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.y)) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV1i.x)); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R125i.w))); -PS0i = R124i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R5i.z))); -PS1i = R125i.y; -// 4 -backupReg0i = R126i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R6i.z))); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -// 5 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R7i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(R4i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R6i.y))); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R1i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R4i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -// 7 -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.w))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.z))); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 8 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R125i.x))); -PS0i = R4i.w; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); -// 10 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); -PV0i.y = clampFI32(PV0i.y); -// 11 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R0i.z)) + 1.0)); -PV1i.y = R123i.y; -// 12 -backupReg0i = R1i.x; -R1i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.x))); -PV0i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.y))); -PV0i.w = R123i.w; -// 1 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R1i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R1i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R1i.x))); -// 2 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(backupReg0i))); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -// 4 -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.y) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -// 5 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R10i.y))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R10i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/8daf3642d5942233_000000007924d249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/8daf3642d5942233_000000007924d249_ps.txt deleted file mode 100644 index 9d9400e1..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/8daf3642d5942233_000000007924d249_ps.txt +++ /dev/null @@ -1,778 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader 8daf3642d5942233 -// Monochromia -// Link's equipment -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R19i = ivec4(0); -ivec4 R20i = ivec4(0); -ivec4 R21i = ivec4(0); -ivec4 R22i = ivec4(0); -ivec4 R23i = ivec4(0); -ivec4 R24i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -// 0 -backupReg0i = R4i.w; -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R126i.y = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PV0i.w = R4i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.w = int(intBitsToFloat(PV0i.x)); -PS1i = R10i.w; -// 2 -R127i.x = 0x358637bd; -R4i.y = 0; -PV0i.z = PS1i >> 0x00000005; -PV0i.w = floatBitsToInt(floor(intBitsToFloat(R3i.x))); -R4i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R4i.x; -// 3 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(floor(intBitsToFloat(R3i.y))); -R127i.y = PV0i.z & 0x00000007; -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(0.5)); -R124i.w = floatBitsToInt(intBitsToFloat(R3i.x) + -(intBitsToFloat(PV0i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 4 -R125i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(0.5)); -R125i.y = floatBitsToInt(intBitsToFloat(R3i.y) + -(intBitsToFloat(PV1i.x))); -R14i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R14i.z; -R9i.w = floatBitsToInt(roundEven(0.0)); -R6i.w = floatBitsToInt(1.0 / intBitsToFloat(R4i.x)); -PS0i = R6i.w; -// 5 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -PS1i = floatBitsToInt(float(R127i.y)); -// 6 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R124i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R127i.x),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R127i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 8 -backupReg0i = R127i.y; -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 9 -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.z), -(intBitsToFloat(R126i.z)))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), 2.0)); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R125i.w; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R127i.z; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R126i.w))); -R126i.y = R6i.z; -R126i.y = clampFI32(R126i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.y))); -PS0i = R127i.y; -// 11 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x40c00000)); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R125i.w))); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); -PV1i.w = R125i.w; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.x)); -PV0i.w = R126i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PS0i = R127i.w; -// 13 -backupReg0i = R0i.y; -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e4ccccd)); -R10i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.z)); -// 14 -R5i.x = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(R127i.w)); -R5i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.y)); -R9i.z = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x40400000)); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R124i.w)); -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y)); -PS0i = clampFI32(PS0i); -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(R125i.x)); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R14i.z))); -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R14i.z))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R125i.z)); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R6i.w))); -PS1i = R4i.z; -// 16 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.w))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R10i.z)) + intBitsToFloat(R1i.w))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R10i.x)) + intBitsToFloat(R1i.z))); -R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(R1i.z))); -PS0i = R12i.z; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.y),intBitsToFloat(R13i.z),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R13i.z),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(R1i.w))); -PS1i = R6i.w; -// 18 -R11i.x = floatBitsToInt(intBitsToFloat(0x3df5c28f) * intBitsToFloat(uf_remappedPS[1].z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x40c00000)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(R7i.w))); -R7i.w = 0; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 19 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e4ccccd)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(max(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); -R3i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); -R11i.w = PV0i.y; -R11i.w = clampFI32(R11i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 20 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(PS1i))); -PV0i.x = R3i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PS1i))); -PV0i.y = R11i.y; -R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PS1i))); -PV0i.z = R15i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R125i.z))); -R18i.w = floatBitsToInt(max(intBitsToFloat(R8i.x), intBitsToFloat(PV1i.y))); -PS0i = R18i.w; -// 21 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.z = tempi.x; -R5i.z = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); -PS1i = R5i.z; -// 0 -backupReg0i = R7i.z; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R7i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R124i.y; -R7i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + 1.0); -R7i.z = clampFI32(R7i.z); -R125i.w = floatBitsToInt(intBitsToFloat(R18i.w) + intBitsToFloat(0x2edbe6ff)); -R18i.z = R6i.z; -R18i.z = floatBitsToInt(intBitsToFloat(R18i.z) * 4.0); -R18i.z = clampFI32(R18i.z); -PS0i = R18i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PS1i = R124i.z; -// 2 -R126i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R7i.x)))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R7i.z)) + 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R124i.y)))); -R124i.w = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(PS1i)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R3i.x))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R11i.y))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.z),intBitsToFloat(R124i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.z),intBitsToFloat(R124i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PS0i = R125i.x; -// 5 -R127i.x = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x41000000)); -R125i.y = R10i.w & 0x0000001c; -R126i.z = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R15i.z))); -R12i.w = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(0x42960000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt((intBitsToFloat(R4i.x) * 4.0 + intBitsToFloat(0xc0400000))); -R127i.w = clampFI32(R127i.w); -R3i.z = floatBitsToInt(exp2(intBitsToFloat(R125i.x))); -PS0i = R3i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.y = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS1i = R3i.y; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.z),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.z),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124i.w = floatBitsToInt(tempResultf); -PS0i = R124i.w; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)),vec4(-(intBitsToFloat(R7i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(R7i.w))))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R12i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x41400000)); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -tempResultf = log2(intBitsToFloat(R7i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124i.x = floatBitsToInt(tempResultf); -PS0i = R124i.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R11i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R13i.y; -// 12 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R7i.y = floatBitsToInt(min(intBitsToFloat(R8i.x), intBitsToFloat(R5i.z))); -R5i.z = floatBitsToInt((-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x40a00000) + intBitsToFloat(0x40a00000))); -R5i.z = clampFI32(R5i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3ecccccd)); -R16i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -PS0i = R16i.y; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R124i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R16i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -PS1i = R16i.z; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + 1.0); -R4i.z = clampFI32(R4i.z); -PS0i = R4i.z; -// 15 -R7i.x = floatBitsToInt(intBitsToFloat(R127i.w) + -(0.5)); -R7i.x = floatBitsToInt(intBitsToFloat(R7i.x) * 4.0); -R7i.x = clampFI32(R7i.x); -PV1i.y = R6i.z; -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 2.0); -PV1i.y = clampFI32(PV1i.y); -R17i.z = floatBitsToInt(min(intBitsToFloat(R124i.x), 1.0)); -PV1i.z = R17i.z; -PV1i.w = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -tempResultf = log2(intBitsToFloat(R18i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 16 -R6i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -R6i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.y)),intBitsToFloat(R16i.y)) + 1.0)); -R19i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV1i.z))); -R13i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * 0.25); -R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f19999a)); -PS0i = R126i.y; -// 17 -R124i.x = R10i.w & 0x00000002; -R15i.y = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -R21i.z = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -R14i.w = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PS1i = floatBitsToInt(float(R125i.y)); -// 18 -backupReg0i = R126i.y; -R123i.x = floatBitsToInt((-(intBitsToFloat(R6i.y)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(0x2edbe6ff)); -R124i.z = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(0x3f4ccccd)); -R124i.z = clampFI32(R124i.z); -R15i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3d124925)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); -// 19 -R4i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(R14i.w))); -R14i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(R15i.y))); -R20i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(R21i.z))); -R17i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R16i.w = floatBitsToInt(float(R124i.x)); -R16i.w = floatBitsToInt(intBitsToFloat(R16i.w) / 2.0); -PS1i = R16i.w; -// 20 -R13i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(R18i.w)); -R17i.y = floatBitsToInt(intBitsToFloat(R8i.x) + -(intBitsToFloat(R7i.y))); -R6i.z = floatBitsToInt(intBitsToFloat(R124i.z) + -(1.0)); -R7i.w = floatBitsToInt(intBitsToFloat(R17i.z) * intBitsToFloat(0x40a00000)); -R7i.w = clampFI32(R7i.w); -R12i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS0i = R12i.x; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(R3i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R7i.w)) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R4i.y))); -R19i.w = floatBitsToInt(intBitsToFloat(R8i.y) + -(intBitsToFloat(R7i.y))); -R8i.x = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R7i.y))); -PS0i = R8i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R9i.z)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R9i.z)) + intBitsToFloat(backupReg1i))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.y))); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV0i.y))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV0i.y))); -PS1i = R9i.z; -R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R10i.xz)).x); -R5i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R5i.xy)).x); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R7i.w = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R9i.xy)).w); -R23i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R9i.xy)).xyz); -R22i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R9i.w))).xyz); -R24i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R9i.xy)).xyz); -// 0 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R5i.x)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R3i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R126i.x; -// 1 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R4i.w))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R11i.z))); -PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(R12i.z))); -// 2 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(-(intBitsToFloat(R10i.y)) + intBitsToFloat(PV1i.y)); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV1i.w)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R14i.z)) + intBitsToFloat(PV1i.z)); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R6i.w))); -R125i.x = floatBitsToInt(-(intBitsToFloat(R10i.y)) + intBitsToFloat(PS1i)); -PS0i = R125i.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R11i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R124i.y = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R126i.x))); -R124i.z = floatBitsToInt(-(intBitsToFloat(R14i.z)) + intBitsToFloat(R127i.x)); -PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(R3i.z))); -PS0i = R125i.y; -// 5 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R10i.y)) + intBitsToFloat(PV0i.x)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); -R126i.z = floatBitsToInt(-(intBitsToFloat(R14i.z)) + intBitsToFloat(PV0i.y)); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.y)),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -PS1i = R126i.y; -// 6 -backupReg0i = R127i.z; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0x3e99999a) + intBitsToFloat(0xbecccccd))); -R125i.y = floatBitsToInt(intBitsToFloat(R23i.x) + intBitsToFloat(0xbecccccd)); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.z)),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg0i))); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(0xbf400000)); -R14i.z = R10i.w & int(1); -PS0i = R14i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R11i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41800000)); -R0i.x = clampFI32(R0i.x); -PS1i = R0i.x; -// 8 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -backupReg1i = R125i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.w),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R127i.w),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg1i))); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.y; -backupReg1i = R124i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R0i.x))); -R126i.x = clampFI32(R126i.x); -R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.y)),intBitsToFloat(R125i.z)) + intBitsToFloat(backupReg0i))); -R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.z)),intBitsToFloat(R125i.z)) + intBitsToFloat(backupReg1i))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R3i.y))); -R125i.w = clampFI32(R125i.w); -R13i.z = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R6i.x)); -PS1i = R13i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R11i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); -R126i.y = floatBitsToInt(tempResultf); -PS0i = R126i.y; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.x))); -PS1i = R125i.x; -// 12 -backupReg0i = R124i.w; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R23i.z), intBitsToFloat(R23i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.y)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R12i.y)); -// 14 -backupReg0i = R125i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x42960000)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(R124i.w))); -PV0i.y = clampFI32(PV0i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x41200000)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R13i.y)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV0i.x))); -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R23i.y), intBitsToFloat(PV0i.w))); -PS1i = R6i.x; -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.z), intBitsToFloat(PV1i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV1i.x))); -R127i.y = clampFI32(R127i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x3c23d70a)); -PV0i.z = clampFI32(PV0i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(0xbecccccd))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(PS1i) + -(1.0)); -// 17 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(0xbd4ccccd))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.z))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R126i.x)) + 1.0)); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); -PV1i.w = clampFI32(PV1i.w); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(0xbc23d70a))); -PS1i = R125i.z; -// 18 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) + -(0.5)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R17i.z)) + intBitsToFloat(0xbecccccd))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(PV1i.w))); -R124i.z = floatBitsToInt(intBitsToFloat(R124i.z) * 2.0); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41a00000)); -PV0i.w = clampFI32(PV0i.w); -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(0x3da3d70a)); -PS0i = R126i.z; -// 19 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42960000)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x42480000)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3df5c28f)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x42200000)); -PV1i.w = clampFI32(PV1i.w); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R12i.w))); -R3i.x = clampFI32(R3i.x); -PS1i = R3i.x; -// 20 -backupReg0i = R18i.z; -R11i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.z))); -R11i.x = clampFI32(R11i.x); -R13i.y = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z)); -R13i.y = clampFI32(R13i.y); -R18i.z = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x3e4ccccd)); -R12i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41000000)); -PS0i = R12i.y; -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R19i.z), intBitsToFloat(R12i.y))); -PV0i.x = clampFI32(PV0i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R11i.x)) + intBitsToFloat(R18i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R3i.x)); -PV0i.z = clampFI32(PV0i.z); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R12i.w)) + intBitsToFloat(R4i.z)); -PS0i = floatBitsToInt(intBitsToFloat(R22i.y) * intBitsToFloat(0x3f162b6b)); -// 1 -R126i.x = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R6i.x)); -R126i.x = clampFI32(R126i.x); -PV1i.x = R126i.x; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R13i.w)) + intBitsToFloat(PV0i.y))); -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.z)) + intBitsToFloat(R12i.w))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R22i.z) * intBitsToFloat(0x3dea4a8c) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R22i.x) * intBitsToFloat(0x3e99096c) + intBitsToFloat(PS1i))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R14i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(PV1i.z)) + intBitsToFloat(R6i.y))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R21i.z))); -PS0i = R125i.w; -// 3 -PV1i.x = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),intBitsToFloat(R16i.w)) + intBitsToFloat(PV0i.z))); -R125i.y = clampFI32(R125i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(R15i.y))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R12i.x))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -// 4 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[8].x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R17i.w)) + intBitsToFloat(R18i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R123i.w = ((PV1i.x == 0)?(0):(PS1i)); -PV0i.w = R123i.w; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(uf_remappedPS[8].z))); -PS0i = R125i.w; -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R13i.x)) + intBitsToFloat(R18i.w))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(R125i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.y), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV0i.w))); -R125i.x = floatBitsToInt(float(R14i.z)); -PS1i = R125i.x; -// 6 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R8i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.z))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R17i.y)) + intBitsToFloat(PV1i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(R9i.z))); -PV0i.w = R123i.w; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R8i.x)) + intBitsToFloat(PV1i.x))); -PS0i = R125i.w; -// 7 -backupReg0i = R124i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R19i.w)) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R126i.z)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.x))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -PS1i = R124i.w; -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(0xba0a8ec8))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(0xba0a8ec8))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R1i.x))); -PS0i = R1i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -// 10 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.w = R123i.w; -// 11 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R23i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R24i.x))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R23i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R24i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R23i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R24i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/8ff2cf86e789335f_00000003c9249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/8ff2cf86e789335f_00000003c9249749_ps.txt deleted file mode 100644 index 9900773f..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/8ff2cf86e789335f_00000003c9249749_ps.txt +++ /dev/null @@ -1,668 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader 8ff2cf86e789335f -// Monochromia -// Shrine interiors -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf513a800 res 320x180x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2D textureUnitPS8;// Tex8 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform samplerCubeArray textureUnitPS9;// Tex9 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2DArray textureUnitPS11;// Tex11 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem3; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex9 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem3); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R4i.zw)).xyzw); -R2i.w = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS8, intBitsToFloat(R0i.xy)).xyzw); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R127i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); -PS0i = R127i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R2i.z; -// 2 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R127i.w)))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R127i.w)))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedPS[2].y))); -R125i.w = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.y = floatBitsToInt(tempResultf); -PS0i = R126i.y; -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); -R126i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -PS1i = R127i.w; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -PS0i = R9i.x; -// 5 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R126i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R4i.y)) + intBitsToFloat(R0i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 6 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 7 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(PS0i))); -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PS0i))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.x)); -R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); -PS1i = R125i.x; -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(intBitsToFloat(R126i.w)))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.w)); -R125i.z = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.z)); -PS0i = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); -// 9 -backupReg0i = R126i.z; -PV1i.x = floatBitsToInt(max(intBitsToFloat(R125i.x), -(intBitsToFloat(R125i.x)))); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 4.0); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 4.0); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.y))); -PS1i = R5i.z; -// 10 -backupReg0i = R127i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -PS0i = R125i.x; -// 11 -R127i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.w))); -PV1i.x = R127i.x; -R126i.y = R4i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.y)); -PV1i.z = R126i.z; -R127i.w = R4i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = R5i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R125i.w) * 2.0); -PS1i = R125i.w; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R13i.y),intBitsToFloat(R9i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.x)); -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.w)) + intBitsToFloat(R13i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(R127i.z)); -PV1i.w = clampFI32(PV1i.w); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.w)) + intBitsToFloat(R9i.z))); -PS1i = R125i.z; -// 14 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(R1i.z))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.x)); -PV0i.y = clampFI32(PV0i.y); -R11i.z = floatBitsToInt(roundEven(0.0)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w)); -R10i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS0i = R10i.w; -// 15 -R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); -R1i.z = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y)); -R1i.y = floatBitsToInt(intBitsToFloat(R13i.y) + intBitsToFloat(uf_remappedPS[3].y)); -PS1i = R1i.y; -// 16 -R125i.x = floatBitsToInt(max(-(intBitsToFloat(R127i.y)), 0.0)); -R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.y))); -R6i.z = floatBitsToInt(intBitsToFloat(R9i.z) + intBitsToFloat(uf_remappedPS[3].z)); -R127i.w = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R6i.y = floatBitsToInt(-(intBitsToFloat(R7i.w)) + 1.0); -PS0i = R6i.y; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = 0; -PS1i = R1i.w; -// 18 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -PS0i = R124i.z; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R4i.z = int(intBitsToFloat(R127i.w)); -PS1i = R4i.z; -// 20 -redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(R124i.x),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.x),intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)),cubeMapSTM,cubeMapFaceId); -R0i.x = floatBitsToInt(cubeMapSTM.x); -R0i.y = floatBitsToInt(cubeMapSTM.y); -R0i.z = floatBitsToInt(cubeMapSTM.z); -R0i.w = cubeMapFaceId; -PV0i.x = R0i.x; -PV0i.y = R0i.y; -PV0i.z = R0i.z; -PV0i.w = R0i.w; -R2i.y = floatBitsToInt(min(intBitsToFloat(R125i.x), 1.0)); -PS0i = R2i.y; -// 21 -R3i.x = 0; -R3i.y = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -R10i.z = PV0i.w; -R3i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.w)),intBitsToFloat(R6i.y)) + intBitsToFloat(R6i.y))); -R3i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R3i.z; -// 0 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R3i.z)) + 1.5)); -PV0i.y = R123i.y; -R124i.z = R4i.z & 0x000000fc; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R3i.z)) + 1.5)); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); -PS0i = R127i.y; -// 1 -R10i.x = PV0i.y; -R10i.y = PV0i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); -R127i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(0x3c23d70a)); -R127i.w = clampFI32(R127i.w); -R126i.z = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS1i = R126i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = int(intBitsToFloat(R3i.y)); -PS0i = R124i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R125i.z)),-(intBitsToFloat(R3i.x))))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS1i))); -R127i.x = floatBitsToInt(float(backupReg0i)); -PS0i = R127i.x; -// 5 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R6i.y) * 0.5 + 0.5)); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),-(intBitsToFloat(R1i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = R124i.y & int(1); -PS0i = R126i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R125i.z)),-0.0),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R126i.z)),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 8 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) / 2.0); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PS1i)) + -(intBitsToFloat(PS1i)))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R3i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3b820821)); -PV0i.w = R3i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); -PS0i = R122i.x; -// 9 -backupReg0i = R125i.y; -R127i.x = R126i.w; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + 4.0)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * 0.25 + 0.25)); -PS1i = R7i.y; -// 10 -R3i.x = R126i.w; -R3i.x = clampFI32(R3i.x); -R126i.y = ((R126i.x == 0)?(0):(0x3f800000)); -PV0i.z = floatBitsToInt(intBitsToFloat(R127i.y) + 1.0); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R2i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -PS0i = R125i.z; -// 11 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.w)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.x))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R3i.w)) + intBitsToFloat(R125i.z))); -PS0i = R127i.x; -// 13 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(R125i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.y)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R3i.w)) + intBitsToFloat(R125i.z))); -PV1i.w = R127i.w; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS1i = R125i.z; -// 14 -backupReg0i = R126i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R124i.x))) + intBitsToFloat(PV1i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),-(intBitsToFloat(R126i.w))) + intBitsToFloat(PV1i.w))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),-(intBitsToFloat(R126i.w))) + intBitsToFloat(R127i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R126i.w))) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R7i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R7i.x; -// 15 -backupReg0i = R127i.w; -backupReg0i = R127i.w; -backupReg1i = R127i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),-(intBitsToFloat(R124i.x))) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R124i.x))) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS1i = R126i.y; -// 16 -backupReg0i = R126i.x; -backupReg1i = R126i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y)); -R2i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i)); -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R125i.x))); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(R126i.z)); -R6i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(PV1i.x)); -PS0i = R6i.y; -// 17 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(R127i.w)); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R125i.y))); -R3i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R3i.z = clampFI32(R3i.z); -PV1i.w = floatBitsToInt(0.25 * intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.w))); -R6i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R6i.w = clampFI32(R6i.w); -PS0i = R4i.z & int(1); -// 19 -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(PV0i.x))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(PV0i.y))); -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(PV0i.z))); -R8i.z = floatBitsToInt(float(PS0i)); -PS1i = R8i.z; -// 20 -R4i.x = R11i.x; -R4i.y = R11i.y; -R4i.z = floatBitsToInt(roundEven(1.0)); -R8i.w = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R9i.xy)).x); -R13i.xzw = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R11i.xy)).xzw); -R0i.xyz = floatBitsToInt(texture(textureUnitPS11, vec3(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z))).xyz); -R1i.xyzw = floatBitsToInt(textureLod(textureUnitPS2, intBitsToFloat(R11i.xy),0.0).xyzw); -R4i.xyz = floatBitsToInt(texture(textureUnitPS11, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); -///R10i.xyz = floatBitsToInt(textureLod(textureUnitPS9, vec4(redcCUBEReverse(intBitsToFloat(R10i.xy),R10i.z),cubeMapArrayIndex9),intBitsToFloat(R10i.w)).xyz); -R10i.xyz = floatBitsToInt(textureLod(textureUnitPS9, vec4(redcCUBEReverse(intBitsToFloat(R10i.xy),R10i.z),cubeMapArrayIndex9),0.0).xyz); -R11i.xyz = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R11i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R13i.w) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),-(intBitsToFloat(R7i.y))) + intBitsToFloat(R13i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R8i.w)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(R3i.x))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R7i.x)) + intBitsToFloat(R4i.z))); -PS0i = R127i.w; -// 1 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R6i.x))); -PS1i = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.y)); -// 2 -R126i.x = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(PV1i.w)); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x)); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),-(intBitsToFloat(R1i.w))) + intBitsToFloat(PS1i))); -PS0i = R125i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R13i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R126i.w))); -// 4 -backupReg0i = R126i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.x))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R7i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R13i.z))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R2i.y))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R2i.y)) + intBitsToFloat(R4i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R6i.y))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R7i.x))); -// 6 -backupReg0i = R127i.w; -backupReg1i = R127i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(R4i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(PS1i)) + intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(backupReg1i))); -PS0i = R4i.w; -// 7 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R3i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R8i.y; -backupReg1i = R5i.z; -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R127i.z))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.w)) + intBitsToFloat(R127i.w))); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); -// 10 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); -PV0i.y = clampFI32(PV0i.y); -// 11 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R6i.z)) + 1.0)); -PV1i.y = R123i.y; -// 12 -R10i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(R8i.w)) + intBitsToFloat(R0i.x))); -PV0i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z),intBitsToFloat(R8i.w)) + intBitsToFloat(R0i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(R8i.w)) + intBitsToFloat(R0i.y))); -PV0i.w = R123i.w; -// 1 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R10i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R10i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R10i.x))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R3i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R6i.w))); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -// 4 -PV0i.y = floatBitsToInt(intBitsToFloat(R8i.y) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(PV1i.z)); -// 5 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R11i.x))); -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R11i.y))); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R11i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/910884d799c555ff_0000001e6924aa49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/910884d799c555ff_0000001e6924aa49_ps.txt deleted file mode 100644 index af44b5ec..