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Expand Quarter-Res Alpha: Preformance
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@ -40,13 +40,6 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 320
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overwriteHeight = 180
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 160
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overwriteHeight = 90
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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@ -71,3 +64,35 @@ width = 500
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height = 360
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overwriteWidth = 250
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overwriteHeight = 180
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 160
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overwriteHeight = 90
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[TextureRedefine] # q-res (gamepad)
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width = 124
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height = 120
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 62
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overwriteHeight = 60
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = 141
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overwriteHeight = 90
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = 125
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overwriteHeight = 75
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = 125
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overwriteHeight = 90
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