[WW] Regression fix, high res scaling

This commit is contained in:
getdls 2018-11-09 23:03:16 +01:00
parent 75102c5d9b
commit e229244301

View File

@ -114,7 +114,7 @@ $gameWidth= 1920
$gameHeight= 1080 $gameHeight= 1080
$internalRes = 1 $internalRes = 1
$dither = 0.76 $dither = 0.76
$scaleShader = 0.51 $scaleShader = 1.0
[Preset] [Preset]
name = 3840x2160 (4k - Native x2) x2 sub scaling name = 3840x2160 (4k - Native x2) x2 sub scaling
@ -124,7 +124,7 @@ $gameWidth= 1920
$gameHeight= 1080 $gameHeight= 1080
$internalRes = 2 $internalRes = 2
$dither = 0.745 $dither = 0.745
$scaleShader = 0.51 $scaleShader = 1.0
[Preset] [Preset]
name = 5120x2160 (4k 21:9) name = 5120x2160 (4k 21:9)
@ -134,7 +134,7 @@ $gameWidth= 1920
$gameHeight= 1080 $gameHeight= 1080
$internalRes = 1 $internalRes = 1
$dither = 0.76 $dither = 0.76
$scaleShader = 0.51 $scaleShader = (3840.0/5120.0)
[Preset] [Preset]
name = 5120x2880 name = 5120x2880
@ -144,7 +144,7 @@ $gameWidth= 1920
$gameHeight= 1080 $gameHeight= 1080
$internalRes = 1 $internalRes = 1
$dither = 0.95 $dither = 0.95
$scaleShader = 0.5 $scaleShader = 1.0
[Preset] [Preset]
name = 5120x2880 x2 sub scaling name = 5120x2880 x2 sub scaling
@ -154,7 +154,7 @@ $gameWidth= 1920
$gameHeight= 1080 $gameHeight= 1080
$internalRes = 2 $internalRes = 2
$dither = 0.95 $dither = 0.95
$scaleShader = 0.35 $scaleShader = 1.0
// Enthusiast // Enthusiast