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/910884d799c555ff_0000001e6924aa49_ps.txt +++ /dev/null @@ -1,952 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 910884d799c555ff -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb0350000 res 512x512x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb0377000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb0372000 res 128x128x1 dim 1 tm: 4 format 0035 compSel: 0 1 5 5 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.zw)).xy); -R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.zw)).x); -R13i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -R126i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.x))); -PS1i = R126i.y; -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.y))); -R6i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -PS0i = R6i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PS1i = R125i.z; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.z))); -R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -R7i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R7i.y; -// 5 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.x))); -R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R125i.z))); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R8i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(0.5)); -R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PS0i = R6i.x; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -R2i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(PV0i.w)) + 1.0)); -R127i.w = clampFI32(R127i.w); -R2i.x = PS0i; -PS1i = R2i.x; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PS0i = R6i.z; -// 3 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R9i.y)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(backupReg0i)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R5i.z = 0; -R6i.w = 0x3f800000; -R2i.y = PS0i; -PS1i = R2i.y; -// 4 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R9i.w = R8i.x; -R9i.w = clampFI32(R9i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R7i.y)); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -PV1i.y = R10i.y; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.z)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R125i.z; -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PS0i = R11i.z; -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.z),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.z)); -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R6i.z))); -R8i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R8i.z = clampFI32(R8i.z); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.w = tempi.x; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R127i.x))); -PS0i = R9i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R3i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -// 1 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.w))); -// 3 -R12i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.x)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R126i.x))); -// 4 -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.y))); -// 5 -R9i.x = floatBitsToInt(uf_blockPS1[0].y); -R12i.y = floatBitsToInt(uf_blockPS1[1].y); -R10i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -PS1i = R10i.w; -// 6 -R8i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.w)); -R14i.y = R12i.z; -R14i.z = floatBitsToInt(uf_blockPS1[2].y); -// 7 -R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); -R2i.y = clampFI32(R2i.y); -R15i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R126i.w)); -R12i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); -R12i.w = clampFI32(R12i.w); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); -// 1 -predResult = (intBitsToFloat(R3i.y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.y = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); -R11i.w = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R8i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R0i.w = R6i.w; -// 10 -R4i.w = R6i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R11i.w = 0; -PV0i.w = R11i.w; -// 1 -R0i.w = PV0i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R12i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); -R12i.x = clampFI32(R12i.x); -// 2 -predResult = (1.0 > intBitsToFloat(R12i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.y = PV0i.w & int(1); -// 2 -PV0i.z = PV1i.y - R127i.x; -// 3 -PV1i.w = PV0i.z << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.z)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002a; -R0i.z = PV1i.w + 0x0000002b; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R7i.y; -// 6 -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); -PV0i.w = R127i.w; -// 7 -PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -// 1 -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R12i.w)) + intBitsToFloat(R7i.y))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R5i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -R0i.z = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3a83126f)); -R0i.w = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3a83126f)); -PS0i = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R9i.z))); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -R2i.z = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); -R3i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 6 -R5i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); -R126i.y = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x3f99999a)); -R126i.y = clampFI32(R126i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), intBitsToFloat(0xbf7d70a4))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -tempResultf = log2(intBitsToFloat(R8i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); -R127i.z = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); -// 9 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbe593484))); -PV1i.y = R123i.y; -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); -R5i.w = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(R127i.z))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); -// 10 -R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); -R5i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -PS0i = R6i.x; -// 11 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); -R6i.y = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); -R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R6i.z = clampFI32(R6i.z); -R4i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -tempResultf = log2(intBitsToFloat(R126i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3i.y = floatBitsToInt(tempResultf); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); -R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); -PS0i = R127i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R3i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); -PV0i.z = clampFI32(PV0i.z); -R0i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R12i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV0i.z))); -PS1i = R126i.z; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R12i.x)) + intBitsToFloat(R127i.x))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R12i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R127i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41400000)); -R126i.y = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R5i.y))); -R127i.z = R1i.w; -R127i.z = clampFI32(R127i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); -PV0i.w = clampFI32(PV0i.w); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -R5i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R8i.y) + 1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x40200001)); -R125i.z = clampFI32(R125i.z); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = clampFI32(PS1i); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41200000)); -PV0i.x = clampFI32(PV0i.x); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3dcccccd)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(0xbfe66666)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbc23d70a))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbd4ccccd))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(R7i.x))); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41a00000)); -PV0i.x = clampFI32(PV0i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42480000)); -R126i.w = clampFI32(R126i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 11 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); -PV1i.y = R123i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); -R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); -PS1i = R125i.w; -// 12 -backupReg0i = R126i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); -R127i.x = clampFI32(R127i.x); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[30].w)); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PS1i)) + 1.0)); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); -tempResultf = log2(intBitsToFloat(R5i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(0x3da3d70a)); -PV1i.x = clampFI32(PV1i.x); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R127i.y = clampFI32(R127i.y); -R127i.z = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -tempResultf = log2(intBitsToFloat(R6i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); -R127i.x = clampFI32(R127i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R5i.x))); -R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.z)) + 1.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 15 -R7i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x42960000)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 16 -R126i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), uf_blockPS6[16].w)); -R5i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x2edbe6ff)); -R3i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.y)); -R3i.y = clampFI32(R3i.y); -PS0i = R3i.y; -// 17 -R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R5i.w))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.y))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R5i.w))); -PS0i = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R5i.w))); -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R9i.w)) + intBitsToFloat(R126i.x))); -PV1i.x = R123i.x; -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R5i.w))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); -PS1i = R5i.y; -// 20 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R5i.w; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg2i))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R124i.z))); -PS0i = R2i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(0xba0a8ec8))); -R4i.x = clampFI32(R4i.x); -PS0i = R4i.x; -// 1 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.z))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + uf_blockPS6[52].x); -PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R4i.w)) + intBitsToFloat(0xba0a8ec8))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 2 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R6i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); -R3i.z = clampFI32(R3i.z); -PS0i = R3i.z; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.x))); -PV0i.x = clampFI32(PV0i.x); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.z))); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R6i.x)) + intBitsToFloat(R6i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.x))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R11i.w))); -R3i.w = clampFI32(R3i.w); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); -R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -PS0i = R3i.y; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 9 -backupReg0i = R4i.z; -R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); -R0i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS10[0].y)); -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.w))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockPS10[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), uf_blockPS10[0].z)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); -PV1i.y = R123i.y; -R125i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); -PV1i.w = R123i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R0i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R4i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(uf_blockPS8[37].x); -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.z))); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); -PV0i.z = R126i.z; -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); -PV1i.x = R127i.x; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 8 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); -// 9 -R1i.x = ((R125i.z == 0)?(R126i.z):(PV0i.z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -R1i.y = ((R125i.z == 0)?(R126i.y):(PV1i.y)); -// 11 -R1i.z = ((R125i.z == 0)?(R127i.x):(PV0i.x)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/9a39c7a4d12c3b4e_00003cd249549249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/9a39c7a4d12c3b4e_00003cd249549249_ps.txt deleted file mode 100644 index 2cfbbbb4..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/9a39c7a4d12c3b4e_00003cd249549249_ps.txt +++ /dev/null @@ -1,1083 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 9a39c7a4d12c3b4e -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb0036000 res 256x512x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb008a000 res 128x256x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb0058000 res 256x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 5 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xb0047000 res 256x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xb0079000 res 256x512x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xb0025000 res 256x512x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R0i.xy)).xyz); -R9i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -R10i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).xyz); -R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); -R14i.z = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R126i.w; -// 2 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R125i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R126i.x; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.w))); -R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -R6i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R6i.w; -// 5 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.y))); -R5i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z))); -R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R126i.x))); -PS1i = R3i.y; -} -if( activeMaskStackC[1] == true ) { -R11i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.z))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -PS0i = R127i.w; -// 1 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(PV0i.w))); -PS1i = R127i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -PS0i = R127i.x; -// 3 -R2i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.y)),intBitsToFloat(R12i.y)) + 1.0)); -R126i.yzw = floatBitsToInt(vec3(intBitsToFloat(R8i.y),intBitsToFloat(R8i.x),intBitsToFloat(R8i.z)) + vec3(-(1.0),-(1.0),-(1.0))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R124i.y = floatBitsToInt(tempResultf); -PS1i = R124i.y; -// 4 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(R125i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(R127i.z)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R127i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(R5i.y)) + 1.0)); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R127i.w))); -PS0i = R15i.z; -// 5 -backupReg0i = R126i.y; -backupReg1i = R126i.w; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R127i.x))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),uf_blockPS8[31].y) + 1.0)); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),uf_blockPS8[31].y) + 1.0)); -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),uf_blockPS8[31].y) + 1.0)); -PS1i = R127i.x; -// 6 -backupReg0i = R9i.x; -R9i.x = floatBitsToInt(intBitsToFloat(R10i.x) + -(1.0)); -R127i.y = floatBitsToInt(-(uf_blockPS8[24].y) + intBitsToFloat(R9i.y)); -R126i.z = floatBitsToInt(-(uf_blockPS8[24].z) + intBitsToFloat(R9i.z)); -PV0i.w = floatBitsToInt(-(uf_blockPS8[24].x) + intBitsToFloat(backupReg0i)); -R8i.x = floatBitsToInt(intBitsToFloat(R10i.y) + -(1.0)); -PS0i = R8i.x; -// 7 -R14i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R124i.y))); -PV1i.x = R14i.x; -R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.y))); -PV1i.y = R14i.y; -R16i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R124i.y))); -PV1i.z = R16i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R10i.z) + -(1.0)); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.y)) + uf_blockPS8[24].x)); -PS1i = R126i.x; -// 8 -backupReg0i = R126i.w; -R10i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(backupReg0i)) + uf_blockPS8[24].y)); -PS0i = R126i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R127i.x)) + uf_blockPS8[24].z)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R125i.x))); -R124i.w = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -R9i.w = 0x3f800000; -PS1i = R9i.w; -// 10 -R17i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R124i.z)); -PV0i.z = R17i.z; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R124i.x))); -R12i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.x))); -PS0i = R12i.w; -// 11 -backupReg0i = R9i.x; -R9i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.z)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),uf_blockPS8[31].x) + 1.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockPS8[31].x) + 1.0)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),uf_blockPS8[31].x) + 1.0)); -PV1i.w = R123i.w; -R6i.y = PV0i.z; -PS1i = R6i.y; -// 12 -R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -R10i.w = R11i.x; -R10i.w = clampFI32(R10i.w); -R6i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R125i.w)); -PS0i = R6i.z; -// 13 -R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R124i.w))); -R2i.y = clampFI32(R2i.y); -R12i.z = floatBitsToInt(intBitsToFloat(R10i.x) + 1.0); -R12i.z = clampFI32(R12i.z); -R4i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R124i.w))); -R4i.w = clampFI32(R4i.w); -R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); -PS1i = R3i.y; -// 14 -tempResultf = 1.0 / sqrt(intBitsToFloat(R2i.x)); -R5i.w = floatBitsToInt(tempResultf); -PS0i = R5i.w; -} -if( activeMaskStackC[1] == true ) { -// 0 -R10i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PV0i.x = R10i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -PV0i.y = R8i.y; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -PV1i.x = R123i.x; -R9i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PV1i.z = R9i.z; -R2i.x = PV0i.x; -PS1i = R2i.x; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(PV1i.z))); -R5i.y = PV1i.z; -PV0i.y = R5i.y; -R0i.z = 0; -PV0i.z = R0i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R15i.z),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R5i.w))); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R126i.x),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R8i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -PS0i = R10i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -R8i.x = floatBitsToInt(uf_blockPS1[0].y); -PS0i = R8i.x; -// 1 -R15i.y = floatBitsToInt(uf_blockPS1[1].y); -R11i.z = floatBitsToInt(uf_blockPS1[2].y); -R8i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R8i.w; -// 2 -predResult = (intBitsToFloat(R3i.y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.y = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.y = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -R11i.w = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R12i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -backupReg2i = R13i.z; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R12i.w = R9i.w; -// 10 -R0i.w = R9i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R11i.w = 0; -PV0i.w = R11i.w; -// 1 -R0i.w = PV0i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R11i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); -R11i.x = clampFI32(R11i.x); -// 2 -predResult = (1.0 > intBitsToFloat(R4i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R6i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -R127i.y = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.x = PV0i.w & int(1); -// 2 -PV0i.z = PV1i.x - R127i.y; -// 3 -PV1i.w = PV0i.z << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.z)); -// 4 -R0i.x = PV1i.w + 0x0000002a; -R0i.y = PV1i.w + 0x0000002c; -R0i.z = PV1i.w + 0x0000002b; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.y)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -PS1i = R7i.x; -// 6 -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(PV1i.x)); -PV0i.w = R127i.w; -// 7 -PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.y == 0)?(R127i.w):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.x = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); -// 1 -R9i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R4i.w)) + intBitsToFloat(R7i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R8i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R8i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R126i.z = clampFI32(R126i.z); -PS0i = R126i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.z; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -R127i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -PV0i.x = R127i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); -R0i.z = floatBitsToInt(intBitsToFloat(R9i.x) * intBitsToFloat(0x3a83126f)); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x3a83126f)); -R126i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -PS0i = R126i.x; -// 5 -R7i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R10i.x)))); -R6i.y = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R8i.y)))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.z)))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 6 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R10i.z))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -R2i.z = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(R10i.x)); -R4i.w = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(R8i.y)); -R6i.z = floatBitsToInt(intBitsToFloat(R15i.z) + intBitsToFloat(R9i.z)); -PS0i = R6i.z; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -R127i.z = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x3f99999a)); -R127i.z = clampFI32(R127i.z); -PV1i.w = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), intBitsToFloat(0xbf7d70a4))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) / 2.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + 0.5); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(R12i.w))); -R126i.x = floatBitsToInt(max(-(intBitsToFloat(R6i.w)), 0.0)); -PS0i = R126i.x; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV1i.y = R123i.y; -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + 0.5); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.w))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 10 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(0xbe593484))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); -R9i.z = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(backupReg0i))); -PV0i.z = R9i.z; -R7i.w = floatBitsToInt(min(intBitsToFloat(R126i.x), 1.0)); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R126i.w))); -R3i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3fc90da4))); -PV1i.w = R123i.w; -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0x2edbe6ff)); -PS1i = R7i.y; -// 12 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(PV1i.w))) + 1.0)); -R8i.y = R1i.w; -R8i.y = clampFI32(R8i.y); -R7i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); -R5i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -R9i.y = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); -PS0i = R9i.y; -} -if( activeMaskStackC[1] == true ) { -R5i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.w = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R2i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); -R10i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); -PS0i = R122i.x; -// 1 -backupReg0i = R6i.x; -R6i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R17i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(R2i.w) + uf_blockPS10[1].z); -R127i.y = clampFI32(R127i.y); -R125i.z = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R3i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R126i.z; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R4i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R4i.w),intBitsToFloat(R6i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R9i.w) + -(intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS1i))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.z; -backupReg1i = R127i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R11i.x)) + intBitsToFloat(backupReg0i))); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg1i))); -PS1i = R125i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.z),intBitsToFloat(R126i.w),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + uf_blockPS10[1].y); -R126i.y = clampFI32(R126i.y); -PS0i = R126i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41a00000)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbecccccd)); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R126i.w = clampFI32(R126i.w); -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R7i.y)); -PS0i = R0i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R15i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R15i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); -// 10 -R7i.x = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(0x42960000)); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x41200000)); -PV0i.y = clampFI32(PV0i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(PS1i)) + -(0.5))); -PV0i.z = R123i.z; -R4i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x42200000)); -PV1i.z = clampFI32(PV1i.z); -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -PS1i = clampFI32(PS1i); -// 12 -backupReg0i = R5i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -R5i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200001)); -R5i.w = clampFI32(R5i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -// 13 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.y)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(0xbd4ccccd))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); -PV1i.z = R123i.z; -R8i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e19999a)); -R8i.w = clampFI32(R8i.w); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(0xbc23d70a))); -PS1i = R127i.w; -// 14 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); -PV0i.x = clampFI32(PV0i.x); -R125i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R9i.y))) + uf_blockPS6[27].z)); -R7i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R11i.y) + 1.0)); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); -tempResultf = log2(intBitsToFloat(R9i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 15 -R2i.x = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R125i.x)); -R2i.x = clampFI32(R2i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); -PV1i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42480000)); -PV1i.z = clampFI32(PV1i.z); -R6i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R0i.x)) + 1.0)); -tempResultf = log2(intBitsToFloat(R126i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125i.x = floatBitsToInt(tempResultf); -PS1i = R125i.x; -// 16 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.y))); -R127i.x = clampFI32(R127i.x); -R4i.y = floatBitsToInt(-(intBitsToFloat(R8i.w)) + intBitsToFloat(R126i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(0x3dcccccd)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f19999a)); -R126i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(0xbfe66666)); -PS0i = R126i.z; -// 17 -R3i.x = floatBitsToInt(intBitsToFloat(R14i.z) + -(0.5)); -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) * 4.0); -R3i.x = clampFI32(R3i.x); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R7i.z))); -PV1i.y = R7i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), uf_blockPS6[30].w)); -R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R125i.x))); -PS1i = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(0x3da3d70a)); -PS1i = clampFI32(PS1i); -// 18 -R4i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R9i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); -R9i.y = clampFI32(R9i.y); -R123i.z = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV0i.z = R123i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.x))); -R2i.w = clampFI32(R2i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); -// 19 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R7i.z))); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(0x2edbe6ff)); -R8i.z = floatBitsToInt(exp2(intBitsToFloat(R125i.w))); -PS1i = R8i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(0x3f4ccccd)); -R125i.w = clampFI32(R125i.w); -PS0i = R125i.w; -// 1 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + uf_blockPS6[52].x); -PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); -PV1i.w = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R4i.w))); -R124i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R9i.y))); -PS1i = R124i.x; -// 2 -backupReg0i = R3i.w; -PV0i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(R4i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R4i.x)) + intBitsToFloat(R4i.x))); -PS0i = R127i.z; -// 3 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R2i.w)) + intBitsToFloat(R6i.w))); -R127i.x = clampFI32(R127i.x); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), uf_blockPS6[16].w)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockPS6[13].w)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R8i.y)) + intBitsToFloat(R9i.z))); -R126i.x = clampFI32(R126i.x); -PS1i = R126i.x; -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.z))); -PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R7i.x))); -PV0i.z = clampFI32(PV0i.z); -R127i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x40a00000)); -R127i.w = clampFI32(R127i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.w)); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.w))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(1.0)); -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(R5i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(R125i.y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 6 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R127i.w)) + 1.0)); -R125i.y = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R9i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.x))); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.w = R8i.w; -R126i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R9i.z))); -PS0i = R126i.z; -// 7 -R0i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); -PV1i.x = R0i.x; -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R1i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.z))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); -R125i.x = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R9i.z))); -PS1i = R125i.x; -// 8 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R10i.w)) + intBitsToFloat(backupReg0i))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.z))); -PS0i = R126i.x; -// 9 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg1i = R126i.y; -backupReg2i = R9i.z; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R9i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R9i.z))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R3i.x))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(backupReg2i))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV0i.z))); -PS1i = R125i.y; -// 10 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(R127i.z))); -PV0i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R124i.x)) + intBitsToFloat(R127i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(backupReg0i))); -R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg1i))); -PS0i = R125i.z; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R7i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R124i.x)) + intBitsToFloat(R126i.x))); -PV1i.y = R123i.y; -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(0xba0a8ec8))); -R8i.z = clampFI32(R8i.z); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(0xba0a8ec8))); -R0i.w = clampFI32(R0i.w); -R10i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.w)) + intBitsToFloat(0xba0a8ec8))); -R10i.z = clampFI32(R10i.z); -PS1i = R10i.z; -// 12 -R10i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R0i.x)) + intBitsToFloat(R0i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -// 13 -backupReg0i = R4i.z; -backupReg0i = R4i.z; -R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); -R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -R7i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), uf_blockPS10[0].y)); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), uf_blockPS10[0].x)); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R8i.w))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), uf_blockPS10[0].z)); -R126i.y = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3d23d70a)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3da3d70a)); -// 2 -backupReg0i = R1i.x; -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(backupReg0i))); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R1i.y))); -PV0i.y = R0i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R9i.z))); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(uf_blockPS8[37].x); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R10i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R3i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R3i.x))); -// 4 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R8i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.z))); -PV1i.z = R127i.z; -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -// 7 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3fb8aa3b)); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R7i.w))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(backupReg0i))); -PV1i.z = R126i.z; -// 8 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); -// 10 -R1i.z = ((R126i.y == 0)?(R127i.z):(PV1i.y)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -// 11 -PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); -// 12 -R1i.x = ((R126i.y == 0)?(R126i.z):(PV1i.z)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -// 13 -R1i.y = ((R126i.y == 0)?(R125i.y):(PV0i.y)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/a2986482c342660f_000000007924d249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/a2986482c342660f_000000007924d249_ps.txt deleted file mode 100644 index a63a5c3f..