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[Sonic Lost World] Split Link Sonic Everywhere into two patches
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@ -0,0 +1,13 @@
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[sonic2013_v48]
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moduleMatches = 0xC5691A40
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; load Linksonic on top of Sonic
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0x02A60414 = nop
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0x02A53680 = nop
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; load ef_dl3_linksonic_speedrun instead of ef_ch_son_yh1_speedrun_loop
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0x02A43FE0 = nop
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0x02A44058 = nop
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; load chr_Linksonic shadow model instead of chr_Sonic shadow model
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0x02A607F8 = nop
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@ -1,22 +1,6 @@
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[sonic2013_v48]
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[sonic2013_v48]
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moduleMatches = 0xC5691A40
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moduleMatches = 0xC5691A40
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; load Linksonic in Stage
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; load Linksonic on top of Sonic
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0x02A60414 = nop
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0x02A53680 = nop
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; load ef_dl3_linksonic_speedrun instead of ef_ch_son_yh1_speedrun_loop
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0x02A43FE0 = nop
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0x02A44058 = nop
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; load chr_Linksonic shadow model instead of chr_Sonic shadow model
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0x02A607F8 = nop
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; load Linksonic in WorldAreaMap
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0x026D285C = GetPackFile:
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0x026D285C = GetPackFile:
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0x026D28E4 = GetModelResource:
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0x026D28E4 = GetModelResource:
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0x026D2C40 = GetSkeletonResource:
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0x026D2C40 = GetSkeletonResource:
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