diff --git a/Resolutions/XenobladeX_Resolution/rules.txt b/Resolutions/XenobladeX_Resolution/rules.txt index acfaf690..97fb2c71 100644 --- a/Resolutions/XenobladeX_Resolution/rules.txt +++ b/Resolutions/XenobladeX_Resolution/rules.txt @@ -201,7 +201,7 @@ $scaleBlur = 1.0 [TextureRedefine] width = 1280 height = 720 -formatsExcluded = 0x41a,0x031,0x431,0x035,0x034,0x033 #dialog prompt fixes, XCX Logo NLA +formatsExcluded = 0x031,0x431,0x035,0x034,0x033 #dialog prompt fixes, XCX Logo NLA tileModesExcluded = 0x001 overwriteWidth = ($width/$gameWidth) * 1280 overwriteHeight = ($height/$gameHeight) * 720 @@ -210,8 +210,8 @@ overwriteHeight = ($height/$gameHeight) * 720 width = 1024 height = 1024 formats = 0x005 -overwriteWidth = ($height/$gameHeight)* (1024*$scaleShader*$internalRes*2) -overwriteHeight = ($height/$gameHeight) * (1024*$scaleShader*$internalRes*2) +overwriteWidth = ($height/$gameHeight)* (1024*$scaleShader*$internalRes) +overwriteHeight = ($height/$gameHeight) * (1024*$scaleShader*$internalRes) [TextureRedefine] #ingame menu width = 1024 @@ -254,8 +254,8 @@ overwriteHeight = ($height/$gameHeight) * (360*$internalRes) width = 512 height = 512 formats = 0x005 -overwriteWidth = ($height/$gameHeight) * (1024*$scaleShader*$internalRes*2) -overwriteHeight = ($height/$gameHeight) * (1024*$scaleShader*$internalRes*2) +overwriteWidth = ($height/$gameHeight) * (1024*$scaleShader*$internalRes) +overwriteHeight = ($height/$gameHeight) * (1024*$scaleShader*$internalRes) [TextureRedefine] width = 512