[Smash] High-Res shadows

I think shadows not displaying properly on land is due to Cemu itself,
not the graphic pack. If it turns out to be the graphic pack, then I'll
see if there's any way to fix it.
This commit is contained in:
Michael 2017-01-18 21:52:28 -08:00
parent 08207808dc
commit defe9256f1

View File

@ -0,0 +1,11 @@
# FYI: Enhancements are meant to be edited, just make sure to edit the overwrite height and width.
[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00
name = "Super Smash Bros. - High Res Shadows"
[TextureRedefine]
width = 512
height = 512
formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
overwriteWidth = 1024
overwriteHeight = 1024