diff --git a/Enhancements/Splatoon_AnisotropicFiltering/rules.txt b/Enhancements/Splatoon_AnisotropicFiltering/rules.txt deleted file mode 100644 index 737212a3..00000000 --- a/Enhancements/Splatoon_AnisotropicFiltering/rules.txt +++ /dev/null @@ -1,37 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = Anisotropic Filtering -path = "Splatoon/Enhancements/Anisotropic Filtering" -description = Requires Cemu 1.21.3 or above|Allows adjustment of anisotropic filtering on geometry.|Has a minimal performance impact. -version = 6 - -[Default] -$anisotropy = 1 - -[Preset] -name = 1x -category = Filtering Level - -[Preset] -name = 2x -category = Filtering Level -$anisotropy = 2 - -[Preset] -name = 4x -category = Filtering Level -$anisotropy = 4 - -[Preset] -name = 8x -category = Filtering Level -$anisotropy = 8 - -[Preset] -name = 16x -category = Filtering Level -$anisotropy = 16 - -[TextureRedefine] -formats = 0x31,0x34,0x35,0x235,0x431,0x433 -overwriteAnisotropy = $anisotropy diff --git a/Enhancements/Splatoon_Shadows/rules.txt b/Enhancements/Splatoon_Shadows/rules.txt deleted file mode 100644 index 1c116112..00000000 --- a/Enhancements/Splatoon_Shadows/rules.txt +++ /dev/null @@ -1,54 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = Shadow Resolution -path = "Splatoon/Graphics/Shadow Resolution" -description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. Made by Slashiee. -version = 4 - -[Preset] -name = Medium (100%, Default) -$shadowRes = 1 - -[Preset] -name = Low (50%) -$shadowRes = 0.5 - -[Preset] -name = High (200%) -$shadowRes = 2 - -[Preset] -name = Ultra (300%) -$shadowRes = 3 - -[Preset] -name = Extreme (400%, Unstable) -$shadowRes = 4 - -[TextureRedefine] # Shadows -width = 2048 -height = 2048 -formats = 0x5 -overwriteWidth = $shadowRes * 2048 -overwriteHeight = $shadowRes * 2048 - -[TextureRedefine] # Squid Sisters Shadows -width = 1664 -height = 1648 -formats = 0x5 -overwriteWidth = $shadowRes * 1664 -overwriteHeight = $shadowRes * 1648 - -[TextureRedefine] # Squid Sisters Shadows -width = 1640 -height = 1640 -formats = 0x5 -overwriteWidth = $shadowRes * 1640 -overwriteHeight = $shadowRes * 1640 - -[TextureRedefine] # Performance Shadows -width = 1024 -height = 1024 -formats = 0x5 -overwriteWidth = $shadowRes * 1024 -overwriteHeight = $shadowRes * 1024 diff --git a/Enhancements/Splatoon_Bloom/34eaf9e211e76379_00000000000003c9_ps.txt b/src/Splatoon/Enhancements/Bloom/34eaf9e211e76379_00000000000003c9_ps.txt similarity index 100% rename from Enhancements/Splatoon_Bloom/34eaf9e211e76379_00000000000003c9_ps.txt rename to src/Splatoon/Enhancements/Bloom/34eaf9e211e76379_00000000000003c9_ps.txt diff --git a/Enhancements/Splatoon_Bloom/rules.txt b/src/Splatoon/Enhancements/Bloom/rules.txt similarity index 75% rename from Enhancements/Splatoon_Bloom/rules.txt rename to src/Splatoon/Enhancements/Bloom/rules.txt index e2c86a4a..e6c2b549 100644 --- a/Enhancements/Splatoon_Bloom/rules.txt +++ b/src/Splatoon/Enhancements/Bloom/rules.txt @@ -2,11 +2,10 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = Bloom Adjustment path = "Splatoon/Enhancements/Bloom Adjustment" -description = Allows you to adjust how strong the bloom is. Full amount is the default intensity of bloom. Made by Slashiee. -version = 4 +description = Allows you to adjust how strong the bloom is. Full amount is the default intensity of bloom.