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Port the fix of the fix by Xalphenos (audio & 1.4)
untested; also adds 1.4.0 support of the audio fix
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@ -48,8 +48,6 @@ _arrowTimeDrain = 0x1C
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0x02D5F760 = bla _arrowTimeDrain
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0x02D5F760 = bla _arrowTimeDrain
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0x037DC35C = lis r12, _divisor@ha #Audio fix
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0x037DC35C = lis r12, _divisor@ha #Audio fix
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0x037DC360 = lfs f13, _divisor@l(r12)
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0x037DC360 = lfs f13, _divisor@l(r12)
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0x037DBDF8 = lis r11, _divisor@ha
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0x037DBDFC = lfs f31, _divisor@l(r11)
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#Break all forms of frame limiting
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#Break all forms of frame limiting
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0x031FAAFC = bla _fenceNeg1 #Best fence (make sure GPU is never more than 1 frame ahead)
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0x031FAAFC = bla _fenceNeg1 #Best fence (make sure GPU is never more than 1 frame ahead)
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@ -120,6 +118,8 @@ _arrowTimeDrain = 0x1C
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0x02D907EC = lis r10, _targetfps@ha
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0x02D907EC = lis r10, _targetfps@ha
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0x02D907F0 = lfs f11, _targetfps@l(r10)
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0x02D907F0 = lfs f11, _targetfps@l(r10)
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0x02D5F200 = bla _arrowTimeDrain
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0x02D5F200 = bla _arrowTimeDrain
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0x037DB654 = lis r12, _divisor@ha
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0x037DB658 = lfs f13, _divisor@l(r12)
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#Break all forms of frame limiting
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#Break all forms of frame limiting
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0x031FA000 = bla _fenceNeg1 #Best fence (make sure GPU is never more than 1 frame ahead)
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0x031FA000 = bla _fenceNeg1 #Best fence (make sure GPU is never more than 1 frame ahead)
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