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/a2986482c342660f_000000007924d249_ps.txt +++ /dev/null @@ -1,649 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader a2986482c342660f -// Monochromia -// Link's Sheikah Slate -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R19i = ivec4(0); -ivec4 R20i = ivec4(0); -ivec4 R21i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R124i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PS0i = R127i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R9i.y = int(intBitsToFloat(PV0i.z)); -PS1i = R9i.y; -// 2 -PV0i.x = PS1i >> 0x00000005; -R4i.y = 0; -R126i.z = 0x358637bd; -PV0i.w = floatBitsToInt(floor(intBitsToFloat(R3i.x))); -R7i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R7i.x; -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + -(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(floor(intBitsToFloat(R3i.y))); -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(0.5)); -R127i.w = PV0i.x & 0x00000007; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -// 4 -R125i.x = floatBitsToInt(intBitsToFloat(R3i.y) + -(intBitsToFloat(PV1i.y))); -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(0.5)); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R4i.z; -R11i.w = floatBitsToInt(roundEven(0.0)); -R4i.w = floatBitsToInt(1.0 / intBitsToFloat(R7i.x)); -PS0i = R4i.w; -// 5 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -PS1i = floatBitsToInt(float(R127i.w)); -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); -R124i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R124i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 8 -backupReg0i = R127i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i))); -PV0i.x = R5i.x; -R127i.y = floatBitsToInt(max(intBitsToFloat(R127i.x), -(intBitsToFloat(R127i.x)))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); -R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), -(intBitsToFloat(backupReg1i)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), 2.0)); -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PS0i))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(uf_remappedPS[3].x))); -PS1i = R125i.w; -// 10 -backupReg0i = R127i.w; -backupReg0i = R127i.w; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x40c00000)); -R5i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x40400000)); -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS0i = R127i.w; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R125i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R125i.w))); -// 12 -backupReg0i = R0i.x; -backupReg1i = R127i.w; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e4ccccd)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PS1i)); -R10i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R125i.w))); -PV0i.w = R127i.w; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.w))); -PS0i = R127i.y; -// 13 -backupReg0i = R0i.z; -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.y)); -R10i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + intBitsToFloat(PV0i.y)); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.z))); -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R4i.z))); -PS1i = R13i.y; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x)); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R10i.z)) + intBitsToFloat(R1i.z))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R4i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z)); -PS0i = R9i.y & 0x0000001c; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.x)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.x)); -PV1i.z = clampFI32(PV1i.z); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R10i.y)) + intBitsToFloat(R1i.w))); -R126i.x = floatBitsToInt(float(PS0i)); -PS1i = R126i.x; -// 16 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.y)); -R6i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * 1.5 + 1.0)); -PV0i.z = R9i.y & 0x00000002; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.z)); -R125i.z = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x437f0000)); -PS0i = R125i.z; -// 17 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.w))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV0i.x))); -R127i.z = floatBitsToInt(max(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); -R16i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x3d124925)); -R16i.y = floatBitsToInt(float(PV0i.z)); -R16i.y = floatBitsToInt(intBitsToFloat(R16i.y) / 2.0); -PS1i = R16i.y; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.w),intBitsToFloat(R13i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R5i.w),intBitsToFloat(R13i.y),intBitsToFloat(R4i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R3i.y = int(intBitsToFloat(R125i.z)); -PS0i = R3i.y; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 20 -R3i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R17i.y = floatBitsToInt(max(intBitsToFloat(R8i.x), intBitsToFloat(R127i.z))); -R3i.z = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(0x3dcccccd) + 1.0)); -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),-(intBitsToFloat(R16i.y))) + intBitsToFloat(R16i.w))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R3i.w; -// 0 -backupReg0i = R3i.w; -backupReg0i = R3i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R127i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R3i.w))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(backupReg0i))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(backupReg0i))); -PS0i = R9i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PS1i = R125i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R7i.z),intBitsToFloat(R3i.w),intBitsToFloat(R9i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R7i.z))); -R126i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R3i.w))); -PS1i = R126i.y; -// 4 -backupReg0i = R6i.w; -R126i.x = R3i.y & int(1); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R127i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R9i.z))); -PV0i.z = R127i.z; -R6i.w = floatBitsToInt(min(intBitsToFloat(R3i.x), 1.0)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * 0.25); -PS0i = R126i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.w),intBitsToFloat(R126i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.w),intBitsToFloat(R126i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -R125i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); -R125i.y = floatBitsToInt(intBitsToFloat(R17i.y) + intBitsToFloat(0x2edbe6ff)); -R11i.z = R5i.x; -R11i.z = floatBitsToInt(intBitsToFloat(R11i.z) * 4.0); -R11i.z = clampFI32(R11i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R127i.w = R5i.x; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R127i.w = clampFI32(R127i.w); -R6i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -PS1i = R6i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.w = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(0x42960000)); -PS0i = R9i.w; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.z),intBitsToFloat(R3i.w),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(0x3f4ccccd)); -PV0i.y = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R125i.z = floatBitsToInt((intBitsToFloat(R7i.x) * 4.0 + intBitsToFloat(0xc0400000))); -R125i.z = clampFI32(R125i.z); -R123i.w = ((R126i.x == 0)?(0):(0x3f800000)); -PV0i.w = R123i.w; -R17i.w = floatBitsToInt(1.0 / intBitsToFloat(R125i.y)); -PS0i = R17i.w; -// 11 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), 1.0)); -PV1i.x = R7i.x; -R14i.y = floatBitsToInt(intBitsToFloat(R127i.w) * 0.25); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R126i.z))); -R127i.w = floatBitsToInt(min(intBitsToFloat(R8i.x), intBitsToFloat(R125i.x))); -PV1i.w = R127i.w; -tempResultf = log2(intBitsToFloat(R17i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f19999a)); -R15i.y = floatBitsToInt(intBitsToFloat(R125i.z) + -(0.5)); -R15i.y = floatBitsToInt(intBitsToFloat(R15i.y) * 4.0); -R15i.y = clampFI32(R15i.y); -R12i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.w)),intBitsToFloat(R17i.w)) + 1.0)); -PV0i.z = R12i.z; -R14i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV1i.x))); -R3i.y = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PS0i = R3i.y; -// 13 -R4i.x = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -PV1i.x = R4i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0x2edbe6ff)); -R13i.w = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -PV1i.w = R13i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(R15i.y) + intBitsToFloat(0x3f4ccccd)); -PV0i.x = clampFI32(PV0i.x); -R7i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(R3i.y))); -R3i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(PV1i.x))); -R15i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); -R12i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(PV1i.w))); -PS0i = R12i.w; -// 15 -R3i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R17i.y)); -R18i.y = floatBitsToInt(intBitsToFloat(R8i.x) + -(intBitsToFloat(R127i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.w = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(0x40a00000)); -PV1i.w = clampFI32(PV1i.w); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R5i.x; -// 16 -R9i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(intBitsToFloat(R127i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)) + 1.0)); -PV0i.y = R123i.y; -R14i.z = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R127i.w))); -PV0i.w = R9i.y & int(1); -// 17 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.y))); -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV0i.y))); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV0i.y))); -R8i.z = floatBitsToInt(float(PV0i.w)); -PS1i = R8i.z; -// 0 -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(R6i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R4i.y))); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R5i.y)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R5i.y)) + intBitsToFloat(backupReg1i))); -R0i.z = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R10i.zy)).x); -R10i.yw = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R11i.xy)).yw); -R20i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R11i.xy)).xyz); -R19i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.w))).xyz); -R21i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R11i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.z)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(R6i.z))); -PS0i = R126i.y; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y))); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R12i.y))); -// 2 -backupReg0i = R125i.z; -R125i.xyz = floatBitsToInt(vec3(-(intBitsToFloat(R5i.w)),-(intBitsToFloat(R13i.y)),-(intBitsToFloat(R4i.z))) + vec3(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R4i.w))); -R126i.x = floatBitsToInt(-(intBitsToFloat(R5i.w)) + intBitsToFloat(PS1i)); -PS0i = R126i.x; -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(R20i.x) + intBitsToFloat(0xbecccccd)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.w)); -R124i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R127i.w)); -R125i.w = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(0xbf400000)); -tempResultf = log2(intBitsToFloat(R10i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124i.x = floatBitsToInt(tempResultf); -PS1i = R124i.x; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.z),intBitsToFloat(R3i.w),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41200000)); -R127i.w = clampFI32(R127i.w); -PS0i = R127i.w; -// 5 -backupReg0i = R125i.x; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.z),intBitsToFloat(R3i.w),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg0i))); -PS1i = R125i.x; -// 6 -backupReg0i = R126i.x; -backupReg1i = R127i.w; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.z)),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.z))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.y))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R20i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(R124i.z))); -PS1i = R122i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.w),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.w),intBitsToFloat(PS1i),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(0x41800000)); -R124i.x = clampFI32(R124i.x); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(intBitsToFloat(R125i.z) + -(1.0)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(backupReg0i))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(0x3e99999a) + intBitsToFloat(R6i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(PV1i.x))); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3df5c28f)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV0i.y)) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3c23d70a)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbecccccd)); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R9i.w))); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(0.5)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R7i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x42960000)); -PV0i.w = clampFI32(PV0i.w); -R125i.w = floatBitsToInt((0.5 * intBitsToFloat(PV1i.z) + 0.5)); -PS0i = R125i.w; -// 13 -backupReg0i = R125i.z; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42200000)); -PV1i.x = clampFI32(PV1i.x); -R126i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.x)); -R126i.y = clampFI32(R126i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R7i.x)) + intBitsToFloat(0xbecccccd))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(backupReg0i)); -PS1i = clampFI32(PS1i); -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41000000)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),intBitsToFloat(PS1i)) + intBitsToFloat(R3i.y))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x42960000)); -PV0i.z = clampFI32(PV0i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PS1i)) + intBitsToFloat(R4i.x))); -PV0i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(PS1i)) + intBitsToFloat(R13i.w))); -PS0i = R122i.x; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.w), intBitsToFloat(PV0i.x))); -PV1i.x = clampFI32(PV1i.x); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[8].y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[8].x))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[8].z))); -PS1i = R125i.y; -// 16 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(R125i.w)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R20i.z), intBitsToFloat(R20i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R14i.y))); -PS0i = floatBitsToInt(intBitsToFloat(R19i.z) * intBitsToFloat(0x3dea4a8c)); -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(R19i.y) * intBitsToFloat(0x3f162b6b) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.w))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R127i.y))); -PV1i.w = R123i.w; -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV0i.y))); -PS1i = R11i.w; -// 18 -R123i.x = floatBitsToInt((intBitsToFloat(R19i.x) * intBitsToFloat(0x3e99096c) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R15i.w)) + intBitsToFloat(R17i.y))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.z)),intBitsToFloat(PV1i.z)) + intBitsToFloat(R12i.z))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -// 19 -PV1i.x = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(R16i.y)) + intBitsToFloat(PV0i.z))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.w), intBitsToFloat(PV0i.y))); -R16i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R5i.x))); -PV1i.w = R16i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -// 20 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PV1i.y))); -R12i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.w)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R17i.y))); -PV0i.z = R12i.z; -R123i.w = ((PV1i.x == 0)?(0):(PS1i)); -PV0i.w = R123i.w; -// 21 -backupReg0i = R8i.x; -backupReg1i = R13i.z; -backupReg2i = R18i.y; -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R8i.w))); -R18i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.w))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg1i))); -R17i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(backupReg2i)) + intBitsToFloat(PV0i.z))); -PS1i = R17i.y; -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(R9i.x)) + intBitsToFloat(R12i.z))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.x),intBitsToFloat(R13i.z)) + intBitsToFloat(R18i.y))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.y),intBitsToFloat(R13i.z)) + intBitsToFloat(R8i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(R14i.z)) + intBitsToFloat(R12i.z))); -PV0i.w = R123i.w; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xba0a8ec8))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R17i.y)) + intBitsToFloat(0xba0a8ec8))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(0xba0a8ec8))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(R13i.z)) + intBitsToFloat(R8i.w))); -PV1i.w = R123i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.y))); -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -// 4 -R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R21i.x))); -R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R21i.y))); -R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R21i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/a5b3a5e5ab2938bc_0000000000001e49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/a5b3a5e5ab2938bc_0000000000001e49_ps.txt deleted file mode 100644 index b3eb7122..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/a5b3a5e5ab2938bc_0000000000001e49_ps.txt +++ /dev/null @@ -1,102 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader a5b3a5e5ab2938bc -// Monochromia + AARestore v2 -// Clouds and other effects -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -uniform ivec4 uf_remappedPS[3]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf46ad000 res 640x360x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = passParameterSem0; -R1f = passParameterSem1; -R2f.w = (texture(textureUnitPS1, R0f.xy).x); -R0f.xyzw = (textureGather(textureUnitPS2, R0f.xy).xyzw); -// 0 -backupReg0f = R0f.y; -backupReg1f = R0f.x; -PV0f.x = -(R2f.w) + R0f.w; -PV0f.y = -(R2f.w) + R0f.z; -PV0f.z = -(R2f.w) + backupReg0f; -PV0f.w = -(R2f.w) + backupReg1f; -PS0f = R2f.w + intBitsToFloat(uf_remappedPS[0].x); -// 1 -R127f.x = max(PV0f.w, -(PV0f.w)); -PV1f.y = max(PV0f.z, -(PV0f.z)); -R127f.z = max(PV0f.y, -(PV0f.y)); -R127f.w = max(PV0f.x, -(PV0f.x)); -PS1f = 1.0 / PS0f; -// 2 -R126f.x = intBitsToFloat(uf_remappedPS[1].w) * PS1f; -R127f.y = PV1f.y * -(1.0); -R126f.z = floor(R1f.y); -R125f.w = floor(R1f.x); -PV0f.w = R125f.w; -PS0f = PV1f.y * -(1.0); -// 3 -tempf.x = dot(vec4(R127f.w,R127f.z,R127f.x,PS0f),vec4(1.0,-(1.0),1.0,1.0)); -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R126f.w = tempf.x; -R126f.y = R1f.x + -(PV0f.w); -PS1f = R126f.y; -// 4 -tempf.x = dot(vec4(R127f.w,R127f.x,R127f.z,R127f.y),vec4(1.0,-(1.0),1.0,1.0)); -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -PS0f = R1f.y + -(R126f.z); -// 5 -R123f.x = (mul_nonIEEE(R126f.x,PV0f.x) + PS0f); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R123f.y = (mul_nonIEEE(R126f.x,R126f.w) + R126f.y); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV1f.y = R123f.y; -// 6 -PV0f.z = R126f.z + PV1f.x; -PV0f.w = R125f.w + PV1f.y; -// 7 -R1f.x = (mul_nonIEEE(PV0f.w,intBitsToFloat(uf_remappedPS[2].z)*uf_fragCoordScale.x) + R1f.z); -R1f.y = (mul_nonIEEE(PV0f.z,intBitsToFloat(uf_remappedPS[2].w)*uf_fragCoordScale.y) + R1f.w); -R1f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw); -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/a84b5bc90f635eb4_0000001e6924aa49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/a84b5bc90f635eb4_0000001e6924aa49_ps.txt deleted file mode 100644 index 14bf5abe..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/a84b5bc90f635eb4_0000001e6924aa49_ps.txt +++ /dev/null @@ -1,1001 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader a84b5bc90f635eb4 -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff71000 res 128x128x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xaff76000 res 128x128x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff74000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R8i.xy = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).xy); -R12i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R126i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R126i.x; -// 2 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.x))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R7i.x = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -PS0i = R7i.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R6i.w; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); -R5i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R5i.x; -// 5 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w))); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.x))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.z))); -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(0.5)); -PS1i = R3i.z; -} -if( activeMaskStackC[1] == true ) { -R13i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(0.5)); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R3i.z)) + 1.0)); -R126i.w = clampFI32(R126i.w); -R7i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -PS0i = R7i.x; -// 1 -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(PV0i.z)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PV1i.z = R6i.z; -R4i.w = 0x3f800000; -R10i.x = PV0i.x; -PS1i = R10i.x; -// 2 -R5i.y = PV1i.z; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y))); -R8i.w = 0; -R0i.z = 0; -PS0i = R0i.z; -// 3 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.y))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R9i.w = R8i.y; -R14i.y = R13i.x; -R14i.y = clampFI32(R14i.y); -PS1i = R14i.y; -// 4 -R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV1i.y))); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(R6i.w))); -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.x))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.w))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R5i.x)); -// 6 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); -PV0i.y = R15i.y; -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -R126i.y = floatBitsToInt(tempResultf); -PS0i = R126i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.z),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R5i.y),intBitsToFloat(R0i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R126i.w; -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R10i.x; -R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R16i.y; -R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R14i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R6i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); -PS1i = floatBitsToInt(tempResultf); -// 10 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R126i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = tempi.x; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R126i.z))); -PS1i = R6i.w; -// 12 -R11i.x = floatBitsToInt(intBitsToFloat(R126i.y) + 1.0); -R11i.x = clampFI32(R11i.x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R5i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -// 1 -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R126i.z))); -PV0i.x = R123i.x; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.w))); -// 3 -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R127i.z))); -R17i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.x)); -PS1i = R17i.y; -// 4 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -// 5 -R8i.x = floatBitsToInt(uf_blockPS1[0].y); -R18i.y = floatBitsToInt(uf_blockPS1[1].y); -R10i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R10i.z; -// 6 -R13i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.y)); -R8i.y = R17i.y; -R9i.z = floatBitsToInt(uf_blockPS1[2].y); -// 7 -R11i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.x)); -R2i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R7i.x))); -R2i.w = clampFI32(R2i.w); -R16i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R7i.x))); -R16i.z = clampFI32(R16i.z); -PS1i = R16i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R2i.x = floatBitsToInt(fract(uf_blockPS8[36].w)); -// 1 -predResult = (intBitsToFloat(R2i.x) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R12i.z; -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg1i))); -R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg2i))); -// 2 -R9i.w = R8i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); -R8i.w = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R11i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R12i.z; -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R10i.w = R4i.w; -// 10 -R9i.w = R4i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R15i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(PV0i.x)); -R15i.z = clampFI32(R15i.z); -// 2 -predResult = (1.0 > intBitsToFloat(R16i.z)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.z = PV0i.w & int(1); -// 2 -PV0i.y = PV1i.z - R127i.x; -// 3 -PV1i.w = PV0i.y << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.y)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002b; -R0i.z = PV1i.w + 0x0000002a; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -// 6 -R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -// 7 -PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.z))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.y == 0)?(R127i.z):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.z = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + 1.0); -// 1 -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R16i.z)) + intBitsToFloat(R7i.z))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R11i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R7i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R7i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.x; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -R3i.x = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(0x3a83126f)); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.x))); -R3i.z = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(0x3a83126f)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -PS0i = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R6i.w))); -// 5 -R127i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -R3i.y = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); -R2i.z = floatBitsToInt((intBitsToFloat(R15i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R6i.w))); -PV1i.w = R123i.w; -tempResultf = log2(intBitsToFloat(PV0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126i.x = floatBitsToInt(tempResultf); -PS1i = R126i.x; -// 6 -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.w)), intBitsToFloat(0xbf7d70a4))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R5i.y = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -R0i.w = floatBitsToInt(-(intBitsToFloat(R6i.x)) * 1.5); -R7i.y = 0x3f19999a; -PS0i = R7i.y; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R9i.y = ((intBitsToFloat(R9i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R0i.z = floatBitsToInt(1.0); -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 8 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV0i.w = R123i.w; -tempResultf = log2(intBitsToFloat(R11i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(0xbe593484))); -PV1i.y = R123i.y; -R5i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); -R126i.w = floatBitsToInt(max(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R10i.z) * intBitsToFloat(0x3f99999a)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(R10i.w))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); -PV0i.w = R123i.w; -R7i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R7i.x; -// 11 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.y))); -R8i.z = floatBitsToInt(max(intBitsToFloat(R12i.x), intBitsToFloat(R126i.w))); -R3i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R126i.x))); -tempResultf = log2(intBitsToFloat(R127i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R8i.y = floatBitsToInt(tempResultf); -PS1i = R8i.y; -} -if( activeMaskStackC[1] == true ) { -R6i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.y = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R3i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R3i.xz),0.0).x); -R11i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R5i.xz)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),intBitsToFloat(R5i.y),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(R2i.y) + uf_blockPS10[1].z); -R127i.z = clampFI32(R127i.z); -PS0i = R127i.z; -// 1 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 3 -backupReg0i = R126i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R126i.w))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(backupReg0i))); -R125i.z = PS0i; -PS1i = R125i.z; -// 4 -backupReg0i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R127i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg0i))); -R125i.x = floatBitsToInt((intBitsToFloat(R3i.x) * 2.0 + -(1.0))); -PS0i = R125i.x; -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),intBitsToFloat(R126i.w),0.0))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R4i.w) + -(intBitsToFloat(PV0i.z))); -PS1i = R126i.w; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R8i.y))); -PS0i = R126i.x; -// 7 -backupReg0i = R127i.z; -backupReg1i = R3i.w; -R123i.x = ((R9i.y == 0)?(R127i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R15i.z)) + intBitsToFloat(backupReg0i))); -R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(0x41c80000) + intBitsToFloat(R17i.y))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R18i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41400000)); -PV1i.y = floatBitsToInt(min(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); -R127i.z = R1i.w; -R127i.z = clampFI32(R127i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); -PV1i.w = clampFI32(PV1i.w); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS1i))); -R126i.y = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(0x2edbe6ff)); -R125i.z = floatBitsToInt(min(intBitsToFloat(R12i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0xbecccccd)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = clampFI32(PS0i); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41200000)); -PV1i.x = clampFI32(PV1i.x); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x40200001)); -R124i.y = clampFI32(R124i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R125i.w = clampFI32(R125i.w); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 12 -backupReg0i = R10i.y; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R10i.y)) + intBitsToFloat(0xbc23d70a))); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -PV0i.y = R10i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(0xbd4ccccd))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); -// 13 -backupReg0i = R126i.y; -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41a00000)); -R127i.x = clampFI32(R127i.x); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -R127i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R126i.w))) + uf_blockPS6[27].z)); -R4i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R4i.w; -// 14 -R3i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R13i.y) + 1.0)); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.z)) + 1.0)); -R4i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(PS1i)) + 1.0)); -R126i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x42480000)); -R126i.w = clampFI32(R126i.w); -tempResultf = log2(intBitsToFloat(R8i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 15 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -R127i.y = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd)); -R127i.z = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(0xbfe66666)); -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3df5c28f)); -tempResultf = log2(intBitsToFloat(R125i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), uf_blockPS6[30].w)); -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); -R125i.z = clampFI32(R125i.z); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R3i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); -PS0i = R125i.y; -// 17 -PV1i.x = floatBitsToInt(intBitsToFloat(R8i.y) + intBitsToFloat(0x3da3d70a)); -PV1i.x = clampFI32(PV1i.x); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R3i.x))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); -R127i.w = clampFI32(R127i.w); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -// 18 -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R125i.z))); -R4i.y = clampFI32(R4i.y); -R7i.z = floatBitsToInt(-(intBitsToFloat(R5i.w)) + 1.0); -R0i.w = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x42960000)); -R4i.x = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -PS0i = R4i.x; -// 19 -R6i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R9i.y = floatBitsToInt(intBitsToFloat(R4i.z) + intBitsToFloat(0x2edbe6ff)); -R2i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -R2i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -R6i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.w))); -PS1i = R6i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.y)),intBitsToFloat(R7i.z)) + intBitsToFloat(R7i.z))); -PS0i = R126i.x; -// 1 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R10i.y)); -R126i.y = clampFI32(R126i.y); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + uf_blockPS6[52].x); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[16].w)); -R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R4i.y)) + intBitsToFloat(R4i.z))); -R124i.y = clampFI32(R124i.y); -PS1i = R124i.y; -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R7i.x)) + intBitsToFloat(R8i.z))); -R127i.x = clampFI32(R127i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R9i.y)); -// 3 -backupReg0i = R124i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R2i.w))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PS1i = R124i.y; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.w))); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R2i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R3i.x))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R6i.x))); -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.w))); -PS0i = R3i.x; -// 5 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.z))); -R126i.y = floatBitsToInt(-(intBitsToFloat(R6i.z)) + 1.0); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R8i.w))); -R4i.w = clampFI32(R4i.w); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PS1i = R125i.w; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R12i.x) + -(intBitsToFloat(R8i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(backupReg0i))); -R125i.z = floatBitsToInt(intBitsToFloat(R12i.z) + -(intBitsToFloat(R8i.z))); -R127i.w = floatBitsToInt(intBitsToFloat(R12i.y) + -(intBitsToFloat(R8i.z))); -R125i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV1i.z)); -PS0i = R125i.y; -// 7 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R14i.y)) + intBitsToFloat(R6i.z))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV0i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.w))); -R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV0i.y))); -PS1i = R126i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R124i.y; -backupReg2i = R125i.z; -backupReg1i = R124i.y; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R124i.y)) + intBitsToFloat(R8i.z))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R8i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R8i.z))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PV1i.x))); -PS0i = R124i.z; -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.y))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R127i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),-(intBitsToFloat(R7i.y))) + intBitsToFloat(R5i.w))); -PS1i = R127i.z; -// 10 -R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R124i.y)) + intBitsToFloat(0xba0a8ec8))); -R11i.x = clampFI32(R11i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(0xba0a8ec8))); -R11i.z = clampFI32(R11i.z); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(0xba0a8ec8))); -R5i.w = clampFI32(R5i.w); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -R7i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R125i.w)) + intBitsToFloat(R125i.w))); -R11i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R7i.y)) + intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.w))); -PV1i.w = R123i.w; -// 12 -R4i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.w))); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), uf_blockPS10[0].y)); -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R4i.w))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockPS10[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS10[0].z)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); -PV1i.y = R123i.y; -R124i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); -PV1i.w = R123i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R11i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(uf_blockPS8[37].x); -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R11i.z))); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R11i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); -PV0i.z = R125i.z; -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R4i.x))); -PV1i.x = R127i.x; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); -R127i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 8 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); -// 9 -R1i.x = ((R124i.z == 0)?(R125i.z):(PV0i.z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -R1i.y = ((R124i.z == 0)?(R126i.y):(PV1i.y)); -// 11 -R1i.z = ((R124i.z == 0)?(R127i.x):(PV0i.x)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/ac099496a4733213_000000007924d249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/ac099496a4733213_000000007924d249_ps.txt deleted file mode 100644 index d03ff4d0..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/ac099496a4733213_000000007924d249_ps.txt +++ /dev/null @@ -1,643 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader ac099496a4733213 -// Monochromia -// Link's Sheikah Slate -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R19i = ivec4(0); -ivec4 R20i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R126i.z = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -PV0i.w = R126i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = int(intBitsToFloat(PV0i.y)); -PS1i = R4i.w; -// 2 -PV0i.x = PS1i >> 0x00000005; -R4i.y = 0; -R125i.z = 0x358637bd; -R125i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -R4i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R4i.z; -// 3 -R125i.x = R4i.w & 0x0000001c; -R125i.y = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -R127i.z = PV0i.x & 0x00000007; -R10i.w = floatBitsToInt(roundEven(0.0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -// 4 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); -R124i.y = R4i.w & 0x00000002; -R10i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R10i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(R4i.z)); -PS0i = R126i.x; -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(float(R127i.z)); -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -PS0i = R4i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 8 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PV0i.x = R5i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); -PV0i.z = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(0x41200000)); -R127i.w = floatBitsToInt(max(intBitsToFloat(R127i.x), -(intBitsToFloat(R127i.x)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), 2.