From d554dc2ca79ff1ce7c437dc576db91d7aa99c2d7 Mon Sep 17 00:00:00 2001 From: Crementif <26669564+Crementif@users.noreply.github.com> Date: Tue, 8 Jan 2019 00:04:11 +0100 Subject: [PATCH] Revert "Reworked website!" This reverts commit 27f90c432627c4c5eb8bf2b5a04e59c2ef0c8dc9. --- .../37040a485a29d54e_00000000000003c9_ps.txt | 104 ++------- .../BreathOfTheWild_Clarity/rules.txt | 4 - docs/.gitattributes | 48 ++++ docs/404.html | 13 ++ docs/Dockerfile | 8 + docs/LICENSE | 21 ++ docs/_FAQ/How do I add my own resolutions.md | 21 -- ...install the graphic packs, step by step.md | 12 - ...have graphic packs for 1.14.0 and newer.md | 10 - docs/_config.yml | 212 +++++++++++++++++- docs/_data/GameTitles.yml | 182 +++++++-------- docs/_data/SocialNetworks.yml | 97 ++++++++ docs/_includes/disqus.html | 17 ++ docs/_includes/ext-css.html | 7 + docs/_includes/ext-js.html | 7 + docs/_includes/fb-comment.html | 14 ++ docs/_includes/footer-minimal.html | 16 ++ docs/_includes/footer-scripts.html | 32 +++ docs/_includes/footer.html | 51 +++++ docs/_includes/google_analytics.html | 12 + docs/_includes/gtag.html | 11 + docs/_includes/gtm_body.html | 6 + docs/_includes/gtm_head.html | 9 + docs/_includes/head.html | 68 ++++++ docs/_includes/header.html | 76 +++++++ docs/_includes/matomo.html | 17 ++ docs/_includes/nav.html | 59 +++++ docs/_includes/navbarlink.html | 16 ++ docs/_includes/social-share.html | 51 +++++ docs/_layouts/base.html | 35 +++ docs/_layouts/default.html | 9 + docs/_layouts/minimal.html | 26 +++ docs/_layouts/page.html | 81 ++----- docs/_layouts/post.html | 76 +++++++ docs/assets/css/index.css | 119 ---------- docs/assets/css/universal.css | 5 - docs/assets/images/compat_status/loads.png | Bin 5379 -> 0 bytes docs/assets/images/compat_status/perfect.png | Bin 5314 -> 0 bytes docs/assets/images/compat_status/playable.png | Bin 5212 -> 0 bytes docs/assets/images/compat_status/runs.png | Bin 5366 -> 0 bytes .../images/compat_status/unplayable.png | Bin 5413 -> 0 bytes .../assets/images/material-io_search_icon.svg | 1 - docs/assets/images/no-cover-available.png | Bin 14944 -> 0 bytes docs/assets/javascript/index.js | 132 ----------- docs/feed.xml | 24 ++ .../embed-icon.png => img/avatar-icon.png} | Bin docs/index.html | 170 +++++++------- docs/supported_titles.json | 4 - docs/tags.html | 34 +++ 49 files changed, 1269 insertions(+), 648 deletions(-) create mode 100644 docs/.gitattributes create mode 100644 docs/404.html create mode 100644 docs/Dockerfile create mode 100644 docs/LICENSE delete mode 100644 docs/_FAQ/How do I add my own resolutions.md delete mode 100644 docs/_FAQ/How do I install the graphic packs, step by step.md delete mode 100644 docs/_FAQ/Why does game X not have graphic packs for 1.14.0 and newer.md create mode 100644 docs/_data/SocialNetworks.yml create mode 100644 docs/_includes/disqus.html create mode 100644 docs/_includes/ext-css.html create mode 100644 docs/_includes/ext-js.html create mode 100644 docs/_includes/fb-comment.html create mode 100644 docs/_includes/footer-minimal.html create mode 100644 docs/_includes/footer-scripts.html create mode 100644 docs/_includes/footer.html create mode 100644 docs/_includes/google_analytics.html create mode 100644 docs/_includes/gtag.html create mode 100644 docs/_includes/gtm_body.html create mode 100644 docs/_includes/gtm_head.html create mode 100644 docs/_includes/head.html create mode 100644 docs/_includes/header.html create mode 100644 docs/_includes/matomo.html create mode 100644 docs/_includes/nav.html create mode 100644 docs/_includes/navbarlink.html create mode 100644 docs/_includes/social-share.html create mode 100644 docs/_layouts/base.html create mode 100644 docs/_layouts/default.html create mode 100644 