|Made by Slashiee. +version = 6 -[Preset] -name = Full Amount (Default) +[Default] $bloom = 1 [Preset] @@ -20,3 +19,7 @@ $bloom = 0.25 [Preset] name = Half Amount $bloom = 0.5 + +[Preset] +name = Full Amount +default = 1 diff --git a/Enhancements/Splatoon_NoVignette/bfe12dca99a601f2_0000000000000000_vs.txt b/src/Splatoon/Enhancements/NoVignette/bfe12dca99a601f2_0000000000000000_vs.txt similarity index 100% rename from Enhancements/Splatoon_NoVignette/bfe12dca99a601f2_0000000000000000_vs.txt rename to src/Splatoon/Enhancements/NoVignette/bfe12dca99a601f2_0000000000000000_vs.txt diff --git a/Enhancements/Splatoon_NoVignette/rules.txt b/src/Splatoon/Enhancements/NoVignette/rules.txt similarity index 65% rename from Enhancements/Splatoon_NoVignette/rules.txt rename to src/Splatoon/Enhancements/NoVignette/rules.txt index cb7abf27..478e9f5a 100644 --- a/Enhancements/Splatoon_NoVignette/rules.txt +++ b/src/Splatoon/Enhancements/NoVignette/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = No Vignette path = "Splatoon/Enhancements/No Vignette" -description = Removes the game's vignette. Made by Slashiee. -version = 4 +description = Removes the game's vignette.|Made by Slashiee. +version = 6 diff --git a/Resolutions/Splatoon_Resolution/0b9b8f5dfa16ad58_0000000000000000_vs.txt b/src/Splatoon/Graphics/0b9b8f5dfa16ad58_0000000000000000_vs.txt similarity index 100% rename from Resolutions/Splatoon_Resolution/0b9b8f5dfa16ad58_0000000000000000_vs.txt rename to src/Splatoon/Graphics/0b9b8f5dfa16ad58_0000000000000000_vs.txt diff --git a/Resolutions/Splatoon_Resolution/5c1761d13feccdff_0000000000000000_vs.txt b/src/Splatoon/Graphics/5c1761d13feccdff_0000000000000000_vs.txt similarity index 100% rename from Resolutions/Splatoon_Resolution/5c1761d13feccdff_0000000000000000_vs.txt rename to src/Splatoon/Graphics/5c1761d13feccdff_0000000000000000_vs.txt diff --git a/Resolutions/Splatoon_Resolution/6f5412f28bd716e8_0000000000000000_vs.txt b/src/Splatoon/Graphics/6f5412f28bd716e8_0000000000000000_vs.txt similarity index 100% rename from Resolutions/Splatoon_Resolution/6f5412f28bd716e8_0000000000000000_vs.txt rename to src/Splatoon/Graphics/6f5412f28bd716e8_0000000000000000_vs.txt diff --git a/Resolutions/Splatoon_Resolution/a0bda935c83e6f2a_0000000000000000_vs.txt b/src/Splatoon/Graphics/a0bda935c83e6f2a_0000000000000000_vs.txt similarity index 100% rename from Resolutions/Splatoon_Resolution/a0bda935c83e6f2a_0000000000000000_vs.txt rename to src/Splatoon/Graphics/a0bda935c83e6f2a_0000000000000000_vs.txt diff --git a/Resolutions/Splatoon_Resolution/ae5bf21625f134f3_0000000000000000_vs.txt b/src/Splatoon/Graphics/ae5bf21625f134f3_0000000000000000_vs.txt similarity index 100% rename from Resolutions/Splatoon_Resolution/ae5bf21625f134f3_0000000000000000_vs.txt rename to src/Splatoon/Graphics/ae5bf21625f134f3_0000000000000000_vs.txt diff --git a/Enhancements/Splatoon_Shadows/b4196905d6fff2bb_0000000000001e69_ps.txt b/src/Splatoon/Graphics/b4196905d6fff2bb_0000000000001e69_ps.txt