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[Lost World] Add potential half-res value
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@ -8,6 +8,12 @@ height = 720
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine]
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width = 854
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height = 480
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@ -8,6 +8,12 @@ height = 720
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine]
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width = 854
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height = 480
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@ -8,6 +8,12 @@ height = 720
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine]
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width = 854
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height = 480
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@ -8,6 +8,12 @@ height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 320
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overwriteHeight = 180
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[TextureRedefine]
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width = 854
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height = 480
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@ -8,6 +8,12 @@ height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine]
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width = 854
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height = 480
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@ -8,6 +8,12 @@ height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine]
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width = 854
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height = 480
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@ -8,6 +8,12 @@ height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine]
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width = 854
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height = 480
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@ -6,4 +6,10 @@ name = "Sonic Lost World - 1080p"
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 960
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overwriteHeight = 540
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@ -6,4 +6,10 @@ name = "Sonic Lost World - 1440p (2K)"
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -6,4 +6,10 @@ name = "Sonic Lost World - 2160p (4K)"
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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[TextureRedefine]
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width = 640
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height = 360
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overwriteWidth = 1920
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overwriteHeight = 1080
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