docs/_layouts/minimal.html create mode 100644 docs/_layouts/post.html delete mode 100644 docs/assets/css/index.css delete mode 100644 docs/assets/css/universal.css delete mode 100644 docs/assets/images/compat_status/loads.png delete mode 100644 docs/assets/images/compat_status/perfect.png delete mode 100644 docs/assets/images/compat_status/playable.png delete mode 100644 docs/assets/images/compat_status/runs.png delete mode 100644 docs/assets/images/compat_status/unplayable.png delete mode 100644 docs/assets/images/material-io_search_icon.svg delete mode 100644 docs/assets/images/no-cover-available.png delete mode 100644 docs/assets/javascript/index.js create mode 100644 docs/feed.xml rename docs/{assets/images/embed-icon.png => img/avatar-icon.png} (100%) delete mode 100644 docs/supported_titles.json create mode 100644 docs/tags.html diff --git a/Enhancements/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt b/Enhancements/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt index 90b091a4..0a226e8e 100644 --- a/Enhancements/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt +++ b/Enhancements/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt @@ -31,7 +31,6 @@ // Serfrost Preset (Bright Display) 8 // Serfrost Preset (Dim Display) 9 // Serfrost Preset (Default) 10 - // ViskClarity Preset 11 //########################################################## @@ -173,17 +172,17 @@ float DPX_Strength = 0.20; #define adjust_bloom 1 const float bloomFactor = 0.30; #define HDRpassing 0 - float HDRPower = 1.3; - float radius1 = 0.795; - float radius2 = 0.85; - #define lumapassing 0 - const float sharp_strength = 0.45; - const float sharp_clamp = 0.085; - const float offset_bias = 1.0; + float HDRPower = 1.00; + float radius1 = 1.00; + float radius2 = 0.80; + #define lumapassing 0 + float sharp_strength = 0.45; + float sharp_clamp = 0.085; + float offset_bias = 1.0; #define Tone_map 8 const float Exposure = 1.17; const float Bleach = 0.4; - const float Gamma = 0.9; + const float Gamma = 1.00; const float defog = 0.00; vec3 FogColor = vec3(1.0, 1.0, 1.0); const float sat = 0.000; @@ -191,8 +190,8 @@ float DPX_Strength = 0.20; #define post_process 1 const float satFactor = 0.25; #define blacknwhitepass 1 - const int BlackPoint = 0; - const int WhitePoint = 255; + const int BlackPoint = 1; + const int WhitePoint = 220; #define lggpass 1 vec3 RGB_Lift = vec3(1.000, 1.000, 1.000); vec3 RGB_Gamma = vec3(1.000, 1.000, 1.000); @@ -205,13 +204,13 @@ float DPX_Strength = 0.20; vec3 RGBNegativeAmount = vec3(0.88, 0.88, 0.88); float Strength = 0.3; #define Techine 1 - float Technicolor2_Red_Strength = 0.05; - float Technicolor2_Green_Strength = 0.02; - float Technicolor2_Blue_Strength = 0.12; - float Technicolor2_Brightness = 0.4; - float Technicolor2_Strength = 3.0; - float Technicolor2_Saturation = 1.0; - #define cmatrix 7 + float Technicolor2_Red_Strength = -0.05; + float Technicolor2_Green_Strength = -0.1; + float Technicolor2_Blue_Strength = 0.07; + float Technicolor2_Brightness = 0.0; + float Technicolor2_Strength = 2.0; + float Technicolor2_Saturation = 1.3; //1.13 to completely fix lava + #define cmatrix 0 vec3 ColorMatrix_Red = vec3(0.817, 0.183, 0.000); vec3 ColorMatrix_Green = vec3(0.333, 0.667, 0.000); vec3 ColorMatrix_Blue = vec3(0.000, 0.125, 0.875); @@ -224,7 +223,7 @@ float DPX_Strength = 0.20; const float Fade = 0.0; const float Linearization = 1.0; const float Filmic_Bleach = 0.0; - const float Saturation = -0.25; + const float Saturation = -0.3; const float BaseCurve = 1.5; const float BaseGamma = 1.0; const float EffectGamma = 0.68; @@ -847,73 +846,6 @@ float DPX_Strength = 0.20; float DPX_Saturation = 3.0; float Colorfulness = 1.0; float DPX_Strength = 0.20; - -#elif (Preset == 