[BotW] Cleaning up my mess

Sorry. Won't happen again...
This commit is contained in:
Pig 2021-01-22 18:17:09 +01:00
parent 1109b5b077
commit d912633a7e

View File

@ -58,9 +58,6 @@ averageFPS0.5:
averageFPS0.5Inv: averageFPS0.5Inv:
.float 30/(2*$fpsLimit) .float 30/(2*$fpsLimit)
averageFPS1.5:
.float 45/$fpsLimit
averageSum: averageSum:
.float $fpsLimit*$frameAverageAmount .float $fpsLimit*$frameAverageAmount
@ -256,11 +253,6 @@ fmuls f13, f13, f8 ; Multiply the flurry rush distance (stored in f1) with th
fcmpu cr0, f13, f29 ; Execute original instruction that got replaced with this codecave jump fcmpu cr0, f13, f29 ; Execute original instruction that got replaced with this codecave jump
blr ; Return to the address that's stored in the link register blr ; Return to the address that's stored in the link register
_changeVerticalSens:
lis r14, averageFPS1.5@ha ; Load average FPS...
lfs f11, averageFPS1.5@l(r14) ; ...into f11
blr
# Patches # Patches
0x1031E2C0 = .float 2 0x1031E2C0 = .float 2
@ -271,9 +263,6 @@ blr
0x100775AC = .float -999.0 ; Disable something that makes thunderblight ganon yeet off 0x100775AC = .float -999.0 ; Disable something that makes thunderblight ganon yeet off
0x101B2D34 = .float $fpsLimit ; Fix vertical sensitivity of gyro while using stasis
0x02B951F0 = bla _changeVerticalSens ; Fix vertical sensitivity of stick while using stasis
0x02C6B8F8 = bla _changeFlurryRush ; Fix the flurry rush distance 0x02C6B8F8 = bla _changeFlurryRush ; Fix the flurry rush distance
0x02D5F760 = bla _changeArrowTimeDrain ; Fix the stamina drain during arrow time 0x02D5F760 = bla _changeArrowTimeDrain ; Fix the stamina drain during arrow time
0x03793328 = nop 0x03793328 = nop