similarity index 99% rename from Enhancements/Splatoon_Shadows/b4196905d6fff2bb_0000000000001e69_ps.txt rename to src/Splatoon/Graphics/b4196905d6fff2bb_0000000000001e69_ps.txt index 621f139b..756e9c64 100644 --- a/Enhancements/Splatoon_Shadows/b4196905d6fff2bb_0000000000001e69_ps.txt +++ b/src/Splatoon/Graphics/b4196905d6fff2bb_0000000000001e69_ps.txt @@ -20,7 +20,7 @@ // shader b4196905d6fff2bb // Used for: Fixing high-res shadows on models at end-screen of campaign/matches -const float resScale = $shadowRes; +const float resScale = $shadowQuality; #ifdef VULKAN layout(set = 1, binding = 3) uniform ufBlock diff --git a/Resolutions/Splatoon_Resolution/fc3e63a2007625f8_0000000000000000_vs.txt b/src/Splatoon/Graphics/fc3e63a2007625f8_0000000000000000_vs.txt similarity index 100% rename from Resolutions/Splatoon_Resolution/fc3e63a2007625f8_0000000000000000_vs.txt rename to src/Splatoon/Graphics/fc3e63a2007625f8_0000000000000000_vs.txt diff --git a/Resolutions/Splatoon_Resolution/patches.txt b/src/Splatoon/Graphics/patches.txt similarity index 100% rename from Resolutions/Splatoon_Resolution/patches.txt rename to src/Splatoon/Graphics/patches.txt diff --git a/Resolutions/Splatoon_Resolution/rules.txt b/src/Splatoon/Graphics/rules.txt similarity index 64% rename from Resolutions/Splatoon_Resolution/rules.txt rename to src/Splatoon/Graphics/rules.txt index 59825c1a..dbb1a3ce 100644 --- a/Resolutions/Splatoon_Resolution/rules.txt +++ b/src/Splatoon/Graphics/rules.txt @@ -1,164 +1,336 @@ [Definition] titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = Resolution -path = "Splatoon/Graphics/Resolution" -description = Changes the resolution of the game. Made by Slashiee and Xalphenos. -version = 4 +name = Graphics +path = "Splatoon/Graphics" +description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, and anisotropic filtering quality.|Made by Slashiee and Xalphenos. +version = 6 -[Preset] -name = 1280x720 (Default) +[Default] $width = 1280 $height = 720 +$padWidth = 854 +$padHeight = 480 $gameWidth = 1280 $gameHeight = 720 +$gamePadWidth = 854 +$gamePadHeight = 480 +$shadowQuality = 1 +$anisotropy = 1 -# Performance +# TV Resolution [Preset] name = 320x180 +category = TV Resolution $width = 320 $height = 180 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 640x360 +category = TV Resolution $width = 640 $height = 360 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 854x480 +category = TV Resolution $width = 854 $height = 480 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 960x540 +category = TV Resolution $width = 960 $height = 540 -$gameWidth = 1280 -$gameHeight = 720 -# Common HD Resolutions +[Preset] +name = 1280x720 +category = TV Resolution +default = 1 [Preset] name = 1600x900 +category = TV Resolution $width = 1600 $height = 900 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 1920x1080 +category = TV Resolution $width = 1920 $height = 1080 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 2560x1440 +category = TV Resolution $width = 2560 $height = 1440 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 3200x1800 +category = TV Resolution $width = 3200 $height = 1800 