11) //ViskClarity - #define adjust_bloom 1 - const float bloomFactor = 4.050; - #define HDRpassing 1 - const float HDRPower = 1.3; - const float radius1 = 0.793; - const float radius2 = 0.87; - #define lumapassing 1 - const float sharp_strength = 0.50; - const float sharp_clamp = 0.085; - const float offset_bias = 0.0; - #define Tone_map 8 - const float Exposure = 0.6; - const float Bleach = 0.2; - const float Gamma = 1.00; - const float defog = 0.004; - vec3 FogColor = vec3(1.0, 1.5, 1.7); - const float sat = 0.050; - const float crushContrast = 0.000; - #define post_process 0 - const float satFactor = 0; - #define blacknwhitepass 1 - const int BlackPoint = 2; - const int WhitePoint = 285; - #define lggpass 1 - vec3 RGB_Lift = vec3(0.994, 0.994, 0.994); - vec3 RGB_Gamma = vec3(1.0, 0.990, 1.0); - vec3 RGB_Gain = vec3(1.0, 0.990, 1.00); - #define vibpass 1 - const float Vibrance = 0.500; - vec3 VibranceRGBBalance = vec3(1.0, 1.0, 1.0); - #define Tech 1 - const float Power = 4.0; - vec3 RGBNegativeAmount = vec3(0.88, 0.88, 0.88); - float Strength = 0.20; - #define Techine 1 - const float Technicolor2_Red_Strength = 0.000; - const float Technicolor2_Green_Strength = 0.000; - const float Technicolor2_Blue_Strength = 0.000; - const float Technicolor2_Brightness = 0.0; - const float Technicolor2_Strength = 0.40; - const float Technicolor2_Saturation = 1.00; - #define cmatrix 0 - vec3 ColorMatrix_Red = vec3(0.817, 0.183, 0.000); - vec3 ColorMatrix_Green = vec3(0.333, 0.667, 0.000); - vec3 ColorMatrix_Blue = vec3(0.000, 0.125, 0.875); - float CM_Strength = 1.0; - #define CurvesPss 1 - const float Contrast = -0.35; - #define Filmicpass 1 - const float Filmic_Contrast = 1.0; - const float Filmic_Bleach = 0.0; - const float Saturation = 0; - const float Filmic_Strength = 0.85; - const float Fade = 0.1; - const float Linearization = 0.5; - const float BaseCurve = 1.5; - const float BaseGamma = 0.7; - const float EffectGamma = 0.65; - #define dpxpass 0 - vec3 RGB_Curve = vec3(8.0, 8.0, 8.0); - vec3 RGB_C = vec3(0.36, 0.36, 0.34); - float DPX_Contrast = 1.5; - float DPX_Saturation = 0.8; - float Colorfulness = 0.8; - float DPX_Strength = 0.50; #endif diff --git a/Enhancements/BreathOfTheWild_Clarity/rules.txt b/Enhancements/BreathOfTheWild_Clarity/rules.txt index 26380dc6..e058162b 100644 --- a/Enhancements/BreathOfTheWild_Clarity/rules.txt +++ b/Enhancements/BreathOfTheWild_Clarity/rules.txt @@ -37,10 +37,6 @@ $preset:int = 2 name = The Complaining Gamer Preset $preset:int = 5 -[Preset] -name = ViskClarity Preset -$preset:int = 11 - [Preset] name = Contrasty Preset $preset:int = 4 diff --git a/docs/.gitattributes b/docs/.gitattributes new file mode 100644 index 00000000..c1d2ba2b --- /dev/null +++ b/docs/.gitattributes @@ -0,0 +1,48 @@ +# Define standard eol format + +# Web Files +*.html text eol=lf +*.md text eol=lf +*.css text eol=lf +*.js text eol=lf + +# Jekyll related files +*.yml text eol=lf + +# Git related files +.gittattributes text eol=lf +.gitignore text eol=lf +.gitkeep text eol=lf + +# Ruby files +*.rb text eol=lf +Gemfile text eol=lf +Gemfile.lock text eol=lf + +# Github specific fies +LICENCE text eol=lf + +# Docker specific files +Dockerfile text eol=lf + +# VSCode files +*.json text eol=lf + +# General multimedia files +*.jpg binary +*.jpeg binary +*.gif binary +*.png binary +*.t3x binary +*.t3d binary +*.exe binary +*.data binary +*.ttf binary +*.eof binary +*.eot binary +*.swf binary +*.mov binary +*.mp4 binary +*.mp3 binary +*.ogg binary +*.flv binary diff --git a/docs/404.html b/docs/404.html new file mode 100644 index 00000000..012e1533 --- /dev/null +++ b/docs/404.html @@ -0,0 +1,13 @@ +--- +layout: default +title: 404 - Page not found +permalink: /404.html +--- + +