From d152a365153aab4369085d0ba85c5231f9c0e7df Mon Sep 17 00:00:00 2001 From: Michael Date: Sat, 23 Jun 2018 23:45:23 -0700 Subject: [PATCH] fix a bloom shader --- .../8fd5069eea66af37_0000000000000000_vs.txt | 146 ++++++++++++++++++ Source/RiseOfLyric/rules.txt | 1 - 2 files changed, 146 insertions(+), 1 deletion(-) create mode 100644 Source/RiseOfLyric/8fd5069eea66af37_0000000000000000_vs.txt diff --git a/Source/RiseOfLyric/8fd5069eea66af37_0000000000000000_vs.txt b/Source/RiseOfLyric/8fd5069eea66af37_0000000000000000_vs.txt new file mode 100644 index 00000000..0fabb343 --- /dev/null +++ b/Source/RiseOfLyric/8fd5069eea66af37_0000000000000000_vs.txt @@ -0,0 +1,146 @@ + +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader 8fd5069eea66af37 +const float resXScale = ; +const float resYScale = ; +uniform ivec4 uf_remappedVS[12]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem1; +layout(location = 1) in uvec4 attrDataSem3; +layout(location = 2) in uvec4 attrDataSem7; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem137; +layout(location = 1) out vec4 passParameterSem138; +layout(location = 2) out vec4 passParameterSem139; +layout(location = 3) out vec4 passParameterSem140; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +vec4 R0f = vec4(0.0); +vec4 R1f = vec4(0.0); +vec4 R2f = vec4(0.0); +vec4 R3f = vec4(0.0); +vec4 R4f = vec4(0.0); +vec4 R5f = vec4(0.0); +vec4 R126f = vec4(0.0); +vec4 R127f = vec4(0.0); +uvec4 attrDecoder; +float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; +vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); +float PS0f = 0.0, PS1f = 0.0; +vec4 tempf = vec4(0.0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID)); +attrDecoder.xyz = attrDataSem1.xyz; +attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); +attrDecoder.w = 0; +R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0))); +attrDecoder.xy = attrDataSem7.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0))); +// 0 +R0f.x = dot(vec4(R1f.x,R1f.y,R1f.z,R1f.w),vec4(intBitsToFloat(uf_remappedVS[0].x),intBitsToFloat(uf_remappedVS[0].y),intBitsToFloat(uf_remappedVS[0].z),intBitsToFloat(uf_remappedVS[0].w))); +PV0f.x = R0f.x; +PV0f.y = R0f.x; +PV0f.z = R0f.x; +PV0f.w = R0f.x; +R5f.z = 0.0; +PS0f = R5f.z; +// 1 +tempf.x = dot(vec4(R1f.x,R1f.y,R1f.z,R1f.w),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),intBitsToFloat(uf_remappedVS[1].w))); +PV1f.x = tempf.x; +PV1f.y = tempf.x; +PV1f.z = tempf.x; +PV1f.w = tempf.x; +R0f.y = tempf.x; +R5f.x = R2f.x; +PS1f = R5f.x; +// 2 +tempf.x = dot(vec4(R1f.x,R1f.y,R1f.z,R1f.w),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w))); +PV0f.x = tempf.x; +PV0f.y = tempf.x; +PV0f.z = tempf.x; +PV0f.w = tempf.x; +R0f.z = tempf.x; +R5f.y = R2f.y; +PS0f = R5f.y; +// 3 +tempf.x = dot(vec4(R1f.x,R1f.y,R1f.z,R1f.w),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w))); +PV1f.x = tempf.x; +PV1f.y = tempf.x; +PV1f.z = tempf.x; +PV1f.w = tempf.x; +R0f.w = tempf.x; +// 4 +R127f.xyz = vec3(R2f.y,R2f.x,R2f.y) + vec3(intBitsToFloat(uf_remappedVS[4].y) / resYScale,intBitsToFloat(uf_remappedVS[4].x) / resXScale,intBitsToFloat(uf_remappedVS[5].y)); +PV0f.w = R2f.x + intBitsToFloat(uf_remappedVS[5].x) / resXScale; +// 5 +R126f.xyz = vec3(R2f.y,R2f.x,R2f.y) + vec3(intBitsToFloat(uf_remappedVS[6].y) / resYScale,intBitsToFloat(uf_remappedVS[6].x) / resXScale,intBitsToFloat(uf_remappedVS[7].y)); +R127f.w = R2f.x + intBitsToFloat(uf_remappedVS[7].x) / resXScale; +R1f.z = PV0f.w; +PS1f = R1f.z; +// 6 +R1f.x = R2f.x + intBitsToFloat(uf_remappedVS[8].x) / resXScale; +R1f.y = R2f.y + intBitsToFloat(uf_remappedVS[8].y) / resYScale; +R3f.z = R127f.y; +R1f.w = R127f.z; +R3f.x = R2f.x + intBitsToFloat(uf_remappedVS[9].x) / resXScale; +PS0f = R3f.x; +// 7 +R4f.x = R2f.x + intBitsToFloat(uf_remappedVS[10].x) / resXScale; +R3f.y = R2f.y + intBitsToFloat(uf_remappedVS[9].y) / resYScale; +R4f.z = R127f.w; +R3f.w = R127f.x; +R4f.y = R2f.y + intBitsToFloat(uf_remappedVS[10].y) / resYScale; +PS1f = R4f.y; +// 8 +backupReg0f = R2f.x; +backupReg1f = R2f.y; +R2f.x = backupReg0f + intBitsToFloat(uf_remappedVS[11].x) / resXScale; +R2f.y = backupReg1f + intBitsToFloat(uf_remappedVS[11].y) / resYScale; +R2f.z = R126f.y; +R4f.w = R126f.z; +R2f.w = R126f.x; +PS0f = R2f.w; +// export +gl_Position = vec4(R0f.x, R0f.y, R0f.z, R0f.w); +// export +passParameterSem137 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); +// export +passParameterSem138 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); +// export +passParameterSem139 = vec4(R4f.x, R4f.y, R4f.z, R4f.w); +// export +passParameterSem140 = vec4(R2f.x, R2f.y, R2f.z, R2f.w); +// export +// skipped export to semanticId 255 +// 0 +} diff --git a/Source/RiseOfLyric/rules.txt b/Source/RiseOfLyric/rules.txt index 0556c6ac..bca650c9 100644 --- a/Source/RiseOfLyric/rules.txt +++ b/Source/RiseOfLyric/rules.txt @@ -6,7 +6,6 @@ $scaleFactorX = $fullWidth / 1280.0; $scaleFactorY = $fullHeight / 720.0; $title = get_title($fullWidth, $fullHeight); ?> - [Definition] titleIds = 0005000010175B00,0005000010177800,0005000010191F00 name = "Sonic Boom: Rise of Lyric - "