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 3840x2160 +category = TV Resolution $width = 3840 $height = 2160 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 5120x2880 +category = TV Resolution $width = 5120 $height = 2880 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 7680x4320 +category = TV Resolution $width = 7680 $height = 4320 -$gameWidth = 1280 -$gameHeight = 720 - -# Common Ultrawide Resolutions [Preset] -name = 2560x1080 (Ultrawide) +name = 2560x1080 (21:9) +category = TV Resolution $width = 2560 $height = 1080 -$gameWidth = 1280 -$gameHeight = 720 [Preset] -name = 3440x1440 (Ultrawide) +name = 3440x1440 (21:9) +category = TV Resolution $width = 3440 $height = 1440 -$gameWidth = 1280 -$gameHeight = 720 - -# Common 16:10 Resolutions [Preset] name = 1440x900 (16:10) +category = TV Resolution $width = 1440 $height = 900 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 1680x1050 (16:10) +category = TV Resolution $width = 1680 $height = 1050 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 1920x1200 (16:10) +category = TV Resolution $width = 1920 $height = 1200 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 2560x1600 (16:10) +category = TV Resolution $width = 2560 $height = 1600 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 2880x1800 (16:10) +category = TV Resolution $width = 2880 $height = 1800 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 3840x2400 (16:10) +category = TV Resolution $width = 3840 $height = 2400 -$gameWidth = 1280 -$gameHeight = 720 [Preset] name = 5120x3200 (16:10) +category = TV Resolution $width = 5120 $height = 3200 -$gameWidth = 1280 -$gameHeight = 720 + +# Gamepad Resolution + +[Preset] +name = 320x180 +category = Gamepad Resolution +$padWidth = 320 +$padHeight = 180 + +[Preset] +name = 640x360 +category = Gamepad Resolution +$padWidth = 640 +$padHeight = 360 + +[Preset] +name = 854x480 +category = Gamepad Resolution +default = 1 + +[Preset] +name = 960x540 +category = Gamepad Resolution +$padWidth = 960 +$padHeight = 540 + +[Preset] +name = 1280x720 +category = Gamepad Resolution +$padWidth = 1280 +$padHeight = 720 + +[Preset] +name = 1600x900 +category = Gamepad Resolution +$padWidth = 1600 +$padHeight = 900 + +[Preset] +name = 1920x1080 +category = Gamepad Resolution +$padWidth = 1920 +$padHeight = 1080 + +[Preset] +name = 2560x1440 +category = Gamepad Resolution +$padWidth = 2560 +$padHeight = 1440 + +[Preset] +name = 3200x1800 +category = Gamepad Resolution +$padWidth = 3200 +$padHeight = 1800 + +[Preset] +name = 3840x2160 +category = Gamepad Resolution +$padWidth = 3840 +$padHeight = 2160 + +[Preset] +name = 5120x2880 +category = Gamepad Resolution +$padWidth = 5120 +$padHeight = 2880 + +[Preset] +name = 7680x4320 +category = Gamepad Resolution +$padWidth = 7680 +$padHeight = 4320 + +[Preset] +name = 2560x1080 (21:9) +category = Gamepad Resolution +$padWidth = 2560 +$padHeight = 1080 + +[Preset] +name = 3440x1440 (21:9) +category = Gamepad Resolution +$padWidth = 3440 +$padHeight = 1440 + +[Preset] +name = 1440x900 (16:10) +category = Gamepad Resolution +$padWidth = 1440 +$padHeight = 900 + +[Preset] +name = 1680x1050 (16:10) +category = Gamepad