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PS0i))); -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].x))); -PS1i = R127i.x; -// 10 -backupReg0i = R127i.y; -backupReg0i = R127i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c00000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); -R5i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x40400000)); -PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS0i = R127i.y; -// 11 -backupReg0i = R127i.w; -PV1i.x = floatBitsToInt(max(intBitsToFloat(R126i.y), -(intBitsToFloat(R126i.y)))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(backupReg0i))); -PS1i = R127i.w; -// 12 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e4ccccd)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.y))); -R9i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.x))); -// 13 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.x)); -PV1i.y = R9i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R10i.z))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i)); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R10i.z))); -PS1i = R12i.y; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.x))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.x))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x)); -R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.z)) + intBitsToFloat(R1i.z))); -R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R1i.w))); -PS0i = R11i.y; -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y)); -PV1i.x = clampFI32(PV1i.x); -R127i.y = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x437f0000)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.w)); -PV1i.z = clampFI32(PV1i.z); -R9i.w = floatBitsToInt((intBitsToFloat(R124i.x) * 1.5 + 1.0)); -PS1i = floatBitsToInt(float(R125i.x)); -// 16 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.x)); -R16i.y = floatBitsToInt(max(intBitsToFloat(R8i.x), intBitsToFloat(R124i.w))); -R15i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3d124925)); -PV0i.z = R15i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.z)); -R14i.w = floatBitsToInt(float(R124i.y)); -R14i.w = floatBitsToInt(intBitsToFloat(R14i.w) / 2.0); -PS0i = R14i.w; -// 17 -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); -R127i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3dcccccd) + 1.0)); -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PS0i))) + intBitsToFloat(PV0i.z))); -R3i.w = int(intBitsToFloat(R127i.y)); -PS1i = R3i.w; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.z),intBitsToFloat(R12i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R7i.z),intBitsToFloat(R12i.y),intBitsToFloat(R10i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); -PS0i = R4i.x; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 20 -R3i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R6i.y = floatBitsToInt(intBitsToFloat(R16i.y) + intBitsToFloat(0x2edbe6ff)); -R13i.z = R5i.x; -R13i.z = floatBitsToInt(intBitsToFloat(R13i.z) * 4.0); -R13i.z = clampFI32(R13i.z); -R12i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x42960000)); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R3i.y; -// 0 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R125i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R3i.y))); -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(R3i.y))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R3i.y))); -PS0i = R6i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PS1i = R125i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(R3i.z),intBitsToFloat(R11i.w),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -R124i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R124i.y = clampFI32(R124i.y); -PV1i.y = R124i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R3i.z))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R11i.w))); -PS1i = R127i.y; -// 4 -R125i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R6i.z))); -PV0i.x = R125i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(R3i.x), 1.0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.w = floatBitsToInt((intBitsToFloat(R4i.z) * 4.0 + intBitsToFloat(0xc0400000))); -R125i.w = clampFI32(R125i.w); -R124i.x = R3i.w & int(1); -PS0i = R124i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -R127i.x = floatBitsToInt(intBitsToFloat(R6i.w) * 0.25); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -R126i.z = floatBitsToInt(min(intBitsToFloat(R8i.x), intBitsToFloat(R4i.x))); -R124i.w = R5i.x; -R124i.w = floatBitsToInt(intBitsToFloat(R124i.w) * 2.0); -R124i.w = clampFI32(R124i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -R126i.w = ((R124i.x == 0)?(0):(0x3f800000)); -R6i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R6i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R14i.y = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); -PS0i = R14i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.z),intBitsToFloat(R11i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(R16i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126i.x = floatBitsToInt(tempResultf); -PS1i = R126i.x; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(0x3f4ccccd)); -R5i.y = floatBitsToInt(intBitsToFloat(R127i.z) + 1.0); -R5i.y = clampFI32(R5i.y); -R14i.z = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); -R14i.z = floatBitsToInt(intBitsToFloat(R14i.z) * 4.0); -R14i.z = clampFI32(R14i.z); -PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R15i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R14i.y)) + 1.0)); -PS0i = R15i.w; -// 11 -R4i.x = floatBitsToInt(intBitsToFloat(R124i.w) * 0.25); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.x))); -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x3f19999a)); -R13i.w = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PS1i = R13i.w; -// 12 -R7i.x = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -R12i.z = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -PV0i.z = R12i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(R15i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(R14i.z) + intBitsToFloat(0x3f4ccccd)); -PV1i.x = clampFI32(PV1i.x); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R11i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(PV0i.z))); -R3i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(R13i.w))); -R6i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(PV0i.x))); -PS1i = R6i.y; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(0x40a00000)); -PV0i.x = clampFI32(PV0i.x); -R15i.y = floatBitsToInt(intBitsToFloat(R8i.x) + -(intBitsToFloat(R16i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(R15i.w) + intBitsToFloat(0x2edbe6ff)); -R16i.w = floatBitsToInt(intBitsToFloat(R8i.y) + -(intBitsToFloat(R16i.y))); -PS0i = R16i.w; -// 15 -PV1i.x = R4i.w & int(1); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x)) + 1.0)); -PV1i.y = R123i.y; -R17i.z = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R16i.y))); -R8i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R8i.z; -// 16 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV1i.y))); -R16i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV1i.y))); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.y))); -R4i.w = floatBitsToInt(float(PV1i.x)); -PS0i = R4i.w; -// 0 -PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(R6i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R5i.w))); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R5i.z)) + intBitsToFloat(backupReg1i))); -R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.zy)).x); -R6i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R19i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R10i.xy)).xyzw); -R9i.z = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R10i.xy)).y); -R18i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.w))).xyz); -R20i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R123i.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R6i.x)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.w = R126i.w; -tempResultf = log2(intBitsToFloat(R9i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(R11i.y))); -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(R7i.w))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(PV0i.z))); -// 2 -backupReg0i = R124i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PV1i.z)); -R124i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.w)), intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt(-(intBitsToFloat(R10i.z)) + intBitsToFloat(PV1i.w)); -R124i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PS1i)); -PS0i = R124i.x; -// 3 -backupReg0i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R19i.w), intBitsToFloat(R6i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.z)); -R127i.z = floatBitsToInt(-(intBitsToFloat(R10i.z)) + intBitsToFloat(R125i.y)); -R124i.w = floatBitsToInt(intBitsToFloat(R19i.x) + intBitsToFloat(0xbecccccd)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.z),intBitsToFloat(R11i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbf400000)); -PS0i = R126i.x; -// 5 -backupReg0i = R127i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.z),intBitsToFloat(R11i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg0i))); -PS1i = R127i.x; -// 6 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -R125i.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x41800000)); -R125i.x = clampFI32(R125i.x); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.w)),intBitsToFloat(R125i.w)) + intBitsToFloat(R124i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(R125i.w)) + intBitsToFloat(R126i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3e99999a) + intBitsToFloat(R4i.y))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); -// 7 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -R124i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(backupReg1i))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(backupReg2i))); -R11i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -R126i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbecccccd)); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x41200000)); -R125i.y = clampFI32(R125i.y); -PS0i = R125i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -backupReg0i = R126i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R19i.y), intBitsToFloat(R125i.y))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.x))); -R125i.y = clampFI32(R125i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS1i))); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x42960000)); -R126i.w = clampFI32(R126i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3c23d70a)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R12i.w))); -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R19i.z), intBitsToFloat(R19i.z))); -PS1i = R127i.x; -// 12 -backupReg0i = R124i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R5i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R125i.y)) + 1.0)); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.z)); -R125i.w = clampFI32(R125i.w); -R124i.x = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(backupReg0i)); -R124i.x = clampFI32(R124i.x); -PS0i = R124i.x; -// 13 -R126i.x = floatBitsToInt((0.5 * intBitsToFloat(PV0i.z) + 0.5)); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R4i.z)) + intBitsToFloat(0xbecccccd))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PS0i)) + intBitsToFloat(R13i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); -PV1i.w = clampFI32(PV1i.w); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R12i.z))); -PS1i = R127i.w; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x42960000)); -PV0i.x = clampFI32(PV0i.x); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R124i.x)) + intBitsToFloat(R7i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(0.5)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(uf_remappedPS[8].x))); -PS0i = R127i.y; -// 15 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedPS[8].y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[8].z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42200000)); -PV1i.z = clampFI32(PV1i.z); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R127i.w; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(backupReg0i))); -PS1i = R6i.w; -// 16 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x41000000)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(R126i.x)); -PS0i = floatBitsToInt(intBitsToFloat(R18i.z) * intBitsToFloat(0x3dea4a8c)); -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(R18i.y) * intBitsToFloat(0x3f162b6b) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV0i.x))); -PV1i.w = clampFI32(PV1i.w); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R4i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R18i.x) * intBitsToFloat(0x3e99096c) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -PV1i.y = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R14i.w)) + intBitsToFloat(PV0i.x))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -// 20 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R13i.y)) + intBitsToFloat(R16i.y))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R15i.w))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PV1i.w))); -R127i.w = ((PV1i.y == 0)?(0):(PS1i)); -// 21 -backupReg0i = R8i.x; -backupReg1i = R8i.w; -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(backupReg0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R8i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV0i.x))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(backupReg1i))); -R15i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(R16i.z))); -PS1i = R15i.w; -// 22 -backupReg0i = R15i.y; -backupReg1i = R17i.z; -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(R16i.y))); -R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.y)) + intBitsToFloat(R16i.y))); -R17i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.w))); -R16i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.y)) + intBitsToFloat(R16i.y))); -R8i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV1i.z)); -PS0i = R8i.z; -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R18i.y),intBitsToFloat(R17i.z)) + intBitsToFloat(R8i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R18i.x),intBitsToFloat(R17i.z)) + intBitsToFloat(R8i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R15i.y)) + intBitsToFloat(0xba0a8ec8))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R18i.z),intBitsToFloat(R17i.z)) + intBitsToFloat(R15i.w))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R4i.x)) + intBitsToFloat(0xba0a8ec8))); -R122i.x = clampFI32(R122i.x); -PS0i = R122i.x; -// 1 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R16i.w)) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.w = R123i.w; -// 3 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R20i.x))); -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R20i.y))); -PS1i = R6i.y; -// 4 -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R20i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/accb5c78c5e346b5_0000001e6924aa49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/accb5c78c5e346b5_0000001e6924aa49_ps.txt deleted file mode 100644 index 3a63d19d..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/accb5c78c5e346b5_0000001e6924aa49_ps.txt +++ /dev/null @@ -1,1001 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader accb5c78c5e346b5 -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff5f000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xaff6c000 res 128x128x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff68000 res 128x128x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R8i.xy = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.zw)).xy); -R12i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R126i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R126i.x; -// 2 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.x))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R7i.x = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -PS0i = R7i.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R6i.w; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); -R5i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R5i.x; -// 5 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w))); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.x))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.z))); -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(0.5)); -PS1i = R3i.z; -} -if( activeMaskStackC[1] == true ) { -R13i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(0.5)); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R3i.z)) + 1.0)); -R126i.w = clampFI32(R126i.w); -R7i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -PS0i = R7i.x; -// 1 -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(PV0i.z)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PV1i.z = R6i.z; -R4i.w = 0x3f800000; -R10i.x = PV0i.x; -PS1i = R10i.x; -// 2 -R5i.y = PV1i.z; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y))); -R8i.w = 0; -R3i.z = 0; -PS0i = R3i.z; -// 3 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.y))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R9i.w = R8i.y; -R14i.y = R13i.x; -R14i.y = clampFI32(R14i.y); -PS1i = R14i.y; -// 4 -R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV1i.y))); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(R6i.w))); -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.x))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.w))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R5i.x)); -// 6 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); -PV0i.y = R15i.y; -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -R126i.y = floatBitsToInt(tempResultf); -PS0i = R126i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.z),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R126i.w; -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R10i.x; -R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R16i.y; -R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R14i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R6i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); -PS1i = floatBitsToInt(tempResultf); -// 10 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R126i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = tempi.x; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R126i.z))); -PS1i = R6i.w; -// 12 -R11i.x = floatBitsToInt(intBitsToFloat(R126i.y) + 1.0); -R11i.x = clampFI32(R11i.x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R5i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -// 1 -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R126i.z))); -PV0i.x = R123i.x; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.w))); -// 3 -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R127i.z))); -R17i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.x)); -PS1i = R17i.y; -// 4 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -// 5 -R8i.x = floatBitsToInt(uf_blockPS1[0].y); -R18i.y = floatBitsToInt(uf_blockPS1[1].y); -R10i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R10i.z; -// 6 -R13i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.y)); -R8i.y = R17i.y; -R9i.z = floatBitsToInt(uf_blockPS1[2].y); -// 7 -R11i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.x)); -R2i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R7i.x))); -R2i.w = clampFI32(R2i.w); -R16i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R7i.x))); -R16i.z = clampFI32(R16i.z); -PS1i = R16i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R2i.x = floatBitsToInt(fract(uf_blockPS8[36].w)); -// 1 -predResult = (intBitsToFloat(R2i.x) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R12i.z; -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg1i))); -R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg2i))); -// 2 -R9i.w = R8i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); -R8i.w = 0x3e99999a; -tempResultf = log2(intBitsToFloat(R11i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); -R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -// 3 -R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); -PV1i.z = R127i.z; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R12i.z; -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R10i.w = R4i.w; -// 10 -R9i.w = R4i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R15i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(PV0i.x)); -R15i.z = clampFI32(R15i.z); -// 2 -predResult = (1.0 > intBitsToFloat(R16i.z)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.z = PV0i.w & int(1); -// 2 -PV0i.y = PV1i.z - R127i.x; -// 3 -PV1i.w = PV0i.y << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.y)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002b; -R0i.z = PV1i.w + 0x0000002a; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -// 6 -R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -// 7 -PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.z))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.y == 0)?(R127i.z):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.z = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + 1.0); -// 1 -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R16i.z)) + intBitsToFloat(R7i.z))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R11i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R7i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R7i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.x; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -R3i.x = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(0x3a83126f)); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.x))); -R3i.z = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(0x3a83126f)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -PS0i = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R6i.w))); -// 5 -R127i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -R3i.y = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); -R2i.z = floatBitsToInt((intBitsToFloat(R15i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R6i.w))); -PV1i.w = R123i.w; -tempResultf = log2(intBitsToFloat(PV0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126i.x = floatBitsToInt(tempResultf); -PS1i = R126i.x; -// 6 -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.w)), intBitsToFloat(0xbf7d70a4))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R5i.y = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -R0i.w = floatBitsToInt(-(intBitsToFloat(R6i.x)) * 1.5); -R7i.y = 0x3f19999a; -PS0i = R7i.y; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R9i.y = ((intBitsToFloat(R9i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R0i.z = floatBitsToInt(1.0); -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 8 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV0i.w = R123i.w; -tempResultf = log2(intBitsToFloat(R11i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(0xbe593484))); -PV1i.y = R123i.y; -R5i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); -R126i.w = floatBitsToInt(max(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R10i.z) * intBitsToFloat(0x3f99999a)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(R10i.w))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); -PV0i.w = R123i.w; -R7i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R7i.x; -// 11 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.y))); -R8i.z = floatBitsToInt(max(intBitsToFloat(R12i.x), intBitsToFloat(R126i.w))); -R3i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R126i.x))); -tempResultf = log2(intBitsToFloat(R127i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R8i.y = floatBitsToInt(tempResultf); -PS1i = R8i.y; -} -if( activeMaskStackC[1] == true ) { -R6i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.y = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R3i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R3i.xz),0.0).x); -R11i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R5i.xz)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),intBitsToFloat(R5i.y),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(R2i.y) + uf_blockPS10[1].z); -R127i.z = clampFI32(R127i.z); -PS0i = R127i.z; -// 1 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 3 -backupReg0i = R126i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R126i.w))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(backupReg0i))); -R125i.z = PS0i; -PS1i = R125i.z; -// 4 -backupReg0i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R127i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg0i))); -R125i.x = floatBitsToInt((intBitsToFloat(R3i.x) * 2.0 + -(1.0))); -PS0i = R125i.x; -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),intBitsToFloat(R126i.w),0.0))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R4i.w) + -(intBitsToFloat(PV0i.z))); -PS1i = R126i.w; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R8i.y))); -PS0i = R126i.x; -// 7 -backupReg0i = R127i.z; -backupReg1i = R3i.w; -R123i.x = ((R9i.y == 0)?(R127i.x):(PV0i.x)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R15i.z)) + intBitsToFloat(backupReg0i))); -R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(0x41c80000) + intBitsToFloat(R17i.y))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R18i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41400000)); -PV1i.y = floatBitsToInt(min(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); -R127i.z = R1i.w; -R127i.z = clampFI32(R127i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); -PV1i.w = clampFI32(PV1i.w); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS1i))); -R126i.y = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(0x2edbe6ff)); -R125i.z = floatBitsToInt(min(intBitsToFloat(R12i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0xbecccccd)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = clampFI32(PS0i); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41200000)); -PV1i.x = clampFI32(PV1i.x); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x40200001)); -R124i.y = clampFI32(R124i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R125i.w = clampFI32(R125i.w); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 12 -backupReg0i = R10i.y; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R10i.y)) + intBitsToFloat(0xbc23d70a))); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -PV0i.y = R10i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(0xbd4ccccd))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); -// 13 -backupReg0i = R126i.y; -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41a00000)); -R127i.x = clampFI32(R127i.x); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -R127i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R126i.w))) + uf_blockPS6[27].z)); -R4i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R4i.w; -// 14 -R3i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R13i.y) + 1.0)); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.z)) + 1.0)); -R4i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(PS1i)) + 1.0)); -R126i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x42480000)); -R126i.w = clampFI32(R126i.w); -tempResultf = log2(intBitsToFloat(R8i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 15 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -R127i.y = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd)); -R127i.z = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(0xbfe66666)); -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3df5c28f)); -tempResultf = log2(intBitsToFloat(R125i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), uf_blockPS6[30].w)); -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); -R125i.z = clampFI32(R125i.z); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R3i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); -PS0i = R125i.y; -// 17 -PV1i.x = floatBitsToInt(intBitsToFloat(R8i.y) + intBitsToFloat(0x3da3d70a)); -PV1i.x = clampFI32(PV1i.x); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R3i.x))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); -R127i.w = clampFI32(R127i.w); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -// 18 -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R125i.z))); -R4i.y = clampFI32(R4i.y); -R7i.z = floatBitsToInt(-(intBitsToFloat(R5i.w)) + 1.0); -R0i.w = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x42960000)); -R4i.x = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -PS0i = R4i.x; -// 19 -R6i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R9i.y = floatBitsToInt(intBitsToFloat(R4i.z) + intBitsToFloat(0x2edbe6ff)); -R2i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -R2i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -R6i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.w))); -PS1i = R6i.z; -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.y)),intBitsToFloat(R7i.z)) + intBitsToFloat(R7i.z))); -PS0i = R126i.x; -// 1 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R10i.y)); -R126i.y = clampFI32(R126i.y); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + uf_blockPS6[52].x); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[16].w)); -R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R4i.y)) + intBitsToFloat(R4i.z))); -R124i.y = clampFI32(R124i.y); -PS1i = R124i.y; -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R7i.x)) + intBitsToFloat(R8i.z))); -R127i.x = clampFI32(R127i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R9i.y)); -// 3 -backupReg0i = R124i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); -PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); -PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R2i.w))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PS1i = R124i.y; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.w))); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R2i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R3i.x))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R6i.x))); -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.w))); -PS0i = R3i.x; -// 5 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.z))); -R126i.y = floatBitsToInt(-(intBitsToFloat(R6i.z)) + 1.0); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); -R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R8i.w))); -R4i.w = clampFI32(R4i.w); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PS1i = R125i.w; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R12i.x) + -(intBitsToFloat(R8i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(backupReg0i))); -R125i.z = floatBitsToInt(intBitsToFloat(R12i.z) + -(intBitsToFloat(R8i.z))); -R127i.w = floatBitsToInt(intBitsToFloat(R12i.y) + -(intBitsToFloat(R8i.z))); -R125i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV1i.z)); -PS0i = R125i.y; -// 7 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R14i.y)) + intBitsToFloat(R6i.z))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV0i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.w))); -R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV0i.y))); -PS1i = R126i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R124i.y; -backupReg2i = R125i.z; -backupReg1i = R124i.y; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R124i.y)) + intBitsToFloat(R8i.z))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R8i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R8i.z))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PV1i.x))); -PS0i = R124i.z; -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.y))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R127i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),-(intBitsToFloat(R7i.y))) + intBitsToFloat(R5i.w))); -PS1i = R127i.z; -// 10 -R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R124i.y)) + intBitsToFloat(0xba0a8ec8))); -R11i.x = clampFI32(R11i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(0xba0a8ec8))); -R11i.z = clampFI32(R11i.z); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(0xba0a8ec8))); -R5i.w = clampFI32(R5i.w); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -R7i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R125i.w)) + intBitsToFloat(R125i.w))); -R11i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R7i.y)) + intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.w))); -PV1i.w = R123i.w; -// 12 -R4i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.w))); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), uf_blockPS10[0].y)); -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R4i.w))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockPS10[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS10[0].z)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); -PV1i.y = R123i.y; -R124i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); -PV1i.w = R123i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R11i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(uf_blockPS8[37].x); -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R11i.z))); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R11i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); -PV0i.z = R125i.z; -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R4i.x))); -PV1i.x = R127i.x; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); -R127i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 8 -PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); -// 9 -R1i.x = ((R124i.z == 0)?(R125i.z):(PV0i.z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -R1i.y = ((R124i.z == 0)?(R126i.y):(PV1i.y)); -// 11 -R1i.z = ((R124i.z == 0)?(R127i.x):(PV0i.x)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/ad50629df039e45f_0000001e6924aa49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/ad50629df039e45f_0000001e6924aa49_ps.txt deleted file mode 100644 index a6744e33..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/ad50629df039e45f_0000001e6924aa49_ps.txt +++ /dev/null @@ -1,924 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader ad50629df039e45f -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff7a000 res 8x8x1 dim 1 tm: 2 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xaff7a000 res 8x8x1 dim 1 tm: 2 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff7a000 res 8x8x1 dim 1 tm: 2 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -if( activeMaskStackC[1] == true ) { -R6i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R9i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -R6i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R5i.w)); -// 1 -backupReg0i = R5i.x; -backupReg1i = R5i.y; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.y))); -PS1i = R126i.z; -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.w = tempi.x; -R6i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PS1i = R6i.x; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R127i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R126i.x))); -PS0i = R2i.w; -// 5 -backupReg0i = R3i.y; -backupReg1i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.z))); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y))); -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); -PS1i = R6i.y; -} -if( activeMaskStackC[1] == true ) { -R10i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R5i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R8i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PV0i.x = R8i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -R7i.w = 0x3f800000; -R9i.w = 0; -PS0i = R9i.w; -// 1 -R5i.x = PV0i.x; -R11i.y = R10i.x; -R11i.y = clampFI32(R11i.y); -R0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -PV1i.z = R0i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -R0i.w = 0; -PS1i = R0i.w; -// 2 -R7i.y = PV1i.z; -R6i.z = 0; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(R5i.w))); -// 3 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); -PV0i.y = R12i.y; -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(R6i.x))); -// 5 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.w))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.y))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.x))); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.w)); -R125i.x = floatBitsToInt(tempResultf); -PS1i = R125i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -PS0i = floatBitsToInt(tempResultf); -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.z),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R0i.z))); -R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.w)); -PS0i = floatBitsToInt(tempResultf); -// 9 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R11i.x; -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R13i.y; -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); -PV1i.z = R12i.z; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 10 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R8i.x)),-(intBitsToFloat(R5i.y)),-(intBitsToFloat(backupReg0i)),-(intBitsToFloat(R0i.w))),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.w = tempi.x; -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(PS1i))); -PS0i = R6i.z; -// 11 -R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R12i.z),0.0))); -PV1i.x = R2i.x; -PV1i.y = R2i.x; -PV1i.z = R2i.x; -PV1i.w = R2i.x; -} -if( activeMaskStackC[1] == true ) { -// 0 -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R2i.w))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R3i.z))); -// 1 -R14i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R6i.y))); -// 2 -backupReg0i = R127i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(backupReg0i))); -// 3 -R12i.x = floatBitsToInt(uf_blockPS1[0].y); -R15i.y = floatBitsToInt(uf_blockPS1[1].y); -R8i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R8i.z; -// 4 -R6i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.z)); -R8i.y = R14i.y; -R13i.z = floatBitsToInt(uf_blockPS1[2].y); -// 5 -R10i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.w)); -R0i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R5i.z))); -R0i.w = clampFI32(R0i.w); -R14i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R5i.z))); -R14i.z = clampFI32(R14i.z); -PS1i = R14i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R2i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); -// 1 -predResult = (intBitsToFloat(R2i.y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R9i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R9i.z; -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg0i))); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg1i))); -R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg2i))); -// 2 -R2i.w = R9i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R2i.w = R7i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(R2i.x) + 1.0); -R127i.x = clampFI32(R127i.x); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); -R9i.w = 0x3e99999a; -PS0i = floatBitsToInt(intBitsToFloat(R9i.z) * intBitsToFloat(0x3dea4a8c)); -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -tempResultf = log2(intBitsToFloat(PV0i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.x = R127i.x; -R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3e4ccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3e23d70a)); -R127i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3eb33333))); -PV1i.y = R127i.y; -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40200000)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(0x3e851eb8)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); -PV1i.w = R123i.w; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R9i.x)) + intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R9i.z; -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -// 9 -R2i.w = R7i.w; -// 10 -R6i.w = R7i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); -// 1 -R16i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + intBitsToFloat(PV0i.x)); -R16i.y = clampFI32(R16i.y); -// 2 -predResult = (1.0 > intBitsToFloat(R14i.z)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.y = PV0i.w & int(1); -// 2 -PV0i.z = PV1i.y - R127i.x; -// 3 -PV1i.w = PV0i.z << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.z)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002a; -R0i.z = PV1i.w + 0x0000002b; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R7i.y; -// 6 -R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); -PV0i.w = R127i.w; -// 7 -PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -// 1 -R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R14i.z)) + intBitsToFloat(R7i.y))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R125i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R125i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R126i.z = clampFI32(R126i.z); -PS0i = R126i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R10i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R10i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.z; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R10i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -R127i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -PV0i.x = R127i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); -R0i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x3a83126f)); -R0i.w = floatBitsToInt(intBitsToFloat(R10i.z) * intBitsToFloat(0x3a83126f)); -R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -PS0i = R127i.y; -// 5 -R7i.x = floatBitsToInt(-(intBitsToFloat(R8i.x)) * 1.5); -R5i.y = 0x3f19999a; -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) + -(intBitsToFloat(R10i.w))); -R4i.w = floatBitsToInt(1.0); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); -PV0i.x = R6i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R10i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(PS1i))); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), intBitsToFloat(0xbf7d70a4))); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0x40400000)); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3fb8aa3b)); -R8i.y = R1i.w; -R8i.y = clampFI32(R8i.y); -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.w = R123i.w; -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R3i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS0i))); -R5i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R5i.w; -// 10 -R5i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R5i.x = clampFI32(R5i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(0xbe593484))); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R10i.y) + 1.0)); -R6i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x40200001)); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); -R6i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3dcccccd)); -R123i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(0x3fc90da4))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); -// 12 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(PV1i.w))) + 1.0)); -R7i.y = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(0xbfe66666)); -R2i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x42960000)); -R3i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); -R8i.x = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); -PS0i = R8i.x; -} -if( activeMaskStackC[1] == true ) { -R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); -R3i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); -PS0i = R122i.x; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); -R127i.x = clampFI32(R127i.x); -R126i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R14i.y))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R5i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(R5i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3i.w = floatBitsToInt(tempResultf); -PS1i = R3i.w; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.w),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.z; -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(R7i.w) + -(intBitsToFloat(PS0i))); -R4i.y = floatBitsToInt(-(intBitsToFloat(R126i.y)) + uf_blockPS6[52].x); -R126i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x41000000)); -R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(R127i.x))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = PS1i; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R16i.y)) + intBitsToFloat(R125i.z))); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(intBitsToFloat(R8i.w) + intBitsToFloat(0x3f666666)); -R126i.w = clampFI32(R126i.w); -PS0i = R126i.w; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + uf_blockPS10[1].y); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(0xbecccccd)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(R7i.y)) + intBitsToFloat(R7i.y))); -R125i.z = clampFI32(R125i.z); -R5i.w = floatBitsToInt(-(intBitsToFloat(R6i.z)) + 1.0); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R4i.z = floatBitsToInt(tempResultf); -PS1i = R4i.z; -// 8 -R7i.x = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -R6i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R0i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41200000)); -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R125i.z))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbba3d70a)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbe0f5c29)); -// 10 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x42c80000)); -R126i.x = clampFI32(R126i.x); -R7i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -R7i.y = clampFI32(R7i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x428c0000)); -PV0i.z = clampFI32(PV0i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 11 -R2i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R2i.x = clampFI32(R2i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R11i.y)) + intBitsToFloat(R127i.x))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R8i.y)) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e99999a)); -R4i.w = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R4i.w = clampFI32(R4i.w); -PS1i = R4i.w; -// 12 -backupReg0i = R3i.x; -backupReg1i = R3i.y; -backupReg2i = R3i.z; -R3i.x = floatBitsToInt((0.5 * intBitsToFloat(PV1i.z) + 0.5)); -PV0i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0x3e4ccccd) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.y))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PV1i.y))); -PS0i = R3i.z; -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R126i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.w))); -R7i.z = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R7i.z = clampFI32(R7i.z); -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -R6i.x = clampFI32(R6i.x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(R4i.z))); -// 1 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R12i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 2 -PV0i.x = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.y))); -PV0i.y = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -PV0i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R7i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(exp2(intBitsToFloat(R126i.z))); -PS0i = R126i.y; -// 3 -PV1i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.x)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R7i.y)) + intBitsToFloat(R6i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R7i.y)) + intBitsToFloat(R7i.x))); -PS1i = R127i.y; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[13].w)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), uf_blockPS6[30].w)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbecccccd)); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), uf_blockPS6[16].w)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.z))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R5i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R2i.z))); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R0i.z))); -// 6 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R7i.y)) + intBitsToFloat(R0i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(R5i.w)) + intBitsToFloat(R5i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R9i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(PV1i.x))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), uf_blockPS10[0].y)); -PS0i = R125i.z; -// 7 -backupReg0i = R126i.w; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40400000) + intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockPS10[0].x)); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), uf_blockPS10[0].z)); -PS1i = R126i.y; -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -PV0i.w = R125i.w; -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R6i.z))); -PS0i = R124i.w; -// 9 -backupReg0i = R127i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R125i.w)) + intBitsToFloat(R126i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R1i.x))); -PV0i.w = R123i.w; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.z))); -PS0i = R126i.z; -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R2i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.w))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R7i.z))); -PS1i = R124i.w; -// 12 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(R126i.z))); -PV0i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS0i = R122i.x; -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PS0i)) + intBitsToFloat(PV0i.z))); -PV1i.y = R1i.y; -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 14 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.y))); -PV0i.x = R2i.x; -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * 0.25); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); -// 16 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3fb8aa3b)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -// 17 -R7i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -R7i.z = floatBitsToInt(intBitsToFloat(R7i.z) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.z))); -// 18 -R3i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); -// 19 -R1i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -R1i.x = floatBitsToInt(intBitsToFloat(R1i.x) * 4.0); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.w = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); -R4i.w = floatBitsToInt(uf_blockPS8[37].x); -PS0i = R4i.w; -// 1 -R4i.x = ((PV0i.w == 0)?(R3i.z):(R7i.z)); -R4i.y = ((PV0i.w == 0)?(R1i.y):(R3i.y)); -R4i.z = ((PV0i.w == 0)?(R2i.x):(R1i.x)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/b2e61dfb5275f27d_000000000f249a49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/b2e61dfb5275f27d_000000000f249a49_ps.txt deleted file mode 100644 index f61a0d0d..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/b2e61dfb5275f27d_000000000f249a49_ps.txt +++ /dev/null @@ -1,502 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader b2e61dfb5275f27d -// Monochromia -// Link's and other human character's eyes -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R6i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R7i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R10i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.z) * 2.0 + -(1.0))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PV0i.w = R123i.w; -R127i.z = 0x358637bd; -PS0i = R127i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -R6i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -R125i.y = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R124i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -R125i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R125i.w; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV0i.z))); -R4i.z = floatBitsToInt(roundEven(0.0)); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.w = R127i.w; -R124i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R124i.z; -// 4 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R8i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R11i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.x))); -R5i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R5i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(PS0i) * 0.25); -PS1i = R126i.y; -// 6 -backupReg0i = R127i.w; -PV0i.x = floatBitsToInt(min(intBitsToFloat(PS1i), 2.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(0x41200000)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.z))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -backupReg0i = R126i.w; -backupReg0i = R126i.w; -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c00000)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PS0i))); -R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = R126i.w; -// 8 -PV0i.x = floatBitsToInt(max(intBitsToFloat(R126i.z), -(intBitsToFloat(R126i.z)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -R127i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), -(intBitsToFloat(R127i.w)))); -PS0i = R127i.z; -// 9 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(backupReg0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -// 10 -backupReg0i = R127i.y; -backupReg1i = R0i.w; -R7i.x = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = R7i.x; -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.z))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e4ccccd)); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R6i.z))); -PS0i = R6i.y; -// 11 -backupReg0i = R125i.w; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.z))); -R7i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.w)); -PV1i.y = R7i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R124i.z))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z)); -R125i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * 4.0 + intBitsToFloat(0xc0400000))); -R125i.w = clampFI32(R125i.w); -PS1i = R125i.w; -// 12 -backupReg0i = R1i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.y)); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.y)) + intBitsToFloat(R1i.w))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(R127i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); -PV0i.w = R123i.w; -R1i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x40c00000)); -PS0i = R1i.x; -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.w)); -PV1i.x = clampFI32(PV1i.x); -R9i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.y)); -PV1i.z = clampFI32(PV1i.z); -R7i.w = R126i.y; -R7i.w = floatBitsToInt(intBitsToFloat(R7i.w) * 4.0); -R7i.w = clampFI32(R7i.w); -R12i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); -R12i.y = floatBitsToInt(intBitsToFloat(R12i.y) * 4.0); -R12i.y = clampFI32(R12i.y); -PS1i = R12i.y; -// 14 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.z)); -R8i.y = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -PV0i.y = R8i.y; -R5i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -PV0i.z = R5i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.x)); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3dcccccd)); -R1i.z = clampFI32(R1i.z); -PS0i = R1i.z; -// 15 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); -R3i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].x) + -(intBitsToFloat(R6i.x))); -R0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(PV0i.y))); -R0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].z) + -(intBitsToFloat(PV0i.z))); -PS1i = R0i.x; -R0i.z = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R7i.xy)).x); -R14i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R4i.xy)).xyzw); -R13i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); -R4i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R4i.xy)).xyz); -// 0 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R122i.x; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(R5i.x))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(intBitsToFloat(R14i.x) + intBitsToFloat(0xbecccccd)); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(R1i.y))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 2 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.x)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.w)); -R125i.z = floatBitsToInt(-(intBitsToFloat(R6i.z)) + intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x41200000)); -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 3 -backupReg0i = R1i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -R6i.y = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3ecccccd))); -PS1i = R6i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R11i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PS0i = R126i.x; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -PV1i.x = clampFI32(PV1i.x); -R126i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(0x3fe66666)); -R124i.z = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(0x3f4ccccd)); -R124i.z = clampFI32(R124i.z); -R125i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R124i.w)); -R125i.w = clampFI32(R125i.w); -R125i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3d4ccccd)); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.z))); -PV1i.z = R123i.z; -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(R6i.x))); -tempResultf = log2(intBitsToFloat(PS0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R11i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -backupReg0i = R0i.x; -backupReg1i = R8i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.w)) + intBitsToFloat(R5i.z))); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(backupReg1i))); -PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3c23d70a)); -R3i.z = clampFI32(R3i.z); -R0i.w = floatBitsToInt(intBitsToFloat(R124i.z) + -(1.0)); -R125i.y = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x437f0000)); -PS1i = R125i.y; -// 12 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e99999a) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R126i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbf400000)); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R126i.y))); -PS0i = R1i.w; -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(0xbecccccd)); -R1i.y = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R1i.y = clampFI32(R1i.y); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41800000)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R5i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R5i.w = clampFI32(R5i.w); -PS1i = int(intBitsToFloat(R125i.y)); -// 14 -backupReg0i = R10i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R9i.y))); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(PV1i.z))); -PV0i.y = clampFI32(PV0i.y); -R10i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R10i.z = clampFI32(R10i.z); -PV0i.w = PS1i & 0x000000fc; -R125i.y = PS1i & int(1); -PS0i = R125i.y; -// 15 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R125i.x) + intBitsToFloat(0x3ecccccd))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(R14i.z))); -R2i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.x)); -R2i.z = clampFI32(R2i.z); -R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.y)) + 1.0)); -R124i.z = floatBitsToInt(float(PV0i.w)); -PS1i = R124i.z; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(float(R125i.y)); -PS0i = R125i.z; -// 17 -PV1i.x = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x3b820821)); -PV1i.w = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -// 18 -R123i.y = ((PV1i.w == 0)?(0):(PS1i)); -PV0i.y = R123i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R126i.x))); -R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); -// 19 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -// 0 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.y = R126i.y; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R5i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R5i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(uf_remappedPS[7].w))); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(uf_remappedPS[8].x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_remappedPS[8].z))); -R127i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R1i.z))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(uf_remappedPS[8].y))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV1i.z))); -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(R127i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(R125i.w))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(R127i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), 0.0)); -R126i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); -PS1i = R126i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R11i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.y; -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40a00000)); -PV1i.y = clampFI32(PV1i.y); -R126i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); -R126i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.y)) + 1.0)); -PV0i.x = R123i.x; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.x))); -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(0xbecccccd))); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV0i.x))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV0i.x))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.x))); -// 10 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42960000)); -PV0i.w = clampFI32(PV0i.w); -// 11 -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -// 12 -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(R2i.w)); -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -// 14 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PV1i.x))); -// 15 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R6i.y))); -// 16 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R125i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R125i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R125i.z))); -PV0i.w = R123i.w; -// 17 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(R2i.x)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R10i.z))); -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -// 20 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -// 21 -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.x))); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R4i.y))); -R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/bd8bba59e2149449_00000000000003c9_ps.txt b/Mods/BreathOfTheWild_!Monochromia/bd8bba59e2149449_00000000000003c9_ps.txt deleted file mode 100644 index 6fedadba..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/bd8bba59e2149449_00000000000003c9_ps.txt +++ /dev/null @@ -1,253 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader bd8bba59e2149449 -// Monochromia -// Simple Levels + Curves + LumaSharpening -// Credits to Jamie, NAVras for LumaSharpening; CeeJay.dk for Levels, Curves -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 - -// Levels controls -const int BlackPoint = 3; //[0, 255] The black point is the new black - literally. Everything darker than this will become completely black -const int WhitePoint = 252; //[0, 255] The new white point. Everything brighter than this becomes completely white - -// Curves controls -const float Contrast = 0.25; //[-1.0, 1.0] The amount of contrast you want - -//LumaShapening -#define sharp_strength 2.5 //[0.10 to 3.00] Default 0.65 , Strength of the sharpening. -#define sharp_clamp 0.085 //[0.000 to 1.000] Default 0.035 , Limits maximum amount of sharpening a pixel recieves. -//Advanced sharpening settings -#define offset_bias 1.0 //[0.0 to 6.0] Offset bias adjusts the radius of the sampling pattern. - -//Others -const float bloomFactor = 0.9; //Default is 1.0 - -uniform ivec4 uf_remappedPS[1]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf46ac800 res 320x180x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x5) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf5c7b800 res 1280x720x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } - -/** -* Levels version 1.2 -* by Christian Cann Schuldt Jensen ~ CeeJay.dk -* -* Allows you to set a new black and a white level. -* This increases contrast, but clips any colors outside the new range to either black or white -* and so some details in the shadows or highlights can be lost. -* -* The shader is very useful for expanding the 16-235 TV range to 0-255 PC range. -* You might need it if you're playing a game meant to display on a TV with an emulator that does not do this. -* But it's also a quick and easy way to uniformly increase the contrast of an image. -* -* -- Version 1.0 -- -* First release -* -- Version 1.1 -- -* Optimized to only use 1 instruction (down from 2 - a 100% performance increase :) ) -* -- Version 1.2 -- -* Added the ability to highlight clipping regions of the image with #define HighlightClipping 1 -*/ -vec3 LevelsPass(vec3 inputColor) { - float black_point_float = BlackPoint / 255.0; - float white_point_float = WhitePoint == BlackPoint ? (255.0 / 0.00025) : (255.0 / (WhitePoint - BlackPoint)); // Avoid division by zero if the white and black point are the same - - vec3 color = inputColor; - color = color * white_point_float - (black_point_float * white_point_float); - - return color; -} - -/** -* Curves -* by Christian Cann Schuldt Jensen ~ CeeJay.dk -* -* Curves, uses S-curves to increase contrast, without clipping highlights and shadows. -*/ -vec3 CurvesPass(vec3 inputColor) { - vec3 colorInput = inputColor; - float Contrast_blend = Contrast * 2.0; //I multiply by two to give it a strength closer to the other curves. - vec3 x = colorInput.rgb; //if the curve should be applied to both Luma and Chroma - x = x * (x * (1.5 - x) + 0.5); //horner form - fastest version - vec3 color = x; //if the curve should be applied to both Luma and Chroma - colorInput.rgb = mix(colorInput.rgb, color, Contrast_blend); //Blend by Contrast - return colorInput; -} - -//LumaSharpening - -#define px (1.0/1280.0*uf_fragCoordScale.x) -#define py (1.0/720.0*uf_fragCoordScale.y) -#define CoefLuma vec3(0.2126, 0.7152, 0.0722) - -float lumaSharpening(sampler2D tex, vec2 pos){ - vec4 colorInput = texture(tex, pos); - - vec3 ori = colorInput.rgb; - - // -- Combining the strength and luma multipliers -- - vec3 sharp_strength_luma = (CoefLuma * sharp_strength); - - // -- Gaussian filter -- - // [ .25, .50, .25] [ 1 , 2 , 1 ] - // [ .50, 1, .50] = [ 2 , 4 , 2 ] - // [ .25, .50, .25] [ 1 , 2 , 1 ] - - - //float px = 1.0/tex_size[0]; - //float py = 1.0/tex_size[1]; - - vec3 blur_ori = texture(tex, pos + vec2(px,-py) * 0.5 * offset_bias).rgb; // South East - blur_ori += texture(tex, pos + vec2(-px,-py) * 0.5 * offset_bias).rgb; // South West - blur_ori += texture(tex, pos + vec2(px,py) * 0.5 * offset_bias).rgb; // North East - blur_ori += texture(tex, pos + vec2(-px,py) * 0.5 * offset_bias).rgb; // North West - - blur_ori *= 0.25; // ( /= 4) Divide by the number of texture fetches - - // -- Calculate the sharpening -- - vec3 sharp = ori - blur_ori; //Subtracting the blurred image from the original image - - // -- Adjust strength of the sharpening and clamp it-- - vec4 sharp_strength_luma_clamp = vec4(sharp_strength_luma * (0.5 / sharp_clamp),0.5); //Roll part of the clamp into the dot - - float sharp_luma = clamp((dot(vec4(sharp,1.0), sharp_strength_luma_clamp)), 0.0,1.0 ); //Calculate the luma, adjust the strength, scale up and clamp - sharp_luma = (sharp_clamp * 2.0) * sharp_luma - sharp_clamp; //scale down - - - // -- Combining the values to get the final sharpened pixel -- - - //colorInput.rgb = colorInput.rgb + sharp_luma; // Add the sharpening to the input color. - return sharp_luma; -} - -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = passParameterSem0; -R1f.xyz = (texture(textureUnitPS0, R0f.xy).xyz); -R1f.xyz *= bloomFactor; -R0f.xyz = texture(textureUnitPS1, passParameterSem0.xy).xyz; -float smask = lumaSharpening(textureUnitPS1, passParameterSem0.xy); -R0f.xyz += vec3(smask); -// 0 -R126f.x = R1f.x + R0f.x; -PV0f.x = R126f.x; -R127f.y = R1f.y + R0f.y; -PV0f.y = R127f.y; -R126f.z = R1f.z + R0f.z; -PV0f.z = R126f.z; -R125f.w = 1.0; -// 1 -tempf.x = dot(vec4(PV0f.x,PV0f.y,PV0f.z,-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0)); -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -// 2 -R127f.x = -(R127f.y) * intBitsToFloat(0x3fb8aa3b); -PV0f.y = -(PV1f.x) * intBitsToFloat(0x3fb8aa3b); -R127f.z = -(R126f.x) * intBitsToFloat(0x3fb8aa3b); -R127f.w = -(R126f.z) * intBitsToFloat(0x3fb8aa3b); -R126f.w = 1.0 / PV1f.x; -PS0f = R126f.w; -// 3 -PS1f = exp2(PV0f.y); -// 4 -PV0f.x = -(PS1f) + 1.0; -PS0f = exp2(R127f.x); -// 5 -R127f.x = -(PS0f) + 1.0; -R126f.y = mul_nonIEEE(PV0f.x, PV0f.x); -PV1f.z = PV0f.x * R126f.w; -PS1f = exp2(R127f.w); -// 6 -backupReg0f = R126f.x; -backupReg1f = R127f.z; -R126f.x = mul_nonIEEE(backupReg0f, PV1f.z); -PV0f.y = -(PS1f) + 1.0; -R127f.z = mul_nonIEEE(R126f.z, PV1f.z); -PV0f.z = R127f.z; -R127f.w = mul_nonIEEE(R127f.y, PV1f.z); -PV0f.w = R127f.w; -PS0f = exp2(backupReg1f); -// 7 -PV1f.x = R127f.x + -(PV0f.w); -PV1f.y = PV0f.y + -(PV0f.z); -PV1f.w = -(PS0f) + 1.0; -// 8 -backupReg0f = R127f.z; -R127f.x = (mul_nonIEEE(PV1f.x,R126f.y) + R127f.w); -R127f.x = clamp(R127f.x, 0.0, 1.0); -PV0f.x = R127f.x; -PV0f.y = PV1f.w + -(R126f.x); -R127f.z = (mul_nonIEEE(PV1f.y,R126f.y) + backupReg0f); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV0f.z = R127f.z; -// 9 -backupReg0f = R126f.x; -R126f.x = (mul_nonIEEE(PV0f.y,R126f.y) + backupReg0f); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -R126f.y = max(PV0f.x, PV0f.z); -PV1f.w = min(PV0f.x, PV0f.z); -// 10 -tempf.x = dot(vec4(PV1f.x,R127f.x,R127f.z,R125f.w),vec4(intBitsToFloat(0x3f2aaaab),intBitsToFloat(0x3f2aaaab),intBitsToFloat(0x3f2aaaab),-(1.0))); -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.z = min(PV1f.x, PV1f.w); -PS0f = R126f.z; -// 11 -backupReg0f = R127f.x; -backupReg1f = R127f.z; -R127f.x = max(R126f.x, R126f.y); -PV1f.x = R127f.x; -R123f.y = (mul_nonIEEE(-(PV0f.x),PV0f.x) + 1.0); -PV1f.y = R123f.y; -R127f.z = backupReg0f + -(PS0f); -R125f.w = R126f.x + -(PS0f); -R126f.y = backupReg1f + -(PS0f); -PS1f = R126f.y; -// 12 -R126f.x = (mul_nonIEEE(PV1f.y,intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R126f.x; -PV0f.y = -(R126f.z) + PV1f.x; -// 13 -R123f.w = (mul_nonIEEE(-(PV0f.x),PV0f.y) + R127f.x); -PV1f.w = R123f.w; -// 14 -R0f.x = (mul_nonIEEE(R126f.x,R125f.w) + PV1f.w); -R0f.y = (mul_nonIEEE(R126f.x,R127f.z) + PV1f.w); -R0f.z = (mul_nonIEEE(R126f.x,R126f.y) + PV1f.w); -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -vec3 color = (passPixelColor0.xyz); -color = LevelsPass(color); -color = CurvesPass(color); -passPixelColor0 = vec4(color, R0f.w); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/bdc96b6928e88c78_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/bdc96b6928e88c78_0000000079249749_ps.txt deleted file mode 100644 index 677fb226..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/bdc96b6928e88c78_0000000079249749_ps.txt +++ /dev/null @@ -1,692 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader bdc96b6928e88c78 -// Monochromia -// Terrain - rainy weather -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3db66800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem3; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem3); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R2i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R15i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.z = R124i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); -PS0i = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); -// 1 -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R127i.y = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].y))); -R126i.z = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -PS1i = R126i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.w)); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.x)); -PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.z)); -// 4 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PS1i), -(intBitsToFloat(PS1i)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -R125i.z = floatBitsToInt(floor(intBitsToFloat(R3i.x))); -PS0i = R125i.z; -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.w))); -PS1i = floatBitsToInt(floor(intBitsToFloat(R3i.y))); -// 6 -backupReg0i = R125i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R3i.x) + -(intBitsToFloat(R125i.z))); -R126i.y = floatBitsToInt(intBitsToFloat(R3i.y) + -(intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(0.5)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(PS1i) + -(0.5)); -PS0i = R126i.w; -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.w)); -R6i.w = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -R6i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PS1i = R6i.y; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z)); -R8i.y = floatBitsToInt(-(intBitsToFloat(R124i.z))); -R6i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y)); -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R124i.z)))); -PS0i = R6i.x; -// 9 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R124i.z)))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.y)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x)); -PV1i.z = clampFI32(PV1i.z); -R2i.w = floatBitsToInt(-(intBitsToFloat(R7i.w)) + intBitsToFloat(0x3f400000)); -PS1i = int(intBitsToFloat(R126i.x)); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(0x437f0000)); -PV0i.z = PS1i & int(1); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.z)); -R4i.z = floatBitsToInt(roundEven(0.0)); -PS0i = R4i.z; -// 11 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.w))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV0i.x))); -R3i.z = ((PV0i.z == 0)?(0):(0x3f800000)); -R3i.w = 0; -R11i.y = int(intBitsToFloat(PV0i.y)); -PS1i = R11i.y; -R16i.xyzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R4i.xy)).xyzw); -R14i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); -R17i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R4i.xy)).xyz); -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.w),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.w),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt((intBitsToFloat(R16i.w) * 2.0 + -(1.0))); -R125i.z = clampFI32(R125i.z); -PS0i = R125i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(0x3ecccccd) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3dcccccd))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(R125i.z))); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R6i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(R0i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -PV0i.x = R3i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PS1i))); -PV0i.y = R9i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PS1i))); -PV0i.z = R2i.z; -PV0i.w = R16i.w; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R4i.z = floatBitsToInt(roundEven(1.0)); -PS0i = R4i.z; -// 5 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(R126i.x))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.y))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.w))); -PV1i.z = R125i.z; -PV1i.w = PV0i.w; -PV1i.w = clampFI32(PV1i.w); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R6i.z)) + intBitsToFloat(R1i.z))); -PS1i = R3i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R7i.w))); -PS0i = R125i.x; -// 7 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(R1i.w))); -R127i.y = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(uf_remappedPS[4].x)); -R124i.z = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(uf_remappedPS[4].y)); -R5i.w = floatBitsToInt((-(intBitsToFloat(PS0i)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R10i.