From d1791b0e5ddf71178a44394700b841632ede9ab6 Mon Sep 17 00:00:00 2001 From: NAVras-Z Date: Sun, 4 Aug 2019 11:58:26 +0800 Subject: [PATCH] [BotW] Disable count down fade resize by default Because it's caused by 128x64 which is disabled by default --- .../BreathOfTheWild_Resolution/rules.txt | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/Resolutions/BreathOfTheWild_Resolution/rules.txt b/Resolutions/BreathOfTheWild_Resolution/rules.txt index 7282099c..3d7c75c0 100644 --- a/Resolutions/BreathOfTheWild_Resolution/rules.txt +++ b/Resolutions/BreathOfTheWild_Resolution/rules.txt @@ -785,14 +785,15 @@ overwriteHeight = ($height/$gameHeight) * 185 # overwriteWidth = ($width/$gameWidth) * 64 # overwriteHeight = ($height/$gameHeight) * 64 -[TextureRedefine] # 128x64; Mini-game count down number fade -width = 40 -height = 50 -depth = 1 -formats = 0x1 -tilemodes = 4 -overwriteWidth = ($width/$gameWidth) * 40 -overwriteHeight = ($height/$gameHeight) * 50 +# Uncomment if HUD setting is Pro +# [TextureRedefine] # 128x64; Mini-game count down number fade +# width = 40 +# height = 50 +# depth = 1 +# formats = 0x1 +# tilemodes = 4 +# overwriteWidth = ($width/$gameWidth) * 40 +# overwriteHeight = ($height/$gameHeight) * 50 # Resize letters box: Subtitle