Resolution +$padWidth = 1680 +$padHeight = 1050 + +[Preset] +name = 1920x1200 (16:10) +category = Gamepad Resolution +$padWidth = 1920 +$padHeight = 1200 + +[Preset] +name = 2560x1600 (16:10) +category = Gamepad Resolution +$padWidth = 2560 +$padHeight = 1600 + +[Preset] +name = 2880x1800 (16:10) +category = Gamepad Resolution +$padWidth = 2880 +$padHeight = 1800 + +[Preset] +name = 3840x2400 (16:10) +category = Gamepad Resolution +$padWidth = 3840 +$padHeight = 2400 + +[Preset] +name = 5120x3200 (16:10) +category = Gamepad Resolution +$padWidth = 5120 +$padHeight = 3200 + +# Shadow Quality + +[Preset] +name = Low +category = Shadow Quality +$shadowQuality = 0.5 + +[Preset] +name = Medium +category = Shadow Quality +default = 1 + +[Preset] +name = High +category = Shadow Quality +$shadowQuality = 2 + +[Preset] +name = Ultra +category = Shadow Quality +$shadowQuality = 3 + +[Preset] +name = Extreme +category = Shadow Quality +$shadowQuality = 4 + +# Anisotropic Filtering Quality + +[Preset] +name = 1x +category = Anisotropic Filtering Quality +default = 1 + +[Preset] +name = 2x +category = Anisotropic Filtering Quality +$anisotropy = 2 + +[Preset] +name = 4x +category = Anisotropic Filtering Quality +$anisotropy = 4 + +[Preset] +name = 8x +category = Anisotropic Filtering Quality +$anisotropy = 8 + +[Preset] +name = 16x +category = Anisotropic Filtering Quality +$anisotropy = 16 + +# Anisotropic Filtering + +[TextureRedefine] +tileModesExcluded = 0x1 # ignore cpu processed textures +formatsExcluded = 0x1,0x19,0x1a,0x1f,0x33,0x122,0x806,0x80e,0x816,0x81e,0x820,0x823 # ignore viewports and cubemaps +overwriteAnisotropy = $anisotropy # TV @@ -572,72 +744,72 @@ overwriteHeight = ($height / $gameHeight) * 252 [TextureRedefine] width = 864 height = 480 -overwriteWidth = ($width / $gameWidth) * 864 -overwriteHeight = ($height / $gameHeight) * 480 +overwriteWidth = ($padWidth / $gamePadWidth) * 864 +overwriteHeight = ($padHeight / $gamePadHeight) * 480 [TextureRedefine] width = 854 height = 480 -overwriteWidth = ($width / $gameWidth) * 854 -overwriteHeight = ($height / $gameHeight) * 480 +overwriteWidth = ($padWidth / $gamePadWidth) * 854 +overwriteHeight = ($padHeight / $gamePadHeight) * 480 [TextureRedefine] width = 848 height = 480 -overwriteWidth = ($width / $gameWidth) * 848 -overwriteHeight = ($height / $gameHeight) * 480 +overwriteWidth = ($padWidth / $gamePadWidth) * 848 +overwriteHeight = ($padHeight / $gamePadHeight) * 480 # Gamepad Blur [TextureRedefine] width = 448 height = 240 -overwriteWidth = ($width / $gameWidth) * 448 -overwriteHeight = ($height / $gameHeight) * 240 +overwriteWidth = ($padWidth / $gamePadWidth) * 448 +overwriteHeight = ($padHeight / $gamePadHeight) * 240 [TextureRedefine] width = 424 height = 240 -overwriteWidth = ($width / $gameWidth) * 424 -overwriteHeight = ($height / $gameHeight) * 240 +overwriteWidth = ($padWidth / $gamePadWidth) * 424 +overwriteHeight = ($padHeight / $gamePadHeight) * 240 # Gamepad Bloom [TextureRedefine] width = 224 height = 128 -overwriteWidth = ($width / $gameWidth) * 224 -overwriteHeight = ($height / $gameHeight) * 128 +overwriteWidth = ($padWidth / $gamePadWidth) * 224 +overwriteHeight = ($padHeight / $gamePadHeight) * 128 [TextureRedefine] width = 212 height = 120 -overwriteWidth = ($width / $gameWidth) * 212 -overwriteHeight = ($height / $gameHeight) * 120 +overwriteWidth = ($padWidth / $gamePadWidth) * 212 +overwriteHeight = ($padHeight / $gamePadHeight) * 120 [TextureRedefine] width = 106 height = 60 -overwriteWidth = ($width / $gameWidth) * 106 -overwriteHeight = ($height / $gameHeight) * 60 +overwriteWidth = ($padWidth / $gamePadWidth) * 106 +overwriteHeight = ($padHeight / $gamePadHeight) * 60 [TextureRedefine] width = 53 height = 30 -overwriteWidth = ($width / $gameWidth) * 53 -overwriteHeight = ($height / $gameHeight) * 30 +overwriteWidth = ($padWidth / $gamePadWidth) * 53 +overwriteHeight = ($padHeight / $gamePadHeight) * 30 [TextureRedefine] width = 26 height = 15 -overwriteWidth = ($width / $gameWidth) * 26 -overwriteHeight = ($height / $gameHeight) * 15 +overwriteWidth = ($padWidth / $gamePadWidth) * 26 +overwriteHeight = ($padHeight / $gamePadHeight) * 15 [TextureRedefine] width = 13 height = 7 -overwriteWidth = ($width / $gameWidth) * 13 -overwriteHeight = ($height / $gameHeight) * 7 +overwriteWidth = ($padWidth / $gamePadWidth) * 13 +overwriteHeight = ($padHeight / $gamePadHeight) * 7 # Multiplayer Player Icon @@ -646,3 +818,33 @@ width = 256 height = 256 formats = 0x1a overwriteFormat = 0x1f + +# Shadows + +[TextureRedefine] # Shadows +width = 2048 +height = 2048 +formats = 0x5 +overwriteWidth = $shadowQuality * 2048 +overwriteHeight = $shadowQuality * 2048 + +[TextureRedefine] # Squid Sisters Shadows +width = 1664 +height = 1648 +formats = 0x5 +overwriteWidth = $shadowQuality * 1664 +overwriteHeight = $shadowQuality * 1648 + +[TextureRedefine] # Squid Sisters Shadows +width = 1640 +height = 1640 +formats = 0x5 +overwriteWidth = $shadowQuality * 1640 +overwriteHeight = $shadowQuality * 1640 + +[TextureRedefine] # Performance Shadows +width = 1024 +height = 1024 +formats = 0x5 +overwriteWidth = $shadowQuality * 1024 +overwriteHeight = $shadowQuality * 1024 diff --git a/Mods/Splatoon_!NoHUD/patches.txt b/src/Splatoon/Mods/!NoHUD/patches.txt similarity index 100% rename from Mods/Splatoon_!NoHUD/patches.txt rename to src/Splatoon/Mods/!NoHUD/patches.txt diff --git a/Mods/Splatoon_!NoHUD/rules.txt b/src/Splatoon/Mods/!NoHUD/rules.txt similarity index 63% rename from Mods/Splatoon_!NoHUD/rules.txt rename to src/Splatoon/Mods/!NoHUD/rules.txt index 955b47e9..0a3cd7f4 100644 --- a/Mods/Splatoon_!NoHUD/rules.txt +++ b/src/Splatoon/Mods/!NoHUD/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = No HUD path = "Splatoon/Mods/No HUD" -description = Removes the HUD from the game. Made by Xalphenos and Slashiee. -version = 4 +description = Removes the HUD from the game.