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -PV0i.y = R10i.y; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R10i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(uf_remappedPS[4].z)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R125i.x)) + 1.0); -PS0i = R126i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R9i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -PV0i.x = R10i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R1i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -PV0i.w = R10i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R9i.x; -// 11 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(uf_remappedPS[3].w))); -R7i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.z))); -R124i.w = floatBitsToInt(min(intBitsToFloat(PV0i.z), 1.0)); -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R126i.y)) + intBitsToFloat(R126i.y))); -PS1i = R127i.x; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(uf_remappedPS[3].w))); -PS0i = R9i.z; -// 13 -PV1i.x = R11i.y & 0x000000fc; -PV1i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(0x3c23d70a)); -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt((intBitsToFloat(R126i.y) * 0.5 + 0.5)); -R126i.w = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(float(PV1i.x)); -// 15 -R127i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(uf_remappedPS[3].w))); -PV1i.z = R124i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.w))); -R6i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3b820821)); -PS1i = R6i.w; -// 16 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R9i.x)),-(intBitsToFloat(R11i.x)),-(intBitsToFloat(R9i.z)),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.w = tempi.x; -R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -R13i.x = floatBitsToInt(intBitsToFloat(R13i.x) / 2.0); -PS0i = R13i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R126i.w; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)),vec4(-(intBitsToFloat(R9i.x)),-(intBitsToFloat(R11i.x)),-(intBitsToFloat(R9i.z)),-(intBitsToFloat(R3i.w))))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -R7i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.w)),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.w))); -R2i.y = floatBitsToInt((intBitsToFloat(R16i.y) * 0.5 + 0.5)); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(PS0i)) + -(intBitsToFloat(PS0i)))); -PV1i.z = R124i.z; -R3i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(0x40400000) + 4.0)); -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.x), intBitsToFloat(uf_remappedPS[5].x))); -PS1i = R12i.x; -// 20 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -PV0i.y = R123i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), intBitsToFloat(uf_remappedPS[3].w))); -R4i.w = floatBitsToInt((intBitsToFloat(R15i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R4i.w = clampFI32(R4i.w); -R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),-(intBitsToFloat(R13i.x))) + intBitsToFloat(R124i.w))); -PS0i = R7i.w; -// 21 -R1i.x = R2i.w; -R1i.x = floatBitsToInt(intBitsToFloat(R1i.x) * 2.0); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.y))); -R7i.z = R2i.w; -R7i.z = clampFI32(R7i.z); -R0i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PS1i = R2i.x; -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.w)),intBitsToFloat(R7i.x)) + intBitsToFloat(R7i.x))); -PS0i = R125i.y; -// 1 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),0.0))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R124i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -PS0i = R125i.z; -// 3 -backupReg0i = R124i.x; -backupReg0i = R124i.x; -backupReg1i = R124i.z; -backupReg1i = R124i.z; -redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV1i.x = R124i.x; -PV1i.y = R124i.y; -PV1i.z = R124i.z; -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R1i.x))); -// 4 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R125i.y))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R125i.z))); -R5i.z = PV1i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 5 -backupReg0i = R2i.y; -R7i.x = floatBitsToInt((intBitsToFloat(R6i.w) * 0.25 + 0.25)); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.x), intBitsToFloat(R7i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS0i)) + 1.5)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS0i)) + 1.5)); -PV1i.w = R123i.w; -R0i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(backupReg0i)); -R0i.y = clampFI32(R0i.y); -PS1i = R0i.y; -// 6 -R5i.x = PV1i.w; -R5i.y = PV1i.z; -R7i.z = floatBitsToInt(intBitsToFloat(R13i.x) + intBitsToFloat(R7i.w)); -R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(R0i.w))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.y),intBitsToFloat(R6i.w)) + intBitsToFloat(R0i.w))); -PS0i = R1i.y; -R7i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R6i.zy)).x); -R5i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R5i.xy),R5i.z),cubeMapArrayIndex8),intBitsToFloat(R5i.w)).xyz); -R4i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); -// 0 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(R0i.w))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R7i.w)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.z))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.y),-(intBitsToFloat(R7i.x))) + intBitsToFloat(R16i.y))); -PS0i = R124i.z; -// 1 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),-(intBitsToFloat(R1i.x))) + intBitsToFloat(R2i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R3i.y))); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R2i.x)); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(PV1i.w)); -PV0i.x = R124i.x; -R124i.y = floatBitsToInt(-(intBitsToFloat(R8i.x)) + intBitsToFloat(PV1i.z)); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R8i.y)) + intBitsToFloat(PV1i.x)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R1i.x))) + intBitsToFloat(R1i.y))); -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R7i.z)); -PS0i = R126i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R9i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R1i.x))) + intBitsToFloat(R125i.x))); -PS1i = R125i.z; -// 4 -backupReg0i = R124i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R124i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(R124i.z)); -R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -R8i.z = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R8i.z = clampFI32(R8i.z); -PS0i = R8i.z; -// 5 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),-(intBitsToFloat(R7i.y))) + intBitsToFloat(R2i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R7i.y))) + intBitsToFloat(R1i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R7i.y))) + intBitsToFloat(R125i.x))); -R124i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i)); -PS1i = R124i.x; -// 6 -backupReg0i = R125i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV1i.x)); -R124i.w = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i)); -R124i.z = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV1i.y)); -PS0i = R124i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R9i.x)),-(intBitsToFloat(R11i.x)),-(intBitsToFloat(R9i.z)),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(R13i.x))) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(R127i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -R126i.x = floatBitsToInt(0.25 * intBitsToFloat(R126i.y)); -PS0i = R126i.x; -// 9 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R0i.y)) + intBitsToFloat(R14i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R0i.y)) + intBitsToFloat(R14i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(intBitsToFloat(R13i.x) + intBitsToFloat(PV0i.x)); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R126i.w))); -PS1i = R9i.z; -// 10 -backupReg0i = R0i.y; -backupReg1i = R14i.z; -backupReg2i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R126i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); -PV0i.y = clampFI32(PV0i.y); -R14i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg1i))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 11 -backupReg0i = R126i.x; -backupReg1i = R125i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R124i.y))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.w)) + 1.0)); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg1i))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.z))); -// 12 -backupReg0i = R127i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R15i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R124i.y = clampFI32(R124i.y); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R4i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(PS1i)) + intBitsToFloat(R4i.y))); -PS0i = R126i.y; -// 13 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R126i.w))); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(backupReg0i))); -PV0i.x = R126i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R4i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R124i.y))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R8i.z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R125i.x))); -// 15 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.y))); -PV1i.y = R11i.y & int(1); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R125i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS1i = R122i.x; -// 16 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(R124i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PS1i)); -R126i.y = floatBitsToInt(float(PV1i.y)); -PS0i = R126i.y; -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.z), intBitsToFloat(R16i.z))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z)); -PV1i.z = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.x)); -R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R17i.x))); -PS1i = R11i.x; -// 18 -R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R17i.y))); -R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R17i.z))); -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -// export -passPixelColor0 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/bff17056bfac28dd_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/bff17056bfac28dd_0000000079249749_ps.txt deleted file mode 100644 index 359c0c4c..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/bff17056bfac28dd_0000000079249749_ps.txt +++ /dev/null @@ -1,722 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader bff17056bfac28dd -// Monochromia -// Water - rainy weather -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[14]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3db66800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem4; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem4); -R2i = floatBitsToInt(passParameterSem6); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); -PS0i = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); -// 1 -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), -(intBitsToFloat(PV0i.z)))); -R127i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[2].y))); -R127i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R126i.y = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -PS1i = R126i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -PS0i = R4i.y; -// 3 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w)); -PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.z)); -// 4 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PS1i), -(intBitsToFloat(PS1i)))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -R125i.y = floatBitsToInt(floor(intBitsToFloat(R1i.x))); -PS0i = R125i.y; -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(floor(intBitsToFloat(R1i.y))); -// 6 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(PS1i))); -R125i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(0.5)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt(intBitsToFloat(PS1i) + -(0.5)); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z)); -R5i.z = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -R5i.w = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -R4i.z = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -PS1i = R4i.z; -// 8 -R5i.x = uf_remappedPS[3].y; -R2i.y = uf_remappedPS[4].y; -PV0i.z = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); -R3i.z = floatBitsToInt(-(intBitsToFloat(R124i.y))); -PS0i = R3i.z; -// 9 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.w)); -PV1i.y = clampFI32(PV1i.y); -R8i.z = uf_remappedPS[5].y; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R124i.y)))); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), -(intBitsToFloat(R124i.y)))); -PS1i = R5i.y; -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.z)); -R0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[6].x))); -R0i.z = floatBitsToInt(intBitsToFloat(PS1i) + -(intBitsToFloat(uf_remappedPS[6].y))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.y)); -R2i.z = floatBitsToInt(intBitsToFloat(R3i.z) + -(intBitsToFloat(uf_remappedPS[6].z))); -PS0i = R2i.z; -// 11 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.x))); -R1i.z = floatBitsToInt(roundEven(1.0)); -R9i.w = 0x40400000; -R10i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS1i = R10i.w; -R16i.xyzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R1i.xy)).xyzw); -R14i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z))).xyz); -R17i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R1i.xy)).xyz); -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.z),intBitsToFloat(R5i.w),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R5i.z),intBitsToFloat(R5i.w),intBitsToFloat(R4i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R16i.w) * 2.0 + -(1.0))); -R122i.x = clampFI32(R122i.x); -PS0i = R122i.x; -// 1 -PV1i.x = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(0x41c80000)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 2.0); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.x), intBitsToFloat(R16i.y))); -R126i.w = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R4i.z; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PV0i.x = R1i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.z = R4i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f4ccccd)); -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * 0.5 + 0.5)); -PS0i = R125i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R2i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[8].x)), intBitsToFloat(uf_remappedPS[7].w))); -PS1i = R3i.x; -// 4 -R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * 0.5 + 0.5)); -R3i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[8].y)), intBitsToFloat(uf_remappedPS[7].w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.z = R126i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(0x3f4ccccd)); -R5i.w = clampFI32(R5i.w); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.w))); -PS0i = R127i.w; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.w),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R0i.w),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV0i.z)) + intBitsToFloat(R1i.x))); -PS1i = R126i.x; -// 6 -backupReg0i = R126i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[8].z)), intBitsToFloat(uf_remappedPS[7].w))); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R126i.z)) + intBitsToFloat(R4i.y))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.z)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R4i.z))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(0x3c23d70a)); -R126i.w = clampFI32(R126i.w); -R127i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R127i.w; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PS1i))); -PV0i.x = R0i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0x43480000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R6i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[8].x)); -R6i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(uf_remappedPS[8].y)); -PS1i = R6i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R1i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) * 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(uf_remappedPS[8].z)); -PS0i = R6i.z; -// 11 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R126i.x)) + intBitsToFloat(R0i.x))); -R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.y)) + intBitsToFloat(R1i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.z)) + intBitsToFloat(R5i.z))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R8i.y = floatBitsToInt(intBitsToFloat(R8i.y) / 2.0); -PS1i = R8i.y; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.y),intBitsToFloat(R0i.z),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R0i.y),intBitsToFloat(R0i.z),intBitsToFloat(R2i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R127i.z))); -PS0i = R8i.x; -// 13 -backupReg0i = R127i.w; -backupReg0i = R127i.w; -R11i.x = floatBitsToInt(intBitsToFloat(R127i.z) + 0.25); -R11i.x = clampFI32(R11i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R127i.z = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -R13i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R13i.x = clampFI32(R13i.x); -PS1i = R13i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R0i.y),intBitsToFloat(R0i.z),intBitsToFloat(R2i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = tempi.x; -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PS0i = R12i.x; -// 15 -backupReg0i = R7i.y; -R15i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R15i.x = clampFI32(R15i.x); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.z), intBitsToFloat(R16i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + -(intBitsToFloat(R127i.w)))); -PV1i.z = R123i.z; -R7i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R7i.w = clampFI32(R7i.w); -R127i.w = int(intBitsToFloat(R127i.z)); -PS1i = R127i.w; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R2i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); -// 17 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PS0i)); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PV1i.y = R125i.y; -R0i.z = R127i.w & int(1); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R6i.z))); -// 18 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R126i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.w))); -PV0i.w = R123i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(PS1i))); -PS0i = R127i.x; -// 19 -backupReg0i = R2i.y; -backupReg1i = R8i.z; -R7i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(PV0i.w)); -PV1i.x = R7i.x; -R2i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(PV0i.z)); -PV1i.y = R2i.y; -R8i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(PV0i.y)); -PV1i.z = R8i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R127i.y))); -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R125i.z))); -PS1i = R7i.z; -// 20 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R6i.w)) + intBitsToFloat(R127i.x))); -PS0i = R3i.z; -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[10].x),intBitsToFloat(uf_remappedPS[10].y),intBitsToFloat(uf_remappedPS[10].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R5i.x)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 1 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[11].x),intBitsToFloat(uf_remappedPS[11].y),intBitsToFloat(uf_remappedPS[11].z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[12].x),intBitsToFloat(uf_remappedPS[12].y),intBitsToFloat(uf_remappedPS[12].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R127i.w))); -PS0i = R126i.x; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R7i.z))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.w))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R127i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R3i.z)); -R126i.y = floatBitsToInt(tempResultf); -PS1i = R126i.y; -// 4 -redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(R127i.z),intBitsToFloat(R127i.z)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV0i.x = R124i.x; -PV0i.y = R124i.y; -PV0i.z = R124i.z; -PV0i.w = R124i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R0i.w)) + intBitsToFloat(PV1i.x))); -PS0i = R127i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[10].x),intBitsToFloat(uf_remappedPS[10].y),intBitsToFloat(uf_remappedPS[10].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.z; -// 6 -R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[11].x),intBitsToFloat(uf_remappedPS[11].y),intBitsToFloat(uf_remappedPS[11].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = R2i.x; -PV0i.y = R2i.x; -PV0i.z = R2i.x; -PV0i.w = R2i.x; -R2i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -PS0i = R2i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[12].x),intBitsToFloat(uf_remappedPS[12].y),intBitsToFloat(uf_remappedPS[12].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R127i.z)) + 1.5)); -PS1i = R122i.x; -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R6i.x)) + intBitsToFloat(R127i.x))); -R9i.y = PS1i; -R9i.z = R124i.w; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R127i.z)) + 1.5)); -PV0i.w = R123i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R126i.y))); -PS0i = R127i.x; -// 9 -redcCUBE(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R2i.z),intBitsToFloat(R2i.x),intBitsToFloat(R2i.y)),vec4(intBitsToFloat(R2i.y),intBitsToFloat(R2i.x),intBitsToFloat(R2i.z),intBitsToFloat(R2i.z)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV1i.x = R124i.x; -PV1i.y = R124i.y; -PV1i.z = R124i.z; -PV1i.w = R124i.w; -R9i.x = PV0i.w; -PS1i = R9i.x; -// 10 -backupReg0i = R6i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.y))); -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.x)), intBitsToFloat(uf_remappedPS[7].w))); -R10i.z = PV1i.w; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.y))); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 11 -R2i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(uf_remappedPS[7].w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS0i)) + 1.5)); -PV1i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(uf_remappedPS[7].w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS0i)) + 1.5)); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R0i.w; -backupReg1i = R7i.z; -R10i.x = PV1i.w; -R10i.y = PV1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PS0i = R7i.z; -R9i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R9i.xy),R9i.z),cubeMapArrayIndex8),intBitsToFloat(R9i.w)).xyz); -R10i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R10i.xy),R10i.z),cubeMapArrayIndex8),intBitsToFloat(R10i.w)).xyz); -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R1i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R0i.w),intBitsToFloat(R7i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R6i.z)) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R7i.z))); -R124i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R7i.z))); -R124i.y = floatBitsToInt(float(R0i.z)); -PS1i = R124i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.y),intBitsToFloat(R2i.x),intBitsToFloat(PV1i.y),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R0i.w),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.x))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 3 -backupReg0i = R124i.y; -backupReg1i = R0i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.y = floatBitsToInt(min(intBitsToFloat(R124i.z), 1.0)); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R7i.y))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(backupReg1i)) + intBitsToFloat(R124i.w))); -PS1i = R122i.x; -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.x)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PS1i))); -R124i.z = clampFI32(R124i.z); -PV0i.z = R124i.z; -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(PV1i.x)))); -PV0i.w = R124i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R8i.y))) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.x)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R8i.y) + intBitsToFloat(PS0i)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + 1.0); -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.y)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PV1i.w = R127i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(R8i.y))) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.y)),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt(intBitsToFloat(R8i.y) + intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(R124i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(0.25 * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -// 8 -backupReg0i = R124i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS1i))); -R126i.y = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.z)); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),-(intBitsToFloat(R126i.x))) + intBitsToFloat(R11i.x))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R5i.w))); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 9 -R123i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.y),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R9i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R9i.x))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R9i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV1i.x)); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x),intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R12i.x))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y),intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.y))); -PS0i = R125i.z; -// 11 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z),intBitsToFloat(R124i.z)) + intBitsToFloat(R125i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R14i.x))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R14i.y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R13i.x))); -PS1i = R124i.y; -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R7i.w))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R15i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R126i.y))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(R14i.z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.y))); -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R126i.x)) + intBitsToFloat(R125i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R126i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS1i = R122i.x; -// 14 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PS1i)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.w)); -// 15 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R17i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y)); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R17i.y))); -PS1i = R0i.y; -// 16 -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R17i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/c580a12764680547_000000000f249a49_ps.txt b/Mods/BreathOfTheWild_!Monochromia/c580a12764680547_000000000f249a49_ps.txt deleted file mode 100644 index 4737a9c7..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/c580a12764680547_000000000f249a49_ps.txt +++ /dev/null @@ -1,782 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader c580a12764680547 -// Monochromia -// Link's hair -// original shader dumped using cemu 1.11.2, BotW 1.4.0 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R18i = ivec4(0); -ivec4 R19i = ivec4(0); -ivec4 R20i = ivec4(0); -ivec4 R21i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R18i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R18i.w) * intBitsToFloat(0x437f0000)); -R124i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R20i.y = int(intBitsToFloat(PV0i.z)); -PS1i = R20i.y; -// 2 -PV0i.x = PS1i >> 0x00000005; -R7i.y = 0; -R127i.z = 0x358637bd; -R125i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -R4i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R4i.w; -// 3 -R126i.x = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -PV1i.y = floatBitsToInt(max(intBitsToFloat(R18i.y), intBitsToFloat(R18i.z))); -R10i.z = floatBitsToInt(roundEven(0.0)); -R127i.w = PV0i.x & 0x00000007; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -// 4 -R12i.x = floatBitsToInt(max(intBitsToFloat(R18i.x), intBitsToFloat(PV1i.y))); -R4i.y = R20i.y & 0x0000001c; -R9i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); -PV0i.z = R9i.z; -R7i.w = 0; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R4i.w)); -PS0i = R126i.z; -// 5 -backupReg0i = R127i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(float(backupReg0i)); -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -PS0i = R124i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 8 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); -PV0i.x = R5i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); -PV0i.z = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x41200000)); -R127i.w = floatBitsToInt(max(intBitsToFloat(R127i.x), -(intBitsToFloat(R127i.x)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R126i.w; -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].x))); -PV1i.z = floatBitsToInt(min(intBitsToFloat(PV0i.x), 2.0)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PS0i))); -R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = R126i.w; -// 10 -backupReg0i = R127i.y; -backupReg0i = R127i.y; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c00000)); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.w))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(R126i.y), -(intBitsToFloat(R126i.y)))); -PV0i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PS0i = R127i.z; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R127i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.w))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.x))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(PS1i)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e4ccccd)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.z))); -R127i.x = R5i.x; -R127i.x = clampFI32(R127i.x); -PS0i = R127i.x; -// 13 -R9i.x = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.x)); -R9i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.w)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.w))); -PS1i = PS0i; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 14 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x)); -PV0i.x = clampFI32(PV0i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.w)); -PV0i.y = clampFI32(PV0i.y); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS1i)) + intBitsToFloat(backupReg0i))); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + intBitsToFloat(backupReg1i))); -R4i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x40400000)); -PS0i = R4i.z; -// 15 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.x)); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R9i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R9i.z))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.y)); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R126i.z))); -PS1i = R5i.z; -// 16 -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.x))); -R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.y))); -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(R1i.z))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.z)) + intBitsToFloat(R1i.z))); -PS0i = R7i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),intBitsToFloat(R9i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R8i.w)) + intBitsToFloat(R1i.w))); -PS1i = R5i.w; -// 18 -R3i.x = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(0x2edbe6ff)); -R12i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x40c00000)); -R12i.y = clampFI32(R12i.y); -R3i.z = R20i.y & 0x00000002; -PV0i.w = floatBitsToInt(min(intBitsToFloat(R18i.y), intBitsToFloat(R18i.z))); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 19 -R11i.x = floatBitsToInt(intBitsToFloat(0x3df5c28f) * intBitsToFloat(uf_remappedPS[1].z)); -R6i.y = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); -R6i.z = floatBitsToInt(min(intBitsToFloat(R18i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 20 -backupReg0i = R4i.y; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PS1i))); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PS1i))); -R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PV1i.w))); -R6i.x = floatBitsToInt(float(backupReg0i)); -PS0i = R6i.x; -// 0 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R125i.y; -R14i.z = R5i.x; -R14i.z = floatBitsToInt(intBitsToFloat(R14i.z) * 4.0); -R14i.z = clampFI32(R14i.z); -R16i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x3d124925)); -R16i.y = floatBitsToInt(float(R3i.z)); -R16i.y = floatBitsToInt(intBitsToFloat(R16i.y) / 2.0); -PS0i = R16i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R7i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R7i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PS1i = R125i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R126i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R124i.x)))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); -R11i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R11i.w = clampFI32(R11i.w); -PV1i.w = R11i.w; -R124i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R125i.y)))); -PS1i = R124i.y; -// 4 -R125i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R8i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R4i.y))); -R126i.z = floatBitsToInt((intBitsToFloat(R12i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -R127i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R12i.z))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -R127i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41000000)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),-(intBitsToFloat(R16i.y))) + intBitsToFloat(R16i.w))); -R13i.w = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(0x42960000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); -R124i.w = floatBitsToInt((intBitsToFloat(0x3ff33333) * intBitsToFloat(R12i.x) + intBitsToFloat(0x3dcccccd))); -R6i.x = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R6i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -PS0i = R6i.w; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x40c00000)); -R124i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 4.0 + intBitsToFloat(0xc0400000))); -R124i.y = clampFI32(R124i.y); -R15i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -R14i.w = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R15i.w = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -R4i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R4i.w; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R16i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS0i = R16i.z; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -R6i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); -R6i.y = clampFI32(R6i.y); -PS1i = R6i.y; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R125i.y)),-(intBitsToFloat(R125i.z)),-(intBitsToFloat(R7i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.w = tempi.x; -R125i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -PS0i = R125i.z; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R17i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(R16i.z)) + 1.0)); -PS1i = R17i.y; -// 16 -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R3i.y = floatBitsToInt(min(intBitsToFloat(R125i.z), 1.0)); -R6i.z = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(0x40a00000) + intBitsToFloat(0x40a00000))); -R6i.z = clampFI32(R6i.z); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R13i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R124i.w)); -R13i.y = clampFI32(R13i.y); -PS0i = R13i.y; -// 17 -R4i.x = floatBitsToInt(intBitsToFloat(R124i.y) + -(0.5)); -R4i.x = floatBitsToInt(intBitsToFloat(R4i.x) * 4.0); -R4i.x = clampFI32(R4i.x); -R14i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(R15i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(PV0i.w))); -R12i.w = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); -R15i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(R14i.w))); -PS1i = R15i.y; -// 18 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(R15i.w))); -R11i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x40400000)); -R11i.y = clampFI32(R11i.y); -PV0i.z = backupReg0i; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -PV0i.z = clampFI32(PV0i.z); -R17i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R3i.y))); -tempResultf = log2(intBitsToFloat(R12i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * 0.25); -R8i.y = floatBitsToInt((-(intBitsToFloat(R17i.y)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -R5i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -R7i.w = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(0x3f4ccccd)); -R7i.w = clampFI32(R7i.w); -R19i.w = floatBitsToInt(intBitsToFloat(R18i.x) + -(intBitsToFloat(R12i.x))); -PS1i = R19i.w; -// 0 -backupReg0i = R7i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R3i.z))); -R7i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(0x40a00000)); -R7i.y = clampFI32(R7i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(R17i.y) + intBitsToFloat(0x2edbe6ff)); -PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R5i.z))); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R4i.z)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R4i.z)) + intBitsToFloat(backupReg1i))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R0i.w = floatBitsToInt(intBitsToFloat(R7i.w) + -(1.0)); -R8i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -PS1i = R8i.y; -R9i.y = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.xy)).x); -R8i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R8i.zw)).x); -R21i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R10i.xy)).xyzw); -R9i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R19i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z))).xyz); -R10i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R8i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R124i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R9i.y)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R21i.w), intBitsToFloat(R6i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -PS0i = R127i.y; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R3i.w))); -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R7i.z))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R7i.x))); -// 2 -backupReg0i = R124i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z)); -PV0i.x = R124i.x; -R124i.y = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV1i.x)); -PV0i.y = R124i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV1i.w)); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R5i.w))); -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS1i)); -PS0i = R127i.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV0i.w)); -PS1i = R126i.y; -// 4 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.y))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(R125i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.z))); -PV0i.w = R123i.w; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R9i.x)) + intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R125i.w; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = tempi.x; -R125i.z = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(0xbf400000)); -PS1i = R125i.z; -// 6 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -PS0i = floatBitsToInt(-(intBitsToFloat(R125i.w))); -// 7 -backupReg0i = R127i.x; -R124i.x = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PS0i)); -R0i.y = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x41800000)); -R0i.y = clampFI32(R0i.y); -PV1i.y = R0i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R125i.x))); -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg0i))); -PS1i = R127i.x; -// 8 -backupReg0i = R126i.y; -R125i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV1i.z)); -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg0i))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R6i.w))); -R11i.z = clampFI32(R11i.z); -PS0i = R11i.z; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.y)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3e99999a) + intBitsToFloat(0xbecccccd))); -R125i.y = floatBitsToInt(intBitsToFloat(R21i.x) + intBitsToFloat(0xbecccccd)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); -R6i.w = floatBitsToInt(intBitsToFloat(R18i.y) + -(intBitsToFloat(R12i.x))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R124i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3c23d70a)); -PS1i = clampFI32(PS1i); -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(R4i.w)); -R127i.w = clampFI32(R127i.w); -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R6i.y))); -PS0i = R125i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.z))); -PS1i = R124i.w; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x41200000)); -PV0i.x = clampFI32(PV0i.x); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(0xbecccccd))); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R10i.w)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 15 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(R124i.w))); -PV1i.x = clampFI32(PV1i.x); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); -PV1i.z = clampFI32(PV1i.z); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R21i.y), intBitsToFloat(PV0i.x))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PS1i = R125i.w; -// 16 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x42960000)); -R127i.y = clampFI32(R127i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R12i.w)); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(PV1i.x))); -R124i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R0i.y))); -R124i.y = clampFI32(R124i.y); -PS0i = R124i.y; -// 17 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R126i.w) + -(1.