mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 17:49:17 +01:00
Added 16:10 resolution to Wind Waker HD.
This patch adds 16:10 resolutions to the game Zelda Wind Waker HD. This will allow you to play on Steam Deck. This patch fixes #607.
This commit is contained in:
parent
7739e08187
commit
d8482c018a
@ -2,7 +2,7 @@
|
|||||||
titleIds = 0005000010143400,0005000010143600,0005000010143500
|
titleIds = 0005000010143400,0005000010143600,0005000010143500
|
||||||
name = Resolution
|
name = Resolution
|
||||||
path = "The Legend of Zelda: The Wind Waker HD/Graphics/Resolution"
|
path = "The Legend of Zelda: The Wind Waker HD/Graphics/Resolution"
|
||||||
description = Changes the resolution of the game. Made by getdls and Morph.
|
description = Changes the resolution of the game. Made by getdls, Morph and Ryce-Fast.
|
||||||
version = 4
|
version = 4
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
@ -131,6 +131,58 @@ $aspectRatio = (16.0/9.0)
|
|||||||
#3440×1440 |43:18 (2.38)
|
#3440×1440 |43:18 (2.38)
|
||||||
#1920×800, 3840×1600, 7680×3200 |12:5 (2.4)
|
#1920×800, 3840×1600, 7680×3200 |12:5 (2.4)
|
||||||
|
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = ---- Steam Deck 16:10 ----
|
||||||
|
$width = 1280
|
||||||
|
$height = 800
|
||||||
|
$gameWidth= 1920
|
||||||
|
$gameHeight= 1080
|
||||||
|
$lightSource = 1.0
|
||||||
|
$scaleShader = 1.0
|
||||||
|
$aspectRatio = (16.0/10.0)
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1440x900 (16:10)
|
||||||
|
$width = 1440
|
||||||
|
$height = 900
|
||||||
|
$gameWidth= 1920
|
||||||
|
$gameHeight= 1080
|
||||||
|
$lightSource = 1.0
|
||||||
|
$scaleShader = 1.0
|
||||||
|
$aspectRatio = (16.0/10.0)
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1680x1050 (16:10 HD)
|
||||||
|
$width = 1680
|
||||||
|
$height = 1050
|
||||||
|
$gameWidth= 1920
|
||||||
|
$gameHeight= 1080
|
||||||
|
$lightSource = 1.0
|
||||||
|
$scaleShader = 1.0
|
||||||
|
$aspectRatio = (16.0/10.0)
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1920x1200 (16:10 HD)
|
||||||
|
$width = 1920
|
||||||
|
$height = 1200
|
||||||
|
$gameWidth= 1920
|
||||||
|
$gameHeight= 1080
|
||||||
|
$lightSource = 1.0
|
||||||
|
$scaleShader = 1.0
|
||||||
|
$aspectRatio = (16.0/10.0)
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 2560x1600 (16:10 HD+)
|
||||||
|
$width = 2560
|
||||||
|
$height = 1600
|
||||||
|
$gameWidth= 1920
|
||||||
|
$gameHeight= 1080
|
||||||
|
$lightSource = 1.0
|
||||||
|
$scaleShader = 1.0
|
||||||
|
$aspectRatio = (16.0/10.0)
|
||||||
|
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = ---- Ultra wide 21:9 ----
|
name = ---- Ultra wide 21:9 ----
|
||||||
$width = 2560
|
$width = 2560
|
||||||
|
Loading…
Reference in New Issue
Block a user