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Hyrule Warriors Ultrawide (#169)
* Add patches for ultrawide HyruleWarriors Credits go to Xalphenos!! * Extra space seems to be needed to build correctly * add 21:9 HyruleWarriors to build.sh
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20
Source/HyruleWarriors/patches.txt
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20
Source/HyruleWarriors/patches.txt
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@ -0,0 +1,20 @@
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<?php
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$width = $argv[1];
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$height = $argv[2];
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$aspect = $width / (float)$height;
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if (round($aspect*100.0) == 178)
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exit(1);
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$aspect = number_format((float)$aspect, 3, '.', '');
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?>
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[HyruleWarriors_219v208]
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moduleMatches = 0xE159AE91
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#rodata constant changes
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0x1009609C = .float <?=$aspect?>
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0x10096124 = .float <?=$aspect?>
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0x10096948 = .float <?=$aspect?>
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0x10096974 = .float <?=$aspect?>
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2
build.sh
2
build.sh
@ -138,7 +138,7 @@ std_respack "GhostBladeHD" "${res16by9[@]/$just720p}"
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std_respack "GhostlyAdventures" "${res16by9[@]/$just720p}"
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std_respack "GhostlyAdventures" "${res16by9[@]/$just720p}"
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std_respack "GhostlyAdventures2" "${res16by9[@]/$just720p}"
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std_respack "GhostlyAdventures2" "${res16by9[@]/$just720p}"
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std_respack "Guacamelee" "${res16by9[@]/$just720p}"
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std_respack "Guacamelee" "${res16by9[@]/$just720p}"
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std_respack "HyruleWarriors" "${res16by9[@]/$just720p}"
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std_respack "HyruleWarriors" "${res16by9[@]/$just720p}" "${res21by9[@]}" "${res48by9[@]}"
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std_respack "InfinityRunner" "${res16by9[@]/$just720p}"
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std_respack "InfinityRunner" "${res16by9[@]/$just720p}"
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std_respack "KamenRider" "${res16by9[@]/$just720p}"
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std_respack "KamenRider" "${res16by9[@]/$just720p}"
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std_respack "KickandFennick" "${res16by9[@]/$just720p}"
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std_respack "KickandFennick" "${res16by9[@]/$just720p}"
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