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(0xbe0f5c29)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(0xbe0f5c29))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R13i.w))); -R127i.w = clampFI32(R127i.w); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(backupReg0i))); -R125i.w = clampFI32(R125i.w); -PS1i = R125i.w; -// 18 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.y)) + 1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x428c0000)); -PV0i.y = clampFI32(PV0i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(R127i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(0xbecccccd))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x428c0000)); -PS0i = clampFI32(PS0i); -// 19 -backupReg0i = R0i.y; -backupReg1i = R127i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),-(intBitsToFloat(R11i.y))) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f333333)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); -PV1i.z = clampFI32(PV1i.z); -R127i.w = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i)); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 20 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PV1i.z))); -R8i.x = floatBitsToInt(intBitsToFloat(R8i.x) * 2.0); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R125i.z)) + intBitsToFloat(R127i.x)); -R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R13i.y))); -R13i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R126i.w)); -R13i.w = clampFI32(R13i.w); -PV0i.w = R13i.w; -R11i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e19999a)); -PS0i = R11i.w; -// 21 -backupReg0i = R14i.y; -backupReg1i = R15i.z; -backupReg2i = R14i.w; -R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(R125i.z))); -R14i.y = floatBitsToInt(intBitsToFloat(R127i.x) + 0.5); -R15i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42200000)); -R15i.z = clampFI32(R15i.z); -R14i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(backupReg1i))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(backupReg2i))); -PS1i = R6i.z; -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(R14i.y)); -R127i.x = clampFI32(R127i.x); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R13i.w)) + intBitsToFloat(R15i.w))); -R127i.z = floatBitsToInt((intBitsToFloat(R14i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R11i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R11i.x))); -PS0i = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x41000000)); -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.w), intBitsToFloat(uf_remappedPS[8].x))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.w), intBitsToFloat(PS0i))); -R124i.y = clampFI32(R124i.y); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(R16i.y)) + intBitsToFloat(PV0i.w))); -R125i.z = clampFI32(R125i.z); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3e4ccccd)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(uf_remappedPS[8].y))); -PS1i = R126i.w; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedPS[8].z))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),-(intBitsToFloat(PV1i.z))) + intBitsToFloat(R2i.w))); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3da3d70a)); -PS0i = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3da3d70a)); -// 3 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R2i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3da3d70a)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R2i.y))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R3i.x)) + intBitsToFloat(PV0i.z))); -R127i.w = clampFI32(R127i.w); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y)) + 1.0)); -PS1i = R124i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R19i.x),intBitsToFloat(R19i.y),intBitsToFloat(R19i.z),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R2i.z))); -PS0i = R126i.z; -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R17i.y)),intBitsToFloat(R127i.w)) + intBitsToFloat(R17i.y))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -PV1i.y = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R124i.z = floatBitsToInt(intBitsToFloat(R18i.z) + -(intBitsToFloat(R12i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R12i.x))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -// 6 -backupReg0i = R125i.z; -backupReg1i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R8i.y))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.z), intBitsToFloat(PV1i.w))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(backupReg0i))); -PV0i.z = R125i.z; -R123i.w = ((PV1i.y == 0)?(0):(PS1i)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R124i.y))); -// 7 -backupReg0i = R125i.x; -backupReg1i = R124i.y; -backupReg1i = R124i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.w))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.z)) + intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(backupReg1i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg1i))); -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R12i.x))); -PS1i = R124i.x; -// 8 -backupReg0i = R124i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(R12i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(R12i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R127i.y)); -PS0i = R125i.z; -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.x),intBitsToFloat(R125i.x)) + intBitsToFloat(R124i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R124i.x)) + intBitsToFloat(0xba0a8ec8))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(0xba0a8ec8))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 10 -PV0i.x = R20i.y & int(1); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R21i.z), intBitsToFloat(R21i.z))); -PS0i = R125i.x; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.w))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(float(PV0i.x)); -// 12 -R20i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R10i.x))); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.y = R123i.y; -R20i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R125i.x))); -R20i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R10i.y))); -PS0i = R20i.y; -// 13 -R20i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R10i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R20i.x), intBitsToFloat(R20i.y), intBitsToFloat(R20i.z), intBitsToFloat(R20i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/de2bafbeb363afb3_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/de2bafbeb363afb3_0000000079249749_ps.txt deleted file mode 100644 index 582b6cfc..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/de2bafbeb363afb3_0000000079249749_ps.txt +++ /dev/null @@ -1,686 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader de2bafbeb363afb3 -// Monochromia -// Water - normal weather -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[14]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3db66800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem4; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem4); -R2i = floatBitsToInt(passParameterSem6); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -R126i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -R127i.z = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); -PS0i = R127i.w; -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R124i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R0i.y; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].y))); -R125i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); -PS1i = R125i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R0i.z; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -PS1i = R127i.y; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(R124i.x) + -(intBitsToFloat(uf_remappedPS[3].x))); -R124i.y = floatBitsToInt(intBitsToFloat(R0i.y) + -(intBitsToFloat(uf_remappedPS[3].y))); -R126i.z = floatBitsToInt(intBitsToFloat(R124i.z) + -(intBitsToFloat(uf_remappedPS[3].z))); -R125i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0x43480000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R126i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -// 6 -backupReg0i = R127i.w; -backupReg0i = R127i.w; -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i))); -PV0i.x = R10i.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R10i.y; -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R11i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); -R124i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS0i = R124i.w; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) * 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = floatBitsToInt(max(intBitsToFloat(R125i.y), -(intBitsToFloat(R125i.y)))); -PS1i = R127i.y; -// 8 -backupReg0i = R126i.w; -backupReg0i = R126i.w; -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R9i.x)) + intBitsToFloat(R10i.x))); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R9i.y)) + intBitsToFloat(R10i.y))); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R10i.z)) + intBitsToFloat(R11i.z))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R0i.z))); -R127i.x = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS0i = R127i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), -(intBitsToFloat(R127i.w)))); -PS1i = R127i.z; -// 10 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R0i.x = uf_remappedPS[4].y; -R4i.y = floatBitsToInt(floor(intBitsToFloat(R1i.y))); -R4i.z = floatBitsToInt(floor(intBitsToFloat(R1i.x))); -PV0i.z = R4i.z; -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.x))); -R7i.w = 0x40400000; -PS0i = R7i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = tempi.x; -R4i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(PV0i.z))); -PS1i = R4i.x; -// 12 -backupReg0i = R124i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.w)); -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + -(intBitsToFloat(R125i.w)))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(R5i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(R5i.y)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(R5i.x)); -PS1i = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 4.0); -// 14 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 15 -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(-(intBitsToFloat(R124i.y)) + intBitsToFloat(PS0i)); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(R4i.y))); -PS1i = R124i.w; -// 16 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.y))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(R126i.x)); -R126i.x = floatBitsToInt(intBitsToFloat(R4i.z) + -(0.5)); -PS0i = R126i.x; -// 17 -R5i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].x)) + intBitsToFloat(PV0i.x)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.w)); -R5i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].y)) + intBitsToFloat(PV0i.z)); -R5i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].z)) + intBitsToFloat(PV0i.y)); -PS1i = R5i.z; -// 18 -backupReg0i = R124i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.z)); -R124i.y = floatBitsToInt(intBitsToFloat(R4i.y) + -(0.5)); -R3i.z = floatBitsToInt(roundEven(1.0)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.y)); -R8i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS0i = R8i.w; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.w),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.w),intBitsToFloat(R5i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x)); -PS1i = clampFI32(PS1i); -// 20 -R4i.x = uf_remappedPS[5].y; -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.w)); -PV0i.y = clampFI32(PV0i.y); -R9i.z = uf_remappedPS[6].y; -R4i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R126i.x)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R3i.w = floatBitsToInt(tempResultf); -PS0i = R3i.w; -// 21 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -R0i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.y)); -PS1i = R0i.w; -// 0 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R124i.z = floatBitsToInt(-(intBitsToFloat(R4i.z))); -PS0i = R124i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(uf_remappedPS[9].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R3i.w))); -PS1i = R126i.x; -// 2 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R4i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R3i.w))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(0x41c80000)); -PV0i.w = clampFI32(PV0i.w); -R5i.x = floatBitsToInt(intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[10].x)); -PS0i = R5i.x; -// 3 -R1i.x = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(uf_remappedPS[10].y)); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R0i.w))); -R1i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedPS[10].z)); -R0i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * 0.5 + 0.5)); -R124i.w = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); -PS1i = R124i.w; -// 4 -redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(R124i.x),intBitsToFloat(R124i.y)),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R124i.x),intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)),cubeMapSTM,cubeMapFaceId); -R127i.x = floatBitsToInt(cubeMapSTM.x); -R127i.y = floatBitsToInt(cubeMapSTM.y); -R127i.z = floatBitsToInt(cubeMapSTM.z); -R127i.w = cubeMapFaceId; -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -PV0i.w = R127i.w; -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); -PS0i = R126i.w; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R124i.x; -// 6 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -R6i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -PS0i = R6i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(uf_remappedPS[9].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R124i.x)) + 1.5)); -PS1i = R122i.x; -// 8 -backupReg0i = R127i.w; -R127i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(0x3c23d70a)); -R127i.x = clampFI32(R127i.x); -R7i.y = PS1i; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R124i.x)) + 1.5)); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R124i.w) * 0.5 + 0.5)); -R7i.z = backupReg0i; -PS0i = R7i.z; -// 9 -redcCUBE(vec4(intBitsToFloat(R6i.z),intBitsToFloat(R6i.z),intBitsToFloat(R6i.x),intBitsToFloat(R6i.y)),vec4(intBitsToFloat(R6i.y),intBitsToFloat(R6i.x),intBitsToFloat(R6i.z),intBitsToFloat(R6i.z)),cubeMapSTM,cubeMapFaceId); -R126i.x = floatBitsToInt(cubeMapSTM.x); -R126i.y = floatBitsToInt(cubeMapSTM.y); -R126i.z = floatBitsToInt(cubeMapSTM.z); -R126i.w = cubeMapFaceId; -PV1i.x = R126i.x; -PV1i.y = R126i.y; -PV1i.z = R126i.z; -PV1i.w = R126i.w; -R7i.x = PV0i.z; -PS1i = R7i.x; -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R6i.x = floatBitsToInt(intBitsToFloat(R6i.x) / 2.0); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.x))); -R8i.z = PV1i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 11 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R2i.x = clampFI32(R2i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS0i)) + 1.5)); -PV1i.y = R123i.y; -R6i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R6i.z = clampFI32(R6i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PS0i)) + 1.5)); -PV1i.w = R123i.w; -R0i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R0i.z = clampFI32(R0i.z); -PS1i = R0i.z; -// 12 -R8i.x = PV1i.w; -R8i.y = PV1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R10i.z))); -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R1i.z))); -R2i.y = int(intBitsToFloat(R127i.w)); -PS0i = R2i.y; -R13i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R3i.xy)).xyz); -R7i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R7i.xy),R7i.z),cubeMapArrayIndex8),intBitsToFloat(R7i.w)).xyz); -R8i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R8i.xy),R8i.z),cubeMapArrayIndex8),intBitsToFloat(R8i.w)).xyz); -R12i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z))).xyz); -R3i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R3i.xy)).xyz); -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.x),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[10].x)), intBitsToFloat(uf_remappedPS[11].w))); -PS0i = R125i.x; -// 1 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + intBitsToFloat(R2i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[10].y)), intBitsToFloat(uf_remappedPS[11].w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(R13i.y))); -PV1i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].w), intBitsToFloat(uf_remappedPS[11].w))); -PS1i = R126i.y; -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R9i.x))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R9i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R10i.z))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[10].z)), intBitsToFloat(uf_remappedPS[11].w))); -R4i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0x3f4ccccd)); -R4i.x = clampFI32(R4i.x); -PS0i = R4i.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(R126i.x))); -PS1i = R126i.w; -// 4 -R9i.x = floatBitsToInt(intBitsToFloat(R127i.w) + 0.25); -R9i.x = clampFI32(R9i.x); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), intBitsToFloat(R127i.w))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R127i.w = R2i.y & int(1); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R124i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R13i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); -R126i.z = floatBitsToInt(tempResultf); -PS1i = R126i.z; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS1i))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(uf_remappedPS[11].w))); -PV1i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.z))); -PS1i = floatBitsToInt(float(R127i.w)); -// 8 -R124i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.x)), intBitsToFloat(uf_remappedPS[11].w))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.w)), intBitsToFloat(uf_remappedPS[11].w))); -PV0i.z = R126i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R126i.w))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R127i.z))); -PS0i = R126i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.z),intBitsToFloat(R124i.w),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R127i.x; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.y),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(R127i.x)) + intBitsToFloat(R127i.x))); -PV1i.y = R127i.y; -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -PV1i.w = R126i.w; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R124i.y)) + intBitsToFloat(R126i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(PV1i.x)))); -PV0i.w = R124i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),-(intBitsToFloat(R6i.x))) + intBitsToFloat(R124i.x))); -PS0i = R122i.x; -// 13 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.x)) + intBitsToFloat(PV0i.x))); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + 1.0); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.y))); -PS1i = floatBitsToInt(intBitsToFloat(R6i.x) + intBitsToFloat(PS0i)); -// 14 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(R6i.x))) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R4i.x))); -PV0i.w = R124i.w; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R125i.z; -// 15 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.x)); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z)); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R125i.x))); -R126i.w = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -// 16 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R9i.x))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R7i.z))); -PV0i.z = floatBitsToInt(0.25 * intBitsToFloat(R125i.z)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 17 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R7i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R7i.x))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.z))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PS1i = R125i.y; -// 18 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z),intBitsToFloat(R125i.x)) + intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(R126i.w)); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.x))); -PS0i = R126i.y; -// 19 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R12i.y))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R12i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R2i.x))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R12i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.z))); -PS1i = R126i.x; -// 20 -backupReg0i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R125i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R125i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS0i = R127i.z; -// 21 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(R126i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R125i.x))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R124i.y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS1i = R122i.x; -// 22 -R8i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PS1i)); -R0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.w)); -R0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.z)); -// 23 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(R0i.w)) + intBitsToFloat(R3i.x))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(R3i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(R8i.y)) + intBitsToFloat(R3i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/dee484f174698fba_000000007924d249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/dee484f174698fba_000000007924d249_ps.txt deleted file mode 100644 index 00eb2b15..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/dee484f174698fba_000000007924d249_ps.txt +++ /dev/null @@ -1,534 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader dee484f174698fba -// Monochromia -// Link and other characters -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -R5i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); -PV0i.y = floatBitsToInt(floor(intBitsToFloat(R3i.x))); -R8i.z = 0; -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -PS0i = floatBitsToInt(floor(intBitsToFloat(R3i.y))); -// 1 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.y) + -(intBitsToFloat(PS0i))); -R125i.y = floatBitsToInt(intBitsToFloat(R3i.x) + -(intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(0.5)); -R127i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(0.5)); -R5i.z = int(intBitsToFloat(PV0i.w)); -PS1i = R5i.z; -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R4i.x) * 2.0 + -(1.0))); -PV0i.y = PS1i >> 0x00000005; -R10i.z = floatBitsToInt(roundEven(0.0)); -R126i.w = floatBitsToInt((intBitsToFloat(R4i.y) * 2.0 + -(1.0))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -// 3 -PV1i.x = PV0i.y & 0x00000007; -R124i.y = floatBitsToInt((intBitsToFloat(R4i.z) * 2.0 + -(1.0))); -R11i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS0i))); -PV1i.z = R11i.z; -R5i.w = 0x3f19999a; -R9i.z = floatBitsToInt(1.0); -PS1i = R9i.z; -// 4 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.z)), intBitsToFloat(uf_remappedPS[1].y))); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV1i.z)); -PV0i.z = R127i.z; -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(float(PV1i.x)); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.y))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xc0000000)); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(max(intBitsToFloat(R127i.y), -(intBitsToFloat(R127i.y)))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.y))); -// 8 -backupReg0i = R126i.y; -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PS1i)); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(backupReg0i))); -PV0i.z = R127i.z; -PV0i.w = PV1i.y; -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); -PS0i = R125i.z; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x)); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0x40400000)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.x)); -R6i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x40400000)); -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(0x3dcccccd) + 1.0)); -PS1i = R122i.x; -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3fb8aa3b)); -R9i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x42960000)); -R4i.w = 0; -PS0i = R4i.w; -// 11 -backupReg0i = R127i.y; -PV1i.x = R5i.z & 0x0000001c; -R127i.y = backupReg0i; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -R127i.y = clampFI32(R127i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.x)); -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R125i.y)); -PV1i.w = clampFI32(PV1i.w); -R4i.x = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R4i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w)); -PV0i.y = R5i.z & 0x00000002; -R4i.z = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x41000000)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.z)); -PS0i = floatBitsToInt(float(PV1i.x)); -// 13 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.w))); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV0i.x))); -R16i.z = floatBitsToInt(intBitsToFloat(R127i.y) * 0.25); -R10i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3d124925)); -R14i.z = floatBitsToInt(float(PV0i.y)); -R14i.z = floatBitsToInt(intBitsToFloat(R14i.z) / 2.0); -PS1i = R14i.z; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.w),intBitsToFloat(R124i.y),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.w),intBitsToFloat(R124i.y),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); -PS0i = R13i.z; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -PS1i = R127i.y; -// 16 -R9i.x = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); -PV0i.x = R9i.x; -R8i.y = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); -PV0i.y = R8i.y; -R12i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].x) + -(intBitsToFloat(R13i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(PS1i) * 4.0 + intBitsToFloat(0xc0400000))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R126i.x; -// 17 -R8i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].y) + -(intBitsToFloat(PV0i.y))); -R5i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(0.5)); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) * 4.0); -R5i.y = clampFI32(R5i.y); -PV1i.y = R5i.y; -R15i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].z) + -(intBitsToFloat(PV0i.x))); -R11i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R11i.w = clampFI32(R11i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -// 18 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS1i))); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0x3f4ccccd)); -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 19 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); -PV1i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R3i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -R11i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R11i.x = clampFI32(R11i.x); -PS1i = R11i.x; -// 20 -backupReg0i = R7i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -R12i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R12i.w = clampFI32(R12i.w); -PS0i = R12i.w; -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R7i.z) + 1.0); -R127i.z = clampFI32(R127i.z); -R126i.w = R5i.z & int(1); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R8i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * 1.5); -PS1i = R125i.x; -// 2 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.z)) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(R126i.x))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R9i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R5i.w)) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R125i.z))); -R9i.z = floatBitsToInt(float(R126i.w)); -PS0i = R9i.z; -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), -(intBitsToFloat(R4i.w)))); -R4i.w = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -PV0i.z = PS1i; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R4i.y = floatBitsToInt(exp2(intBitsToFloat(R126i.z))); -PS0i = R4i.y; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(max(-(intBitsToFloat(PV0i.w)), 0.0)); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),-(intBitsToFloat(R125i.z))) + intBitsToFloat(R124i.y))); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),-(intBitsToFloat(R127i.y))) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x40a00000)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -// 10 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.y)) + 1.0)); -PV0i.x = R127i.x; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),-(intBitsToFloat(backupReg0i))) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbe0f5c29)); -R3i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0x3f666666)); -R3i.y = clampFI32(R3i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbba3d70a)); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV0i.x))); -PS1i = R3i.z; -// 12 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R127i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x42c80000)); -R127i.y = clampFI32(R127i.y); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x428c0000)); -PV0i.w = clampFI32(PV0i.w); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e99999a)); -// 14 -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3e4ccccd) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -// 15 -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R4i.z))); -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].z), intBitsToFloat(R7i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[7].w)), intBitsToFloat(R7i.y))); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(backupReg0i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(backupReg1i))); -R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R6i.w = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R10i.xy)).w); -R17i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R10i.xy)).xyz); -R7i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z))).xyz); -R10i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R4i.y))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(intBitsToFloat(R17i.x) + intBitsToFloat(0xbecccccd)); -// 1 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbf400000)); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PS1i = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41200000)); -PS1i = clampFI32(PS1i); -// 2 -R127i.xyz = floatBitsToInt(vec3(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R8i.w)),-(intBitsToFloat(R11i.z))) + vec3(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.w))); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41800000)); -R124i.w = clampFI32(R124i.w); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.y), intBitsToFloat(PS1i))); -PS0i = R125i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3e99999a) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 4 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xbecccccd)); -R127i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R124i.w))); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(R125i.w) + -(1.0)); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.z), intBitsToFloat(R17i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R9i.w))); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(0x3dea4a8c)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R127i.y)) + 1.0)); -PV0i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3f162b6b) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((0.5 * intBitsToFloat(PV0i.w) + 0.5)); -PV1i.w = R123i.w; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PV0i.x))); -PS1i = R6i.w; -// 8 -backupReg0i = R125i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), intBitsToFloat(PV1i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R3i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e99096c) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R125i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(backupReg0i)); -R125i.w = clampFI32(R125i.w); -PS0i = R125i.w; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3df5c28f)); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = ((intBitsToFloat(PV0i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R13i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R125i.w)) + intBitsToFloat(R8i.y))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(0.5)); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R14i.z)) + intBitsToFloat(PV1i.w))); -R126i.z = clampFI32(R126i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(R9i.x))); -PV0i.w = R123i.w; -R122i.x = ((PV1i.y == 0)?(0):(PS1i)); -PS0i = R122i.x; -// 11 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42200000)); -PV1i.x = clampFI32(PV1i.x); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_remappedPS[8].x))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[8].z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[8].y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PS1i = R124i.y; -// 12 -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41000000)); -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.y = clampFI32(PV1i.y); -// 14 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R16i.z))); -// 15 -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R9i.y)) + intBitsToFloat(PV0i.w))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -// 16 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40400000) + intBitsToFloat(R126i.z))); -PV0i.y = R123i.y; -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PV0i.y))); -// 18 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.w))); -PV0i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.x))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.z))); -PV0i.w = R123i.w; -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R12i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R11i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R11i.w))); -// 21 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.w = R123i.w; -// 22 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R10i.x))); -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R10i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R10i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/eabf1e8268c0acf2_0000000079249749_ps.txt b/Mods/BreathOfTheWild_!Monochromia/eabf1e8268c0acf2_0000000079249749_ps.txt deleted file mode 100644 index 368e23a5..