|Made by Xalphenos and Slashiee. +version = 6 diff --git a/Mods/Splatoon_60FPSPlaza/patches.txt b/src/Splatoon/Mods/60FPSPlaza/patches.txt similarity index 100% rename from Mods/Splatoon_60FPSPlaza/patches.txt rename to src/Splatoon/Mods/60FPSPlaza/patches.txt diff --git a/Mods/Splatoon_60FPSPlaza/rules.txt b/src/Splatoon/Mods/60FPSPlaza/rules.txt similarity index 72% rename from Mods/Splatoon_60FPSPlaza/rules.txt rename to src/Splatoon/Mods/60FPSPlaza/rules.txt index 640fcf43..16bf3594 100644 --- a/Mods/Splatoon_60FPSPlaza/rules.txt +++ b/src/Splatoon/Mods/60FPSPlaza/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = 60FPS Plaza path = "Splatoon/Mods/60FPS Plaza" -description = Important: This patches the plaza to run at 60FPS. Getting under 60FPS will slow down the game's speed. Made by Exzap. -version = 4 +description = Important: This patches the plaza to run at 60FPS. Getting under 60FPS will slow down the game's speed.|Made by Exzap. +version = 6 diff --git a/Mods/Splatoon_MapSwap/patches.txt b/src/Splatoon/Mods/MapSwap/patches.txt similarity index 100% rename from Mods/Splatoon_MapSwap/patches.txt rename to src/Splatoon/Mods/MapSwap/patches.txt diff --git a/Mods/Splatoon_MapSwap/rules.txt b/src/Splatoon/Mods/MapSwap/rules.txt similarity index 63% rename from Mods/Splatoon_MapSwap/rules.txt rename to src/Splatoon/Mods/MapSwap/rules.txt index 06ae0c44..eeb10ff7 100644 --- a/Mods/Splatoon_MapSwap/rules.txt +++ b/src/Splatoon/Mods/MapSwap/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = Map Swap path = "Splatoon/Mods/Map Swap" -description = Read patches.txt for more information. Made by Slashiee. -version = 4 +description = Read patches.txt for more information.|Made by Slashiee. +version = 6 diff --git a/Mods/Splatoon_Octohax/patches.txt b/src/Splatoon/Mods/Octohax/patches.txt similarity index 100% rename from Mods/Splatoon_Octohax/patches.txt rename to src/Splatoon/Mods/Octohax/patches.txt diff --git a/Mods/Splatoon_Octohax/rules.txt b/src/Splatoon/Mods/Octohax/rules.txt similarity index 64% rename from Mods/Splatoon_Octohax/rules.txt rename to src/Splatoon/Mods/Octohax/rules.txt index 7f09950b..ac105fba 100644 --- a/Mods/Splatoon_Octohax/rules.txt +++ b/src/Splatoon/Mods/Octohax/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = Octohax path = "Splatoon/Mods/Octohax" -description = Replaces the female Inkling with the Octoling. Made by Slashiee. -version = 4 +description = Replaces the female Inkling with the Octoling.|Made by Slashiee. +version = 6 diff --git a/Mods/Splatoon_SquidSisterSwap/patches.txt b/src/Splatoon/Mods/SquidSisterSwap/patches.txt similarity index 100% rename from Mods/Splatoon_SquidSisterSwap/patches.txt rename to src/Splatoon/Mods/SquidSisterSwap/patches.txt diff --git a/Mods/Splatoon_SquidSisterSwap/rules.txt b/src/Splatoon/Mods/SquidSisterSwap/rules.txt similarity index 80% rename from Mods/Splatoon_SquidSisterSwap/rules.txt rename to src/Splatoon/Mods/SquidSisterSwap/rules.txt index b8aefaab..0541b1c4 100644 --- a/Mods/Splatoon_SquidSisterSwap/rules.txt +++ b/src/Splatoon/Mods/SquidSisterSwap/rules.txt @@ -2,18 +2,20 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = Squid Sister Swap path = "Splatoon/Mods/Squid Sister Swap" -description = Allows you to swap the Squid Sisters. Made by Slashiee. -version = 4 +description = Allows you to swap the Squid Sisters.|Made by Slashiee. +version = 6 + +[Default] +$callieLetter = 65 +$marieLetter = 66 [Preset] name = Callie over Marie -$callieLetter = 65 $marieLetter = 65 [Preset] name = Marie over Callie $callieLetter = 66 -$marieLetter = 66 [Preset] name = Swapped