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/eabf1e8268c0acf2_0000000079249749_ps.txt +++ /dev/null @@ -1,664 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -// shader eabf1e8268c0acf2 -// Monochromia -// Terrain - normal weather -// original shader dumped using cemu 1.11.0c, BotW 1.3.1 -#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect - -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3db66800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem3; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem3); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R2i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R8i.z; -// 2 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R127i.w)))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R127i.w)))); -R125i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedPS[2].y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.x = floatBitsToInt(tempResultf); -PS0i = R125i.x; -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); -R127i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.z; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R8i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -PS0i = R8i.x; -// 5 -backupReg0i = R126i.w; -backupReg0i = R126i.w; -R127i.x = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(R0i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R126i.z))); -R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.w)); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PS0i))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PS0i))); -PS1i = R9i.z; -// 8 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R6i.x)); -R126i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), -(intBitsToFloat(R125i.z)))); -PS0i = R126i.x; -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(max(intBitsToFloat(R127i.w), -(intBitsToFloat(R127i.w)))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 4.0); -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 4.0); -// 10 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.x)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R125i.x))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w))); -R127i.z = floatBitsToInt(floor(intBitsToFloat(R3i.x))); -PS0i = R127i.z; -// 11 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R2i.w),intBitsToFloat(R9i.z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.x)); -// 12 -PV0i.x = floatBitsToInt(floor(intBitsToFloat(R3i.y))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R126i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PS1i)); -PV0i.w = floatBitsToInt(intBitsToFloat(R3i.x) + -(intBitsToFloat(R127i.z))); -R126i.x = floatBitsToInt(intBitsToFloat(R127i.z) + -(0.5)); -PS0i = R126i.x; -// 13 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(R3i.y) + -(intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(0.5)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.y)); -PS1i = R5i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 14 -PV0i.x = R5i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.x)); -PV0i.w = R6i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(R10i.y))); -PS0i = R126i.x; -// 15 -backupReg0i = R127i.y; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.w))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.z))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i)); -R2i.z = floatBitsToInt(roundEven(0.0)); -PS1i = R2i.z; -// 16 -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(R1i.z))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.w))); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R8i.y)) + intBitsToFloat(R1i.w))); -R0i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -R3i.x = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(uf_remappedPS[3].x)); -PS0i = R3i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x437f0000)); -PS1i = R127i.w; -// 18 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -PS0i = R124i.z; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R127i.z = floatBitsToInt(max(-(intBitsToFloat(R125i.x)), 0.0)); -PS1i = R127i.z; -// 20 -backupReg0i = R124i.x; -backupReg0i = R124i.x; -backupReg1i = R124i.z; -backupReg1i = R124i.z; -redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV0i.x = R124i.x; -PV0i.y = R124i.y; -PV0i.z = R124i.z; -PV0i.w = R124i.w; -R1i.y = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(uf_remappedPS[3].y)); -PS0i = R1i.y; -// 21 -R6i.x = floatBitsToInt(intBitsToFloat(R9i.z) + intBitsToFloat(uf_remappedPS[3].z)); -R3i.y = floatBitsToInt(-(intBitsToFloat(R7i.w)) + 1.0); -PV1i.y = R3i.y; -R0i.z = PV0i.w; -R3i.w = 0; -PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -// 22 -R1i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -R6i.y = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS1i)) + 1.5)); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS1i)) + 1.5)); -R3i.z = int(intBitsToFloat(R127i.w)); -PS0i = R3i.z; -// 0 -R0i.x = R1i.w; -R0i.y = R1i.z; -R127i.z = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R1i.y),intBitsToFloat(R6i.x),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R1i.y),intBitsToFloat(R6i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); -PS1i = R125i.z; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(0x3c23d70a)); -PV0i.x = clampFI32(PV0i.x); -R124i.y = R3i.z & 0x000000fc; -R124i.z = floatBitsToInt(-(intBitsToFloat(R6i.y)) + 1.0); -R124i.w = 0; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS0i))); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -R126i.y = int(intBitsToFloat(R127i.z)); -PS1i = R126i.y; -// 4 -backupReg0i = R124i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.x = R124i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.y = R124i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[7].w))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R3i.y) * 0.5 + 0.5)); -R126i.x = floatBitsToInt(float(backupReg0i)); -PS0i = R126i.x; -// 5 -backupReg0i = R124i.z; -backupReg0i = R124i.z; -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R125i.z)),-0.0),vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); -PS1i = R124i.z; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.z)),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R3i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.w; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.z)),vec4(-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R125i.z)),-(intBitsToFloat(R124i.w))))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 8 -PV0i.x = R126i.y & int(1); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) / 2.0); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(PS1i)) + -(intBitsToFloat(PS1i)))); -R6i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x3b820821)); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.w)),intBitsToFloat(R125i.w)) + intBitsToFloat(R125i.w))); -PS0i = R127i.z; -// 9 -R126i.x = R127i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(R124i.z)) + intBitsToFloat(R124i.z))); -PV1i.y = R123i.y; -R126i.z = ((PV0i.x == 0)?(0):(0x3f800000)); -R126i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + 4.0)); -R7i.x = R127i.w; -R7i.x = clampFI32(R7i.x); -PS1i = R7i.x; -// 10 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.z) + 1.0); -R124i.z = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),-(intBitsToFloat(R126i.y))) + intBitsToFloat(R6i.y))); -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.w)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); -PS0i = R122i.x; -// 11 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R7i.z = floatBitsToInt((intBitsToFloat(R6i.w) * 0.25 + 0.25)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(backupReg0i))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 12 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),-(intBitsToFloat(R126i.y))) + intBitsToFloat(R7i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R6i.w)) + intBitsToFloat(R124i.z))); -PS0i = R127i.y; -// 13 -backupReg0i = R124i.z; -backupReg1i = R126i.y; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(R124i.z))); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(backupReg0i))); -PV1i.z = R124i.z; -R125i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.w)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -// 14 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(R124i.y))) + intBitsToFloat(PV1i.z))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(R124i.y))) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R124i.y))) + intBitsToFloat(R127i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 15 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -backupReg2i = R125i.w; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R125i.y))) + intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),-(intBitsToFloat(R125i.y))) + intBitsToFloat(backupReg1i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R124i.z))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(0.25 * intBitsToFloat(PS0i)); -R124i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R124i.z; -// 16 -backupReg0i = R126i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R124i.x)); -R126i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i)); -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R1i.w = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z)); -PS0i = R1i.w; -// 17 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R6i.y))); -R6i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R126i.x)); -R1i.z = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R127i.y)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R125i.w))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R125i.w))); -PS1i = R124i.z; -// 18 -R6i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R6i.x = clampFI32(R6i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R125i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R12i.z = clampFI32(R12i.z); -R5i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R5i.w = clampFI32(R5i.w); -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(PV1i.w))); -PS0i = R4i.x; -// 19 -PV1i.x = R3i.z & int(1); -R3i.y = R2i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(PV0i.y))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(R124i.z))); -R3i.z = floatBitsToInt(roundEven(1.0)); -PS1i = R3i.z; -// 20 -R3i.x = R2i.x; -R4i.z = floatBitsToInt(float(PV1i.x)); -PS0i = R4i.z; -R4i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R8i.xy)).x); -R13i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R2i.xy)).xyz); -R11i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).xyz); -R3i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z))).xyz); -R0i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R0i.xy),R0i.z),cubeMapArrayIndex8),intBitsToFloat(R0i.w)).xyz); -R2i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R2i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),-(intBitsToFloat(R7i.z))) + intBitsToFloat(R13i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R13i.y) * 0.5 + 0.5)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R4i.w)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(R7i.x))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R13i.z))); -PS0i = R124i.x; -// 1 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R9i.x))); -R125i.x = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(PV0i.x)); -PS1i = R125i.x; -// 2 -R126i.x = floatBitsToInt(-(intBitsToFloat(R10i.x)) + intBitsToFloat(PV1i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(PV1i.z)); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(PV1i.x)); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.y))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R125i.w))); -PS0i = R125i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.y),intBitsToFloat(R2i.w),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R1i.w))); -PS1i = R126i.y; -// 4 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R1i.z))); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R124i.x))); -PS0i = R1i.w; -// 5 -backupReg0i = R0i.x; -backupReg1i = R126i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R7i.w))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R3i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R6i.y))); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(R3i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R3i.z))); -PV0i.w = R123i.w; -// 7 -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.w))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.z))); -R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 8 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); -// 10 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); -PV0i.y = clampFI32(PV0i.y); -// 11 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R10i.z)) + 1.0)); -PV1i.y = R123i.y; -// 12 -R4i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(R4i.w)) + intBitsToFloat(R11i.x))); -PV0i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z),intBitsToFloat(R4i.w)) + intBitsToFloat(R11i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(R4i.w)) + intBitsToFloat(R11i.y))); -PV0i.w = R123i.w; -// 1 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R4i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R4i.x))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R6i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R12i.z))); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -// 4 -backupReg0i = R0i.y; -PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV1i.z)); -// 5 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R2i.x))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R2i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R2i.z))); -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -#if (ENABLE_COLOR_FADE == 1) -float depth = texture(textureUnitPS4, passParameterSem0.xy).x; -float factor = smoothstep(0.0005, 0.00075, depth); -passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); -#else -passPixelColor0.rgb = vec3(luma); -#endif -} diff --git a/Mods/BreathOfTheWild_!Monochromia/ead71c09d523378c_000000f349255249_ps.txt b/Mods/BreathOfTheWild_!Monochromia/ead71c09d523378c_000000f349255249_ps.txt deleted file mode 100644 index d73ef462..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/ead71c09d523378c_000000f349255249_ps.txt +++ /dev/null @@ -1,1020 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader ead71c09d523378c -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 36, std140) uniform uniformBlockPS4 -{ -vec4 uf_blockPS4[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 40, std140) uniform uniformBlockPS8 -{ -vec4 uf_blockPS8[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 -layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb02e8000 res 128x128x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb0300000 res 128x128x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb02fd000 res 128x128x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xb02ec000 res 256x256x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 0 0 2 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem4); -R3i = floatBitsToInt(passParameterSem5); -R4i = floatBitsToInt(passParameterSem7); -R5i = floatBitsToInt(passParameterSem8); -R6i = floatBitsToInt(passParameterSem9); -if( activeMaskStackC[1] == true ) { -R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); -R8i.xw = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).xw); -R10i.xy = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).xy); -R11i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); -R6i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); -// 1 -backupReg0i = R6i.x; -backupReg1i = R6i.y; -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.x))); -PS1i = R126i.w; -// 2 -backupReg0i = R127i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R5i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); -PS0i = R5i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -PS1i = R7i.z; -// 4 -R5i.x = floatBitsToInt(fract(intBitsToFloat(R5i.y))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.x))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.x))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.x))); -R2i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R2i.w; -} -if( activeMaskStackC[1] == true ) { -R12i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R6i.z)) + intBitsToFloat(R6i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R6i.z)) + intBitsToFloat(R5i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R6i.z)) + intBitsToFloat(R5i.z))); -R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); -PS0i = R125i.w; -// 1 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + -(0.5)); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R7i.z))); -// 2 -backupReg0i = R2i.z; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PS1i)) + intBitsToFloat(R127i.x))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PS1i)) + intBitsToFloat(R126i.w))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + intBitsToFloat(R127i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R127i.z))); -PS0i = R126i.w; -// 3 -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.y)),intBitsToFloat(R13i.y)) + 1.0)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R127i.w)) + 1.0)); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R126i.z)) + 1.0)); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R2i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PS0i = R126i.z; -// 5 -backupReg0i = R125i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R127i.y))); -R2i.y = 0; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R126i.w))); -R125i.w = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(backupReg0i))); -PS1i = R6i.z; -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS8[24].x, intBitsToFloat(R8i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(R10i.y))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS8[24].z, intBitsToFloat(R8i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS8[24].y, intBitsToFloat(R8i.x))); -R5i.w = 0x3f800000; -PS0i = R5i.w; -// 7 -R14i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R127i.z)); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R127i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV0i.y))); -R10i.w = 0; -PS1i = R10i.w; -// 8 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS8[23].x, intBitsToFloat(R8i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS8[23].y, intBitsToFloat(R8i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(backupReg0i))); -R9i.w = R12i.x; -R9i.w = clampFI32(R9i.w); -PS0i = R9i.w; -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].y, intBitsToFloat(R126i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS8[23].z, intBitsToFloat(R8i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].y, intBitsToFloat(R126i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].y, intBitsToFloat(R126i.z))); -R0i.w = R10i.y; -PS1i = R0i.w; -// 10 -R15i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].x,intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R15i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].x,intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.z))); -R15i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].x,intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w))); -R6i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R125i.z)); -PS0i = R6i.x; -// 11 -R8i.y = R14i.y; -R8i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.w)); -R11i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R125i.w))); -R11i.w = clampFI32(R11i.w); -R3i.z = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R125i.w))); -R3i.z = clampFI32(R3i.z); -PS1i = R3i.z; -// 12 -R2i.x = floatBitsToInt(fract(uf_blockPS8[36].w)); -tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.x)); -R8i.w = floatBitsToInt(tempResultf); -PS0i = R8i.w; -// 13 -tempResultf = 1.0 / sqrt(intBitsToFloat(R124i.z)); -PS1i = floatBitsToInt(tempResultf); -// 14 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i))); -PV0i.x = R10i.x; -R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -PV0i.y = R16i.y; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R9i.z; -// 15 -R3i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R3i.x; -PV1i.y = R3i.x; -PV1i.z = R3i.x; -PV1i.w = R3i.x; -R8i.x = floatBitsToInt(uf_blockPS8[37].x); -PS1i = R8i.x; -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); -PV0i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); -PV0i.y = R127i.y; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -PV1i.x = R123i.x; -R126i.y = PV0i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); -// 2 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.z))); -PV0i.y = PV1i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.z),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R126i.y),intBitsToFloat(PV0i.y),intBitsToFloat(R2i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R8i.w))); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R125i.x),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.w = tempi.x; -R17i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -PS0i = R17i.y; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); -R12i.x = floatBitsToInt(uf_blockPS1[0].y); -PS0i = R12i.x; -// 1 -R9i.y = floatBitsToInt(uf_blockPS1[1].y); -R10i.z = floatBitsToInt(uf_blockPS1[2].y); -R6i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R6i.w; -// 2 -R12i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS4[6].x, intBitsToFloat(R8i.x))); -// 3 -predResult = (intBitsToFloat(R2i.x) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); -PV0i.z = R0i.z; -// 1 -R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R11i.y)) + intBitsToFloat(R0i.y)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R11i.x)) + intBitsToFloat(backupReg0i)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(R0i.z)); -// 1 -backupReg0i = R11i.x; -backupReg1i = R11i.y; -backupReg2i = R11i.z; -R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); -R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg1i))); -R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg2i))); -// 2 -R0i.w = R10i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (uf_blockPS8[33].w > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R0i.z = 0; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.w; -R127i.x = floatBitsToInt(intBitsToFloat(R3i.x) + 1.0); -R127i.x = clampFI32(R127i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(0x3dea4a8c)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -R10i.w = 0x3e99999a; -PS0i = R10i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(PV0i.y),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); -PV0i.x = R127i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); -R126i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3e4ccccd))); -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -backupReg0i = R127i.z; -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40200000)); -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3e23d70a)); -R127i.w = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3eb33333))); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 0.25); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(0x3e851eb8)); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.w)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R126i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.x))); -PV1i.w = R123i.w; -// 6 -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.x)); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.x)); -PV0i.z = clampFI32(PV0i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x)); -PV0i.w = clampFI32(PV0i.w); -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R11i.x)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(PV0i.w)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV0i.y)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R11i.y)) + intBitsToFloat(PV0i.z)); -R127i.x = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(PV0i.z)); -PS1i = R127i.x; -// 8 -backupReg0i = R11i.x; -backupReg1i = R11i.y; -backupReg2i = R11i.z; -backupReg3i = R15i.x; -R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(R127i.y)); -R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg3i))); -PS0i = R15i.x; -// 9 -backupReg0i = R15i.y; -backupReg1i = R15i.z; -R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); -R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); -// 10 -R4i.w = R5i.w; -// 11 -R0i.w = R5i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); -R13i.z = floatBitsToInt(intBitsToFloat(R10i.y) * intBitsToFloat(0x3dcccccd)); -// 1 -R8i.x = floatBitsToInt(-(intBitsToFloat(R3i.z)) + intBitsToFloat(PV0i.y)); -R8i.x = clampFI32(R8i.x); -// 2 -predResult = (1.0 > intBitsToFloat(R11i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); -PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -// 1 -PV1i.z = PV0i.w & int(1); -// 2 -PV0i.y = PV1i.z - R127i.x; -// 3 -PV1i.w = PV0i.y << 0x00000002; -PS1i = floatBitsToInt(float(PV0i.y)); -// 4 -R0i.x = PV1i.w + 0x0000002c; -R0i.y = PV1i.w + 0x0000002b; -R0i.z = PV1i.w + 0x0000002a; -R0i.w = PV1i.w + 0x0000002d; -R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R7i.z; -} -if( activeMaskStackC[2] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -// 6 -R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -// 7 -PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.z))?int(0xFFFFFFFF):int(0x0)); -// 8 -R123i.y = ((PV1i.y == 0)?(R127i.z):(0x3727c5ac)); -PV0i.y = R123i.y; -// 9 -R7i.w = PV0i.y; -R7i.w = clampFI32(R7i.w); -} -if( activeMaskStackC[2] == true ) { -R7i.z = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + 1.0); -// 1 -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R11i.w)) + intBitsToFloat(R7i.z))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -R0i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R2i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); -PV0i.z = R2i.z; -R0i.w = 0x3f800000; -PV0i.w = R0i.w; -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R126i.z = clampFI32(R126i.z); -PS0i = R126i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = PV0i.z; -PS1i = R2i.w; -// 2 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.z; -// 3 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PS1i = R2i.x; -// 4 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); -R0i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x3a83126f)); -R0i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(0x3a83126f)); -PS0i = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R17i.y))); -// 5 -R127i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R17i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); -R127i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(R11i.y), intBitsToFloat(R11i.z))); -PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.y)), intBitsToFloat(0xbf7d70a4))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * 1.5 + 1.0)); -PS0i = R126i.x; -// 7 -R6i.x = floatBitsToInt(max(intBitsToFloat(R11i.x), intBitsToFloat(PV0i.z))); -PV1i.x = R6i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt(min(intBitsToFloat(R11i.y), intBitsToFloat(R11i.z))); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); -PV0i.x = R123i.x; -R8i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0x2edbe6ff)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -tempResultf = log2(0.0); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -R5i.x = R1i.w; -R5i.x = clampFI32(R5i.x); -R3i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(0xbe593484))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.w))); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(0x3fc90da4))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -R3i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R3i.w = clampFI32(R3i.w); -tempResultf = log2(intBitsToFloat(R127i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),-(intBitsToFloat(PV0i.y))) + 1.0)); -R6i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS0i))); -R3i.z = floatBitsToInt(min(intBitsToFloat(R11i.x), intBitsToFloat(R127i.w))); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x40200001)); -R4i.w = clampFI32(R4i.w); -R7i.y = floatBitsToInt(exp2(intBitsToFloat(R126i.z))); -PS1i = R7i.y; -} -if( activeMaskStackC[1] == true ) { -R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); -R2i.y = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); -R2i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); -R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); -PS0i = R122i.x; -// 1 -PV1i.x = floatBitsToInt(intBitsToFloat(R2i.y) + uf_blockPS10[1].z); -PV1i.x = clampFI32(PV1i.x); -R123i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R14i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x3dcccccd)); -R4i.x = floatBitsToInt(exp2(intBitsToFloat(R5i.y))); -PS1i = R4i.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(0xbecccccd)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -R4i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + uf_blockPS6[52].x); -R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV1i.x))); -R3i.x = floatBitsToInt(exp2(intBitsToFloat(R6i.y))); -PS0i = R3i.x; -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(R5i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(0xbfe66666)); -R2i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R12i.y) + 1.0)); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x42960000)); -R125i.w = clampFI32(R125i.w); -R124i.x = floatBitsToInt(1.0 / intBitsToFloat(R8i.y)); -PS1i = R124i.x; -// 4 -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(PS1i)) + 1.0)); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -R127i.z = clampFI32(R127i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(R127i.y))); -PV0i.w = R123i.w; -tempResultf = log2(intBitsToFloat(R6i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R3i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + uf_blockPS10[1].y); -PV1i.x = clampFI32(PV1i.x); -R127i.y = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -R126i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); -R0i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42960000)); -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3i.w = floatBitsToInt(tempResultf); -PS1i = R3i.w; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R9i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R6i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbecccccd)); -// 7 -R7i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R6i.y = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41200000)); -PV1i.z = clampFI32(PV1i.z); -R2i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3i.z = floatBitsToInt(tempResultf); -PS1i = R3i.z; -// 8 -R2i.x = floatBitsToInt(intBitsToFloat(R11i.x) + -(intBitsToFloat(R6i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(0x2edbe6ff)); -R126i.w = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.z))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.z))); -// 9 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); -R8i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.y)); -R8i.y = clampFI32(R8i.y); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -PS1i = R127i.y; -// 10 -backupReg0i = R5i.x; -R5i.x = floatBitsToInt(intBitsToFloat(R11i.z) + -(intBitsToFloat(R6i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(backupReg0i)) + 1.0)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R11i.y) + -(intBitsToFloat(R6i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R9i.w)) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -R2i.y = ((1.0 > intBitsToFloat(R12i.z))?int(0xFFFFFFFF):int(0x0)); -PS0i = R2i.y; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV0i.w))); -R0i.z = floatBitsToInt((0.5 * intBitsToFloat(PV0i.y) + 0.5)); -PV1i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -R9i.w = R12i.z; -PS1i = R9i.w; -// 12 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); -// 13 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PV0i.y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -// 14 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -// 15 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.x)) + intBitsToFloat(R6i.x))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R6i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.w))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R6i.x))); -// 17 -PV1i.x = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.y)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(R6i.x))); -PV1i.z = R123i.z; -// 18 -R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(0xba0a8ec8))); -R7i.y = clampFI32(R7i.y); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R125i.w)) + intBitsToFloat(0xba0a8ec8))); -R5i.z = clampFI32(R5i.z); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(0xba0a8ec8))); -R5i.w = clampFI32(R5i.w); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R4i.x))) + uf_blockPS6[27].z)); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(R3i.z))); -// 1 -tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R9i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 2 -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R2i.z))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R3i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); -PV0i.w = R123i.w; -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); -R127i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R127i.y; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), uf_blockPS6[13].w)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), uf_blockPS6[30].w)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0xbecccccd)); -// 5 -backupReg0i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), uf_blockPS6[16].w)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R2i.z))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R2i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(backupReg0i))); -PV1i.w = clampFI32(PV1i.w); -R127i.x = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R7i.x))); -PS1i = R127i.x; -// 6 -backupReg0i = R126i.y; -backupReg0i = R126i.y; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R10i.w))); -R125i.x = clampFI32(R125i.x); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R6i.y))); -PV0i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R2i.w))); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R8i.y)) + intBitsToFloat(R2i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R8i.y)) + intBitsToFloat(R7i.x))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.y)) + intBitsToFloat(R6i.y))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(R124i.x))); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -PS1i = R127i.x; -// 8 -backupReg0i = R126i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS10[0].x)); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), uf_blockPS10[0].y)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), uf_blockPS10[0].z)); -PS0i = R126i.x; -// 9 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R125i.y))); -R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV0i.z))); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.x)) + intBitsToFloat(R127i.x))); -PS1i = R125i.z; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R125i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -// 11 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R126i.w)) + intBitsToFloat(R125i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.x))); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); -PS1i = R126i.y; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.z))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R7i.y))); -PS0i = R127i.z; -// 13 -backupReg0i = R127i.y; -backupReg0i = R127i.y; -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(R126i.y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS1i = R122i.x; -// 14 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.w))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.x), intBitsToFloat(R127i.w))); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.z))); -PV0i.w = R126i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(R127i.w))); -PS0i = R125i.x; -// 15 -backupReg0i = R127i.w; -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.w)) * 0.25); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * 0.25); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R127i.y))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(backupReg0i))); -PV1i.w = R127i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * intBitsToFloat(0x3fb8aa3b)); -PS1i = R127i.z; -// 16 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3fb8aa3b)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(0x3fb8aa3b)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3fb8aa3b)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); -R124i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(0x3fb8aa3b)); -PS0i = R124i.z; -// 17 -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); -// 19 -backupReg0i = R124i.x; -R124i.x = ((R2i.y == 0)?(backupReg0i):(PV0i.x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 4.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); -// 20 -backupReg0i = R126i.w; -PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -R126i.w = ((R2i.y == 0)?(backupReg0i):(PV1i.w)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); -// 21 -backupReg0i = R126i.z; -PV1i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -R126i.z = ((R2i.y == 0)?(backupReg0i):(PV0i.z)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); -// 22 -R123i.y = ((R2i.y == 0)?(R126i.y):(PV1i.x)); -PV0i.y = R123i.y; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); -// 23 -R123i.x = ((R2i.y == 0)?(R125i.x):(PV0i.w)); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -R9i.x = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y)); -PS1i = R9i.x; -// 24 -R9i.y = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.x)); -R123i.w = ((R2i.y == 0)?(R127i.w):(PV1i.z)); -PV0i.w = R123i.w; -// 25 -R9i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.w)); -} -// export -passPixelColor0 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); -passPixelColor0.rgb = vec3(luma); -} diff --git a/Mods/BreathOfTheWild_!Monochromia/readme.txt b/Mods/BreathOfTheWild_!Monochromia/readme.txt deleted file mode 100644 index c13da22d..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/readme.txt +++ /dev/null @@ -1,48 +0,0 @@ -Monochromia - Sin City inspired Mod -This mod makes almost everything in the game black and white. Only the bright lights and other special effects remain with full color. - -!!! Important !!! -The AA fix is implemented in this pack as well. Remember to restore the file in your resolution pack when not using this mod. -This mod is not compatible with Clarity/Contrasty, as this mod uses custom postprocessing. Delete bd8bba59e2149449 from this pack if you wish to use those. - -The full color can be restored on certain elements as well, such as characters or trees/plants. -You can do that by renaming/deleting the corresponding shader files (effectively disabling the overide) listed below. -Some shaders also have a color fade effect implemented. This effect keeps full color nearby, and fades to black and white with distance. -This can be enabled by setting ENABLE_COLOR_FADE to 1. Only the first 7 shaders in the list have this flag. - - -Listed below are the customizable elements, with the corresponding shader files below: - -Shrine interiors -49ce4bf04a654e80, 8ff2cf86e789335f - -Terrain and buildings -eabf1e8268c0acf2, bdc96b6928e88c78, 8d24f32f18e6de47, 7f33027db819f935 - -Trees and plants -81bbc347eb4b6dbc, 3c49f88069390494, 3179b85d41bfb80d, 5648500869d5db39 - -Water -bff17056bfac28dd, de2bafbeb363afb3, 2e2543216c04766d, 07d4d8363600f2d4 - -Link and other characters -dee484f174698fba, 7c6e02daf538f23e - -Link -1cf7d93fabd9e8e3, a2986482c342660f, 10a2a18d2a9a02d8, 8daf3642d5942233 -1bd1c50969e7e4ac, 1f8a651427ddb2a8, c580a12764680547, ac099496a4733213 - -Link's and other human character's eyes -4c324d20f5b6de3b, b2e61dfb5275f27d - -Clouds and other effects -a5b3a5e5ab2938bc - -Simple Levels + Curves + LumaSharpening -bd8bba59e2149449 -This is a postprocessing shader, a preset I created that is tuned for black/white. You can adjust the some values, or you can replace it entirely with the one from Clarity - - -Shaders dumped from BotW 1.3.1 using Cemu 1.11.0b and from BotW 1.4.0 using Cemu 1.11.2 -Pack made by Kiri -Have fun with it \ No newline at end of file diff --git a/Mods/BreathOfTheWild_!Monochromia/rules.txt b/Mods/BreathOfTheWild_!Monochromia/rules.txt deleted file mode 100644 index 7adc61b0..00000000 --- a/Mods/BreathOfTheWild_!Monochromia/rules.txt +++ /dev/null @@ -1,11 +0,0 @@ -[Definition] -titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 -name = "Monochromia (NOT COMPATIBLE WITH CLARITY)" -path = "The Legend of Zelda: Breath of the Wild/Mods/Monochromia (Incompatible with Clarity)" -description = NOT COMPATIBLE WITH CLARITY! Inspired by Sin City, this turns the game black and white. -version = 3 - -# Shaders dumped from Cemu 1.11.0b and BotW 1.3.1 -# Pack made by Kiri -# Check the readMe file for info on how to customize -# Have fun with it